Showing posts with label star trek online. Show all posts
Showing posts with label star trek online. Show all posts

Tuesday, June 30, 2026

State of The Redbeard, Summer Edition 2026

I spent this weekend at ARRL Field Day 2026, which is put on by the American Radio Relay League, the largest Amateur Radio organization in the US. I'll post more about it later this week, but the TL;DR is that it's a contest/activity that's intended to get hams and clubs out into the field and away from their home locations to try to make as many contacts as they can. Just like guilds in MMOs, some clubs are far more hardcore about this than others, but I'm grateful my club is NOT one of those.

Anyway, I wasn't playing MMOs much this weekend --only a couple of hours playing WoW this afternoon-- so I got the opportunity to take a step back and consider what I want to do with my MMO playing.

Well, the first thing I did was to admit that I haven't really been playing LOTRO much at all since the great 64-bit server migration. My oldest, who also had been playing LOTRO far more than me, hadn't been playing much either. We haven't set up a new Kinship house --and in my case I haven't even bothered with setting up a new personal house-- and all I've done the past few months was to login and wander around Bree for a few minutes at a time. 

This theme also follows what I've been doing in ESO, where I'm so out of practice that when I do go out and about and fight any sort of enemy I almost end up dying. That's kind of embarrassing, given that I really used to love ESO's and GW2's limited ability bars, but that's the reality of me not effectively playing either game over the past 6+ years. 

I'm the plain looking Dunmer to the side.
All sorts hang out around a bank vault, I guess.

That leads me to SWTOR, where I bowed to reality here and decided to cancel my in-game subscription. I've gone from logging in once a week and doing stuff in the Vanilla SWTOR zones to logging in more like once a quarter. I can trace my decline in interest with SWTOR directly to the change that impacted companions' pathing, but I also think that the success of Classic WoW lead to the realization I liked the pre-expansion Vanilla version of SWTOR more than its current iteration. If the dev team were to come out with a "SWTOR Classic" with a pre-Rise of the Hutt Cartel version of the game available to play, I'd be all for it. I still love the Vanilla storylines, and I'll miss them a lot,* but paying a subscription to a game I'm not playing is pretty silly.

Some of the other games I've played in the past, such as Neverwinter and Age of Conan, I've uninstalled from my PC. I'd login, look at my toon for a moment, and just logout. The former I couldn't get into after a certain level (I think it was mid-20s) and the latter is still a buggy mess that requires grouping up to finish the main storyline, and I honestly don't know anybody who plays it anymore. That the talent tree for AoC is so obnoxiously huge --it makes Rift's talent tree look really basic by comparison-- I have absolutely no idea what my options really are. If you've ever heard about analysis paralysis, I met that head-on in AoC.

Speaking of Rift, there's so few players --especially in the low level zones-- that you really can't do much. You can quest in a zone to an extent, but the grouping that is expected to happen in fighting Rifts or whatnot in the open world simply doesn't happen. You need a critical mass of players to do that, and that's just not happening anymore. I haven't tried their automated LFD tool, but given my experiences with automated tools in other MMOs I'm very reluctant to try it and group up for their equivalent of a dungeon.

Like most days when I poke my nose in Rift,
nary a person in sight.


I do login to Star Trek Online a bit, but like LOTRO, I just wander around and maybe take a trip from Earth to Vulcan. If I were subscribing to STO, it would have also been on the block for unsubscribing.

And now let's circle back to the elephant in the room, the various forms of WoW.

At this point in time, WoW is the only MMO I'm actively subscribed to. Well, kind of: I buy 60 days' worth of WoW at a time, which forces me to review whether I'm enjoying myself every couple of months. And so far, that has been the case.

Among the versions of WoW I've played, the Classic Anniversary servers are what I've played the most. I still poke my nose into the Retail and Era servers, but I've not touched the 2019 WoW Classic progression servers since 2023 or so. About the only thing I did do there was to occasionally login so I knew what my toons originally looked like when I recreated them on the Anniversary servers. 

***

So, that begs the question: what have I been doing?

The most obvious answer is that I've been doing non-gamer things: amateur radio, gardening, repairs around the house and cars. And eventually I'll get back to making more outdoor furniture since the weather has finally heated up.

But what about gamer stuff?

Oh, single player games: Civ IV, Stardew Valley, Stellaris, Age of Empires.

There's a few other games scattered in there, but I've stayed away from long games that require a lot of attention, such as any of the isometric RPGs (Baldur's Gate 1/2/3, Icewind Dale, Divinity Original Sin 1/2, Disco Elysium, etc.). I simply don't have the time to devote to those games, and I realized that when I came to the conclusion that my BG3 playthrough was long enough in the past that I can't even remember what I was trying to do at the time. Maybe I'll get a chance to play these longer form games another time --I'm looking at you, Planescape: Torment-- but that's not about to happen right now.

Yeah, buddy. I'm done with trying to figure it
out, so you'll just have to wait and I'll recreate you later.

That's the biggest drawback to video games made over the past 10-15 years or so: the hours to completion has become so large that you'd have to devote a significant amount of your free time to playing them, and that in the end works against my enjoyment of the game. While I no longer have kids around the house, that doesn't mean I'm swimming in spare time. And these 100+ hour video games demand enough of your spare time that it becomes increasingly difficult to justify devoting that much time to a single endeavor. If I read a book about an hour a night, for books not named Don Quixote** that'd take me about 40-50 hours to complete. So, somewhere between 1-2 months. But a game such as BG3 or The Witcher 3, with their playtimes of well over 100 hours each***, can take me a lot longer than that. I think that when I played the original Baldur's Gate back in 1999 it took me somewhere around 4 months, and that didn't include the expansion.**** 

There are other games I do want to play, such as Dispatch and Stray Gods, but I suspect that I'll get so invested in the story that when difficult choices come along (and from what I understand, you're given a very short period of time to make a choice in these Telltale-type games) I'll likely freeze and simply stop playing. The old line from the Rush song Freewill "If you choose not to decide you still have made a choice" looms large over me whenever I play one of these games. Maybe its my acknowledgement that there are no objectively good or bad solution in these games that causes me to freeze like that, but I do feel bad for all participants in a video game when push comes to shove and I have to let someone down.

I believe this is one of the "easier" choices
in Dispatch. I mean, you could be a selfish jerk
with the left option or have an overinflated ego
in the mid, or just propel the story forward on the right.
Screencap from Dispatch.

***

Does that mean my MMO playing days are winding down?

Not really. Just like everything else, it evolves around here. I expect that as Fall heads toward Winter my MMO playing will go up a bit as I'll be doing less and less outside. Still, you never quite know around here. Who knows what Microsoft might be up to this Fall? More cost cutting? Same thing goes for all of the other game companies, as the "good times" in the post-pandemic world come to an end.

I guess we'll see.



*You know, I still never finished the Agent's storyline. I got mid-way through Chapter 2 and... Just stopped. That's when the pathing issues kicked in, and I couldn't stand it.

**Unabridged version. The abridged version is significantly shorter.

***And I'm here to tell you I do NOT operate at the same speed as the "average" player; I spend way too much time enjoying everything and contemplating my choices before I move forward. What, you thought that I only did that in MMOs? 

****I was loaned the copy of BG1 that I played, so I returned it when I was finished. The guy who loaned it to me kept pestering me to finish it, but I was like "Dude, I have a newborn at home, I'm working 50 hours a week, and I'm wiped. I'm moving as fast as I can."

Wednesday, May 28, 2025

Yes, I Do Actually Like Playing Them

While you might think that my Grumpy Old Man (tm) posts about World of Warcraft and other MMOs indicate I'm not having fun these days, I disagree.

I may not be having as much fun as I had while I was initially playing WoW back in 2009/2010, but to me it is... comfortable. I can laugh at MMOs now and not consider it 'srs bznss', but I can also enjoy myself while recognize it's limitations.

This is something that simply doesn't happen
in WoW since... Wrath, maybe?
From Know Your Meme and Justin Parks.


Yes, there are things that annoy me. I'm opinionated enough that I'll always find something to annoy me,* but finding and complaining about annoyances doesn't mean I think that a game is irredeemable. (Old Blanchy notwithstanding.)

One thing I have noticed the longer I've played video games in general is that I'm at my happiest when I'm playing my favorite parts of video games. For Classic WoW, it's in the leveling process and just hanging around various parts of Azeroth.** Sure, I also like running 5-person instances and a good match of Alterac Valley, but that's in smaller doses rather than repeat runs for a deeper goal. For example, last weekend was Alterac Valley weekend, so I got onto the Classic Era servers and ran Alterac Valley a handful of times, but that was it. I didn't have a need to do that more than just those half a dozen or so runs, so once I got that out of my system I was fine on not doing any others all weekend.

Or, in Retail, instead of grumping about Old Blanchy's demise, I decided to go exploring along the well-trod path from Stormwind to Theramore. The path is pretty traditional if you decide to not take a flight path straight to Menethil Harbor***:

  • Tram Ride from Stormwind to Ironforge
  • Run from Ironforge east through Dun Morogh
  • Take the pass (either North or South) from Dun Morogh to Loch Modan. 
  • Head north from Loch Modan into the pass down toward the Wetlands.
  • run north and then east along the main road through the Wetlands to Menethil Harbor.
  • Take a ship from the Harbor to Theramore.
Obviously, I chose running along the scenic route because it was an option. It gave me a chance to explore at a slow pace and enjoy the sights as I knew them in the pre-Cataclysm times.

Okay, that quest hub is new for Cataclysm...

I didn't see a soul along the way, but that was fine. 

To be fair, this is the fewest number of people
on a ship to Theramore that I've seen in quite a while.

What was even better was at the end:

Do I know you? You look familiar.


My lone toon that has reached max level in 2014 used to be able to fly through a Theramore that was devoid of NPCs and everybody else, because she never participated in the Destruction of Theramore event.**** It is nice to see that a brand new toon doesn't have a completely empty Theramore, but rather a Theramore that's as it was in Cataclysm. (And largely what it was like from the TBC Era.)

***

There's also a measure of comfort when visiting areas I have fond memories of.

I've been married for over 30 years, and I simply
can't comprehend why all these women would
accept hanging around and sharing Darmas like that.
Maybe it's transactional by nature, but...

The Vanilla SWTOR planets, particularly the low level ones, bring back most of my nostalgia for the game. The same goes for Vvardenfell and ESO:

I think the screencap is off a bit, as it looked much
more vibrant on the screen.


I've also been known to roam the halls of Spacedock...

I frequently get lost in this place. What a fine example
of Starfleet training I am.

Or just chill in town, whether it be Darkshire...



Or Stormwind...


I consider all of these (lack of) activities to be "playing the game", even though I might not have a specific plan at the moment. You don't have to have a specific plan to play MMOs, so why not lean into it if that's what you feel like doing?

Besides, it keeps me from complaining about whatever people are hyped up about these days, so that's a good thing.





*Even among my favorite bands. I read an article yesterday out of BBC Music that had a list of what the author believed were the top Prog Rock albums released in 1975. Among them he put Rush's Caress of Steel. "Uh..." I stuttered, not believing what I was reading. I mean, there was a reason why Caress of Steel's tour was informally described by the band as "The Down the Tubes Tour". In my opinion, Caress was the worst Rush album they ever put out, and it's not really even close. 

**That holds true for me in SWTOR as well, as I prefer the "Vanilla SWTOR" leveling experience more than anything else in the game. I can't say the same for LOTRO or ESO as I've not played multiple toons in either MMO, but I can say that I enjoyed the story in each that I've completed so far.

***It is also apparently a thing in Retail that a new toon has access to all of the flight paths that other toons have --at least in the Old World-- and for probably 1/10 the cost. I was quite shocked when I first clicked on a Gryphon Master to see what was available and this popped up:

Holy crap.


****That has since been corrected, as in preparation for this post I went back to Theramore and discovered that Az could see NPCs and everybody else in Theramore as it was. I guess Blizz finally corrected that gap in their event design.

EtA: Corrected spelling.

Friday, May 2, 2025

I'm Just Playing With My Dolls Again

Okay, I don't have any dolls, or what adults would call "action figures".

From TheGearPage. And Spaceballs.


But I do have MMO toons. 

I spent a bit of time yesterday visiting some of my old characters, just to check them out for a bit. Such as Dalaak here, my original SWTOR toon.

Hello, big fella.


Or my original LOTRO toon, Aranandor, when he's not lounging around Bree.




There's also my GW2 toon, Mikath...

I still think that the toons and NPCs in GW2 all look
like the Beautiful People, with flawless skin and
impeccable grooming. The beat up outfit notwithstanding.


Or my friendly Vulcan from STO...

And his entire officer corps, too!


And there's also that crazy Dunmer from ESO...


Those loading screens show the actual armor
worn, not the outfit she actually has on. That's one thing
that Retail WoW does better, at least.

But I guess that this wouldn't be a post about MMO toons if it didn't include the instigator of this post, WoW:

Hey, Lady. Long time no see.


Or even longer, really.


Okay, that wasn't the actual version of WoW I was talking about, but this one...



I occasionally go to the loading screen just to see how long it's been since I last logged into Retail. If I see "Gear Update" listed on all of these toons, I know it's been some months, and likely at least one major/minor patch in the interim.

Those are four of my most played toons on Retail --the original Azshandra isn't there-- but given how things progressed in Classic WoW, it just didn't feel quite right. Therefore, I tweaked the composition a bit:

There. That's better.


The gear (and levels, to be honest) are all wrong from my perspective, but I'm not planning on doing anything about that. At least now the names are correct on that Warband.

There are other toons I have from MMOs I no longer play* such as Age of Conan, Rift, or Neverwinter, that would require me to install the games again to simply take a screenshot of the loading screen. And then there are games that no longer exist, such as Wildstar, ArcheAge, or TERA. I do miss Wildstar, but not the other two.

Even though I really have no desire to play some games (or specific toons), it's nice to pull them up on screen every once in a while just to enjoy how they looked, and the memories they recalled.



*Again, I'm surprised that Age of Conan is still hanging on after all these years.

EtA: Corrected grammar.

EtA: And corrected some more grammar. Sheesh.

Sunday, August 13, 2023

To Boldly Fumble Along...

Some days you just want to fly around in your starship.

There she is, the USS Bohr.
And yes, I named her after Neils Bohr.
I am such a Physics geek.

Uh... I've been just goofing around Spacedock when I login to Star Trek Online for so long that I forgot how to get to my starship.

I mean, shuttles do make sense, right?

Oh wait. I can beam aboard...

Duh.

And away we go...

Why yes, I do like my atoms scattered
across the universe.

Now, where to go? Oh, I don't know. First star to the right and straight on 'till morning, I suppose...

Spacedock is busier than I thought.

Once I figure out how to exit the system, that is...


Anyway, I'm going on an adventure!!!


#Blaugust2023

Thursday, November 18, 2021

What I Did on my Fall Vacation

Once in a while I get the urge to post some pics that I screenshot here and there. Not because of any real reason, but just because.

And I do get around:

From isometric RPGs:

Tyranny from Obsidian Studios.
A bit of a cult classic.

To Old Time wargames:

A blast from the past: Medieval: Total War.

To other MMOs:

 

Ah, it's always a good day on Balmorra
when I pull the Old Man out of the garage.
 

Neverwinter. I swear, I login after a long
absence and I find myself surrounded by Dragonborn.

And under the heading of "WTF?"
There's this going on in Star Trek Online.


I can tell you that having seen people cosplaying as Next Gen Starfleet at a Star Trek convention (circa early-90s), those Starfleet outfits are very unforgiving in terms of fit. But if you've the fit and figure for it, the uniforms flatter your form to no end. 

***

Of course, the game of choice these days is WoW Classic, and that's where most of my screenshots lie....

A beautiful shot of the moon while
I was crossing The Barrens.



And just because the statue is of a Kaldorei
doesn't mean that Neve wasn't inspired by it.


And if you noticed, Neve finally got enough
gold to afford a mount. So, she paid a visit to
Eversong Forest to check out some striders.


Before that, this was Neve's life.


Well, when she wasn't playing messenger
for Sylvanas to Thrall.


And it's not like Brig has been suffering from a lack of use, as you can tell here:

Dancing bears providing our pre-Tidewalker
entertainment.

And she does have some snarky commentary:

Brig: "If you're a blacksmith, I am Mickey Mouse!!!"


And surprise surprise, Illidan's Kryptonite
is hidden away by Akama.

Friday, May 29, 2020

Friday Musings

Yes, I get a bunch of these "thinky thoughts", as my wife calls them, from time to time. Stuff not worthy of a separate blog post, but also things that make me go "hmmm...."

So here we go, a compilation of curious thoughts that I couldn't quite get rid of.

***

What is the appeal of The Cult of the Damned?

I get that there are some people who are psychotic and are so in love with death that they'll seek the Cult* out, and that there's the occasional person who wants power so badly they'll sacrifice everything about their human form that they'll willingly become a lich, but come on. All these people in Scholomance, the Plaguelands, and supposedly throughout Azeroth as Cult members?

What is it; do they throw great parties or something?

Looks like they could use a keg
of beer and some red solo cups.
Or at least a television with Mario
Kart running in the background.
From thelurkerlounge.com.


***

Black Diamond would make a great name for an 80s rock band. I've mentioned that in a few Blackrock Depths runs, but only us old folks find it amusing.

***

If there was one thing that a Mage in WoW would dispel, you'd think it'd be a Magic debuff. But no, it's "Remove Curse". Go figure...

***

Every time I play Star Trek Online, when you talk to an NPC for a quest, there's just something about their eyes that is so unnatural that it creeps me out.

When the eyes shift from left to right...
It just looks like an alien pretending
to be human. From Playstation Nation.

***

People who write quest text should be forced to read it out loud as if they were talking to someone. If nothing else, it would force them to write quest text that actually sounds like a conversation rather than what passes for quest text these days.

Have you ever tried reading quest text out loud? It can be an incredible struggle to do just that. At the same time, it's supposed to be a conversation, so it should just flow properly like as if you were speaking to your buddies.

But you know what? It only rarely sounds normal.

If there's one thing that the SWTOR writers nailed, it's the quest interactions. Those cutscenes for questing are absolutely dead on, particularly in the original "vanilla" SWTOR areas.








*No relation to Blue Oyster Cult or even The Cult, both damn fine rock bands.

Wednesday, May 16, 2018

Wandering Around the MMO-verse

Ah, what to unpack after the past month....

Well, there's Neverwinter heading to Ravenloft, and there's WoW's Battle for Azeroth inching closer to release. LOTRO had their 11th Anniversary livestream on April 25th, and SWTOR dropped game update 5.9 last month as well. Funcom finally released Conan Exiles, and at the same time finished up their Saga of Zath server event.* Rift has continued to expand their Rift Prime offering with a new PTS server, and Star Trek Online is inching closer to their June expac release "Victory is Life", which is their homage to Deep Space Nine.**

But closer to home, I've been splitting my playing time between SWTOR (yet another Trooper) and Guild Wars 2.

Yes, GW2.
Still a bit silly wearing all of these party
type outfits, but compared to TERA's I can
handle this.

I've been making a push to explore more of the world, and also try to complete the personal storyline. It's been interesting, seeing an MMO with as many people active in the field as GW2 currently has, as I'd grown accustomed to not seeing much of anybody in the low-mid level zones in just about all MMOs I play.*** However, the neverending series of events seem to keep people engaged in the game to an extent that you don't see in other MMOs. The fact that GW2 seems to have the low level toon adjustment better behaved than in other MMOs (such as SWTOR) has an impact here too. In SWTOR, once your gear gets overleveled enough, you become harder to kill even after adjustments on low level zones. In GW2, I actually have to keep an eye on my health because I've come close to dying numerous times in low level zones I've been examining.

One thing that does seem to be the case on MMOs that adjust your level to match the zone, however, is that those low level zone visits seem to encourage some bad habits, rotation-wise. I've discovered that going from a low level zone back to a zone that matches my current level I have a more frequent history of dying than if I'd have just stuck with a current zone, because I can get away with fewer combos on those low level zones but I absolutely need them on the high level ones.

The one thing that I've discovered about GW2 that allows them to keep costs down is that it is only the main storyline that requires voice acting. It's not unusual to do this; Age of Conan had done it for years, and WoW only put a lot of effort into voice acting in the cutscenes and parts of the raids/instances, but GW2's elegance is making the interactions look involved without utilizing the cinematic camera like SWTOR does.
At its core, the interactions are kind of
bland, but they reduce development cost and
are still very effective at communicating
emotion without the cinematic lens.
I personally prefer SWTOR's cinematic camera for all quest and story interactions, but I also recognize that is not cheap at all. And if there's one area that Bioware is likely to skimp on to keep the game going, it's on the cinematic camera like they did for KOTET and KOTFE.

The one thing that still makes me shake my head about GW2 --aside from the pristine clothing people wear-- is the Norns themselves.

I understand the basic concept of the Norns, as there's a long history in Nordic tradition of the race of giants as well as in F&SF literature (Robert E. Howard's Conan stories) and RPGs (the AD&D classic module series "Against the Giants" as another example). But come on. As food becomes scarce and conditions in the frozen areas of the world get harsh, our physical growth is actually stunted due to lack of food. That makes the concept of the Norns all the more difficult to swallow.**** I wonder whether the Norns were merely created to satisfy a desire to play a giant, in much the same way you see games such as TERA or ArcheAge where you find the equivalent of succubi/incubi playable races to satisfy that specific desire.*****

But that notwithstanding, I'm actually enjoying GW2 in a way I hadn't expected to when I started playing the game several years ago. I don't mind the group events much at all, because there's no guild or specific grouping requirements for the events. I know, imagine enjoying group activities in a Massively Multiplayer Online game. [Insert sarcasm here] But the thing is, the MMO environment can be pretty toxic, or in the case of guilds, come with drama or other requirements that I may or may not have the time for. The GW2 group events, like the rifts from RIFT, make it easy to feel like you're part of a positive online community without excessive commitment.

Believe me, I can handle that.





*No, I didn't participate in the Saga of Zath server. It took me forever to reach the point where I am at Atzel's domain, so I didn't exactly relish starting over.

**I watched the first four seasons of Star Trek: The Next Generation, but didn't watch DS9, Voyager, or the others. Something about not having a television during several of those years had something to do with that....

***It may have been several years, but even after the "don't call them mergers" WoW server merges I didn't see hardly anybody in the field once you got out of the intro and first low level zones.

****I remember watching a science series years and years ago that talked about climate change and its effect on humanity, and in one scene the presenter (I want to think it was James Burke) stood in the location of the last known written record of the Nordic settlements in Greenland, which was the remains of a church in which a wedding had taken place. The presenter had taken pains to mention at how the climate change had drastically reduced the food available for the settlements and how consequently the people living there were barely more than 4 feet tall, as was evidenced by the graves archaeologists had discovered.

*****I could say that this crosses into fetish territory, but I'm hesitant to say so. Just because someone plays a specific race doesn't mean that they fetishize that race. But I also can't deny that it happens, either, in much the same way that people fetishize the Sindorei, Kaldorei, and Draenei in WoW. (Many years ago, I once tried searching on some of the back story on Jaina and Thrall and typed in "Jaina and Thrall WoW" into Google. THAT was a big mistake, as there were things there --even with safesearch on-- that you can't unsee.)

Monday, February 13, 2017

A Cloud of Doom Following Me

On certain MMOs, such as LOTRO or SWTOR, you have a feel for what is going to come. In SWTOR, the more class stories you play, the more you find recurring NPCs. It feels distinctly weird when you know the ultimate fate of those NPCs when you encounter them on another class story, like Ianna Cel on Taris. For those who have played mainly Republic toons, Ianna does make an appearance in an Imperial class story.*

I've occasionally wondered whether her students have
questioned her ethics in pursuit of her goals.
From swtor-spy.com

Star Trek Online had a mid-teens questline where a Federation toon has to go back in time to save an outpost from an attack from "ghosts" (it's a Next Gen baddie), and you encounter McCoy and Scotty on the outpost. It feels, well, weird seeing them in their TOS uniforms, knowing how things work out for them in the movies and in the Next Gen television series.
Bones was on the station a year prior to joining
Kirk and the rest of the Enterprise crew.
From sto.gamepedia.com.

In WoW, you get that feeling of impending doom the most when the Bronze Dragonflight drafts you into correcting the timeline, most notably in the 5-man instances and raids from the BC and Wrath expansions. My personal favorite is the Culling of Stratholme, because you get the long intro grounding the WC3 era instance with the current Wrath timeline. And for those of us who have never played any of the Warcraft RTS games, it's quite the revelation. Sure, we knew that Arthas became the Lich King, because reasons, but it's a surprise that he made the leap from "infected grain" to "kill everybody to keep the Scourge of Undeath from spreading". It's the equivalent of saying "there's an ebola outbreak in Orlando, Florida, so let's nuke the entire city just to make sure we've got it contained."

This is the part that everybody skips, so I
thought it a good idea to post this YouTube
clip for reference. (Berial92 posted it.)

But LOTRO has the dubious distinction of having the overall plot known to tens of millions of people throughout the world, and millions of those people know a ton of minute detail about Middle-earth. And no matter what you try, you know how things will work out in the end.

Take the Dunlendings, for example.

You spend the second part of the Grey Company Epic Questline in Enedwaith, trying to assess the threat of the Dunlendings and attempting to get them to resist Saruman.** But the thing is, people who have read the appendices in The Return of the King know the ultimate result: Saruman dominates the Dunlendings, and gets them to join with his uruks to attack Rohan.

And when I reached Dunland itself and not only began working the Epic Questline but landed enough LOTRO points to get Rise of Isengard,*** I discovered similar feelings of anguish. I cruised through the Dunland and encountered Prince Theodred, son of King Theoden of Rohan. I wanted to somehow warn him of the impending doom he faced, but I knew that was just not possible. Nor would I have been able to change the future, because LOTRO's writers have done a good job of making an impeding train wreck seem avoidable, even plausible, until in-game reality kicks you in the pants.
Grimbold, about the night your liege goes back
in time....Oh wait, wrong franchise.

Makes me wonder how Cassandra must have felt.****






*I'd kind of like to have seen Thana Vesh in a Republic class story, but no such luck. She's an NPC who pretty much dominates every conversation that she's involved with.

**The first part of the questline is simply "getting the band back together" before they head off in response to Aragorn's Galadriel's summons.

***I've discovered that one way of racking up LOTRO points is to work on alts. And since I now have 8 slots courtesy of a premium account I can collect LOTRO points a lot more quickly. (The number 8 came from 7 slots for premium account, which is like the SWTOR mid-tier in that you have to have purchased coins/points/whatever using money, and 1 for purchasing that separately from the LOTRO store prior to me spending the money in the first place.)

****From Greek Mythology, she was the daughter of King Priam of Troy who was (in)famous for making prophecies that were never believed, courtesy of a curse Apollo inflicted on her for not succumbing to his advances.