Have you ever had that urge to start a new game, but you were reluctant to pull the trigger because your lack of impulse control would mean that you'd spend all available time on it?
Yeah, that's me.
Oh, I have some impulse control, it's that the interest in the game would override whatever I do have until that initial 20+ hours are out of the way.
Then there are games where you make a poor decision very early in the game and you pay for it hours later when things are a lot more difficult to course correct.
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| Like this game. |
For some reason, I pick a starting location that by the time the city gets to a pretty decent size --typically when you need post-secondary education-- I suddenly realize that my starting location was really crappy.
I guess that means I'm like just any other urban planner out there.
That "poor starting location" is not confined to traditional city simulators, but also those in another world.
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| What made me think that starting a colony on Mars while surrounded by mountains was a good idea? |
That screencap, from a Surviving Mars game from earlier this year, highlights my lack of planning. I look at the mountains and think "Ooo, pretty!" or maybe "Ooo, resources!" but it never works out that way. It just ends up being a royal pain in the ass to maneuver and build around. Gameplay like that emphasizes that people who do this for a living and have spent years trying to figure out where to build a base on Mars (or the Moon, for that matter) are much better at it than me.
Oh well. I suppose there's always playing Civ V for a change...
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| It could be worse, I suppose. |
#Blaugust2026



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