Wednesday, December 11, 2019

Clothes Make the Mage

One thing about class quests in WoW Classic is that each class has a different focus. For Warlocks, it's all about the demons and the power they bring. For Rogues, it's about how to use your abilities to not get killed in the field. And for Mages, it's about acquiring the trappings of power: your gear.

That's not to say that Mages are stuck using gear they're given in these class quests, but they represent the maturation process of the Mage. As you grow in level --and stature-- the class quests become the equivalent of exams.

For example, your first class quest is the equivalent of getting your entrance papers in order: you show up with the letter, and you're in.

Then there's the basic "gofer" test to prove you can follow directions and not ask too many questions*, which gives you your first "real" staff.

The next quest (~L15) is the "go investigate" quest, showing you have basic mastery of your abilities, and you are rewarded with a "real" Mage robe. Right about here, this quest presents you with an item that easily identifies you to all around that you're a Mage; so you've "joined the club" and are no loner a Mage-in-training. It doesn't carry any real weight to others who are Mages, but to the general populace it provides an "ooooo" moment. Such as when you finally graduate from basic training in the military and you get your first dress uniform.

After that, you don't get any new class quests until about 10 levels or so later, which is when you're sent on another fetch and carry quest, but this time it's considerably more dangerous. You could potentially solo it, but this is more of a "social" test for the Mage: you have to put a group together to go achieve the fetch and carry, and since a Mage has high social standing, you have to demonstrate that you can navigate the complex social life in Azeroth.** Your reward for this is a better set of robes, but you have to assist in getting them tailored. You've moved up the food chain to no longer being a 1st or 2nd Year Mage, but rather a 3rd Year Mage.

At least she's no longer a Freshman.

And now Cardwyn has just reached the next round of respectability, as she just received the Class Quest for a wand.

Of course, that quest means that she has to travel to Dustwallow Marsh and hunt for a Human Witch out in the swamp.

At L30.

There's a reason why this quest shows up as beet red in the quest log, because you'd have to have a full group to run through Dustwallow Marsh at L30, and even then you're all likely to wipe once you go south past the fork in the road that heads to the Barrens.

It's not that a Mage hasn't stumbled across a wand or three out in the wild, but this is a Class wand, which may not be the most powerful wand available to you, but is another social cue to others in the profession.

***

You know, it's kind of strange to approach the class quests like this, because until I started writing about Cardwyn's journey, I never really noticed these details. I certainly remember Quintalan's two biggest class quests, which involved him learning how to Rez people (~L20) and obtain his Blood Knight Tabard (~L60). The quests involving the Blood Knight Tabard left a bitter taste in my mouth, as so much of that questline was driven by revenge against the Alliance for abandoning Quel'Thalas in the Third War.

That being said, I don't recall much of Neve's leveling process --and corresponding class quests-- because she was still at a fairly low level when Cataclysm dropped and removed all of the class quests. (The same with Tomakan, my Draenei Paladin.)

With the benefit of hindsight, however, these Mage class quests --while optional-- provide flavor that was lost when WoW streamlined leveling/questing with Cataclysm and subsequent expacs. I've a similar experience now that I've been playing in a D&D 1e campaign the past year or two***. While newer versions of D&D have a better grasp of various actions, there's something about the quirkiness surrounding 1e that was lost in 3e and 4e, which helps to explain the popularity of the "return to basics" that D&D 5e espouses.**** When everything becomes a mechanic, you tend to look at actions in strictly a "gaming the system" fashion. But D&D 1e, like WoW Classic, there are quests and options and other things that aren't there strictly to propel the plot forward, but reflect your toon's interaction and status within Azeroth itself.

I guess an argument could be made that Classic was far more open world than subsequent iterations of WoW, and as the mini-Reds would put it, "You're not wrong".

Now if you're excuse me, I'm going to let Cardwyn contemplate her place in the universe while I go work on some fishing and crafting with Az. I've finally decided that she does need a mount sooner rather than later.





*For Alliance toons in Stormwind, it's the "get the vial filled" quest.

**Okay, it's not that hard to get a group together for the quest --at least in the Redridge Mountains version-- but you still have to be social enough to pull the group together. The more I play Classic, the more I realize that because I post in LookingForGroup and Trade Chat, I'm the one who frequently gets the job of putting a group together. There are a lot of people out there who simply passively watch and not get actively involved in the social aspect of putting a group together.

***We just finished the Slave Lords modules (A1-A4), and are starting in on the Against the Giants modules (G1-G3).

****That's not the only reason, by far, but it is one that has captured the interest in long time players such as myself.

Sunday, December 8, 2019

A Blast from the (Infamous) Past

I periodically make a trip back to Ravenholdt, on the border between Alterac and Hillsbrad, because that's the one place I wanted to see as a Rogue in Classic. When you're an Alliance Rogue in the low L20s and you get that quest to "come visit" Ravenholdt, you have to traverse not only the Wetlands but Arathi Highlands, where the wandering enemies can be over 10 levels higher than you.* As a Rogue that means that you pretty much go through all of Arathi stealthed as much as is prudent, but even then I was chased by one of those damn buzzards for what felt like an eternity.

But once you're high enough level --and you've already gotten the Southshore flightpoint-- Az made her base at Hillsbrad as it was the closest a low-mid L30s Alliance toon would get to the Scarlet Monastery without having to run through the Western Plaguelands.** I spent the Halloween season hanging around in Southshore, watching the occasional Horde incursion to throw rotten eggs around the town.

Once I moved on from Scarlet Monastery, Az left Southshore to entrench herself at Theramore instead. But me being me, I'd still occasionally send Az back just to wander around. Seeing Hillsbrad as it once was warms the heart.

Anyway, the other day I was visiting Ravenholdt and Alterac when I got into group for Uldum. I figured that a quick jaunt down to Southshore and catching a flight to Thelsamar was faster than hearthing to Theramore and catching a ship to Menethil Harbor, so I stopped bashing ogres in Alterac and ran towards Southshore. I quickly passed the Tarren Mill spur on the road from Alterac, where a Horde toon gave me a wide berth even though I wasn't marked for PvP.

There I ran --almost literally-- into a group of L60 Alliance that were coming back to Southshore after a successful foray into raising hell in Tarren Mill. They were bouncing around, taking their time, and one of them waved at me as I caught up to them.*** Even though I started playing WoW on a PvP server, it still felt very weird being surrounded by allies with green colored names. Perhaps because this was Hillsbrad and I was once a Horde lowbie getting ganked by those evil Alliance, I suddenly got the creeps.

I turned off the main road toward Southshore, and everything exploded around me.

Figures with skulled yellow nametags were everywhere, swarming all over the Alliance group. At that point I was eternally grateful that none of the Alliance PvP group had decided to buff me or something, as it would have made me a sitting duck.

I had one Swiftness Potion left in my packs, and I used it to quickly get the hell out of there and reach the Flight Master before the Horde could gank her. Good thing, too, as when I flew away I turned around to see the much larger Horde retaliation group right on my heels, having dispatched the Alliance group.

Okay, I should have had absolutely nothing to fear, as I wasn't marked PvP. However, I know from experience that accidents happen and I could quite easily have been buffed by a PvP late comer or someone not part of the Tarren Mill raid. I also have a lot of dark memories of being ganked in Tarren Mill, to the point where I stopped calling it "ganking" and started calling it "being Tarren Milled". Since this was open world PvP, I wasn't prepared for it in the same way that I'm prepared for a battleground.

So when I read online in places (Reddit is the loudest party here) about how the heavy Horde skew on PvP servers is making Alliance players leave in droves, yeah, I can appreciate where they're coming from. Yes, these players should have known this was coming when the Honor system dropped, but still it can be quite a shock to the system. And it makes me glad I rolled on a PvE server.

But this has also hardened my resolve. Bring on Alterac Valley; I'm ready.




*And that's not counting the elites that wander the zone --and the road-- on a regular basis.

**Not recommended, although some plate wearers in my various SM groups died only once, and that was at the armed border crossing from the Western Plaguelands into Tirisfal Glades.

***The people who I first grouped with those first few weeks of Classic had long since passed me to max level, and it was entirely possible one of them recognized me. However, I think that it was more that they'd had their fun and were enjoying the chaos they'd wrought.

EtA: Corrected some grammar.

Friday, November 29, 2019

Where's the Shower, Part Two

I was supposed to get up early yesterday to start work on cooking the Thanksgiving turkey, but I for some strange reason I ended up waking up a couple of hours before that. Therefore, I figured I might as well goof around on WoW Classic for a while.

In retrospect, maybe I shouldn't have.

Oh, the first part of the early morning was fine: I logged in as Cardwyn and got into a Blackfathom Deeps run fairly quickly, and I also finished a Mage quest for Cardwyn's second robe*, so not too bad overall. The BFD run was nice, efficient, and we all got along well. I even added a few people as friends in case we wanted to run or quest together.**

After the instance, I got back to Lakeshire and the Inn there, and got up to take care of dishes in the dishwasher.

By the time I came back, Cardwyn was AFK. Not a big surprise, perhaps, but what another toon was doing was.

This other toon, a female toon, was messing around with Cardwyn.

As in maneuvering around, and then kneeling, so it looked like the two were kissing.

Then standing up and again carefully maneuvering around so that it looked like Cardwyn was going down on the female toon.

And then back to the kissing pose, and back to the other pose.

Rather than let the other toon know I was there, I just waited and watched, wondering WTF was wrong with this person. After 3 minutes of this, the other toon eventually got tired "playing around" and logged out.***

It was almost a surreal experience, like the time that I was propositioned in the middle of an Isle of Conquest Battleground. At least this time the other toon didn't try to emote or say anything, because if they did I was going to do something. Not sure what, but I was.

Well, I had wondered where the Moon Guard Lion's Pride Inn crowd was, and now I know.





*I'll talk about those stories in another post.

**I asked the Paladin tank if it was okay if I could use AoE when DPSing mobs down --I always ask as some tanks prefer to not handle the chaos that Blizzard can cause-- and he was fine with it. After all, he said, he understands where I'm coming from as his main is a Fire Mage.

***I'm not sure how long it had been going on before I returned to the PC, and I've no idea if this person was doing it to the NPCs before she zeroed in on Cardwyn.

Tuesday, November 26, 2019

Living The Frosty Life

When I started playing Classic, I had two real goals: to get into old style Alterac Valley matches, and to get a chance to play once more a lot of the classes I'd leveled before. While I'm still waiting for that AV run, I'd made a point to create several toons so that when I was ready I could start leveling a different one.

My first toon to be used was pretty much a no-brainer, as I've been playing Rogues/Thieves/Shadowblades since I rolled up Azshandra back in late Cataclysm.* While I fumble around with my Warlock Dominius when I enter an instance, I know exactly how to play Az.

But while Az is my main, I've got a few other classes that could vie for second place.

There was the Paladin, whom I've played on both the Horde (Quintalan) and Alliance (Tomakan and Balthan) sides, but squeezed in between the Paladin years and the Rogue years there was my multiyear dalliance with Nevelanthana the Mage.

"Barkeep, hit me up! And add another
for the lady to my left!"


Neve, a Sindorei Frost Mage, leveled primarily in late Wrath and Cataclysm, and hasn't seen much time since her semi-retirement**. But having played her out in the Wild, in BGs, and in 5-man instances, I know how to handle a Mage in a more well-rounded fashion than I do a Warlock.

So I eschewed the temptation to roll a Paladin and instead created a Mage.

***

I resisted the "obvious" Min/Max choice for an Alliance Mage --the Gnome-- and instead created a Human Mage. Like the Kaldorei Rogue Azshandra, a Human Mage isn't the optimal choice for the selected class, but I'm not interested in the strictly optimal build. I'm not interested in raiding, and I'm not going to let the "git good scrub" crowd tell me how to make a Mage tick. And since there are only two Alliance races that can play a Mage, that meant a Human Mage.

Which fit in with the WoW Classic equivalent of Neve I'd envisioned.***

Therefore, let's put the rest of this behind a spoiler window, because I'm going to be talking about those low level Mage things that people don't want to have spoiled.

Sunday, November 17, 2019

Backup Gear, I Needz You

This post's title might be a bit confusing unless you know two things:
  • I finally got into an Uldaman run last night.
  • I was on Az, which means exclusively melee combat.
I'd been trying to get into Uldaman the past several days, but I'd made the executive decision each time to switch toons and try for Deadmines after 15 minutes of trying in Trade Chat and LookingForGroup*, so I suppose you could say I wasn't trying wholeheartedly. But when I saw the "looking for DPS for Uld" pop up in LookingForGroup, I pounced. I almost immediately got an invite, and I quickly abandoned my goofing around in the middle of nowhere (Stranglethorn Vale) and Hearthed back to Theramore** and caught the boat to the Wetlands.

 A short flight to Loch Modan and run to The Badlands later, I was at the entrance to Uldaman.

My memories of this place are a bit hazy, as I didn't venture inside when I leveled Quintalan and then Neve on the Horde side, and I think Tomakan got in one LFG run when he was leveling. It was only when I was exploring on Q at L80, trying to get all of the achievements for the Loremaster achievement in Late Wrath before the Cataclysm changes dropped that most of my memories from the place came from. Of course, Q steamrolled through everything, so I never got to know the details of Uldaman the way I got to know, say, Halls of Stone. Still, I knew that it was a precursor of the Titan oriented instances/raids in Wrath and onward, so I knew there were going to be Troggs, Earthen, and those Myzrael-like people/statues/whatever around.

Oh, and there were going to be walking statues, too. It's kind of the Titans' thing, I suppose.

I didn't really think much of those statues, until we started fighting them.

You see, with creatures made of rock there are no bleed effects, so several of a Rogue's best abilities are useless against them. Because of that, my DPS went down quite a bit when we would have to take them out.

However, there was a second impact to those walking statues that I only noticed when we were approaching Archaedas: the yellow warning symbol appeared on my screen for my weapons.

"What the..." I began as I pulled up my character screen. I knew I had fully repaired gear before I joined the group.

But there it was: my main dagger had only 5 left, and my off-hand dagger had 16 left.

"How did.... OH." I looked at the recently dispatched walking statue and realized these stone creatures were grinding my weapons to dust.

I quickly switched my off-hand and primary daggers, and told the rest of the group that my off-hand might break before the end of the instance. "I'm definitely going to have to repair when we get out of here."

As we ran down the passageway toward Archaedas' room, I was kicking myself. I could have rolled Need on a dagger that had dropped in a random mob, but as it wasn't as good as the two daggers I had I decided to just roll Greed on it. But now, I saw that random drop for what it was: an insurance policy. I should have known that with Classic things such as this were a lot more realistic, and you can't get much more realistic than what happens when you use an edged weapon to attack a thing made of stone.

We managed to down Archaedas, and wonder of wonders, my (now) off-hand dagger survived with ONE point left.

But I did learn an important lesson last night: always carry a backup weapon, just in case.




*On Myzrael, at least, the LFG channel has fallen by the wayside while most everybody has moved to LookingForGroup. I still keep it up and running, however, just in case.

**Hey, don't judge me. It works for being able to quickly get to instances on both continents, courtesy of the boat ride and its proximity to Ratchet, which is a short flight away to a ship to Booty Bay.


Thursday, November 14, 2019

Beating Those L40s Blahs

Azshandra has been in that weird low-mid 40s zone for a while, where she's not really high enough level (or geared enough) to take on Uldaman or Zul Farrak, but too high to get anything meaningful out of Scarlet Monastery and Razorfen Downs.*

So, what's a Rogue to do?

Make some forays into The Hinterlands, and realize that you're really in over your head for most of the zone.

Felwood? Nah, I know better.

Feralas? Sure, but keep an eye on the levels, because they can spike pretty quickly. And hanging out with the Gordunni Ogres can be satisfying, although in Zone Chat the name "Gordunni Ogres" quickly morphed into the "Gonorrhea Ogres", and all manner of shenanigans broke out. (Sorry, no screenshots of that. I do have some scruples.)

Head into Dustwallow Marsh, where you're overpowered until suddenly you're underpowered? Okay, but keep an eye on your surroundings. And try not to get depressed about the creepy nature of the place, that simply screams "A GREAT AND TERRIBLE BEAST RULES HERE!"

Set your sights on Booty Bay where you discover that you're not really overpowered for the zone, but you really have to group up to tackle some of those Troll and Pirate mobs. They aren't elites, mind you, but that you'll end up with about 5-10 of them swarming you before you could even say "What the hell happened?"

Yeah, let's do Stranglethorn Vale, because at least the greenery is mood lifting.

And we could do some fishing, I suppose. There's that Nat Pagle guy, who wants these fish from all over. So yeah, I could hang out in Stranglethorn Vale, Desolace, and Feralas, enjoy the coast, kill some Nagas and Trolls, and fish for those rares Nat wants.

***

But come on. That's not what I've really been doing.

I got a bunch of All Hallow's Eve candy, and I've been having fun shape shifting when the people out and about in the world aren't expecting it.

Like the Pirate's Costume:

Hey, I know that outfit!

Back in prehistory when I attended the University of Dayton, I used to go with friends to the big outdoors Halloween party in the Oregon District**. Being the stereotypical poor college student, my costume frequently consisted of using a white bedsheet as a makeshift toga. This wouldn't be much of an issue if it weren't for the temperature at those parties: 40F/4.5C. A wee bit chilly to be wearing just a bedsheet, some gym shorts, and shoes. My solution to that was to take a few swigs of double strength rum and try to just ignore the cold.

But what I couldn't ignore were the stares.

Yes, I got a lot of stares of the "are you nuts?" variety. Even though I was reasonably fit at the time, I got a lot of "aren't you cold?" questions from people who wore costumes more appropriate for the weather. However, I was a distant second in my group, because one of the women we went with wore a costume exactly like the WoW Pirate's Costume:

It's kind of hard to have a nice pose
when there's a slain Naga behind you.
The only difference was that she didn't have much of a bare midriff, but like the WoW version her outfit was completely skin tight. And believe me, in the cold weather you noticed.

With a wicked grin on her face, she exclaimed, "We're getting all the looks because you're almost naked, and I've left nothing to the imagination!"

***

But the WoW Pirate Costume wasn't the only thing I got. There was the ghost --which didn't last long enough for me to get a screenshot-- and there was this:

GIANT... ORANGE... AZSHANDRA!!

It's not everyday you get to look down on a Tauren. And for a reference on just how gigantic Az had gotten, here's the pre- and post- growth Azshandra:

Night Elves are tall already....





But now Humans don't even reach
Az's navel.



Maybe I should have gone and danced on the Stormwind mailbox....

***

I still have a bunch of those candies left, so maybe I'll pull them out when people aren't expecting it. Like, say, January.

In the meantime, I'll be back to my normal self, doing some questing and fishing, and lending a hand when I happen to be in the area:

Dropping in to help out the
Night Watch in Duskwood.




*And, truth be told, I'm kind of sick of SM. Not Gnomeregan-level sick, but still tired of the tactical nature of SM. "Everybody over here, I'll pull them over, we'll DPS them down, and do the next pack." It's a marvel of tactical design, but when you're about halfway through you start to wonder just how much longer you've got until the end. And when you realize most of the gear isn't Leather....

**Yes, THAT Oregon District. And yes, I know exactly where the shooting happened.