This post's title might be a bit confusing unless you know two things:
A short flight to Loch Modan and run to The Badlands later, I was at the entrance to Uldaman.
My memories of this place are a bit hazy, as I didn't venture inside when I leveled Quintalan and then Neve on the Horde side, and I think Tomakan got in one LFG run when he was leveling. It was only when I was exploring on Q at L80, trying to get all of the achievements for the Loremaster achievement in Late Wrath before the Cataclysm changes dropped that most of my memories from the place came from. Of course, Q steamrolled through everything, so I never got to know the details of Uldaman the way I got to know, say, Halls of Stone. Still, I knew that it was a precursor of the Titan oriented instances/raids in Wrath and onward, so I knew there were going to be Troggs, Earthen, and those Myzrael-like people/statues/whatever around.
Oh, and there were going to be walking statues, too. It's kind of the Titans' thing, I suppose.
I didn't really think much of those statues, until we started fighting them.
You see, with creatures made of rock there are no bleed effects, so several of a Rogue's best abilities are useless against them. Because of that, my DPS went down quite a bit when we would have to take them out.
However, there was a second impact to those walking statues that I only noticed when we were approaching Archaedas: the yellow warning symbol appeared on my screen for my weapons.
"What the..." I began as I pulled up my character screen. I knew I had fully repaired gear before I joined the group.
But there it was: my main dagger had only 5 left, and my off-hand dagger had 16 left.
"How did.... OH." I looked at the recently dispatched walking statue and realized these stone creatures were grinding my weapons to dust.
I quickly switched my off-hand and primary daggers, and told the rest of the group that my off-hand might break before the end of the instance. "I'm definitely going to have to repair when we get out of here."
As we ran down the passageway toward Archaedas' room, I was kicking myself. I could have rolled Need on a dagger that had dropped in a random mob, but as it wasn't as good as the two daggers I had I decided to just roll Greed on it. But now, I saw that random drop for what it was: an insurance policy. I should have known that with Classic things such as this were a lot more realistic, and you can't get much more realistic than what happens when you use an edged weapon to attack a thing made of stone.
We managed to down Archaedas, and wonder of wonders, my (now) off-hand dagger survived with ONE point left.
But I did learn an important lesson last night: always carry a backup weapon, just in case.
*On Myzrael, at least, the LFG channel has fallen by the wayside while most everybody has moved to LookingForGroup. I still keep it up and running, however, just in case.
**Hey, don't judge me. It works for being able to quickly get to instances on both continents, courtesy of the boat ride and its proximity to Ratchet, which is a short flight away to a ship to Booty Bay.
- I finally got into an Uldaman run last night.
- I was on Az, which means exclusively melee combat.
A short flight to Loch Modan and run to The Badlands later, I was at the entrance to Uldaman.
My memories of this place are a bit hazy, as I didn't venture inside when I leveled Quintalan and then Neve on the Horde side, and I think Tomakan got in one LFG run when he was leveling. It was only when I was exploring on Q at L80, trying to get all of the achievements for the Loremaster achievement in Late Wrath before the Cataclysm changes dropped that most of my memories from the place came from. Of course, Q steamrolled through everything, so I never got to know the details of Uldaman the way I got to know, say, Halls of Stone. Still, I knew that it was a precursor of the Titan oriented instances/raids in Wrath and onward, so I knew there were going to be Troggs, Earthen, and those Myzrael-like people/statues/whatever around.
Oh, and there were going to be walking statues, too. It's kind of the Titans' thing, I suppose.
I didn't really think much of those statues, until we started fighting them.
You see, with creatures made of rock there are no bleed effects, so several of a Rogue's best abilities are useless against them. Because of that, my DPS went down quite a bit when we would have to take them out.
However, there was a second impact to those walking statues that I only noticed when we were approaching Archaedas: the yellow warning symbol appeared on my screen for my weapons.
"What the..." I began as I pulled up my character screen. I knew I had fully repaired gear before I joined the group.
But there it was: my main dagger had only 5 left, and my off-hand dagger had 16 left.
"How did.... OH." I looked at the recently dispatched walking statue and realized these stone creatures were grinding my weapons to dust.
I quickly switched my off-hand and primary daggers, and told the rest of the group that my off-hand might break before the end of the instance. "I'm definitely going to have to repair when we get out of here."
As we ran down the passageway toward Archaedas' room, I was kicking myself. I could have rolled Need on a dagger that had dropped in a random mob, but as it wasn't as good as the two daggers I had I decided to just roll Greed on it. But now, I saw that random drop for what it was: an insurance policy. I should have known that with Classic things such as this were a lot more realistic, and you can't get much more realistic than what happens when you use an edged weapon to attack a thing made of stone.
We managed to down Archaedas, and wonder of wonders, my (now) off-hand dagger survived with ONE point left.
But I did learn an important lesson last night: always carry a backup weapon, just in case.
*On Myzrael, at least, the LFG channel has fallen by the wayside while most everybody has moved to LookingForGroup. I still keep it up and running, however, just in case.
**Hey, don't judge me. It works for being able to quickly get to instances on both continents, courtesy of the boat ride and its proximity to Ratchet, which is a short flight away to a ship to Booty Bay.
There are two LFG channels?! Whenever I talk about "the LFG channel" I mean /LookingForGroup, I never even tried to see if /LFG exists too...
ReplyDeleteOn Myzrael, I first learned of LFG, and it was really busy. Since then, people have gradually migrated to LookingForGroup and people only rarely post in LFG.
DeleteTheramore and Moonglade are how I get around. I'm too broke all the time to be paying those high flying rates!
ReplyDeleteMakes sense to me, Ancient. I'm actually looking forward to having a Mage with porting capability, because they're pretty popular right now.
Delete