Friday, June 24, 2022
Speaking of Endings
Thursday, June 23, 2022
Creating Wilderness When There Is None
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| If your kid (or you) likes dinosaurs... From theculturetrip.com. |
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| There's a whole world out there waiting. |
Saturday, June 18, 2022
When the Game Betrays You
Okay, that title may sound melodramatic, but hear me out on this.
As everybody knows, WoW Classic and its descendants aren't exactly graphics heavy. As a salesperson at Microcenter snarkily put it, you could use a graphics card powered by a potato and some metal strips and run WoW Classic. Still, you can crank up the graphics and get a rather nice modern experience while running Classic. Everything is sharper, the woods and fields are denser/fuller, and even the obnoxious parts of the gear are, well, more obnoxious.
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| "Indeed." --Cardwyn |
But there are times when the graphics make what is on the face of it a simple quest into something far more difficult.
I've explained this to in-game friends more than once, but it's better understood seeing it instead.
In the Nagrand zone of Outland there's a quest, called A Rare Bean, you're sent on to do something pretty disgusting: hunting through animal scat for undigested caracoli.* Now, on the face of it, the quest is simple: find animal scat that is conveniently located near to the quest giver, click on it, and get the caracoli. This is out in the plains, so it should be easy to find, right?
Well....
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| This is at max graphics setting. |
One is right in front of me. Do you see it?
What? Kind of hard to find?
Okay, let's lower the graphics to the "Classic" setting:
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| There we go. Better? |
Or, you could lower the graphics alllll the way down and get this instead:
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| Yep, it's right in front of me. |
Now you see --or rather didn't at first-- what the problem is.
The graphics look fantastic until you have to go hunting around on the ground for the scat and there's no little *sparkly stars* floating above where the scat is to find it easier. Then you have a couple of options: lower the graphics until you can easily find it, create a macro you spam while running around the fields to target the scat, or utilize and addon --such as Questie-- that makes the scat stand out.
When I was out by myself, it was a no brainer: I just dealt with it as a side effect of having nicer graphics. However, when I was grouped up I quickly discovered that my friends thought I must have been going blind or crazy (or both) because HOW COULD I MISS THESE RIGHT OVER THERE??!!!
"AND WHY AREN'T YOU USING QUESTIE??"
At that point I had to explain the graphics was too good and it hid the stuff.
"Not on Questie!"
/sigh
I would much rather lower the graphics until I could see it rather than use an addon designed to get me through quests more quickly without trying to solve anything. Sure, A Rare Bean is supposed to be an easy quest, but when the graphics give you lemons, you make lemonade. Adjusting the graphics fixes the problem for this quest without sacrificing my entire philosophy of playing the game.
And now you know I'm not crazy.
This time.
*And if you thought hunting through scat for caracoli like a parent hunting for a penny that a kid swallowed is bad enough, you probably don't want to know what the Shaman does with those caracoli afterward.
Wednesday, June 15, 2022
Journey's End... And Beginning
Well, this happened:
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| If only the light would chase away the gloom around here. |
Yes, Cardwyn has reached L68, grinding her way there without having set foot in Outland.
I was planning on sitting on this until I could spring it on my questing buddy as a surprise, but the stinker had the Guild Roster Manager addon and so she already knew I hit L68 without me telling her.
(Have I mentioned before that I hate addons like that?)
***
Before anybody brings up the obvious, yes, I spent the time after Cardwyn got her Frostsaber mount (a little bit into L66) until now grinding in the area outside of Karazhan. So yes, people who would be "yes but" about her grinding in a zone that had its mobs adjusted to an "Outland" type of level --from L60 to L69-L70-- making this moment possible, I will say this: I'd be here outside of Karazhan whether or not the mobs had their levels adjusted. Once you get up to L66, your opportunities for finding L60 mobs shrinks to very few locations: Silithus (Staghelm Point and Silithid caves), Winterspring (the Giant area in the south), and outside of Karazhan.
I did spend a few bars' worth of grinding in Silithus a couple of days when the crowd outside Kara began to grow when people dropped by to farm greens and Netherweave cloth*, and while yes, it can be done exclusively in Silithus and Winterspring, it would have taken about 2-3 times as long to level from L66 to L68.
That being said, while the "issues" I had training seem to have gotten fixed by the time Neve hit L64 --I was unable to train at all from L60 through L64 for some strange reason until the trainers suddenly allowed me to at L66-- I refused to update my talent tree at all. Therefore, my talents were exactly the same as they were at pre-patch at L60. That was a deliberate choice, because while I hoped I could utilize the mobs outside of Kara to level I wanted to compensate for that advantage by not utilizing other talents available to me.
***
When I arrived outside of Karazhan at L66, I was uncertain whether I'd even have a chance at downing mobs 3-4 levels above my own. Much to my surprise, however, I was able to clear the mobs without dying once. There were plenty of times where the mobs resisted my attacks --oh boy, were there plenty of those-- but I was able to down all of them if I took my time and ate/drank after every other pull.
I will also freely admit that if I tried to do this grind on just about any other toon, I'd likely have not been able to make it to L68. Part of that is due to the glass cannon nature of a Mage, but also the fact that I had a full T3 set at the end of Classic. The T3 set has been surprisingly good all the way to L68, and at this point I see no reason why I should replace it with anything BC related at all while we're counting down to Wrath.
***
A few other notes about the journey...
While I proved that this can be done --and one guildie mentioned to me that they'd never heard of anyone actually pulling this off-- this grind is not for everyone.
All of those people who did quests at L60 for extra gold would have been severely hamstrung in trying to do this, because I got two levels worth of the grind completed because I did all of those L60 quests that I never bothered to do on Card. Another level came from completing Fire Festival quests, and three levels came from the Frostsaber grind. So... if you were a completionist --or gold/mount hungry-- and did all of that before TBC Classic dropped, well, good luck with that grind.
Yes, I was able to hit L68 and technically will be able to go to Northrend when Wrath Classic drops**, but were it not for the mobs outside of Karazhan that'd probably be the upper limit Cardwyn could attain. The only mobs that are available for Card to grind right now for XP are those that are a minimum of L60, which makes the grind much much worse. Any zone you'd be considering grinding at would have at least half of the mobs not granting any XP at all, and I don't think you'd be able to get very far at all before Wrath Classic dropped. However, since the L69-L70 mobs outside of Karazhan exist, I ought to be able to grind Card all the way to L70 before the pre-patch for Wrath Classic.
***
This completes one of the three main goals I had for TBC Classic. At least this one was a goal I could achieve without the aid of others, which is why I was able to finish it. The other two, which were to get a full set of one of the T4/T5/T6 gear for Brig, and to finish Phase 2 for Brig with a Kael'Thas kill so I could get the achievement/title for doing so, are going to be unresolved at this point. Nobody does Gruul/Mags anymore, so my closest shot at a full Tier set (T4) isn't going to happen. And nobody does Tempest Keep either, so the closest I'll have gotten to a Kael'Thas kill was when we got him down to 10-15% the week before I had to stop raiding.*** Even if there was a TK run available, my gear is such that it would feel like a carry, and I positively HATE being carried. I wanted to earn those goals, not have them handed to me as a charity case. So no, if offered a chance to go at this point --even in a pug-- I would give a hard pass. And I don't care who knows my feelings on the matter.
I'll still be putzing around in TBC Classic at this point, but not because I have any real goals to achieve. Mainly just to play around, I suppose. While I tend to be a private player, I also tend to be social in the right setting. I'll just continue to seek those situations out and work from there.
*I've been surprised and pleased by just how much Netherweave drops outside Kara. Having watched my questing buddy level Tailoring more than once, and seeing just how much Netherweave she went through each time... Yeah, it's a good thing to know.
**The looks Card would probably get after disembarking at Boring Tundra while wearing her T3 gear would be worth it. If I were on an RP server, the "Hey, who's the fossil?" commentary would have been really amusing.
***My replacement was there at Tempest Keep the last week of January when the Monday raid finally downed Kael, but she had already been locked out of SSC so she couldn't go. Since I had moved myself to the Bench so that she could go to the raid, I filled in for her on the SSC portion of the raid. And the fact that we couldn't down Vashj with me there as opposed to her being there for TK is all you need to know about the difference in DPS she brought to the table.
EtA: Corrected grammar issues.
Monday, June 13, 2022
Now I Know How Jerry Renault Felt Like
The steady drumbeat is relentless.
Doesn't matter if I'm on a new toon or an old toon. Whether I'm on Myzrael or Atiesh or even on the Season of Mastery server I'm on.
You can't escape it.
"Do your dailies!" is the cry from people in a guild discord or an LFG chat. Or even randomly shouted in a zone.
"Complete the war effort!" is the slightly different --yet ultimately similar-- comment on Season of Mastery, which is in the Ahn'Qiraq War Effort mode.
"DO YOUR DAILIES!!!"
I feel like I'm in a Robert Cormier novel, The Chocolate War, where instead of refusing to sell chocolate for a 1970s era Catholic boys high school fundraiser I'm harassed about doing dailies so that more parts of the Quel'Danas zone are unlocked with more dailies to do.
If I ever wondered about how gated progression in Retail is like, this is likely it.
Sunday, June 12, 2022
What Awaits Blizzard
I read with interest the experiences of Bethesda's disaster of a game, Fallout 76, in an article just published on Wednesday by Kotaku. While the article itself could have used better editing*, the basic premise remains the same: Bethesda refused to listen to the multi-player part of the studio, used crunch needlessly on QA and dev staff, refused to let the release date slide, utilized a game engine not built for what it was being used for, and relied upon snitches and bad management to deal with a project that chewed up and spit people out.
It sounds a LOT like what happened to Bioware with Anthem and Mass Effect: Andromeda, doesn't it?
But for me, the most interesting part of the article was how the QA and dev staff thought they were gonna be saved when Microsoft bought the game studio, and once they came onboard they were sadly mistaken.
Microsoft operated in a "hands-off" policy, mainly because they feared too much corporate interference would disrupt the "secret sauce" of the creative nature of game development.
“The impression that I got was that Microsoft would not make big changes unless they needed to,” one staffer told Kotaku.
“Simply because they’re like: We hired you to be excellent. And if we
touch you, it could be like a house of cards situation where you just
fall apart [as creatives]. I don’t think health benefits are going to do
that to anybody.”
Microsoft did not address a request for comment by the time of publication.
A former Bethesda employee told Kotaku, “[Xbox CEO Phil] Spencer’s word when picking up Bethesda [and ZeniMax] is largely that his preference is that studios be let to operate as they always have, let the talent be the talent.”
One
source spoke cynically about Bethesda’s potential for changing from
within: “It would be great if something like [Activision Blizzard worker
advocacy group] A Better ABK
existed for Bethesda, but everyone is terrified...because [Bethesda] HR
is super cutthroat.” A current employee agreed it did not feel like
Bethesda HR was actively interested in addressing “any real employee
concerns.” Similar cynicism is reflected in the company’s Glassdoor reviews.
--From The Human Toll Of Fallout 76’s Disastrous Launch
My big takeaway from this is that if people thought that Microsoft would "right the ship" with Blizzard's handling of World of Warcraft or any of their other franchises, they are being naive.
There isn't going to be a big cultural shift at Activision/Blizzard, and there isn't going to be a sudden improvement in the quality of the work done on WoW. The stories aren't going to get better (or worse, I suppose), and the focus on WoW isn't going to change from raiding and Mythic+. And Diablo Immortal? It's not going to change from it's own insidious version of gambling mechanics.
Unless Blizzard itself wants it to change.
*Having blogged for almost 13 years has given me some appreciation for that part of the creative process. I mean, I read an old post I'd made and cringe at the grammatical errors I find, years later. And don't get me started on One Final Lesson; every time I go back and reread it I find new areas I could rewrite and improve the flow of the story.
Friday, June 10, 2022
A Short Run
Yesterday, I thought I'd login to Retail just to look around a bit.
I wasn't planning on doing much of anything, just wandering around Stormwind and Elwynn, just to see how things looked. There's been a lot of times in Classic when I'd drop into Goldshire as Cardwyn and wander around for a bit, soaking up the scenery and checking out the sights. After all, Darkmoon Faire is in Elwynn on Myzrael this week, so it just feels good to get a glimpse of some of what the Goldshire Harvest Festival might have looked like.
The toon I found was a lowbie Paladin that I'd created and really not done much with, so he was pretty much perfect for the area.* He was still in Stormwind, and as I logged in he was at what was my favorite spot, right under the tree where --in Classic, anyway-- it's right next to the Auction House.
So I ran down from Stormwind, eschewing the flight path, because... come on. Using the flight path to Goldshire from Stormwind is like watching one of our newish neighbors zip around the neighborhood on their golf cart; if you can't handle walking around the neighborhood, maybe you've got bigger problems.**
But as I approached Goldshire, I noticed that things were, well, off.
I just kind of looked around and thought, "Well, there goes my immersion."
All I could think of as I took it all in was this video:
More specifically, the 1:39 mark.
Well, at least it's not TERA.
*I think; with the level squish I'm never quite sure as I haven't internalized it yet.
**Last night while I was doing yard work, I saw one of the 20-something adult men popping wheelies on a mini-bike --and smoking like a chimney-- while the golf cart trailed behind with 4 40-ish women on it, all of whom (including the driver) with alcoholic drinks in their hand. You couldn't get much more stereotypically white trash if you'd tried; the only things missing were the cranked up Country music blaring from speakers and the occasional "yee haw!" out of them, not to mention having political bumper stickers on the golf cart.
EtA: Apparently I accidentally removed "this week" about Darkmoon Faire. Fixed.









