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| No, not the ESPN one. |
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| As of October 16, 2026. I took this screencap for when the offer ends. |
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| No, not the ESPN one. |
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| As of October 16, 2026. I took this screencap for when the offer ends. |
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| The Good Twin could have handled this fight too, but due to the punier damage and smaller mana pool would it have been more of a challenge. |
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| Kind of like this, but without James Burke. A screencap from Connections Episode 2, "Death in the Morning", at roughly 28:03. |
The comments began almost as soon as Cardwyn set foot in Alterac Valley.
I figured that I might as well stick my nose in there, since my other two L70s that I intend to play in Wrath Classic were already fairly well geared, and Cardwyn 2.0 wasn't quite to L70 yet. After all, I discovered that OG Cardwyn's Tier 3 set had far more spellpower than a Mage in Outland quest gear reaching max level, so why not use it in Alterac Valley?
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| I made sure I had all of her T3 gear on for this screencap. Check out the 631 SP... |
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| ...compared to Neve's. Alas that this isn't a perfect match, as I'd apparently deleted her bracers already. |
If nothing else, the biggest drawback is that Resilience, the thing that keeps Mages from being ultra squishy in Battlegrounds, is only found on PvP gear, so I'd have to deal with that no matter what gear I chose to take into Alterac Valley.
TL/DR; I was gonna die a lot.
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| Here's the proof that yes, OG Cardwyn was in Alterac Valley. This screencap was originally for some of the guild names, but... |
What I wasn't prepared for, however, were the comments.
That first Alterac Valley match I followed the crowd and then piled into one of the first towers with a group to try to capture it.* I'd restored my mana, put up my shield again, and was watching just outside the tower for the counterattack that I knew the Horde had to be getting ready for, when I saw someone /say out loud:
"HOLY SHITBALLS, A FULL NAXX SET!"
I was kind of shocked and surprised by that; so much so that I forgot to take a screencap. After all, quite a few progression raiding teams did make it to the end to kill Kel'Thuzad in WoW Classic; far more than ever did in Vanilla.
"Oh," I replied, remembering my manners, "thanks! This was my old main, hence the set."
"Yeah, but that's awesome!"
It was then that I realized that I had a skewed viewpoint of how WoW Classic ended. Because I was on a progression raiding team that did complete Naxx, I was still in elite company despite appearances --and YouTube videos-- because a lot of people never got to the end of Naxxramas even in Classic.
"Well," I added, "it was surprisingly good all the way through to L70, much better than quest greens."
"Makes sense."
I figured that was just a one-off comment by a person who'd never had a chance to get into Naxx, until the next Alterac Valley match.
"Wow, nice gear!" a Warrior said.
And the next.
"Nice set," a Priest told me.
And so on and so forth.
A few people were curious as to what my main in TBC Classic was, and once they found out it was an Enhancement Shaman they just wanted to "talk shop" about all things Shamans. That was fine with me, since it meant they weren't drooling over my T3 set.
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| I told him I didn't know, but probably so. The big thing for Shamans in Wrath is one-click four totem throwdown. |
Still, I should have known that this would probably happen, but I guess it was going to happen no matter where I took OG Cardwyn, since she was going to need gear regardless.
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| "What about your... Oh. Well, you are an adult, so if you like it, I guess that's fine..." |
As well as Deuce.
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| Oh. Crap. |
*If you're not used to Alterac Valley, the ultimate goal is to win by either a) killing the enemy General or b) wearing the other side down by eliminating upwards of 600 reinforcements (player kills). You can essentially kill two birds with one stone by capturing a tower or bunker: each tower has an elite mini-boss associated with it in the end room where the enemy general is, and each tower/bunker is worth about 60-80 reinforcements. So if you capture a tower, you kill off the mini-boss AND you eliminate a bunch of reinforcements. Since there are four towers/bunkers to a side, there's plenty of ground to cover in a 40 v 40 match if you want to capture and/or defend the fortifications.
I, uh, made an oopsie last night.
No, I didn't pull aggro*, and we were finally able to down Sapphiron. And I landed the T3 robe as well. (Cost me about all my DKP, though.)
But it was after, when a raid friend and I were chatting back and forth and the talk turned to BC that I slipped up. I'd mentioned that I was thinking about cloning Card so that a version of her could remain on a Vanilla Classic server forever, which my friend was thinking of doing too, but then my friend asked me about mains in BC.
I admitted that I didn't know for sure what I might do, and that I might even end up switching to Horde as a main, which shocked him. I had to explain that my first two toons I leveled [to completion] in Wrath were Blood Elves, and I do know that I'm likely to create a BC Classic version of them. Whether they'll be just an alt or whether I'll make them my mains remains to be seen, however.
Oh well. If word gets around that Card is "going to the dark side", I'll have earned that.
***
Given that I got the Mage T3 robe, my current robe, the one I've dubbed the Spider-mage robe, isn't going to be on me for that much longer. Still, I really love the look and feel of it:
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| Azshara was empty the night I was playing around with the look. I'm not one to do this sort of thing while there's a crowd. |
The official name of the robe is the Crystal Webbed Robe that drops off of Maexxna, and according to sixtyupgrades.com it's the second best Mage robe in Classic at the moment. ** However, the personality of this robe is something that you'd think Spider-woman or Spider-Gwen (both from the Marvel Universe) would wear.
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| It just has that awesome look like something that Ashley Eckstein would design. |
It was while I was screwing around in Azshara with the look of the robe that I discovered that, much like the superheroes I could see wearing it, the Spider-mage robe has a dual identity.
I was wearing an orange shirt underneath the robe, but since orange looks perfect with the aesthetic I never paid it any mind. However, if you look closely at the chest of the first pic you can see where there are a few cross stitching marks where some lacing is. That got me curious, so I took off the orange shirt, and when I did I blurted out "holy shit!"
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| Uh.... Card? When did you grow up so fast? |
Card turned into a vixen.
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| Complete with backless look... |
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| ...and matching side boob and spiderweb / fishnet pantyhose on the arms. |
Even in my dreams I wasn't expecting this.
Now, I'll freely admit that Card looks awesome in both looks, but the Spider-vixen look was truly shocking. And I'm not going to say that Blizz shouldn't have designed it this way, but as was pointed out by another friend who I showed this... transformation... to, Blizz does have a history of presenting female gear very differently than male gear. To her (and me), it was the overall lack of choice on a lot of the gear that annoyed her.***
At least with the Crystal Webbed Robe I had the choice to put an orange shirt on and turn Card into a budding superhero, rather than a femme fatale out of Azeroth After Dark.****
And yes, I'm going to keep the Spider-mage robe in my pack, just so I can put it on from time to time to hang around Stormwind or something. Maybe I should make a "vixen" look too, but I don't think I'm ready for that side of Card yet.
*Thanks to an Ignite I got to the top of the aggro stack on Thaddius, even though I'd stopped casting, and the Mage Lead was calling for a drop of Ignite. Luckily the main tank was able to taunt off me, but I didn't touch my cast bar at all until at least one other tank got past me on threat. That was an anxious 10 seconds there, let me tell you, and that was right after we'd been given a lecture about managing threat by the Raid Lead. I wish I could take credit for the aggro, but I had little to do with it. I wasn't even up high until aggro on the MT got shaky and suddenly it was one person, then a second, and then me atop the aggro stack. But we didn't wipe and we only lost one or two people on Thad total.
**The T3 Mage robe is currently best in slot.
***At least this isn't TERA or some other Korean MMO, where this look would be considered tame.
****Knowing Rule 34, Azeroth After Dark is likely a thing. But I'm stating here for the record that I'm not gonna search for it. Nope nope nope.... Okay, whew. It isn't a thing after all. Actually, I'm quite surprised.
EtA: Fixed a clarity mistake and "shirt", not "robe".
The past 3-4 weeks have been a bit of a blur.
Learning to play a Fire Mage, running raids I've never (or almost never) seen before, and trying to get geared enough to be useful have been akin to my head spinning around on a turntable like a Dee-lite video.
Groove is in the Heart,
featuring homeboy Bootsy Collins.
However, the longer my raiding has gone on, the more I've wondered just how much of my output is decided by gear and how much by skill.
Okay, let's be real for a second: you have to know what the hell you're doing if you want to be useful in any group format in WoW. I don't mean that you have to know the entire rotation like the back of your hand, but you have to realize that --for instance-- if you're attacking a mob that has fairly low health, spamming Fireball isn't your best option. For one, it takes forever (3.5 seconds) to cast, and 3.5 seconds is a looong time for a cast on a trash mob. At that point, you're much better off spamming Scorch (1.5 second cast) to at least get some damage on a mob before they're cut down. So, that's the sort of basic understanding about your class that I'm aiming for here: once you get these basics down, you're 75% of the way there to maximizing your DPS output from skill.
Yes, you can practice and improve your output from there, but I think at this point you get more bang for the buck by improving your gear.
And using Cardwyn as an example, boy did my gear need improvement.
***
In order to understand the impact on gear, let me show you where Card stood when she was convinced to join the AQ40 raid:
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| From sixtyupgrades.com. I can thank the Mage Lead for showing me the site. |
Um, yeah. I wasn't kidding when I said I wasn't ready for Blackwing Lair, much less AQ40.
The nice thing about Sixty Upgrades is that with a click you can see the impact of an upgrade on your gear. For example, clicking on the Star of Mystara (which I held onto because of the plus to hit) gives you this:
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| Yikes. The Star of Mystara doesn't even the Top 6. |
The table is easy to understand. The left column is the name of the piece, the middle is the impact the gear on the Fire Spec, and the right column is where the gear can be found. If you hover over the middle column, it gives you the details in the bonuses (Spell Power, Int, Hit, etc.)
What I did was target gear that were (relatively) quick upgrades that had a big impact. Like that silly looking turban from Upper Blackrock Spire, that you'll never ever ever see Card wearing with "Show Helm" active. Or that Robe of the Archmage that I had in my bank, which (ironically enough) has better spell power than even the T2 Netherwind Robe. Or the Fire Wand I had (also in my bank) that gives a better boost than the wand I'd been using.
Combine all this with a few lucky rolls and drops in MC and BWL and my gear looked a bit more, well, raid worthy.
The net result was that my output went up by a decent amount over the next few weeks, something like 18-20% per week.
That was just gear, mind you, because I don't think I've gotten that much better at handling "Fiery Cardwyn" over the past few weeks than my first week or so running with the spec.
***
I suppose you could say that both gear and skill have their upper limitations; gear has a hard upper limit while skill doesn't. But skill produces diminishing returns the higher up in skill you go. The effort it takes to go from 0 - 75% is less time than to go from 75% to 90%, because you have to work longer and harder to raise your skill to that sort of level.
Gear is just a time grind without any performance pressure: you put in the time and the drops will come. Skill is a time grind as well, but one with no set ending: you're kind of limited by your physical skillset, and the older you get the greater the limitations.
But for me, gear had the biggest impact on my performance in raids. I'm still bringing up the rear in the Mage Crew, but the gap has lessened considerably. I can now focus on skill without worrying about being such a liability compared to before, and because I've gotten a bunch of easy upgrades I can now focus on specific ones that I can target in Molten Core that have a big bang-for-the-buck to them.
Overall, things are much less chaotic and overwhelming. For which I'm eternally grateful.
I was speaking with Shintar* recently when she pointed out that I worry too much about gear.
/raises hand
Yes, that's me. I'm guilty.
But in that moment I realized something. I began playing WoW during Wrath, and if there was one hallmark of Wrath --outside of the destruction that raiding in Wrath caused to many guilds-- it was the omnipresent Gear Score.
Does anybody else remember the Trade Chat entries for ICC pugs to be something like "LFR ICC 10-man. GS 5000+ pst"? That magical 5000 Gear Score became a barrier to people getting into ICC and other raids, because it boiled down your gear, your skill, and your class to a mere number that people could point to and determine your raid worthiness. I seem to recall that 5000+ meant at least a full T9 set, and probably at least one or two T10 pieces, which really meant you were capable of grinding 5-man dailies over a period of a couple of months.
Skill? No.
Talent Spec? No.
Knowledge of the fights? No.
But you've got that gear, man.....
Blizzard indirectly encouraged the GS domination by having their own internal method of determining your "fitness" for entering the ICC 5-man instances via the LFG tool. Once you got past a certain point, and I think it was around the 3000+ GS, you could get into the Frozen Halls instances. I remember quite clearly when The Forge of Souls popped up for me, and I promptly freaked out. I was kind of expecting something more tame, such as Ajol-Nerub, but nope.
"WTF is this?" I remembered whispering Soul back then.
"It means that you've high enough gear score to get into the endgame instances," he replied. "Congrats!"
I wasn't that thrilled, as it was a whole new set of strats to learn, and I knew I was starting at the bottom once more.
And the flaws of LFG had already begun to rear their ugly head, as one of the players I'd ported in with promptly dropped group, and this was on an instance with endgame implications and gear designed to get you ICC ready.
That sort of behavior sticks with you, and you wonder what you did wrong.
***
I guess I'd completely buried those experiences in Wrath somewhere deep inside my psyche, but I can still see a direct correlation between those experiences pugging via LFG and my behavior today, both the good and the bad. Every time you'd get The Old Kingdom as an instance, there would be at least one person who would drop as they couldn't be bothered to deal with a "long" instance when all they wanted was their daily badges. And every time I saw that behavior, I'd resolve that I'd never be "that guy" who put themselves over the group.
But it also does explain my obsession with making sure my gear is "good enough", because I was once on the receiving end of being judged purely based on what I carried with me into a fight, not how well I performed in the fight.
It's kind of bizarre when you think about it, because this is simply the same "judging" behavior from middle school and high school, picked up and transferred wholesale into an MMO. But with numbers to back it up.
***
Maybe I ought to re-evaluate Wrath some day, without the rose colored glasses that I have for my first exposure to MMOs. I'm not so sure I'll like what I see, but I believe being honest with yourself is one way to take a critical eye toward the assumptions you make whenever you play.
But trying to make me stop worrying about gear? Well, that's a topic for another time.
*Owner of several blogs, most notably Going Commando (SWTOR Blog), Priest With a Cause (WoW Classic Blog), and Neverwinter Thoughts (Neverwinter Blog). And yes, I can trust her to get at the root of a problem. She knows me way too well.