Wednesday, August 3, 2022

Being a Content Creator in a Niche Market

If you have a passing interest in MMO blogging --or in this case, vlogging-- you might have heard of Josh Strife Hayes. 

This guy. You can almost hear his
British accent from the screenshot.
(From pcgamer.com.)

The fact that he used to teach drama at school* does not shock me at all, as he has a camera presence that I can only wish I had. And compared to my "no accent" Midwestern accent**, Josh's has an authoritative sound that can make him instantly believable and effortlessly charming.

All that aside, Josh has spent some time putting together YouTube videos examining the MMO world --and, to a lesser extent, the gaming world in general-- and his videos are truly top notch both in quality and how he presents and defends his opinions. 

Well, he's done it again with a nearly 2 hour long tour de force about MMO content creators...



Josh went out and interviewed close to a dozen MMO content creators and got their responses on a variety of topics. Josh's point is that he as well as the other content creators he interviewed really want more MMO content creators out there, but he wants people to understand what they're getting into before they make that jump.

The interviews were edited for brevity, but the edited version still clocked in at almost 2 hours.

My immediate takeaway from the interviews is that I need to watch more of these creators. Holy crap are they articulate and thoughtful. And yes, I'm including Asmongold in this, because one thing that stands out to me about Asmongold's interview is that he put a lot of thought into his responses, proving inadvertently that the "Asmongold" seen on his channel is basically a "stage version" of himself. The real Asmongold isn't like his stage self --well, not totally so, anyway-- which kind of surprised me. I mean, I should have known that he has a stage version of himself, but for some reason I thought he was so open book that what you saw was what you got out of him.

If you've got the time, you should seriously give a listen to the YouTube video. It's not only a good watch, but it also gives you a glimpse of what it's like to be an MMO content creator in today's world.

And if you happen to find this post, Josh, thanks for all the effort! I truly appreciate all the work that you put in. 

#Blaugust2022



*I'm having issues finding independent verification, but I swear I heard it on one of his YouTube videos.

**That's because the Midwestern American accent is closest to "General American English", the sort of English you get out of newscasters and whatnot that doesn't really have an accent that you can place anywhere. Or, as my friends and I would put it, "The Accent that is no Accent". Only in the Midwest would you find an American accent so non-committal that it's, well, kind of boring.

EtA: Corrected a misspelling. 

Tuesday, August 2, 2022

All About that Approach

I remember when Rades spent several posts* showing how he does his screenshots, and I kept thinking that's a lot of work for just a few pixels.

Of course, I don't know beans about Photoshop --or the free competition, GIMP-- so that might have something to do with it. It's not that I didn't try to learn GIMP (free is free, after all), and I discovered pretty quickly I was in over my head. An old version of Paint Shop Pro for $5 proved pretty damn inadequate for doing much, so I fell back on my old standbys --Paint and MS Office-- whenever I need to tweak things graphically.

But here were a set of instructions on how to do things that look pretty damn good.

There's a catch, however. (There's always a catch.) It required me to actually learn Photoshop or GIMP to do some of the advanced techniques, and given the breadth of my hobbies learning GIMP instead of blogging was a hard pill to swallow. So I basically internalized some of the cheaper ideas, such as framing a shot, to improve my screenshot capability from the early days. 

That's a pretty big catch if you ask me.



Other ideas, such as using a second account to get some of those multi toon shots, were things that while sounded good I simply couldn't pull the trigger on. Yes, I know you can have a free account up to a certain level, but.... No. Too much temptation to use that second account as a full account. 

My screenshots did end up improving a bit over the long run, although I'll also admit that they tend toward the basic end of the spectrum. If you're looking for fantastic screenshots, you need to look elsewhere. Getting the concepts down, however, was a huge step forward. 

***

It's kind of like that with playing MMOs. Or blogging, for that matter.

There are going to be some items and techniques that will simply be out of reach unless you want to spend a lot of capital, whether it's time, money, in-game gold, or whatever, but you can do reasonably well enough with some basic principles and practice. 

Lots and lots of practice.

But you knew that, right? 

Just like in any other form of practice, however, there's a right way and a wrong way to practice. Sure, about half of practice is just showing up, but if you show up and start with bad habits, then that practice will go to waste. 

Back when I was a kid and I played basketball, a lot of practice was spent learning how to handle defense and offense. Our teams played a lot of zone defense, which requires you to know where to go when the ball is at various locations on the court. As I was a backup player who sat on the bench a lot, I could be inserted into either a guard position or a forward position, so I had to learn up to four different positions** while I was out there during practice. On some types of defense, such as a 2-3 defense, the two guard positions (and the two forward positions) were interchangeable, so it wasn't as hard as it sounded. But on a 1-3-1 trapping defense, only the wings (shown below) were interchangeable.

The basic 1-3-1 setup.
From this, a lot of coaches have
devised some truly esoteric defenses,
such as John Chaney of Temple with
his infamous matchup zone.
From basketballforcoaches.com.

To not only learn your position, but play it well enough with the rest of the team so that each person could depend on everybody else in a game, you had to practice.

And practice.

You don't have to practice like this to play an MMO for certain. I'm certainly not advocating for a starters/bench method that my old guild was pushing heavily toward, especially when you're a person likely to be sitting on the bench week in and week out, but it does help to work on figuring out what your rotation ought to be, based on what you value.

Such as with Linna. 

A Knight in her natural habitat.



When she's out in the field, her priorities are:
  • Maximize mana efficiency.
  • Keep your health topped off when you can
  • Keep using Crusader Strike on cooldown
Maximizing mana efficiency can take many forms. Sometimes it's Judging Wisdom on an enemy and then using Seal of Wisdom once more, mainly to keep your mana pool as high as possible. Sure, you're losing damage while doing that, but on the flip side you have mana you can access for damage as well as your second priority, healing yourself.

Just as often, however, Linna will Judge Wisdom and then cast Seal of Command, Judging that on cooldown. That helps a lot with DPS, especially with higher powered mobs, at the cost of some of the mana pool. 

If you notice, I didn't put Consecrate into any of my priorities. That's because it's an AOE attack, and depending on the situation presented to you casting Consecrate can backfire big time. I'd say that about 6-7 times out of 10 it's perfectly fine to cast Consecrate before going into Crusader Strike, but when there's a wandering enemy out there, casting Consecrate can accidentally pull that enemy, especially if Linna moves away and brings the enemy she's fighting with her, leaving an empty Consecrate out there for anybody to stumble into. It's at points like these where situational awareness is highly critical.

Now, if we turn this whole thing around and stick Linna in a 5-person dungeon, her priorities change a bit:
  • Before starting, make sure there's enough water for drinking and consumes for buffing.
  • Watch your threat.
  • Provide interrupts as needed.
  • Judge Crusader on the primary target and then cast Seal of Command, Judging that on cooldown.
  • Be ready to pick up adds and/or enemies if the tank goes down. 
In a dungeon, mana efficiency isn't a big deal. Paladins tend to be drinkers, and making sure you have enough water to drink between pulls is a thing. If we're talking about Quintalan, well, he does have the Blood Elf racial abilities of Mana Tap and Arcane Torrent to help out with the mana pool, but typically Q will hang onto Arcane Torrent for interrupting purposes rather than boosting Ye Old Mana. 

But outside of that, watching your threat as a DPS is THE thing to do. If you think you don't have to worry about that, trust me. You will. And you'll live to regret it otherwise.

Okay, all this aside, how does Linna (or Quintalan) work this all out? 

By practicing on mobs out in the field.

That's the beauty of an MMO: you can work on a rotation out in the field without causing any problems to anybody but yourself. And while you're out there, questing, gathering, or whatnot, you can work out the kinks in how to down an enemy as best as you can.

***

Okay, given that this is Blaugust, what about practicing writing?

Well, the best way to practice is to write. And write. And write.

Without listening to your inner critic.

If you're like me, you write something and then your brain goes "Wait, I think it'd look better if we said it another way. How about this...." and then you're stuck rewriting the same lines over and over again. Or your brain goes "This sucks. This whole post sucks. This story sucks. You need to start over. Do something better. Like, say, literary. You need more depression and angst, the literary types all like to wallow in people's depression. You know what, maybe you should stick to IT work." And then you can't write anything at all.

Which sucks.

What I've seen in books on how to write --both fiction and non-fiction, but especially fiction-- is to set a timer for about 10-15 minutes, and you just pour your fucking heart out on the (virtual) page. Don't worry about grammar, don't worry about whether it sounds "right", or any of that crap. Just write. Force your way through your inner critic, running it over with a 2 ton pickup truck. 

After those 10-15 minutes, take a break. Peruse your email or something. I have writer friends who are in a chat channel, the "War Room" they call it, and during that little bit of downtime they just chat amongst themselves. They're not allowed to critique things, to edit things, or anything of that sort. Editing is for later. Then they start up another 10-15 minute push when their downtime is over.

It's frankly quite amazing how well that works in terms of silencing your inner critic. 

***

Now, after having gone down the rabbit hole of basketball, which led me to watching videos breaking down St. Peters' amazing run in the NCAA Tournament --hey, any team that beats Kentucky I can get behind-- I really need to get back to focusing on some writing. 

How did this get here? Oh look, it's
Dayton beating Kansas at the buzzer last Fall...
(Photo from CBS Sports.)

After I bask in that moment of basketball glory for a bit.

/sigh
Okay, okay, I'm going...


#Blaugust2022



*Starting off with a guest post from Hugh of the late lamented MMO Melting Pot. And before you complain about where the pics are, remember: Rades passed away last year. I presume the pics vanished into thin air because of that.

**Nowadays, the guards are known as positions 1 and 2, the forwards are 3 and 4, and the center is 5. This way you can swap out guards and forwards as needed, so you could go small with a three guard lineup --1 through 3 are guards, with 4 and 5 as forwards-- or go tall with 1 as the guard, 2, 3, and 4 as forwards, and 5 as the center. If your team is in foul trouble or has injuries, you just have to wing it and adjust your personnel as you can. The beauty of basketball is being able to think on the fly and adjust to the situation on the court at all times, just like in a raid you have to be on your scramble game when shit goes sideways.

EtA: Corrected some grammar.

Monday, August 1, 2022

There's Always a Starting Post

Well, August is upon us.

My younger two kids go back to college in a few weeks, Gen Con Indy 2022 is this week, and I presume the prepatch for Wrath Classic will pop into existence in a few weeks as well.

Oh, and there's this thing called Blaugust, hatched and promoted by Belghast of Tales of the Aggronaut.*

The overall idea is to get people blogging --and excited about blogging-- by having a friendly sort of competition throughout the month of August. You get awards for how many posts you make in a month, all the way up to a top award for a post a day. There's also a Discord involved to both promote Blaugust and provide encouragement and whatnot.

Back in 2020, at the height --or what we thought was the height-- of the pandemic, Belghast promoted Blapril, which I did participate in. (Sorta.) I got 18 posts in over a 30 day month, which wasn't too shabby, but I really felt burned out and grumpy by the end of it. My focus --and my goal-- was on getting more than 15 posts, and I succeeded, but the stress involved coupled with the pandemic proved to be a bit much for me.

So why am I writing about Blaugust now?

Because I'm an idiot with a short memory.

I swear, you're like my inner critic
come to life. Wait... Why are you wearing
that Necro-Knight's Garb? No, don't answer that.

***

Okay, it's not that bad, but I think that I'm going to make a play once more at Blaugust.

But.

I'm doing it on my terms.

And that means the moment I start getting stressed out about posting, it's over. Finit.

That's because I could effectively cheat and create a post per day with a single screenshot in it and schedule them to show up automatically on PC, and... voila!! I reached my goal.

It's technically not cheating if it's a post per day, especially if I have a single witticism along with the screenshot. 

But to me it would be, so I tend to just post as usual, just faster. A LOT faster.

That's where the stress comes in.

***

You'd figure that having been a blogger for almost 13 years the posts would come easier. Sometimes they do, sometimes they don't. Sometimes real life intervenes, such as 2017 where my output noticeably dipped. That was the year my oldest graduated from high school, and my father died.

So yeah, stuff happened.

You also can get writer's block, which is where I'm at on Cardwyn's adventures after she arrived at Northshire Abbey to take up the life of a Mage. Oh, I've written plenty along the storyline that leads into the Deadmines and Van Cleef, but that initial burst of story after she arrives, well.... That's where I'm stuck. And I've been stuck there for.... geez.... over a year now. 

Hence the other quick stories here and there, and even the Letters From posts are a way to keep me writing fiction without staring at the screen, wondering how to write out that second Cardwyn story.

And it's important to just write something, which isn't exactly hard to do given how TBC Classic ended up for myself, my questing buddy, and even Shintar on her blog. Ironically enough, I've had to rein myself in a bit, so I don't post what I really think about how things went down and end up burning bridges. Which is always an important thing to note: blogging does carry inherent risks, as it's a public endeavor.** You have to be careful what you say, because eventually it will get thrown in your face. It's not a matter of if, but when.

So I've moderated my output a bit this past year plus so as to not do something stupid.

***

If I am going to do Blaugust, shouldn't I be signing up for it?

No.

I mean, you have been reading PC for a while, haven't you?

I figured that if you have, you wouldn't even bother asking why I'm not signing up. For a guy who's been blogging for as long as I have, I'm a pretty private person. I don't wave a flag and toot my own horn, and I don't get on Twitter to promote PC at all. There are only a handful of people in Classic who knew that I was a blogger, and I'm pretty sure that most of them probably forgot in the 1-2 years since I mentioned it to them. 

So I'm not doing this to promote the blog. I'm not doing it for glory or something. I'm not doing it for the respect of my peers, because if I've not earned it by now Blaugust isn't going to change that one whit.

I'm doing it because.... Well, because it's something to do.

A challenge. 

Can I do Blaugust, post a lot, and not stress myself out? I know I'm not going to be around to post every day, so I'm not going to meet that goal, but posting every other day? Sure, I'd like to see if I can do that. 

So here's hoping that I won't get a week in and say "Okay, that's all for me, thanks."

Give it a rest, Card.



#Blaugust2022





*Yes, I would put his blog into the links, but for some reason Blogger refuses to find a feed to work with. So take any complaints up with Google.

**Unless you want to make the blog private, in which case, what's the point? I suppose you could write for writing's sake, but blogging is by design a public endeavor, even if bloggers rarely get a lot of traffic compared to TikTok, Twitter, Twitch, and other more "modern" social media apps.

EtA: Corrected a grammatical error.

Friday, July 29, 2022

Ending Those Joyous Journeys

If you're like me and try to avoid unnecessary buffs/boosts whenever possible*, the advent of the so-called "Joyous Journeys" 50% XP buff to TBC Classic probably has you a bit annoyed. Another annoyance is that you can't right-click on the buff itself to remove it whenever you want to, unlike most of the other buffs you acquire.

Well, I stumbled on the solution to this problem:

The Innkeepers.

You can select any Innkeeper you want, and guess what the options are:

I guess that player right next to Card is
into Iron Maiden.

Well well well...

Thank goodness.

You click on it, and at first it appears to do nothing. Until you hover over the Joyous Journeys buff....

Ah... Better.

You can go back and talk to the Innkeeper again and re-enable the buff:

And there it is.



I can also inform people that WoW does in fact remember to keep the buff set to 0% if you logout and log back in again, so you don't have to disable it every single time you relog.





*Not because of "hardmode" but because of the potential for outleveling zones/areas so quickly I never get the chance to properly finish an area before I shoot past the recommended level range. Well, there might be a bit of "hardmode" to it as well, and more than a bit of stubbornness involved.

Wednesday, July 27, 2022

Third Party Ponderables

Just how important are achievements to the Retail community?

It may not seem like big deal, but I wondered about it today because I was thinking about the "arms race" that Blizz found itself engaged with addons such as Deadly Boss Mods. According to far too many videos and blog posts I've come across over the past couple of years, the complexity of raids has amped up by Blizz in an attempt to counter DBM --and other third party addons-- providing a counter to the already existing boss mechanics. DBM provides alerts on certain mechanics, so Blizz makes them more complex, so DBM adjusts to compensate for the complex mechanics, and so on and so forth.

But I wondered about achievements for a pretty simple reason: Blizz has the ability to sense third party addons and if it detects them Blizz has the ability to encode a change to WoW to block Achievements based on the presence of said third party addons. 

Think of it this way: you push hard for a World First kill, and you finally GET IT, but Blizz denies you the Achievement because you were using addons.

Or certain types of addons that wait for certain flags and act on those flags.

Such as DBM.

***

I'd presume that the WoW Community would be a wee bit upset about that, but just how upset is something I have no insight on.

If WoW wanted to kill off addons, that's one way of achieving that goal without resorting to an official ban on addons, that's for sure. Of course, Blizz would have to dial back the boss mechanics if they wanted to give raids a fighting chance against them, but still...

Yeah, I think the "popping of the DBM bubble" like the Fed raising interest rates is probably an extreme solution to the problem, but I have no idea just how raids would function in a "no addons allowed" WoW environment. It obviously works in other MMOs, such as FF XIV and SWTOR, but WoW is an MMO built upon third party addons like DBM and ElvUI.

Discuss.


EtA: Changed some grammar.

Monday, July 25, 2022

A Necessary Distinction

Okay, let's be real for a minute here.

It's easy to look at my excitement at my last couple of posts and think that ol' Red here is all in on Wrath Classic. After all, I positively geeked out over the initial landing in Northrend from the Horde and Alliance side at Borean Tundra, and there's these that I did last night:



"Nice to see we're both on the same
page, Sir." --Quintalan


"Who the hell stuffed a ship
up there?" --Linna

And like an idiot I didn't realize there was a "Pets" tab in the character window --which is where the mounts live-- and I ended up submitting a ticket for "my Charger isn't in the spell window". 

Oops.

This is all well and good, and yes, I was excited for a return to Northrend. That hasn't changed.

But what also hasn't changed is my sense of dread about how Wrath Classic will end up in implementation.

***

Despite everything, TBC Classic had one thing going for it: I really liked the story. Okay, I also liked the setting and the class changes and even the grind itself*, I'm not going to dissemble here. The story in TBC Classic, much like Vanilla's decentralized stories, had so many enjoyable parts that you can tell there was a lot of thought that went into how to make two erstwhile allies hate each other, and how to bring them together. (And no, I'm not talking about the Queldorei and Sindorei, either.)

I wouldn't have written those Letters from... posts if I hated the content.

What I hated about TBC Classic had nothing to do with the game itself, but rather how people decided the game should be played.

That's a huge distinction, but the most important one if we're to understand what happened to TBC Classic and my own enjoyment of it.

Remember this video?



It showed up on my "recommended" video list again for some reason, and I thought I might as well listen once more while I was leveling weapon skills for Cardwyn 1.0.**

You'd think that I wouldn't necessarily want to revisit this, because it would remind me of the past year or so, but I also think that it's important to understand why things became the way they did in TBC Classic. Just saying "people brought a Retail mentality to Classic" isn't enough, because there's plenty of room for misinterpretation.

The crux of the video --for me, anyway-- was when All-Trades Jack presented a flowchart on what it took to raid in Shadowlands, and how if he wanted to raid with his guild when the raids opened three weeks after the expac launched he had to follow an insane timeline expressed in the flowchart. 

"In order to raid with my guild, I first had to get to level cap in about five days. This was necessary so I could do end game dungeons and start grinding renown. I had to look up a class guide so I could pick out the best talents, the best covenant and find the best gear. I had to look up a legendary guide to help me identify the best legendary for Fire Mages and which dungeon or wing of Torghast I had to grind in order to obtain it. I had to look up a guide to tell me what my weekly checklist should be in order to make gold, stockpile anima, get soul ash, and farm consumables for myself and my guild. I had to look up guides to the Castle Nathria boss mechanics and make sure I was aware of what my role would be to counter them. I had to look up guides on my ability rotation as a Fire Mage and how to maximize DPS as a caster while constantly on the move in the raid. I had to download a list of add-ons that gave me a number of advantages that are necessary to perform at a raiding level...   ...All of this just to join my guild in our attempt to complete the entry-level difficulty for Castle Nathria. Just this preparation was a commitment, and you know what? Even after doing all of this I was still third from the bottom on the DPS meter. My guildies were much more dedicated and skilled than I was." 
--All-Trades Jack, "This Game Wasn't Meant For You | World of Warcraft vs. Casual Players"

Does that sound familiar? It tracks very closely with all of the attunements and gearing that everybody was blitzing through in TBC Classic just to get to raid Karazhan and Gruul/Mags. 

Okay, maybe not "everybody", but it was the meta, and a lot of people were following it religiously. Even when I was about in Outland on Briganaa and I'd run into someone needing help with a group quest, conversation inevitably turned to the pace of getting through everything in time to raid. Some guilds used the buddy system, where guildies were in groups of five so they could run instances and level together, other guilds used what Valhalla did and said "just group up! And ask for help and we'll get you help!"

Narrator: For the leveling Shamans, they became familiar with the term 'New phone; who dis?'

But far and away, the meta was what people followed, and they did so with a goal oriented mentality more typically of what you'd find out of recent college grads gunning for an office cubicle at a Fortune 500 company.

I was no different, and as I alluded to with my snarky comment above, being a leveling Shaman/Paladin*** meant you had a longer road to travel than anybody else. 

***

Let's not make any bones about it: was it fun?


“And yeah, players will still complain about anything that slows them down because players want to consume as quickly as possible, but complaining is just what MMO players do. Really, modern MMO players are so goal oriented that they never seem to consider what’s actually fun. Players just chase their goals and hope fun will follow as a consequence.”
–Neverknowsbest, from “How to save the MMO genre once and for all”

For some people, yes. Or at least they put on a happy face about it.

For others, including me, no. It was a grind that, once you got to the end of leveling, you began grinding again so you could get the attunements and then the gear necessary to raid. Once you began raiding, there was pressure to 'keep up with the Joneses' and raid as much as you could to clear all the content so you could do it all over again on the next phase of raiding. The feeling of doing something greater than yourself, of being a part of something big, and truly accomplishing something was lost in the constant race to get ready for the next raid.

As I've alluded to in the past, the Classic WoW team did nobody any favors by accelerating the timetable for TBC Classic and effectively forcing progression oriented guilds into a more pressure packed environment than they signed up for. Sure, a lot of progression teams wanted this --or they said they did-- but quite a few imploded under the pressure. And even more had to constantly plug holes in their raid team as people burned out and left. To use a sports analogy, there were those raiding teams that were like the University of Alabama's football team, who have their pick of the best players, and there's everybody else, who have to work hard to just stay afloat.

One of my fellow leveling Shamans that dropped out last November told me recently that TBC Classic was not what they envisioned it would be; she felt too much pressure to level and get things done than what she wanted, and she was enjoying life in Final Fantasy XIV far more than she did in TBC Classic. 

It was only when I began leveling Linna and Neve in Outland that I truly began to enjoy the expac itself, but it was far too late to prevent the entirety of TBC Classic from being tainted in my memory. It just goes to show that it wasn't the content itself that I disliked, it was how I was pressured into approaching the content.

I wanted to raid, and I was given the opportunity to raid lead as well, and I wanted to make the most of this opportunity. Was the price worth it?

From where I stand now, no.

I have derived more enjoyment from exploring Outland and leveling alts than I did on my main. Withdrawal pangs aside, I have gotten more enjoyment out of not raiding than raiding. This includes the Friday Karazhan runs, which would frequently give me heartburn while I made sure we had enough tanks and healers before raid time itself. It was a very rare occasion indeed where I didn't have to get on the guild's LFG channel and ask for people to join the raid.

***

This brings me to Wrath Classic.

I have enjoyed the Beta so far for two reasons: I am under absolutely no pressure to level quickly, and there aren't that many people out in the Beta, either.

My questing buddy mentioned the lack of raiding when she told me how much she was enjoying the Beta, because for her she'd been in "raid mode" for over a year. When you take that burden away, you can simply start to breathe again and enjoy things that you used to just rush through because it was a roadblock to the next item on the checklist.

Among the many topics my questing buddy and I chatted about the last time the two of us were out in the Beta together, we discussed the choke points for leveling. Having had her second toon out there leveling in Borean Tundra, she pointed out the various areas where there were going to be choke points, such as killing those mini bosses scattered throughout the zone. Typically those are at the end of a three or four quest cycle, and if there isn't a crowd it's no big deal. But imagining what it is going to be like on release day on these megaservers, it's going to be an absolute nuthouse. There's going to be a lot of frustration trying to down these mini bosses and keep pace with leveling.

Or, as I suggested, people are just going to make a beeline straight into Utgarde Keep and just level exclusively through instances up to L80 and then quest for gold making purposes.

Because a critical mass of players consume content like locusts.

For me, however, if I keep my mains on Myzrael I'll be able to avoid the crush of people trying to get to L80. My questing buddy will be able to farm for herbs without dealing with the constant camping and bot activity on the megaservers. 

Additionally, not being in the franken guild that is the merged guild means I won't have to read about how fast people are blitzing through content, seeing the cliques ignoring each other and remaining in their own silos, and people pushing hard to be raiding as quickly as possible.

I will be attempting to hold onto that sense of wonder that I had when I first took the time to look around in Northrend without rushing from quest to quest, and simply say "Wow. This is amazing."

And Atheren, if and when Myz is shuttered --or maybe even before then-- I might move some of my toons your way. Bloodsail Buccaneers is the only RP PvE server in North America, and since it serves such a niche role, it's not likely to go away.




*Except the Nesingwary quests. I hate those, despite that they're great if you're a Skinner and need leather for leveling Leatherworking.

**Or the OG Cardwyn. Not sure which one I prefer.

***Or leveling a new toon with a different class entirely.

EtA: Fixed some grammar.

Sunday, July 24, 2022

And On The Other Side

It's a safe bet to claim that Cardwyn is the toon I love the most, and doubtless due in no small part to my attempts at writing fiction, but of my old toons, it's pretty much a tie between Neve and Quintalan.

Since that's the case, I created Neve on the Wrath Classic Beta because I'm more familiar with a Mage than a Paladin at the moment.*

I accidentally selected a more auburn hair color for Neve than brown, but I'll handwave it off to being out in that Outland sun all the time.

Of course you can't tell what her
hair color is with that helm on. /sigh


Since I knew the drill on creating a Beta version of Cardwyn, I opened up talent trees and filled in all the Frost tree that I could. Then, I set about filling in my bar and...

"Where are my portals/teleports?" I blurted out loud.

Blizz kind of missed them when they created a Beta L70 for Neve. Card may have only been missing the ports for The Exodar, but Neve was missing ALL OF THEM.

So, my first hour in Wrath Classic Beta on the Horde side was spent shuttling back and forth to the various capital cities --plus Stonard and Shattrath-- and collecting the port/teleport spells.

Then it was back to Orgrimmar and onto a zeppelin bound for Northrend.

My first trip to Northrend back in original Wrath was not to Borean Tundra, but rather to Vengeance Landing, the Forsaken outpost on the other side of the continent. Why? Because Souldat, my erstwhile co-blogger, thought it was more interesting than Borean Tundra. So I flew in to Vengeance Landing, and tagged along with Soul and his wife while we quested. Although to be perfectly honest, I fell behind on questing as they were cruising along --Soul was about midway through the L70s at least, and his wife was a couple of levels higher than me-- and I just kind of made a mental note to go back on my own and make up for the quests I hadn't finished.**

Although it wasn't my first time into Northrend, when I did hop on Quintalan some days afterward and actually ride to Warsong Hold, it was obviously the far more dramatic entrance into Northrend. And it stuck with me all these years later.

So here was Neve's chance to have that big dramatic entrance, and she as a decorated Magistrix made the most of it.

She was originally stuck with a kodo
--a kodo!-- and I made a slight
detour and corrected that.

The foghorn sounding as the zeppelin
comes to a stop still gives me a thrill.

"Yeah, about that. Can I please
report to Saurfang instead?"

Walking through the Hold...

...because that's what is expected of a Magistrix.

"High Overlord, requesting permission to put
Young Hellscream in the corner for a time out."
"/sigh Request denied."
"Damn. How about a good spanking?"
"Really, Magistrix?"
"Sorry."


*I'm pretty sure that Linna is feeling a bit pissed by that observation.

**Now you know where my reticence toward "holding back" people I'm grouping with comes from. That ol' Midwestern "I'd rather not be a bother to people" thing.