Between work and home life, it's been a busy couple of weeks. However, I have finally finished up the last of the three faction storylines for ESO, which means I've completed "Vanilla" Elder Scrolls Online.*
I have plenty of thoughts to unpack, but I figured I'd get something off my chest now: for a 3 faction MMO, I'd have expected the "enemy" of each faction to be equally represented in the faction storylines.
But it isn't.
This isn't exactly a spoiler, given that we're talking the 500 mile view, but the the factions and their "main" enemies are as follows:
That's not to say that the Daggerfall and Aldmeri questlines are inferior to the Ebonheart Pact's, because they're not. Each has their own theme about keeping an alliance together throughout difficult times, and with all three factions there are zone quests that definitely fall under the title of "tragedy". Still, with the Pact reduced to basically background noise on the other factions' storylines, I do wonder how this plays into PvP.
I've seen enough PvP over the years to know that if you don't get some good natural antagonism going between the factions it's going to be pretty hard for people to buy into the concept of PvP. With the Pact, you've got ample evidence of how bad the other two factions are, so there's little hold you back yelling "For the Pact!" heading into a PvP match. But with, say, Daggerfall, if you're up against Pact enemies, my reaction would be "Oh look, some pirates!" rather than "There's my hated enemy!"
There, I got that off my chest, and now I can investigate Craglorn prior to jumping into Morrowind.
*Somewhere in the middle of all this, I picked up the lead-in questlines for Morrowind, Summerset, and Murkmire. I finished Morrowind and Murkmire, but I've decided to complete Morrowind's story first before finishing Summerset's lead-in questline.
**If you get the reference, that is. Seriously, look it up; it's a great setting for D&D.
I have plenty of thoughts to unpack, but I figured I'd get something off my chest now: for a 3 faction MMO, I'd have expected the "enemy" of each faction to be equally represented in the faction storylines.
But it isn't.
This isn't exactly a spoiler, given that we're talking the 500 mile view, but the the factions and their "main" enemies are as follows:
- Ebonheart Pact: A lot of Daggerfall Covenant early on, a bit of Aldmeri Dominion, topped off with the Worm Cult.
- Daggerfall Covenant: A bit of Aldmeri Dominion early on, a lot of Daedric Cults and Ravenloft**, and the Imperials.
- Aldmeri Dominion: A lot of civil war, some Covenant interference, more Daedric Cults, and finally the Imperials.
Do you see what's missing?
The Ebonheart Pact is not noticed very much in the storylines for the other two factions. Oh, there's the occasional quest hub that has "Pact pirates" or something similar, but 90+% of those turned out to be House Telvanni, which isn't a signer of the Ebonheart Pact at all. There's really only one quest hub that stands out to me that the Pact itself are the bad guys, and that's about it.
That's not to say that the Daggerfall and Aldmeri questlines are inferior to the Ebonheart Pact's, because they're not. Each has their own theme about keeping an alliance together throughout difficult times, and with all three factions there are zone quests that definitely fall under the title of "tragedy". Still, with the Pact reduced to basically background noise on the other factions' storylines, I do wonder how this plays into PvP.
I've seen enough PvP over the years to know that if you don't get some good natural antagonism going between the factions it's going to be pretty hard for people to buy into the concept of PvP. With the Pact, you've got ample evidence of how bad the other two factions are, so there's little hold you back yelling "For the Pact!" heading into a PvP match. But with, say, Daggerfall, if you're up against Pact enemies, my reaction would be "Oh look, some pirates!" rather than "There's my hated enemy!"
There, I got that off my chest, and now I can investigate Craglorn prior to jumping into Morrowind.
*Somewhere in the middle of all this, I picked up the lead-in questlines for Morrowind, Summerset, and Murkmire. I finished Morrowind and Murkmire, but I've decided to complete Morrowind's story first before finishing Summerset's lead-in questline.
**If you get the reference, that is. Seriously, look it up; it's a great setting for D&D.



