It's BlizzCon, which means that this got viewed and released into the wild:
The oldest Mini-Red was confused. "World of Warcraft?" she asked. "They really improved the CGI on their expac trailers."
"No," I replied. "It's for the movie."
"There's a movie?"
"Yeah. Been in development for a decade or so."
"Looks pretty good," the youngest mini-Red added.
"True, but the dialogue is a bit clunky."
(I decided not to point out the obvious Moses references to Thrall in the trailer. I presume a helluva lot more of those will be in the movie.)
***
Seeing a full trailer, I'm wondering whether this is one of those movies where the best parts are all in the trailers. (I'm thinking the same thing of Star Wars: The Force Awakens as well, so it's not just Warcraft.)
Why? Well, trailers have now been honed to an art form, making even bad movies look good.
Like, oh, this one:
But in terms of Warcraft, I'm really thinking of this:
In a pre-LOTR special effects environment, it's really a pretty good trailer. And the characters didn't sound that bad in their acting, either. But if you actually watch the Dungeons and Dragons movie, you realize pretty quickly how lousy it is: clunky dialogue, confusing plot, metagaming*, and bad acting.
Looking at the trailer for Warcraft, I honestly rolled my eyes at the Thrall parts. I know the story, but the Green Jesus criticism that is often lobbed in Thrall's direction is going to haunt this movie. And he's not even a main character.
For the sake of the MMO genre, I hope it doesn't suck, but I've a bad feeling that some of the worst parts of the Warcraft storyline are going to bite this movie in the ass.
***
Oh, and continuing the tradition of the Warcraft movie being upstaged by Star Wars, the Star Wars: The Force Awakens international trailer was released:
Yes, it has Japanese subtitles, but it shouldn't detract from the trailer experience.
All of the extra scenes not in the US trailer make the movie's secrecy all the more interesting.
Will it succeed? I think that's more on J.J. Abrams than anyone else.
***
While digging up the D&D Movie's trailer, I started punching in some old trailers from movies that I liked when I was a kid. These movies were much older than me, and I used to watch them on television when there were a lot of independent television stations and they would show old 50's and 60's era movies during the day.
Like, say, this one:
Yes, that's really Ernest Borgnine. And yes, they really butchered Viking society in this flick.
Or this one:
Yeah, that's Pat Boone.
*There's even a scene where one character accuses the other of being just low level. I mean, who actually wrote this script, anyway? Was it a riff on a D&D campaign?
EtA: Clarified when I was talking about the D&D movie trailer versus the movie itself.
Well, that's the reaction I got from the new WoW cinematic.
Ever seen the Warcraft III cinematic, where the Orc and Human are fighting in a field and an Infernal attacks (and kills) them both?
Well, you can see the similarities with the new Mists cinematic. An Orc and Human are fighting after a shipwreck (the background is one part Robinson Crusoe and one part Treasure Island), and their battle is interrupted by a Pandaren.
There's more humor (and wuxia tropes) in the latter, but the former is more focused. You know what you're going to be doing in Warcraft III, but Mists presents a bit more sandbox scenario, ala Vanilla WoW. Sure, there's the voiceover talking about family and balance, but the imagery presents a different picture.
The selling points that the Mists trailer is presenting to the world? Martial Arts. A new continent to explore. Humor. Pandaren.
In short, an open book.
Given the direction that Blizzard has moved WoW ever since its inception, this trailer presents a different challenge. I think this will resonate with people who like to explore a new culture and most especially it will resonate with people who quest and craft. Whether altoholics can handle leveling in Pandaria multiple times remains to be seen; there's some early indication that the quest chains aren't so rigid as they were in Cata, which bodes well for leveling alts, but whether someone will care to repeat the same story multiple times is the big question.
The raiders, however, aren't necessarily going to be entranced by the trailer; the lack of an endgame pointer in the trailer suggests that Mists might actually be a transitional or bridge expac.
Blizz may have put out Mists to set up the next expac in much the same way that the second book in a trilogy sets up the last book. Unlike Cata, where Blizz tried to pack both the second book (revamping the Old World) and the finale (the Deathwing/Twilight's Hammer story) in one expac, perhaps Mists lays the groundwork for the next expac. Sure there will be raids, and we know that Garrosh bites it, but that's all done to set up the Big Finale two to three years later. Garrosh as the End Boss in Mists isn't all that exciting; he's an asshat who --combined with Varian-- has kept Azeroth in an almost constant state of war since the middle of Wrath, but Garrosh as the Big Bad has the same sort of ring to it that Cho'gall had.
The trailer confirms my belief that Blizz is taking a big risk with Mists. They're banking on the appeal of Pandaria to sustain WoW for a while, but going off of their traditional expac/raiding script might be off putting to some of the player base. Right now, it's too early to tell.
Well, except for the humor. They'll always have that.