Wednesday, January 25, 2023

A Winter's Day in a Deep and Dark... Uh... January...

(I've been under a bit of a writers block lately, so this post is mainly out there to force myself to write something to completion. You have been warned.)

Something I've been puzzling over the past couple of months has been my lack of interest in movies and television the past decade or so. Okay, to be fair, my declining interest in movies started long before that; I think the last movie I saw in the theater or on television was The Hobbit: The Desolation of Smaug. And before that, uh... Wall-e, maybe? 

Now, I get where my lack of reading fiction has come from: I know that once I get started on a book, I'll keep going until I look up and it's 5 AM and I should have gone to sleep hours ago.* There's also my experiences with authors who don't know how to get their stories to end, such as the time I threw my hands up in the air and decided that Robert Jordan was never going to finish The Wheel of Time (this was when Path of Daggers came out) and gave up on that series, so no, that didn't start with George R.R. Martin. Then there's also the grimdark nature of "modern and sophisticated" F&SF, which seems to have a requirement that the primary characters need to suffer in order to move the plot forward, as if authors and their audience are all Friedrich Nietzsche fans.

Ah yes, Kevin Kline from
A Fish Called Wanda.


This doesn't explain my lack of interest in movies or television shows, because I used to like watching series. I mean, I wasn't a movie buff in the classic sense, nor was I someone who'd spend every evening watching television, but I watched enough shows and saw enough movies that I was at least reasonably acquainted with the moviegoing experience.

I mean, hell, I even watched a daytime soap opera for several months while I was attending college**, so I even have that bona fide.

But... I guess I don't know for sure why fictional television series and movies don't hold much interest for me. 

Actually, maybe I do. And it has to do with my psyche.

And The Big Bang Theory.

In real life, I'm not a big fan of crowds or interacting with people I don't know. Going to parties is not on my social agenda***, and I avoid situations that put me out on a limb in public. And those (to me) awkward social interactions that involve risk such as asking someone out/going on a date, dealing with problems at work, or even interacting with people at an otherwise fun event such as a Renaissance Fair raise my anxiety level. I mean, I can do them, but I don't relish them and based on failed past experiences I try to avoid them if at all possible.

So where does The Big Bang Theory fit into all this? Because about midway through the run of TBBT on network television, episodes that made me entirely uncomfortable watching began showing up. Not for any sex or violence or language, but the cringe of watching awkward social interactions play out on television in a way that made me get up and leave the room. 

Other people could potentially watch The Closet Reconfiguration without a problem, but the gang not respecting Howard's wishes and reading the letter from his estranged father without his consent --and passing it around-- would have been a deal breaker for me. There are certain lines you don't cross, and that blatant disrespect for Howard's wishes in a topic as sensitive as his dad would have been enough for me to cut them out. I don't care that the gang felt bad about it afterward, that they did it in the first place meant I would never trust any one of them again.****

Or in The Speckerman Recurrence, where Leonard is contacted via Facebook by someone who bullied him all through high school, I simply can't watch because I would never have accepted the meeting request in the first place. When I left high school, I left that part of my life behind and simply cut off pretty much all ties with my classmates. I'd have a hard time finding a smaller violin to play a sad tune on if someone from that period in my life --particularly more so if it were one of the bullies-- were to reach out to me. And watching that train wreck of an episode (from my perspective) was too much, especially when Leonard accepted the invitation to meet for drinks. 

Thank you, Mr. Bucemi.
From giphy.com.

After about that episode, I dropped The Big Bang Theory from my watch list, and... well... I haven't picked up anything since. Maybe it's because I'm happier playing it safe, but I don't find any amount of catharsis from watching shows that make me cringe. Or watching characters I like suffer and/or die.***** Yeah, I know what happens to Hedwig. And Sirius Black. And Dumbledore. And in Avengers: Infinity War. And in the World of Warcraft Legion expansion. And in Final Fantasy XIV Stormblood. And, well, you get the idea. If you want to avoid spoilers to anything and everything, probably Rule #1 is to throw out your internet connection. 

Maybe that's why I like open world games and RPG settings and whatnot: you are free to imagine the possibilities --what might be, and not what is-- so that you can forget all of the cringe inducing aspects of work and life. While other people might enjoy movies and television, I no longer can. I've seen enough parts of my life that I've desperately tried to bury dug up and put on screen much too frequently over the years to relax and enjoy the ride.





*There's more to it than just that. I do have issues with series fiction, where I get to a point where I just like where the characters are and... I'm just reluctant to move past that. I guess I know that bad things will happen --that's the entire point of fiction, it seems, to provide conflict-- and I look at that next book in the series and go "I'm perfectly fine where the characters are right now, thanks." That's why I've not continued series such as Kristen Britain's Green Rider novels past The High King's Tomb, finished off the Mistborn trilogy, or gotten much deeper than a book or two into the two Jim Butcher series of novels. Or, yes, even Harry Potter; I stopped after Goblet of Fire, and never had much of an inclination to pick up the rest of the books in the series. It's not that I think the stories above were bad or anything, I was just fine where I was at, and didn't feel the need to move beyond that point.

**Days of our Lives, circa late 1988 to early 1989. Beware, there's waaaay too much 80's hair in that YouTube video.

***And yes, this has caused heated arguments with my wife on numerous occasions. My wife is an extrovert and much more outgoing than I am, and in the early years of our marriage we frequently fought over her desire to go out to bars and listen to bands, whereas I just wanted to relax at home and do homebody stuff. I don't know when we stopped fighting over this, but I think we eventually settled into an uneasy truce. There are still flare ups over my avoidance of these things, but not so often as before. It's not that she understands me so much as whether she wants to spend time arguing with me over it.

****As a kid I dealt with betrayals like that, and if there's one thing I've learned from sad experience is that if someone does something like this once, they won't stop at just the one thing. Even if they feel remorse for having done that first thing. The old "fool me once, shame on you; fool be twice, shame on me" adage in full display for everyone to see.

*****With George R.R. Martin, you get both for the price of one!


EtA: Corrected grammar.

Monday, January 23, 2023

Meme Monday: Winter Blahs Memes

You know you're in the depths of Winter when you kind of start wishing it were warm outside.

Okay, for a person --like me-- who prefers Fall and Winter, you can reach your breaking point sometime after mid-January when the unceasingly gray landscape starts to get to you. So, here's some memes to break up the monotony:

"Always look on the bright side of life..."
From makeameme.org

Ya gotta believe.
From winkgo.com.

That's pretty accurate, but in my
case my wife would use that as a prelude
to shoving me off the bed in her sleep.
Yes, I've woken up on the floor before.
From thefunnyplace.net.

Uh... That's gonna be a while, Snoopy.
From lovethispic.com.


Monday, January 16, 2023

Meme Monday: Miscellaneous Memes (again)

I suppose that most Meme Mondays are "miscellaneous" in one form or another, but here's yet another collection of various and sundry memes:

I've, uh, done this before.
From rpg.net.

I'm not saying that some MMO players
are assholes... Okay, yeah, I kind of am.
From Vance Whitmer.

When my questing buddy asks
me to be a murder hobo for her,
I pull out this handy chart.
From FB's dndmemes.

Yeah, it's kind of like that.
From Reddit.


Wednesday, January 11, 2023

Little Did They Know

Back when I first began playing MMOs --okay, WoW-- back in 2009, most of my game time was spent playing in parallel with people. By that, I mean I was out in the game, doing whatever, while Soul and his wife were also online and playing, but we weren't necessarily doing the same thing. We may have been questing, but we weren't questing together. Or even in the same area.

My playing on the family PC also meant that I had to work around my wife and my kids' usage as well, so I moved in the direction of solo play at odd hours. 

This was my life when the mini-Reds
were in elementary school.
From yourtango.com.

Middle school sounded the death knell for early morning WoW, because the kids would have to get up at 6 AM to catch the bus and/or get dropped off at school*, and I wasn't getting up at 4 AM to play WoW. Okay, in 2020 I began staying up until 3 AM to finish raids, so I guess you could say that I came full circle, but still...

For me, playing MMOs began to mean "doing my own thing, whether on my own or grouped with strangers."

***

There's a certain amount of freedom to being on when nobody else that you know is. 

For example, if you're on a PvP server in WoW you can make a run for it through certain zones without worrying about whether some max level toon is going to come along and gank you.

Kind of like this, running as Horde
through Wetlands and Dun Morogh.
From tenor.com.

No matter how much you try to handwave it there's a significant amount of stress involved, and even in the off hours that's no guarantee that some toon won't come along and fuck you up just because. However, I discovered way back in 2009 that if you time that run from Arathi through to the Badlands just right, you won't see a soul on the road.

These past few weeks I've been channeling my younger self and have been spending more and more time on my alts, such as Linna 2.0 and Neve, getting them to max level and doing things that I used to do on Azshandra and Cardwyn in my pre-raid days: run Battlegrounds, quest, and queue for instances. 

I know the Wrath instances very well, having done them back in the day ad nauseum, so I'm comfortable queueing for those instances in what passes for an LFG system in Wrath Classic. I also made a point of doing that dungeon running when it's highly unlikely that I'll run into anybody I know from the franken guild on Atiesh-US; my status on the server as Deuce --messy and uncomfortable and all-- means that I try my hardest not to put myself out there where I could run into people I don't care to interact with. And that means leaving Deuce on the shelf when outside of raids while I get in touch with my past.

"Bolster my defenses! Hurry, curse you!"


I can imagine that you might be thinking "Hey, Atiesh-US is supposed to be a very large server. Why all the caution?" That's because I keep running into the same people while doing leveling dungeons on Atiesh. On Myzrael-US, which is a much smaller server, that's to be expected. But on Atiesh? Yeah, it's very much a thing.

Just like back in the day, when I ran dungeons at odd hours I kept seeing regulars in the automated LFD tool, despite being in a large battlegroup. 

***

This brings up yet another item that I discovered in TBC Classic and has seemingly carried over into Wrath Classic: people sprinted to max level and jumped straight into raiding, and once they --and their primary alts-- hit max level, dungeon running participation plummeted. I guess I shouldn't be surprised at this development, and from conversations I've had with people in game it also seems that people are getting bored (or whatnot) and are unsubscribing and/or dropping from raid teams until the next phase hits.

If this sounds like a modern mentality of saying "I've done that already so I'll unsub until new content drops", yes it does. 

And with that revelation, I think I can now explain the sudden reappearance of the Joyous Journeys XP buff far sooner than people expected: to try to fight that yo-yo effect of people subbing and unsubbing.**

But I digress.

***

I've found a lot of relaxation and joy in just going with the flow and running some dungeons with people whom I've become acquainted with over the past few weeks. We're not guildies or anything, but we're people who know each others' abilities, and we reach out to each other if we've got a spot available. There's no pressure involved, and even if it doesn't work out as intended, we'll still have fun.

What Ingvar needs is some stylish gear,
that's all. I'm gonna miss these Brutal
Battlegear sets that our group was rocking.

The biggest part about these dungeon runs is that I truly do feel no pressure to perform. The expectations are different for me in these runs, because I know going in that I'm not going to have a lot of gear so I won't be rocking the charts or anything. And when a piece of blue gear drops that I can use, it's a bonus all around. 

I can hear my questing buddy already, saying that we want to just hang with you, not put any pressure or anything on you. The thing is, no matter what is said --and I'm sure it's meant by everybody I know who has told it to me-- I still put pressure on myself to perform

(There, I even put it in italics for emphasis.)

And no, once I've joined a raid team --or been a former member of a team-- I can't avoid the pressure. It's just part of me, because once unlocked it can't go back into Pandora's Box.

In these scenarios, however, nobody is trying to max out their gear and get those last BiS items before raiding. Nobody is trying to speed run their way through the instance, collect their daily badges, and log prior to the raid. If we get to the extra boss in time in the Culling of Stratholme Heroic dungeon, we get there. Otherwise, nobody sweats it out. 

The lack of defined purpose is key. Because we aren't there for a specifically defined metagame reason, these runs are enjoyable. That I am just an anonymous pugger from a leveling guild with hardly anybody left on the server (Neve) or a small friends guild in a large server (Linna 2.0), I can relax. The major raiding guilds all keep to themselves on Atiesh-US, and Myzrael-US is small enough that everybody has to band together to keep a pugging community alive. 

So I find that when I set aside my raiding life, placing it in a compartmentalized box, I've found my time spent being anonymous to be enjoyable.  




*The elementary school started at 8:30 AM, whereas the middle school began at 7:30. This was to accommodate the bus schedules. Like a lot of school districts in the US, ours had to deal with a lot of  voters who believed in the "lean and mean" style of school district financial management, so schools had to make do with as few busses as possible. That meant adjusting school start times to get the most out of as few busses as possible.

**And with Ulduar opening up on January 19th, Joyous Journeys' ending on the 16th seems very appropriate.

Monday, January 9, 2023

Meme Monday: Post Holiday Blues Memes

Once you make it through the running of the Holiday gauntlet, there's this stretch before Valentine's Day and then another long stretch before Spring arrives.

If you're in my part of the country, you're not going to see the sun very much during that time. It's just a fact of life that SAD creeps in for a significant chunk of the population. So... Here's some memes to cheer people up.

Uh... I tried my hand at tanking, so I can
appreciate this even more than before.
From Shaneplays.com.

Gnomes. Just... Gnomes.
From Shaneplays.com (again).

This hits a wee bit too close to home,
if you ask me.
From dnd_memes1.


If I'd have seen that on the road
at night time, I'd have likely 
had a heart attack.
From Reddit.


Friday, January 6, 2023

Alas, Pandora's Box Has Already Been Opened

There are times when I wonder whether the old adage about necessity being the mother of invention is actually a good thing.

After all, look at some of the designs behind monetization in video games, and I wonder just whose necessity is behind those creations. Surely not the players' necessity, and certainly not the developers' necessity either. I suppose you could argue that those designs were created for the necessity of the investors so that the companies could make larger profits off of video games, but is that good for the long term health of the industry?

Note that I said industry, not the companies. I'm absolutely certain that video game companies --particularly the AAA game companies-- are more profitable because of the monetization techniques that rely heavily on psychological manipulation. That, however, doesn't mean that the industry itself is healthy. 

If nothing else, you could argue that by creating addictive responses to the monetization techniques, the video game companies have figured out how to adapt the same tricks used in the illegal drug trade* for their own profits.

It just doesn't sound the same, and
it would probably work as well as the
original "Just Say No" campaign too.
Original photo from USA Today.

Given that Grand Theft Auto V exists, I'd imagine my comparison of the AAA video game companies to drug cartels isn't something that those companies really are concerned about. Additionally, the embrace of "gambling mechanics" by the video game industry may sound bad to most of us until you realize that gambling is a fact of life among sports leagues. Just look at how many teams in the Premier League are sponsored by gambling outlets, or the embrace of the NFL and other American sports leagues by formalized gambling, and you realize that the stigma of "gambling mechanics" is likely considered a good thing by many investors.

Photograph from this article by The Guardian.
By Shutterstock; Getty.

But you know what suffers? The games themselves.

In the same way that tobacco industry executives and insiders considered cigarettes to be "nicotine delivery devices", I have to wonder whether the AAA game companies consider their products --video games-- to be "microtransaction delivery devices". Certainly the games themselves have suffered a bit in terms of quality, as if the games themselves aren't the most important part of the development process.

To that end, Josh Strife Hayes created a video that touched a nerve with me:


Hayes' Box of Abusive Monetization Strategies --or Pandora's Box of Bad Design-- pretty much encapsulates all of the practices that people dislike about video games today. And, I suppose, just like the original Pandora's Box, you can't put those items back and lock them away now that they've made their way into game design.

A game developer can choose to not utilize them. Or a video game player can choose to not purchase games that contain the Box's contents.

Me, I tend to wait for everything that was going to be released is released, and then wait for it to go on sale via Steam, before I buy a game. Some games are perpetually updated, such as Paradox Games' offerings (Europa Universalis IV and Stellaris, to name two of them), and I just wait until there's something I find interesting and yes, dependent upon whether it goes on sale (and I've the spare money, which is frequently an iffy thing) before I purchase it.

Obviously this does not work so well with MMO subscription games, such as WoW Classic, but I tend to spend a lot more of my time watching and waiting on expansions before I decide whether or not to purchase them. Considering I'm not going to be doing anything that requires me to be on the bleeding edge of a new expansion, I can afford to wait.***

But I'm not a lot of people, and neither are a lot of people the whales who are targeted by a lot of contents of Pandora's Box of Bad Design.

What can save us in the long run? Ourselves. We have to resist the Bad Design practices, and play games that don't have them, if we want to effect change. If nothing else, just play those games because they're good games.

And for pete's sake, don't preorder games from companies that use the contents of Pandora's Box. That's giving those companies a blank check. Make them earn your money by making good games.





*Back when I was still into the Robert Jordan Wheel of Time series --circa the late 90s-- there was a free paperback of the first part of The Eye of the World available to people at bookstores. "You know what this is?" a bookstore employee told me, holding a copy up. "This is your free sample of crack." 

**And to be fair, a lot of the Software as a Service or SaaS model itself falls under that header too.

***Since I'm really keeping my WoW account active for Wrath Classic (and to a lesser extent Classic Era), there's no worry about being on, say, a current raiding tier there. I don't have to pay extra for WoW Classic, which is perfectly fine with me.

Wednesday, January 4, 2023

New Year, New Labor

Microsoft is now a company with a union.

Zenimax, which we gamers know more for Elder Scrolls Online and Bethesda in general, has had their QA testers vote to join the Communications Workers of America. Unlike certain other tech companies, Microsoft "officially" remained neutral on this vote. Since they decided to not oppose the union, I suppose one could take it as a tacit endorsement of unionization for the QA people, who are frequently among the lowest paid of the development staff.*

I honestly have no idea if this will change anything, but we'll see.




*Source: I worked in software QA for five years.