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| This is a poster by Ian Glaubinger. Note the evil Simon Bar Sinister on the bottom left, and Polly Purebred on the right. |
Saturday, September 26, 2026
You Only See It After The Fact
Wednesday, September 23, 2026
When Words Aren't Enough
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| 73 was also used as the name of an amateur radio magazine. As you can tell with this cover from January 1973, declarations of ham radio's demise have been around since forever. From eBay. |
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| Now THIS is a boat anchor, and one that I did play with back in my college years, but alas it was claimed by a professor. This Hammarlund HQ-180AC is also as heavy as hell. From The Radio Attic. |
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| This graphic can be found on several sites, so I'm not sure who created it. The Morse Code "silent key" is below the artist's rendering of an actual key. |
Sunday, August 30, 2026
How Much of Raiding is Psychology?
The lions sing and the hills take flight
The moon by day, and the sun by night
Blind woman, deaf man, jackdaw fool
Let the Lord of Chaos rule!
--From Lord of Chaos by Robert Jordan
My Questing Buddy broached the topic again the other day.
She asked me if I was interested in raiding.
"Somehow I don't think your guild is at a loss for raiders," I replied. Her guild may not be at the top of the pyramid, but for the time they raid (evening Pacific Time, so their 8 PM start is 11 PM here) they're likely one of the top guilds on our Anniversary server. In my experience, top guilds have no problems getting recruits.
Well, my Questing Buddy informed me they have three open slots right now: Shaman, Mage, and Paladin. And, ironically enough, all of whom I had gotten to max level.
"Even if I wanted to, it would take a lot to get even one of my toons geared enough to not be a carry, and I absolutely refuse to be carried," I replied to the feeler. "And by the time I got geared enough, you'd be on to the Sunwell."*
"Can you blame me for trying?" she responded.
"No, that's fine. It's also that my toons aren't even close to geared for Karazhan let alone any other raids, and I'd have to get pre-raid gear just to not be a carry in that place."
***
I decided to change the topic, and I at least thought it polite to ask how the new raids went with her guild. Those were the first raids that back in 2022 I'd never participated in, because I had to quit progression raiding a week before those raids were unlocked.
"We're stuck on the same part we were back then," my Questing Buddy replied.
Huh. I wasn't expecting that. "Are you being caught by the same problem that you don't have enough Shamans [in the raid]?"**
"Yes," she replied. She also informed me that people didn't know where to stand and it was becoming impossible for her to heal the tank while everybody else was close by. "We got detailed instructions with [the guild we raided with in 2022] but here it was 'everybody spread out' and people still clumped together."
Oof. Yeah, that hurts. "I figured that since you'd blasted through everything else up to now that this wasn't going to be a problem."
The conversation continued quite a bit, with me hearing some of the same complaints she had back in 2022, and I decided that some things about certain raids never change. Good thing I'm not involved, or it would likely drive me nuts.
***
On reflection, that does bring up an interesting thought about the psychology behind MMO raids and other associated group content: do we all end up falling for the same traps on our first instincts that we then have to overcome by explicit training?
If the idea is to spread out, why do people end up clumping together anyway? Do they all run to the same places?
Do people always have the same initial reaction to specific raid mechanics, and do MMO design teams make use of those psychological tendencies when designing that content?
I have to think that devs do make use of those psychological tendencies, whether explicitly or not, simply because forcing a player to go against their initial reaction is a more powerful mechanic than just about any other actual mechanic you can throw at a person. Sure, add-ons such as Deadly Boss Mods can give you a warning as to an incoming mechanic, which smooths out the initial reaction, but if you're not using DBM (or aren't allowed to, given your specific MMO) you're pretty much on your own to wrestle with your psychological tendencies.
The thing is, you can eventually overcome your tendencies if you work hard at it, in as much the same way you can overcome your biases in other areas. Yeah, it's not easy, and I know I have a hard time overcoming my own biases that I grew up with, but I've found in the end that it's worth it to make the effort. As in real life, overcoming your raiding tendencies makes the victory sweeter.
***
There's still one thing that does make me wonder: if everything in group content is readily available on YouTube or TikTok, how does an encounter designer compensate?
Chaos, that's how.
If a boss gets to a special mechanic portion of the fight, they shouldn't telegraph what mechanic they're going to execute. The boss perform should instead perform the exact the exact same way every time ("Let me show you a taste of my power!" or some other thing) but then randomly pick one of, oh, 12 to 15 mechanics to utilize. If the boss does the same thing every time, the initial reaction can be easily overcome to create new psychological tendencies. If, however, you simply don't know what's coming that wreaks havoc with people who like steady, predictable mechanics. Sure, you can just weather the storm, but you pretty much have to at that point.
Another possibility is to do what's always done, lead with an intro that goes into a specific mechanic as is defined in most boss fights, but have a 30% chance that you get a completely different mechanic instead. "What, you thought you knew me? Guess again!" would make a good tagline to go with that.
These are just starting points, because I doubt that the average player on the Anniversary servers really wants any extra challenges than what's there already. Sure, there are those who push the envelope and there are the speedrunners, but between where my Questing Buddy is and where I am lies the average player, and they really don't need any extra challenges right now.
So, maybe we don't tell my Questing Buddy about these suggestions, okay?
*Sunwell Plateau is the last raid in The Burning Crusade. The second last progression raid tier, with the Battle for Mount Hyjal and Black Temple raids, dropped just the other day.
**Apparently there's a mechanic in a boss fight in the Mount Hyjal raid that pretty much requires you to have a Shaman per 5 person group within the overall raid of 25. For those not in the know, an entire raid is broken down internally into 5 person groups, so a 25 person raid has 5 groups of 5 people each. A 10 person raid has 2 groups of 5 people each. So... a Shaman's totems only work within the group they're part of, not raid-wide. That means that because a shaman's totem is used to counter the boss mechanic, you have to have a shaman per group, so in a 25 person raid you need 5 Shamans.
#Blaugust2026
Sunday, February 22, 2026
Time to Visit Another Old Friend
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| Hey, Catwynn can be a sneaky druid... |
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| And away I went... |
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| She did not disappoint. |
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| She does like to look at the stars, like all Night Elves... |
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| And she has a relaxing hot tub to hang out in... |
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| For flowers and fishing... Check. |
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| The house is a nice little rustic bungalow. |
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| But Catwynn's home is a lot like the TARDIS: bigger on the inside! |
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| And like the TARDIS, it certainly seems to be able to warp space and time. See above. |
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| And even a drafting station! This was something I didn't know about Ancient, that she used to do drafting work. |
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| All in all, if I closed my eyes and imagined Catwynn's (and Anicent's) house, this is what I'd picture it as. |
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| Thanks much! But there's just one more thing... |
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| WoW! That was one hard to do achievement, and really worthy of the title! |
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| Okay, two things... A doggo! |
Wednesday, July 16, 2025
A Return to the Glory Years
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| Yikes. That was embarrassing. |
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| What sword? |
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| Yes, this is the same gear Neve wore when I last ran a BG with her in Cataclysm. Or thereabouts. |
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| Speaking of not playing Retail... |
Friday, February 14, 2025
Enjoying the Ride
Last night I spent some time doing something I've not done since November: actually playing in-game with friends.
Oh, I've been online at the same time they are, and even been in a group together, but either they were doing their own thing, doing boosting/getting boosts, or doing group content of some sort. Since they mostly were rushing on ahead in the Anniversary servers, there really wasn't much in common for us to work on at the same time. Even when they had gotten toons to L60 and were working on alts*, I'd kept a distance because they were frequently doing boosting of some sort.
However, last night was a respite from that because my Questing Buddy was playing with one of her kids**, and I noted that her kid had died.
"Need a healer?" I asked.
"Not a bad idea," my Questing Buddy replied, so I switched to a Priest who was close to Darnassus and went up to Teldrassil to help out.
I spent the next hour or more following them around, healing and shielding them, while they quested inside the Ban'ethil Barrow Den and against the Furbolg encampments nearby. Once in a while I would pull threat due to the heals, so I had to use wands and the occasional attack spell, but I was perfectly fine providing a minimal amount of support to keep them upright. I had no skin in the game, since I wasn't trying to keep up with quests or catch up with leveling. It was simply something that I could do without disrupting their enjoyment of the game --or making it all about me-- so I could enjoy the ride for a while.
*At least one has an alt closing in on L60 as well. Go figure.
**The kids play on a free account, which works well since they only tend to play in the starter and adjacent leveling zones.
Thursday, September 12, 2024
Channeling My Inner Boss
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| Hmm... Have I been here before? |
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| Because I simply can't keep my mouth shut. |
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| There's a reason why I'm still hidden. |
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| Yes, I remember Born in the USA quite well. Between that album, Purple Rain, 1984, and a host of other classic albums, 1984 was a good year. |
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| Fancy meeting you here. |
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| /sigh |
Wednesday, August 28, 2024
Rawr, She Said
Thursday, July 11, 2024
If We Had The Chance
Can it be that it was all so simple then
Or has time re-written every line?
If we had the chance to do it all again
Tell me, would we? Could we?
--The Way We Were, Barbara Streisand (Written by Alan Bergman, Marilyn Bergman, and Marvin Hamlisch)
The other day I was helping out my Questing Buddy with a run through Uldaman --that mid-L40s dungeon out in the Badlands that is actually the archaeological excavation of a titan city-- when I mentioned something amusing I saw when I got to the Ironforge Flight Point to head out.
"One of the people from [the guild I occasionally help out with Onyxia] was here at the Ironforge FP and they did a keyboard turn as I ran by on OG Card," I reported. "It was as if they saw my full Tier 3 set and said, 'Wait, isn't that the Mage who never reserves anything in Ony?"
"LOL"
I'm sure I got recognized, since that Mage Tier 3 set is pretty distinctive, and having it also means that I was raiding Naxxramas in Vanilla Classic long enough to actually get the full set. In a 40 person raid where you have --on average-- 5-6 Mages, 3 Warlocks, and 3-4 Priests vying for the same drops-- you're competing with over 1/4 of the raid to get 9 pieces of gear.
Too bad I didn't say out loud "I'm the EVIL twin!!" before I took the FP, but because my brain only thought of that now, oh well.
"Maybe they're waiting on the T6 set," my Questing Buddy added.
"They'll be waiting a long time for that," I replied. We both knew that the T6 set was released in Burning Crusade, and Classic Era is permanently set at Vanilla Classic.
After a short pause, I said, "I never got a T6 set. Or a T5 set, for that matter."
"Neither did I."
Our TBC raid team disbanded after only one try in Sunwell Plateau*, and since I was Loot Manager for our raid, I was also aware of her struggles to get gear in the two Tier 5 raids, Tempest Keep and Serpentshrine Cavern.
"IIRC, Tier 5 wasn't that good for Enhancement Shamans," I mused. "Maybe two of the pieces were good, but overall Tier 4 gear was more desirable."
"I didn't even get Tier 4 gear at all," she replied, "since Fire Spec Warlocks used the Spellfire set."
"Ah, the Tailored set?"
"Yep."
That was the set that required a Tailor to make Spellcloth every couple of days. While it's one of those 'it sounds great in theory' concepts to spread out the gear acquisition process, what ended up happening in TBC Classic was that people would fanatically level alts just for the purpose of cranking out tons of Spellcloth for their gear. I knew one Mage who actually had FIVE toons making Spellcloth so they could get the gear needed for raiding.** (Yes, they also had a 'normal' full time job.) Somewhere in the back of my head I would have liked to get that set for Cardwyn or Neve, but I looked at how sweaty people were at working for that set, threw up in my mouth a little, and walked away.
The next day, we were killing pirates in Stranglethorn Vale when talk about TBC Classic came up again.
"I find it surprising, but I'm now kind of missing TBC Classic," I said. "It would be nice to go back and do things differently."
"What would you do differently?" my Questing Buddy asked.
"First thing is that I wouldn't switch to being an Enhancement Shaman," I replied with some heat.
She laughed.
"I'm a Mage, and while I love melee, I absolutely hated the totem-twisting rotation. If you were off by just a smidge everybody's DPS would tank. I know I'd lose my raid spot, but that'd be the case only on the hardcore guilds."
"Yeah, I'd do a lot of things differently," she added. "I loved Warlock Fire, and I hated giving that up to tank [Leotheras the Blind]."
"I don't miss raid leading." Being peripherally involved in guild leadership drama wasn't worth it, particularly the perception that we were the "casual" raid despite our once per week raid trying hard to keep up with the multi-day per week hardcore teams.
"I miss Jesup." Jes ran a lot of alt raids, and she was the one who originally created the Friday night Karazhan run before handing it off to me. She'd burned out on all those alt raids in TBC Classic, but she came back to run some in Wrath Classic.***
"How is she doing?" another of our friends asked.
"I haven't heard from her in months," I replied.
Now that we're a few years away from the end of TBC Classic, I find that I've come around to agreeing with Shintar's desire to have a few TBC Era servers around. For all those worried about the player base being fractured, to Blizzard a sub is a sub is a sub, so if they keep you "in the family" in some fashion rather than having you unsubscribe to go play FFXIV or Elder Scrolls Online during content droughts, then Blizz has succeeded.
I know I'm not the only one who misses the concept of TBC Era servers, given the community driven "fresh" server push on PvP-RP Classic Era servers, as highlighted by WillE here:
all of these sponsorships...
He is right in that Vanilla Classic seems to be an evergreen thing, where there's continual interest in starting over every few years, but another part of it's appeal is that in an Era server you have all the freaking time in the world. You don't have to rush to the end and then start on the progression raiding treadmill because you know an expansion will be coming out in a few years. That's kind of why in LFG and Trade Chat there's an ongoing argument about why pay for a level boost when most of the Vanilla Classic experience is in the leveling itself.
With Cataclysm Classic in full swing, there is now no ability to see the Old World + Outland + Northrend as it was, so Blizzard is effectively creating a demand by simply going through the progression of World of Warcraft's expansions. While it's not their primary motivation for creating Cataclysm Classic, I'm sure that the WoW Classic team is aware of it. I'm also completely sure that Blizz has at least kept an eye on the private server community to see if there's an uptick in interest in TBC and Wrath Classic servers.
But we'll see. After my experience in TBC Classic, I never thought I'd be circling back to want to try it again, but here we are. Maybe it's a shot at redemption, or maybe it's a chance for me to finally get some closure from all of the shit that myself and the other leveling Shamans went through, but if I did go back it would be on my terms, not anybody else's.****
And that's a start.
*That's where you get the Tier 6 gear, along with Mount Hyjal and Black Temple.
**And to sell on the Auction House.
***I'd have loved to have run with her in those, but since she was doing them under the franken guild's name and some people I no longer respect participated, I refused to join. I'm not so desperate to raid that I was willing to overlook bad behavior, which judging by commentary in social media makes me feel like I'm some sort of unicorn.
****Even just writing that last paragraph gave me flashbacks to that insane month I spent and how miserable it was. Slaying that soul-sucking psychic vampire would be very much worth it. Now, where's my fucking wooden stake?
Tuesday, May 14, 2024
The Opposite of 'Nobody Cares'
I think I'm at that stage in my MMO career that what attracts me, more than anything else, is playing with other people.
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| There's always the automatic dungeon finder, dude. I hear people who use it are absolutely fantastic to play with. Just ask Reddit. From Imgflip (and Reddit.) |
I guess I'm just kind of done chasing the next new thing, whether it's a new expansion or a new raid or a new instance or new gear.*
There's only so many times you can be asked to keep running on that hamster wheel before you start to question why you're doing it in the first place. This is particularly the case if you're also questioning the quality and direction of other aspects of an MMO, such as the story or class design.
But.
I can throw all that whining out the window, since I have a group of friends I play with regularly and I value their company.
It is not a coincidence that I continue to both play WoW Classic Era and have a small group of friends to play with. If it weren't for them, I'd have likely not renewed my WoW game time when it ended back in early 2022, after I walked away from progression raiding. Hell, were it not for the Friday Night Karazhan Run that I raid led** until the guild up and moved from Myzrael-US to Atiesh-US, I'd have probably not made it until March, much less June of that year.
Yet here I am, almost two years later, and I'm still logging into Classic Era regularly.
***
It is also not a coincidence that in the age of people predicting WoW's demise --myself included-- that the power of friendship keeps World of Warcraft and other MMOs afloat.
No, I'm not talking about the Retail WoW team's recent storylines, although judging by some of the commentary surrounding them I can understand why some would feel that way.
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| So... Who are the Bronies in this scenario? From Reddit. |
But the reality is that while you can play MMOs solo --and "playing solo" while in a group via the automatic dungeon or raid finder is very much a thing-- MMOs are built upon group content. And you don't have to be in a guild to find friends to play with.
I mean, that's how I found most of my friends in WoW Classic.
Ancient of Tome of the Ancient was the only friend I knew who not only was playing WoW Classic at launch but was also on the server I played on.*** Sure, I knew a few people in the blogosphere who were going to play WoW Classic, but most of those whom were friends were over in Europe. The people from previous guilds that I could have considered friends at one point had either drifted away from the game or vanished from view in one of the couple of guild blow-ups that I've had the dubious privilege of witnessing.
So... outside of Ancient, I was pretty much on my own as far as making my way was concerned.
***
I was fine with that. I'd been effectively playing MMOs solo since about 2011, when the Alliance guild I was in basically faded away to nothing in late Cataclysm and then after a burst of activity early in Mists proceeded to do a repeat performance. The only group content I participated in were the Flashpoints in the "vanilla" portions of SWTOR, and by 2016 or 2017 I moved away from even that.
Given that I wasn't raiding, and --outside of the mini-Reds and my blogger friends-- I knew almost nobody who actually played MMOs, this wasn't a surprise.
But the surprise was that I began to make acquaintances and then friendships with people in Classic WoW.
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| Look, I'm tellin' ya, that's what happened. And no, people weren't asking my toons to strip or anything. |
It was a natural outgrowth of manual group creation and obeying Wheaton's Law: "Don't be a dick." I would get into a group, behave nicely and not try to pull threat from the tank, and at the end I'd thank people for the group and if they ever needed a Rogue (or Mage), to hit me up. Most people wouldn't whisper me again, but a few did. From those initial connections grew some of my longest lasting friendships in the game.
While I had acquaintances in Classic WoW that have fallen by the wayside as interests diverged or people unsubscribed, other friendships persisted. It is those friendships that keep me playing WoW Classic Era more than anything else. So when I see that subscriber numbers kind of float between 4 to 8 million --and I'm assuming that paying for game time as opposed to an actual subscription qualifies-- then yeah, there's far more here than just approval and love for the game and its content.
Yes, that's 4 to 8 million players spread across (effectively) 5 games: Retail, Wrath/Cataclysm Classic, Classic Era, Classic Hardcore, and Classic Season of Discovery. I get that it's not the same as 4 to 8 million players that were playing a single game (Retail WoW), but money is money to Microsoft and it pays the bills.****
I realize that friendship isn't impervious to anything video game related, just as in real life, but MMO creators would do well to realize that fostering and maintaining friendships are likely the smartest thing they can do when designing and building an MMO. After all, it is an armor stronger than any plot armor out there, and can keep players subscribed even when the product stinks and the development team make horrible decisions. Okay, maybe not, but when people still play after a bad expansion, I believe there's more at work than that the WoW community are just a bunch of "sheep" who blindly continue to play the game.
And for pete's sake, don't expect the sanitized group and guild recruitment tools to do the heavy lifting of interacting with people for you. I'm almost 100% certain that if I relied upon an automated dungeon finder to enter into Classic Era dungeons that I'd not have made the connections I have. That doesn't mean that there aren't problems in a purely manual system --there are a truckload-- but by minimizing interpersonal contact the WoW team(s) have inadvertently exacerbated the problem of people forming bonds in the game. And online want-ads aren't the answer.
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| Uh, that person spamming a level boosting service in Mandarin notwithstanding. |
At least I'll admit that the guild name "Frequently Reported" is kind of funny.
*That doesn't mean that I'm not interested in trying new games, because I am. It has far more to do with games I'm already playing that rely upon people constantly ponying up money for more things --whether it's an expansion or some cash shop item-- than getting a chance to try something completely new. I'm looking at you, Paradox, who either give up on a game after a very short period of time or will simply throw "expansions" at you ad-infinitum until you cry 'uncle'. It seems that every time I turn around there's a new addition to Stellaris or Europa Universalis IV, while on other games Paradox simply gives up on those that need bug fixes and tweaks to make them shine (Imperator: Rome).
**I found out much later from a friend who remained in the guild and in a semi-leadership position that the franken-guild's leadership expected me to run the "social" raids in the same manner as I ran the Karazhan raid, and they were surprised when I refused to move to Atiesh-US with the rest of the guild. Given that my orphan raid was pretty much independent of any guild leadership input or oversight for over half a year, they kind of screwed that up pretty badly given they never bothered to ask me my opinion on things.
***To be fair, I chose Myzrael-US in part because Ancient had decided to play on that server, as I figured that I at least knew one person on there.
****If anything, Microsoft is disappointed that I don't pay for more via the Cash Shop, because there they get maximum profit for minimal effort.




































