Friday, March 7, 2025
A Venture
Saturday, April 15, 2023
It's All Filler in the End
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| This would have been one of the pics I'd have used in that GIF or plug-in. If nothing else, Guild Wars 2 has some fantastic graphics. And yes, Mikath is yet another redheaded bearded guy. |
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| Feels kind of weird seeing this graphic. I tried using this as a background for a short while but it was far too busy. This was even before my (brief) raiding career. |
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| Sith Inquisitors are the Warlocks (aka Purple Mages) of the SWTOR universe. |
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| The inner cover of the old Moldvay D&D Basic Set. Willingham's artwork still holds up to this day. |
Saturday, June 18, 2022
When the Game Betrays You
Okay, that title may sound melodramatic, but hear me out on this.
As everybody knows, WoW Classic and its descendants aren't exactly graphics heavy. As a salesperson at Microcenter snarkily put it, you could use a graphics card powered by a potato and some metal strips and run WoW Classic. Still, you can crank up the graphics and get a rather nice modern experience while running Classic. Everything is sharper, the woods and fields are denser/fuller, and even the obnoxious parts of the gear are, well, more obnoxious.
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| "Indeed." --Cardwyn |
But there are times when the graphics make what is on the face of it a simple quest into something far more difficult.
I've explained this to in-game friends more than once, but it's better understood seeing it instead.
In the Nagrand zone of Outland there's a quest, called A Rare Bean, you're sent on to do something pretty disgusting: hunting through animal scat for undigested caracoli.* Now, on the face of it, the quest is simple: find animal scat that is conveniently located near to the quest giver, click on it, and get the caracoli. This is out in the plains, so it should be easy to find, right?
Well....
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| This is at max graphics setting. |
One is right in front of me. Do you see it?
What? Kind of hard to find?
Okay, let's lower the graphics to the "Classic" setting:
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| There we go. Better? |
Or, you could lower the graphics alllll the way down and get this instead:
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| Yep, it's right in front of me. |
Now you see --or rather didn't at first-- what the problem is.
The graphics look fantastic until you have to go hunting around on the ground for the scat and there's no little *sparkly stars* floating above where the scat is to find it easier. Then you have a couple of options: lower the graphics until you can easily find it, create a macro you spam while running around the fields to target the scat, or utilize and addon --such as Questie-- that makes the scat stand out.
When I was out by myself, it was a no brainer: I just dealt with it as a side effect of having nicer graphics. However, when I was grouped up I quickly discovered that my friends thought I must have been going blind or crazy (or both) because HOW COULD I MISS THESE RIGHT OVER THERE??!!!
"AND WHY AREN'T YOU USING QUESTIE??"
At that point I had to explain the graphics was too good and it hid the stuff.
"Not on Questie!"
/sigh
I would much rather lower the graphics until I could see it rather than use an addon designed to get me through quests more quickly without trying to solve anything. Sure, A Rare Bean is supposed to be an easy quest, but when the graphics give you lemons, you make lemonade. Adjusting the graphics fixes the problem for this quest without sacrificing my entire philosophy of playing the game.
And now you know I'm not crazy.
This time.
*And if you thought hunting through scat for caracoli like a parent hunting for a penny that a kid swallowed is bad enough, you probably don't want to know what the Shaman does with those caracoli afterward.
Monday, August 13, 2018
A Gamer's (Other) Pastime
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| Apparently somebody is a Corsair fan. From pocket-lint.com. |
The system is what was in 2012 a top tier i7-3770 system, although with a slower hard drive, a mid-tier graphics card, and a good 1080 resolution screen. Don't get me wrong, it's light years faster than the old 2007-era 32-bit Intel Core Duo (running Vista, no less) that it replaced, but I realized that eventually the i7-3770 would be eclipsed by faster CPUs with better surrounding architecture. Honestly, I didn't think it would take this long, but I'd argue that's the state of PC development these days. Unlike my experiences at the turn of the Century where the brand new AMD Athlons were top of the line for a scant 6-8 months and totally eclipsed after 2-3 years, the i7-3770 based system has only recently been knocked off of the "recommended" specs for PC games.**
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| Even PC cases have come a long way from when I started building machines. From Gamers Nexus. |
Obviously the machine still functions perfectly fine for non-gamer activites, although my wife complains a bit about the loading performance when I start it up***, so if I had to perform major component upgrades I'd be very likely to keep this system as primarily her system and just build a new one for myself instead.
However, what really caught my eye were my experiences playing games that you'd think would have major issues stressing the system but actually don't.
I figured that newer MMOs, such as ArcheAge, Wildstar, and ESO, or regular games such as the aforementioned Rise of the Tomb Raider or Mass Effect: Andromeda, would have issues with the old PC. Much to my surprise, however, none of those games --after accommodating the increased loading times-- stressed the PC much at all. A good part of that is, I believe, due to my insistence on sticking with 1080 resolution rather than trying to run on 4K; without the 4K performance sync to push the RX 470 to its limits, my PC has an easier time of it than it ordinarily would have.**** But I also think that the biggest difference between the newer and older games is the architecture behind the games.
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| Nope, no problems here. Go figure. From origin.com. |
Take LOTRO, for instance. At 11 years old, it is a fairly ancient MMO by today's standards, and you'd think that a top end PC whose guts are 8 years old (but a 2 year old graphics card) would be able to run this at max settings without an issue. However, the lag when you enter into graphics heavy zones with lots of toons, such as Bree, LOTRO struggles on my PC. I pulled up the Windows Resource Monitor and ran LOTRO with it in the background for a little while, just to see what the results were, and I discovered that while LOTRO wasn't stressing my CPU much (about 15-20%, so it was active on one core most likely) or the GPU, it was hitting the hard drive and network quite a bit. Some network activity is to be expected, it's an MMO after all, but the amount of activity suggested that LOTRO was busy getting data from the network servers and then either transferring it to my disk or memory. Even if it was placing the data straight into memory (and the GPU), LOTRO was referencing data on the disk to an extent that wasn't necessarily the case in other MMOs. Back in 2007, Turbine likely decided to utilize their own version of memory swap to get around the 32-bit memory limitations, and in the age of 64-bit PCs this isn't necessary. However, the old architecture remains, and you only notice it when your PC bottlenecks.
In SWTOR, released in 2012, a similar issue is the case as well. The Windows Resource Monitor showed that my GPU was pegged when I ran about Alderaan --the locale that has caused the worst performance issues outside of an Ops run for me*****-- and CPU was at 25% (likely an entire core). The thing is, the RX 470 was sitting at 1 GB of memory utilization when it had 4 GB to play with, so it was being artificially constrained. It's only when I pulled back on quite a bit of the graphics resolution that the GPU was no longer pegged, but the CPU was in a near constant state of activity. This suggests that a CPU upgrade would help a bit, but with only one core being utilized, there's only so much that motherboard/CPU upgrade can do.****** Again, SWTOR is an older game that needs to be rearchitected to spread resources around to take advantage of newer PCs' capabilities.
I was about to mention that the older machines run on DirectX9, but I don't think that's as much of an issue as at first glance. Age of Conan runs perfectly fine in either DirectX9 or DirectX10, and switching between 9 and 10 in LOTRO doesn't have an impact. And I do play GW2, which runs in DX9, and the only issues I have are loading. Once the zone or locale is loaded into memory, everything plays fine.
So what does all this mean? Basically it means to stop worrying and just relax. There's only so much you can do without doing a complete rebuild, so fretting over whether an 8 year old PC can handle games at highest resolution without hiccups is a bit of a fool's errand.
That doesn't mean that a guy can't dream or tweak (or whatever). It does mean that I'm likely going to have to build a PC of my own, because the Old Battleaxe isn't going to give up the ghost anytime soon, and I can't see my wife saying "Yeah, we need to upgrade the PC" either.
If anything, getting faster internet speeds is what she'd want, and in a few years that'll take care of itself with the mini-Reds all off to university. (And that will cause it's own problems.....)
*And here I thought the performance issues were long term degradation of the system. Oh well.
**Rise of the Tomb Raider had the i7-3770k as the "Recommended" setup in 2016, and I can't imagine that in 2018 that's still the case. The specs are TBA at this time, however.
***Replacing the old had drive there with a SSD or a hybrid would help out a lot, but I'm not so sure I want to do that if it means a ton of work breaking the old hard drive into a SSD for the OS and traditional hard drive for games and other applications.
****If I'd go with a 4K monitor, I'd want one big enough to really appreciate the 4K difference, such as 32" or larger. But I'm not about to blow that sort of money on a system at this time, because priorities.
*****Yes, I've been in Ops runs before, almost totally during special events. Don't look at me like that!
******I kind of expected there to be disk activity like LOTRO has, but that wasn't the case. My old Barracuda was doing a good enough job of keeping up with the system, although I did notice that when Chrome was on in the background but only when SWTOR was running I saw disk activity while I was running at around 9/12 GB of RAM. Once I killed Chrome, however, the disk activity vanished. As another test, I killed SWTOR instead of Chrome, and still the disk activity went away. Therefore, the two combined must have led to some disk swap activity.
Tuesday, November 22, 2016
Now That's More Like It
Don't know what it is I did so wrong
Now I know what I got
It's just this song
And it ain't easy to get back
Takes so long
--Don't Know What You've Got (Till It's Gone), Cinderella
The adventure I've been on the past month began when the graphics card in the main PC went belly up. I'd been thinking that we might want to upgrade some of the components over the holidays --if the bonus gods were willing to smile on us, that is-- but I'd been thinking that a new graphics card would be #2 on the list behind an SSD.
But that idea got thrown in the trash heap on November 4th.
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| Yeah, like this. Only with fewer cows. From quickmeme.com. |
I've already covered my adventures dealing with the Intel integrated graphics for my 3rd Gen i7 system (spoilers: they weren't happy ones), so I knew I had to shell out for a new card. And yes, I warned The Boss just how much one that would be a bit better but not top of the line would cost (~$200 US). So, with a budget in hand and potential specs a plenty, I sallied forth to do battle with the mighty graphics card market.
I used to be an NVidia fanboy from way back in the day, but I had some bad experiences with the GS series of NVidia cards in the late 2000s, so I'd switched to AMD's Radeon offerings when the current PC was built. I saw no need to change that, particularly since the AMD integrated graphics on the mini-Red's laptops ran rings around Intel's integrated graphics. If they can do that, I figured, then their dedicated cards will be good enough for me.
What I saw in research only confirmed my suspicions, as I zoomed in on the RX470 as the potential card to have. The 4 GB option in particular hit that ~$200 price point, and I had a traditional HD monitor, so I had no need for either the 8 GB or the RX480 cards. I also had a quirk of the system in that I only had a 6 pin power connector available for the graphics card, not an 8 pin, so that ended up limiting my selection to only a couple of cards.*
Namely, this one:
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| The Sapphire Radeon RX470 4GB. From pcworld.com. |
Courtesy of my living close to Newegg's warehouse (it's only a state away), it arrived several days ahead of its original delivery date, which meant that I had an opportunity to install the sucker a lot sooner than I expected.
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| Nah, man. If I can figure out how to get a refrigerator to fit in a small kitchen, I can buy the right sized graphics card. From catplanet.org. |
Over the past week I've had a chance to sit down and try a stable of games with the new card to see what sort of difference it made to the graphics settings.
Now, I don't have a game that's less than two years old (Wildstar and Mass Effect 3 are the newest, from 2014), so the games I have don't really stress a game card like a current gen game (such as, say, Witcher III or Black Desert Online). Still, this card ought to handle both current gen games without much issue.
As for the games I own? let's just say that one game in particular surprised me. A lot.
LOTRO experienced some lag when entering certain areas (such as around Emyn Lun in Mirkwood), as if the game were busy loading data from the LOTRO servers. Given that LOTRO is closing in on its 10 year anniversary next year, I wasn't expecting the graphical lag like I got. But once that initial lag was over, the game ran smoothly.
I've checked online a bit, and discovered that I'm not the only person who has had these issues with LOTRO, and that it might actually be due to the game architecture. I can't really say, but it is definitely the only game that I've experienced this issue with.
But the graphics... Oh, yes. All of the little LOTRO graphics options are selected, and it makes a big difference in the background on the game. Items such as fog are much more realistic now, and background scenery is far more detailed. I can stand on the northern Dwarven outpost in Angmar and look down at Imlad Balcorath in the distance and see all of the details, something I couldn't see without sacrificing framerates.
Not too surprisingly, the game that benefits the most from the new graphics card has been SWTOR. The graphics engine for SWTOR is a bit clunky --even Bioware admits that-- but with a 4 GB card the game finally shines. I can actually set the shadow detail on high and get good framerates; no blobby shadows for me anymore. I really need to get over to my own personal hell, Alderaan, and see how the game holds up now. That used to be the place where my old graphics card went to go cry in a corner, so if it can handle that place, it can handle anything SWTOR throws at it.
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| Before the new card, those shadows would be blobs. From mmorpg.com. |
As for other games, the weirdest result I got was when loading Star Trek Online. It bitched that I didn't have the current graphics firmware, but then proceeded to load up the highest settings anyway. Something tells me that Cryptic Studios needs to update their graphics card firmware data. Neverwinter and Wildstar looked better, but not overwhelmingly so, as did Age of Conan.
Now, if there was a way for your Guild Wars 2 toons to look more, well, lived in with higher graphics settings and not as pristine as they do...
Was it worth it to upgrade?
Well, since I had no real choice, yeah. But if you mean compared to the old card, then yes to that too. I believe that the bigger boost to my system, however, would come from replacing the HDD with an SSD. But that is now an adventure for another time.
Besides, I've got other items to worry about for the next few months, such as university applications.
Oh yay.
*Why change out the power supply when I can find a card that works? Sure, it'd be nice to get a Sapphire Nitro RX470, but not because I had to spend an extra $50-100 on a power supply.
Friday, November 4, 2016
Um.... Ouch
As in "the entire screen turned into one single beige block and the computer began emitting a BRAAAAAAP sound" sort of beige.
Having seen this sort of thing before I knew what it meant: my PC's video card decided to give up the ghost.
"But I clean the damn thing regularly!" I exclaimed, shaking a fist at the screen.
My wife heard me from the other room, even though she was in the middle of a tight game of Mario Kart online. "What's going on?" she asked.
I recycled the computer in a futile attempt to recover the thing, sighed, and walked over to the tv room. "I think the video card just died."
"Weren't you just talking about..."
"...thinking of upgrading parts of the thing? Yes, but--" I turned and shook my fist in the general direction of my office "--NOT NOW!!"
"So... what are you going to do? What does a replacement cost?"
"About $150 or so. I'm going to see if the motherboard has Intel integrated graphics capability so that we can limp along for a month or two."
A few hours --and one abortive attempt to try to use the old NVidia graphics card out of our previous PC**-- later, I managed to expose the previously hidden DVI connection for the Intel HD Graphics 4000 and get the machine back up and running.
I figured it couldn't hurt to try LOTRO, since it's a pretty old MMO, and fired it up.
That was a mistake.
I had to lower the graphics quality to "low" in order to get a fairly smooth (if you want to call it that) experience in Mirkwood. I quickly realized this wasn't going to work, and switched to Civ IV instead.
Civ IV worked better, until the graphics froze, locking the system.
This happened multiple times until I threw up my hands in disgust.
"Well," I told my wife, "you can watch videos, but don't try to tax the system too much, or it'll just die on you. It's something we'll have to deal with for the time being."
Alas, gaming is about to be shelved for a while.
Not that I don't have things to write about --I do-- but it would be nice to actually, you know, play something after a long day at work.
Somewhere, Murphy is laughing. I'm sure of it.
*Yes, I finally made it to Mirkwood. I'm kind of aware that the Moria questline will go back and forth for a while, but I don't know how it'll ultimately end up. We'll see, I suppose.
**The machine bitched like you wouldn't believe, so I gave up.
Wednesday, December 5, 2012
You Don't Think He's Overcompensating for Something, Do You?
Yeah, that was me when I hooked up the new desktop late last week. I was so not prepared.
I work on a 14 inch laptop (81 in2). Our old desktop had a 19 inch (160 in2) monitor. The school laptop is 15.6 inches (120 in2).
The new desktop, by comparison, has a 23 inch HD monitor (230 in2). I felt like it was the first day at a previous job back in the 90s, going from working on a 14 inch terminal to a 21 inch SGI workstation. The only difference was that this new machine required a bunch of patches right off the bat (new OS, you know), but once that and the security software were in place I was off to downloading some MMOs.*
The first one was WoW, because I could play in a limited basis while the client itself was downloading.
I'd played so long on extremely low graphics settings that I was unprepared for how the game would look with current equipment (with a bit better than average graphics card). For one thing, the 1080 resolution on a properly sized monitor is positively HUGE. There was all this freaking space around where I was used to having to shoehorn in my mods; I'd grown so accustomed to having to mentally keep track of where enemies were located just off my viewing area that actually seeing them on-screen was unnerving. And I'll be honest: I thought I was playing an upgraded version of WoW because I could actually see the detail in both the background and the toons.**
If I thought that WoW was good, LOTRO and Age of Conan were better. AoC seemed to have a bit of an issue with getting the toons at distance filled in, but it was still light years better than what I'd seen before. Aion, on the other hand, seemed to be similar enough in graphics quality, but just moved better.***
Then I tried out TOR.
The details that I'd missed playing the game at extremely low graphics settings were stunning. There I was --in Tatooine of all places-- staring at the sand on the screen. The cutscenes didn't look all that different, but the actual worlds...
"Amazing," I said in Guild Chat when I was exploring The Wetlands on my Rogue. "Everything is so huge."
"Yeah," said a guildie. "Running on a smaller screen really takes out a lot of the details."
"And this is with a machine that you'd kind of classify as only a borderline gaming machine too. Not one of the high powered $2k+ machines."
"Borderline gaming?"
"Yeah. No $400 graphics card or solid state drive. About the only splurge I did was to get the i7 CPU and 12 GB RAM."
Now, I'd be lying if I said that the fancy new machine suddenly improved my gaming, because it didn't. Actually, my gaming got worse, because I was so used to being able to move around the smaller screen so quickly with a short flick of the wrist that having everything spread out so much made it more of a chore to use. I also spent a lot more time looking down at where things were rather than where the enemy was when I was out and about.
And I have to confess that I spent way too much time just looking around rather than paying attention to the mobs around me. You know, the ones that might actually kill me.
I can easily see why some game houses spend so much money on artwork in their attempt to take advantage of modern computer graphics, but I can now also see how that can be a money pit. While I can stare at the visuals now, after a while it'll become old hat. Once that happens, all the visuals in the world won't save a game without a deep and engrossing story, good gameplay, and replayability.
But in the meantime I'm going to grok some sand and swampland for a while.****
*Okay, perusing some clips on YouTube came first. And setting up my family's accounts. And setting up my wife's e-mail. And setting up the network drive so I could listen to music/edit family videos. And....
**And the pets. With the higher resolution graphics, the Shivarra was a bit more PG-13 than I was comfortable with having my kids around. But then again, I'd already covered that a while back.
***Aion still feels too.... Nintendo for my taste. When I read the quest text, the language style isn't what I would use, and it just feels more like a translation from another culture. It seems strange saying that, especially since AoC was developed by Funcom, but whereas the AoC NPCs talk like they came out of a Robert E. Howard short story, Aion's is decidedly different.
Tuesday, July 31, 2012
Hold On While I Get My Coffee
Well, if that gamer is out there, he must be made of money, because I'm surely not.
I'm still playing MMOs on the family computer, which five years ago was a middle-of-the-road Core Duo 32-bit machine running Vista. Today, even with only a few upgrades, it's still basically that same Core Duo 32-bit machine running Vista. I haven't even bothered to upgrade it to Win 7 because the machine is in such high demand from the entire family that I can't seem to schedule any downtime.*
Life on a machine that barely meets the minimum specs to play a game is, well, interesting.
It's a good thing I cut my teeth on gaming back in the 70's and 80's, because I'm used to long loading periods. If you've ever loaded a saved game from cassette tape to your Commodore or TI-994/A, you know what I mean: You start the process, hear the good old screeching of the computer data, and go get something to drink. By the time you get back with a glass of Coke**, maybe you were lucky enough for the load to go well so you get back to playing Tunnels of Doom. Otherwise, you had to rewind the cassette and start over.
Those old days have returned in the form of MMO loading screens.
There have been times where I actually hear the distinct sound WoW makes when a guildie logs in while I'm still in loading mode. I've lost track of the number of times I've had someone say "Hi, Red!" in guild chat about a half a minute before I actually get to see it. Sometimes I wonder if people think I'm blowing them off, but really, it's not you. It's the machine.
The current load king is TOR, naturally, because I think it tries to use so much memory that I'm afraid one of these days I'm going to see stuff come oozing out of the SD chip slots.
A side effect of these long loading times is the Mysterious Floating Weapon Syndrome. Ever walk into a high population zone and see a pair of daggers, hanging in mid-air? Or maybe a lone double-bladed lightsaber, bobbing along? Then you've seen a victim of MFWS, also known as "what happens when you've got a slow computer and it's trying to render a high density area on screen." If I get up and go away, the problem resolves itself after 2-3 minutes and every nearby toon gets rendered, but if you made it into Org on Patch Day that really sucks not being able to actually see people.
Once the game is loaded, how it plays on the low end machine is a different matter entirely. Of all the games I play, LOTRO actually plays the best. I can't put a finger on why, because I think the graphics are more precise than, say, WoW has, but I've never had a glitch while playing at all.
Age of Conan, on the flip side, seems to cause the most issues with gameplay. It's become bad enough that I dropped the graphics from 1440x900 down to the 1280 range, which isn't thrilling but at least it plays (relatively) smoothly.***
WoW, being the oldest MMO I play that hasn't had a major overhaul, plays well. Even so, I had to crank down the settings on the fancy new water rendering for Cataclysm, because otherwise flying through zones like the pre-Cata Loch Modan would be akin to watching somebody filling a pool.
Oh, and I learned to avoid certain scenarios, such as some of the mob packs in AQ40, whose graphics would end up kicking me out of the game. Dal on Tuesday nights was miserable, with single digit FPS not that uncommon. And if you get 40 people wailing on Vann in Alterac Valley, there was a good chance I was going to be kicked back to the WoW loading screen.
Now, TOR actually plays on my machine with the graphics cranked down a bit.**** And plays pretty well, honestly, although my machine gets tons of loading screens which most people with faster computers probably never see. Like, say, when you get out of a taxi. Or quick travel. Or some cut scenes. But travelling by speeder can be an exercise in patience.
The worst zone I've been in for my computer has been Alderaan.
No, really.
It all has to do with the trees. Every tree gets rendered, and unlike a lot of other zones that have swampy stuff in the background, Alderaan's trees are part of the foreground as well as the background. So all those trees have to get rendered. I'd be using the speeder bike going from point A to point B and the trees would be rendering more slowly than the speed of the bike. That has nothing to do with the zone itself --I liked Alderaan a lot-- and everything to do with the computer.
After Alderaan, I spent a lot of time on Newegg, drooling over new motherboards, until I got a look at the price. This was exactly like what I was doing two years ago, when I was grumbling about the "new water" of Cata. It's okay to look, but for me at this time this sort of upgrade isn't necessary. Considering that "playing MMOs" is only a small portion of what the machine is used for, I can't justify the cost.
But that's okay. Really. You can play these games on a machine with the minimum spec levels, you just have to be patient.
*Besides, do I really want to risk a potential disaster by upgrading the OS on the only machine we have?
**Coffee came later. Come on, do you think I'd really drank coffee when I was twelve?
***The server I'm on is in Europe, and the lag there shows up in a slight delay between when I hit a button and it registers. Kind of annoying, but if I don't try to do too much, I'm okay.
****This actually happened in Gen Chat on TOR:
Player 1: Is anyone lagging?
Player 2: A little
Me: I'm at 99, which is pretty steady for me.
Player 2: Maybe it's your machine.
Player 1: Prolly not.
Me: Yeah, if I can run without lagging on my old machine, he's probably fine.
Player 2: Old is relative in this group. Mine's a slower quad.
Me: Mine was a middle of the pack core duo 5 years ago.
Player 1: O.o
Player 2: Holy Shit! It actually runs?
Me: Yeah. Had to crank the graphics down a bit, but it runs.



























