Friday, March 5, 2010

Oh Brother

Can't a guy create a bank alt without any of the following happening?
  • Getting wolf whistled
  • Having a female character say "you're so sexy!"
  • Getting an escort from another female character who makes a point of of emoting "XXX checks you out"

Just what is it about rogues, anyway?

Thursday, March 4, 2010

PVE vs. PVP (Or How I Spent My Lunchtime)

The past couple of lunch breaks I've been able go online and take care of some stuff I've been working on, like soloing Sethekk Halls and finishing up the Terror of Terokkar achievement. It's been a bad week at work, so the opportunity to go thwack something has its advantages. Today, while taking a run through Drak'Tharon to finish up the Guru of Drakuru achievement, I had some spare time* to think about the differences between PVE and PVP servers.

When you are out and about questing on a PVP server, the first thing you notice is that the monsters aren't what you need to fear the most, it's the opposing faction. Nothing quite strikes terror into your heart like when you're minding your own business, killing a few bears, and you turn to see the sight of a ?? Level player closing in on your poor 20th Level character. You learn very quickly to keep one eye over your shoulder no matter where or when you are; even when you're an 80 zipping through Thousand Needles you can still get jumped. (Stupid Gnome hunters.)

Such caution serves you well when you reach Outland and Northrend with the inclusion of flying mounts; all you have to do is spend an evening farming ore or herbs and you'll understand what I mean. In Icecrown, the game encourages you to seek and destroy the opposing faction with the inclusion of a Daily for killing a certain number of the enemy. Never mind that the Ebon Blade and Argent Crusade are pulling their hair out over this ("Hello! We're supposed to be fighting Arthas, not helping him!"), you get to go gank some people because the game said so!

Now, take that hard earned wisdom, and turn it on it's head. That's what it's like switching to a PVE server.

When my Mage first ventured into Hillsbrad Foothills as a young lass of 20 (yeah, I live dangerously given the number of monsters aggroing on me) I was shocked -shocked!- to see Alliance players passing me on the road and actually waving from time to time. The last time I saw an Alliance player wave at me was because they were trying to play nice and didn't want me to gank them, as I had the drop on the guy at the time. Once Quint arrived in town, I then discovered that this overall lack of fear toward the opposing faction wasn't limited to the Classic areas. Imagine my surprise at seeing a Draeneii Paladin go running right by me while I'm soloing one of those tunnel worm elites outside of Auchindoun. I know I had to be an ?? Level player to him as he was 65th Level, but there was absolutely no fear of the opposing faction in this guy**.

What do I think of this? Well....

For the quester, this is a godsend. You can go about your business without worrying whether just over the ridge is a Hunter ready to zap you from distance. For the casual player, it's a boon as they can work on those seasonal achievements in relative peace --until you venture into a capital city, that is. If you want to PVP, nobody is stopping you from flipping that switch on your character, but you don't have to join in if you don't want to.

The flip side is that you develop some very bad habits. There's a reason why there are opposing factions, and you don't have quite the same dislike for the other team without the occasional ganking. When Quintalan made 80, I fulfilled my vow to park him on a ridge overlooking Tarren Mill, waiting for the gankers to show. None did on those nights, but when a 77 Level Priest decided to pick on Grom'gol Outpost in Stranglethorn, I gave him a good old fashioned spanking. If the worst an Alliance character can to do you is say "neener-neener" after he got that titanium ore first, well, you don't have quite that same healthy disrespect for him.

Am I going back to a PVP server or flipping that switch to play PVP? For the mage, definitely not; I'm still learning the ropes there, and I know that her progression up to about 40-50 will be a slow road without all the PVP ganking going on. For Quint, I might flip that switch, if for nothing else to remind myself to stop getting into bad habits.

There's a war to be won, after all.

(Edit: Changed the first sentence in the last paragraph to avoid confusion.)


* Our DK tank dumped us after we wiped right before Trollgore, so we were stuck waiting for about 10-15 minutes until we got a new tank. Ah, the joys of a lunchtime run. I'm still not certain what happened there, but when I'm doing the highest DPS of the group, you know we've got a low DPS group. The new tank laughed when she saw our output. "That's all your DPS?" she asked. However, after that initial wipe we didn't have any issues throughout the rest of the run.

Oh, and Drakuru? You suck, man. I'd already kicked your sorry behind in Zul'Drak, but it needed to be said.


** He also had no fear of that elite monster, either, which proved to be fatal as when it tunneled to a short distance to spit at me, it aggroed on him instead. Sorry, dude.

Sunday, February 28, 2010

Class roles and filling what is needed

I've fallen into this trap before.

I play tanks. Prior to playing tanks (end of BC and forward), I played a healer(early BC). Prior to that, I played a dps (all of vanilla).

Why all the switching? Well, I saw a need, and jumped up to fill it. I had a decently fun time playing my rogue in Vanilla, but got burned out on the raiding scene right about the time my guild was a good ways into AQ 40. I took it easy and just chilled until BC released, where a group of friends and co workers all decided that we would make our own guild. We had a tank, we had dps. We had no healer, so I created my paladin and healed my fruity elf cheeks all the way through the first raid dungeon, where guild problems and frankly just lack of skill by the rest of the group stalled us out.

What is the end result? I loathe healing.

The guild stopped playing and most everyone quit. I decided I wanted to start playing again for the wrath release, and the rest of the guild sorta followed suit. Except this time, I wanted a tank. So I made a death knight and leveled it up 80. The only other tank we could find as a guild also happened to be a death knight. I didn't think this would be the best raid make up for the group, and we didn't have any other tanks, on top of me not completely understanding the mechanics of DK tanking at the time led to me once again dusting off my paladin.

The guild was actually successful this time, and we had accomplished all of the current raid content that was available prior to Ulduar. Right before that, though, I once again got completely burned out on my paladin. Guild drama ensued and the group fell apart once again, and I stopped playing.

A few months go by and I think it would be fun to play the game with my wife, and actually get her through the two expansions we paid for, but she never saw.

This time around, though, I resolved to play what I wanted, and be more relaxed about everything. And it worked, too.

I'm happy as a clam now, on my new server. I have a good group of people that are doing weekly 10 man raids, and I get to play my death knight tank, which I am really, really enjoying playing.

I'm in a role I enjoy, playing the class I enjoy, and doing content that is enjoyable and challenging, with my wife!

The moral of the story is, find the class you like, find the role you like, and stick to it. There's a lot to accomplish in warcraft, and finding the right character can help you stay happy and motivated in the game. And beyond that choice, find a guild where the people share your goals.

And just for fun, here's Soul and his new buddy.

Friday, February 26, 2010

On Classes and Leveling

While I've been both busy and sick the past week, I haven't had that much time to goof off on WoW. When a sinus headache makes the screen look the same as when your character gets completely smashed, then it's time to stop playing. However, I have been doing some cleaning out of the bank, blowing off the dust on some old items, and putting stuff up for sale. (Effulgent Skyflare, anyone? They're going cheap on Stormscale right now!)

I've also been playing around with some other classes.

There's a Tauren Hunter that's hovering around 12 right now. He's kind of stuck, since I've not made up my mind which direction to take his talent track -not to mention what pet to acquire- but I found him slightly slower in leveling compared to a Paladin like Quint. Part of that could be starting out in Mulgore as opposed to Eversong, but I also think that part of it is the nature of the Hunter to balance melee with ranged attacks. The talent tree and the pet only have just come into play, so I'm not sure how it'll take off until I reach 20-25 or so.

I'm not going to bother talking about my Priest, since that was my first character and I hadn't really a clue how to play at all. Heck, I thought Priest = Cleric in D&D parlance, and it took me a good day or so to figure out that wasn't the case. In addition to that, I really didn't understand talent tracks and kept taking stuff all over the place and not sticking to one particular track for most items. The guy is straightened out about that now as a Shadow Priest, but rather than going back and redoing that initial leveling, I'm just going to keep going with him when the mood strikes.

Most recently, however, I've been playing around with a Blood Elf Mage. Maybe it's my experience at leveling, the class, or a combination of both, but she's been rocketing up the track like lightning. (Yeah, a she. So what? Souldat thinks Blood Elves are feminine anyway.) After about 2-3 hours, she was already at 10th level and climbing. Tack on another 2-3 and she'd probably be at 15th level, but I'm going to try to keep her Enchanting/Tailoring up to her leveling speed.

A Mage is a bit different compared to a Priest or a Hunter; the Mage has more offensive spells than the Priest and can hit from distance -like a Hunter- but for more damage. Just don't get in a slugfest, otherwise you'll lose. The mage does have some outs for that with polymorph and frost nova, but you have to learn to use them. I've still got a lot of "just run up and hit the damn thing" in me, so I have to remind myself it's okay to freeze them, back up, and hit them again from distance.

What do I think of the other classes? If I get the Hunter down, it's the ultimate soloing class with a built-in companion; it still lacks healing capabilities of a Pally, which the way I play I tend to need healing a bit. I doubt it's quite the best companion for running a 5-man, because I could see the pet drawing aggro away from the tank at the wrong times. If done well, however, it could be a great ranged asset in a 5-man.

The Priest? Well, I'll get back to you later on that guy. He's still recovering from my noob mistakes, and we'll get there when we get there.

The Mage? ::rubs hands together:: Power... I like power... Seriously, it can be a fun class to play for blasting your way to fame and profit. I used to think that Souldat's wife -a mage- was nuts for running through a trash mob and freezing them along the way, but I can definitely see the appeal having done it once. The healer in me is appalled ("dude, let the tank do that!") but I can see how the spellpower of the mage can give you that feeling of invincibility.

Right now, Quint is still my main character, but I know eventually I'll settle him in the garage and take him out for rides only occasionally. I might just see what this mage can do, and maybe she'll take over in the lead-in before Cataclysm.

Saturday, February 20, 2010

All I can say is Wow...

As you can see in the post below, I was getting rather frustrated with the current situation on my server. Well, in frustration I hit the official forums for recruitment adds that would sound promising.

I found one.

They're advertised as a relaxed guild with "mature" members, that raids content at a relaxed pace.

Sounds too good to be true, right?

Well, they messaged me and said myself and the wifey got accepted and to just drop them a note when I arrive on their server!

So, after letting my favorite paladin know about this, I made my preparations and said goodbye to old Stromscale, and the name Kriegtrommel. Kriegtrommel is a mouthful, and I wanted something simpler. A new beginning on a new server deserves a new name. Souldat is born.

My first night in my new guild consisted of getting my mods set up again, doing a few random heroics with some of the officers (just by chance). Which was good, because it proved I'm not a drooling git smashing my face on the keyboard and hoping thing die. I only get like that when I pvp.

So, after the second random heroic, they dropped group and said it was raid time. They asked if I wanted to attend as well, and I jumped on the opportunity.

Off I headed to raid the home of Arthas. And you know what? I killed his first obstacle, and claimed my prize! I'm sporting a fancy new sword!

The exhilaration of killing a boss in an encounter you've never done before just can't be matched. And the thing that made this particular fight special, was the number of times we died before the boss did. We tried roughly 7 or 9 times before the boss finally died. And the officers of the guild that were in the raid group stayed relaxed and pleasant. They did not get all up in arms and start yelling about what people did wrong. They calmly explained the particular mechanic someone misunderstood and took another crack at it.

It is such a relief to know that my money spent on a server transfer seems to have been well worth it.

Kill Shot:

Wednesday, February 17, 2010

Topped out

I've reached the plateau with the game where I can no longer advance with out getting frost badges and doing raids, or saving up roughly 10,000 gold for a crafted item from the new recipes. Beyond that, the content I currently have available to me is pretty much the following:

  • Vault of Archavon 10 & 25 man raids, which is two boss kills (PUG groups only kill two bosses out of four, at least on my server)
  • Weekly random raid quest - 10 man raid to kill one boss only in a random raid
  • One daily heroic for two frost badges
Do I really NEED to advance my gear to do any of this? No. If I'm doomed to a life of running heroic dungeons and PUG raids, my gear is good enough. So what's the point?

I really like gearing up my tank, making him the strongest possible character to tackle what ever dungeon or raid I can get into. Tanking TOC 5 man for the first time was a trip. Facing the cries of the elitists telling me my gear is too bad, my health is too low. But, I've always risen to the occasion, and was able to hold my own.

However, I'm actually pretty frustrated, now, with the situation.

So find a guild on your server, start PUG raids, or start your own guild you say?

Firstly, the server I'm stuck on currently is a west coast server. I'm an east coast kinda guy. Why am I on that server? Blizzard screwed me. My original east coast server was so packed after the game launched, they opened transfers off the server to a lower population server. So instead of facing a line of 45 minutes to even LOG IN, the wifey and I jumped ship and moved on over. Which, was not a big deal, as a LOT of others did the same thing. As a result, we had a decent balance of east and west coast players. This does not seem to hold true anymore. I've been hitting the server forums every day at lunch looking for recruitment posts, and all of the guilds posting do raids until about 1am my time. Uh.... right.

Why don't I start PUG raids? I'm not that brave. I am a supervisor at work and I don't want to have to do the same thing in the game I choose to play to relax.

Why don't I start my own guild? I have. I used to game with a bunch of guys from work. I only play with one guy now, because he said he was bored and wanted something to do during the winter. I'm actually relieved I no longer game with them, as that led to nothing but DRAMA. And as stated previously, I'm a supervisor at work. I don't want to have to be a babysitter in the game I play to relax.

All I want is a guild that actually has the capability to do raids together and a chance to even SEE the content I'm paying $15 a month to miss out on.

I have the sinking feeling, though, I will not find this on my server.

Tuesday, February 2, 2010

10K of Happiness

Seeing as it's patch day and I'm currently watching a progress bar inch to the left, I thought I'd finally write up a post I had been meaning to do ever since getting my Quel'Delar.

I mean to capture a whole slew of screenshots to tell the tale of Krieg and his Quel, but I got wrapped up in the quest at different points and forgot the print screen button. I did manage a few shots though, and you see these after the jump!