Showing posts with label flashpoints. Show all posts
Showing posts with label flashpoints. Show all posts

Monday, February 12, 2018

Monday Musings: Speed Running Cademimu

I've been in Cademimu more than enough times over the years. While it's not my favorite SWTOR flashpoint, it makes for a nice urban setting and a pretty straightforward grind.

Cademimu is one of those flashpoints that lend itself to some judicious speed running as well.

If you know the drill, speed running past the group just after the second boss saves you a bit of needless fighting, and if you've the right skill you can hack a shuttle to bypass a lot of the trash leading up to that second boss. You can also bypass a ton of trash right before the bar scene early if you choose the right path through the trash.*

But what I wasn't prepared for was that final stretch of trash leading up to the final boss being speed run.

In retrospect it makes sense: you run all the way to the end boss location, wait for the trash to drop aggro, then you double back to pick off the few enemies on the way to Light Side/Dark Side choice location. But still, I wasn't equipped with any extra speed boosts** so I kept lagging behind the rest of the group, with the trash nipping at my heels. No, I didn't die from the trash (came close, however) but it felt disconcertingly like some speed runs in WoW's Halls of Lightning I've been involved with.

If this was what a Cademimu run is like these days, I have to wonder what Taral V and Maelstrom Prison are like.




*One of our team --not me-- accidentally aggroed a bunch of trash when running through that section, and we had to double back to fight them off before one of the droids showed up. Yes, for the record, we were running four DPS, so if even one of us were healing or tanking this would have been much easier. I might need to dust off my healing capabilities and see if I can start doing that again. Not sure if I want the stress that comes with healing, however.

**Outside of the temporary speed boosts that Inquisitors/Councillors have, that is.

Sunday, August 11, 2013

Don't Mind Red, He's Got a Headache

I finally started group content with the kids.

Since they only have one account that they share* between them, the best we could do alone was a 2-man instance.  Luckily for us, The Old Republic has a perfect introduction to an instance with The Esseles, a 2-person Flashpoint designed for L10-12.  No other players in the area, no competition to complete a Heroic 2+ first, and we've got plenty of time to finish without rushing.

The Esseles has the bonus of being one of the best of The Old Republic flashpoints for story, so I knew that'd keep them attracted as well.

So, I pulled out the Old Man, reacquainted myself with how to play a Scoundrel (aka "get up in people's grill and blast them from behind with a shotgun scattergun), and sauntered off to take a trip to Coruscant aboard the Esseles.

My oldest had the first run, and to be honest, that was the smoothest of the bunch.  I told her straight up to let me maneuver into position first, and then backblast to start the fight.  Typically I'd end up taking out a regular enemy, leaving Corso to round up the Strong and/or Elites for us to attack afterward.  While the fighting went well enough, I had to explain the TOR method of choosing who gets to speak in a cutscene**. There was also the little matter of me playing the Old Man as more a devil-may-care type than my original Gunslinger, so I got to see some wording out of him that I ordinarily wouldn't ever see out of Dalaak.***
I heard a "Daa-aad!!" from upstairs more than once, but I shrugged it off.

But there was one problem:  the Esseles crashes at the end on our desktop computer.  Ironically enough, not the laptop, so I was able to restart SWTOR and get back into the Flashpoint before it ended, but still it was quite annoying.

Next came my son, and he was just as wisecracking as I was, but he reserved it more for the group chat. He was a bit overeager at times, but luckily it wasn't too big of a problem.

But my youngest....

I told her at the beginning to let me lead.  I told her that during the flashpoint, too.  Several times, in fact.  She's ten, and I know she can read.  But she still kept running ahead, running the wrong way, running into a boss fight before we cleared out the trash, and in general acting more like someone half her age.

Finally, her behavior caught up with her.  She ran off the edge of a platform and disappeared into space.

I said a silent prayer of thanks that SWTOR flashpoints still let you do that, whereas you're hard pressed to do that in a WoW instance.

"Now," I said as she respawned, "Will you cut it out?"

"Oops," she replied.

"If you pull stuff like this in a regular instance, people will let you die to teach you a lesson.  It's called 'You yank it, you tank it,' and the real tank would get really pissed off at you for this.  Behave better, and let the person who has been here before do the leading."

After the lecture, she shaped up.  I'd rather she get the lesson from me than finding herself vote kicked or being the reason for a wipe.

She also learned that --as a Gunslinger-- her abilities are best when behind cover, whereas my Scoundrel is built to get in the baddies' faces.  She saw me at work and tried to imitate it, but I explained that her best abilities, like the Charged Bolts' bonuses and other assorted goodies she gets in her talent tree, are made for long distance.

By comparison, these runs ended better than the Hammer Station run I had the other day, where the Commando Healer didn't heal and the tank would rush in before I could CC a droid.  By the time the Healer began to get the hang of things, the tank decided we weren't going to live through the first boss**** and dropped group.  In spite of my encouragement, the Healer dropped too, and then after that so did the other DPS.  These people were too willing to throw in the towel rather than try the hard work of actually making it through an instance slowly, grinding out a victory.

Maybe they could have taken a few lessons from some kids.




*My rules.  I get to control the MMO accounts --LOTRO and TOR-- that way, and I also keep track of any activity within the toons.

**TOR has each person select an action and then a random (virtual) dice roll determines who gets to speak.

***I decided to have the Old Man play dumb with Beryl toward the end of the class questline on Taris. Kind of unusual for a guy who flirted with Grand Master Satele Shan in the closing cutscene to the Athiss Flashpoint, but I've decided that I want him to pursue a romance with one of the female companions later, so I want to minimize any repercussions later.  Sometimes it helps having done the Smuggler class story before.

****Nobody had the ability to pick up the canisters, so he decided he'd rather drop instead of actually, you know, TRYING.

Monday, May 20, 2013

Where Did I Put Those Training Wheels?

I have PvP on my brain.

Seriously.

After having spent the past two weeks running Battlegrounds (or doing questing in various MMOs), I queued for a Old Republic flashpoint.  Since I'd leveled my first toon strictly via questing and the occasional heroic, I've been taking some time on these alts to explore the different flashpoints in the game.  Normally this wouldn't be a big deal, but since I'd been playing a Rogue for such a straight stretch, I had to change my expectations.

Unfortunately, I didn't change them enough.

I got into the Collicoid War Game flashpoint, which was new to me, and I ended up spending part of the first phase of the game as a keyboard turner.  For some reason my brain thought move = both mouse buttons, whereas on the turret it is move = right mouse button.  When I kept hitting both mouse buttons, I kept getting kicked out of the turret.  That was very nearly a disaster, as the collicoids closed to a dangerous level before I finally started blasting them to pieces.

Okay, that was a new flashpoint mistake.  I could deal with that.

But what I couldn't deal with was that I kept pulling aggro.

I mean, I'm not on my glass cannon gunslinger, merely my Commando running DPS.  I've finally got a rotation down for the Hutt expac changes, but I know that Commandos don't hit quite that hard.  The only thing I could figure was that I was being too efficient with my rotation, which is an artifact of PvP.  You know, the "OMG! OMG!  Quick-quick-quick-hurry-hurry-hurry gotta-DPS-this-Druid-down-before-he-heals-and.....  OH NO A LOCK!  Dump the DoTs and Vanish!!  Hurry Hurry Hurry!"

Yeah, right.  You try doing that in Eye of the Storm.

Spacing out my rotation helped, but it didn't really prepare me for the puzzle part of the flashpoint.  "Over here!" became my name, synonymous with "Over here, Ki!" and "Ki!  Not there, here!  To my right!"  Of course, I had no idea which toon was saying that until I clicked to find the right one.  And then, on the last fight which was a boss fight transforming into another boss fight (think the middle boss transitioning into The Black Knight in Trial of the Champion and you've got the idea), everybody was frantically telling me to move to the middle.

What for, I wondered as I ran up.

Then, WHAM!  The last droid boss dropped in.

Oh.  That's why.

Still, nobody died due to my klutziness.  Except me, who moved over to try to push an elite off a platform and ended up getting blasted off myself.  "Those droids do that," the tank said as I respawned back at the beginning.  

"I noticed that."

By the end of the flashpoint I'd slowed down my rotation enough that I didn't pull aggro* from the rest of the bosses.  But I think I need to do a bit more PvE group content to balance out this PvP attitude I've got going.

Okay, one more and then I shut it down for the night.





*Except for my very first shot at the final boss, which I'd deliberately waited before dropping a Grav Round on it, and of course the boss turns and smacks me.  "Oh, for pete's sake, I only hit it once!" I said in party chat, which elicited laughter.