Friday, June 10, 2016

Friday Musings

Yeah, it's a gloomy kind of day today --both outside, where it's rainy, and inside at work-- so my mind has turned to more whimsical musings.


  • Do Elves ever get seasonal allergies? When I see the Night Elf pic below, all I can think of is that in September and October, I'd be miserable.


From walldevil.com, based on a Blizzard artwork.

  • Unlike their common counterparts in fiction, the dwarves in Terry Brooks' Shannara series are scared as hell of being underground. (It was mentioned heavily in the very first book about how the Dwarves had to deal with all sorts of things underground during the years that they "became" Dwarves that it left a scar on their collective psyche.) Why don't you see that sort of thing more often in Fantasy fiction?
  • The Star Trek Next Generation Federation jumpsuit is one of those outfits that flatters most forms, so why did Cryptic Studios feel the need to sex up their loading screens and whatnot? There's absolutely no need, and I can tell you from having been to Star Trek conventions before that a well done ST:TNG jumpsuit does VERY well all by itself without having to unzip or sexy up anything. To quote George Takei: "Oh mmyyy....."
I'm not posting the pic from A New Dawn, as it likely shows
someone from the alternate ST "Imperial" universe. (From reddit.com)

  • I realize that for the sake of continuity that Governor Saresh had to disappear from Taris' questlines on SWTOR, but I still miss her. Even though my Smuggler was unable to successfully flirt with her. (Hey, it fit that the Old Man would find an older woman like Saresh attractive.)
    Yeah yeah yeah. I've heard that one before, Saresh.
    From Reddit.com

  • Yesterday I pulled out my old copy of The Tolkien Scrapbook (now called A Tolkien Treasury) and perused the articles inside. The article The Evolution of Tolkien Fandom by Philip Helms reminded me how I really really wanted to run my own fanzine back in the day, using mimeograph to put everything together. But I never a) had the money for a mimeograph machine, and b) never really had the oomph to start and keep running a fanzine all by myself.

    And now the Tolkien fanzines at least are either mostly gone or have evolved into real scholarly works, and I'm not that into the History of Middle Earth series. Blogging is about as much of a "fanzine" mentality as I can handle.
A copy of Orcrist #3, circa 1969/1970, published
by the University of Wisconsin Tolkien Society.
From tolkienguide.com

  • I've been tossing around the idea of splurging on a used Xbox 360 so I (and the mini-Reds) could play the Mass Effect trilogy (among other titles) without having to buy multiple copies of the game for the PC. I'd consider a 360 over the current gen consoles because the multiple disk games (such as ME2 and 3) aren't quite ready for backwards compatibility with the XBone, and the PS4 is now going to release yet another version of the PS4, and I don't want to get on that treadmill. Besides, I'm more likely to find a used 360 (or even a PS3) at garage sales than the current gen consoles, anyway.
As if I don't have enough things to do.
From masseffect.bioware.com

  • The Boss has the day off, and is over watching Muhammad Ali's funeral procession on television (thank you, Chromecast). And the news just broke a short time ago that another sports legend, Canada's Gordie Howe, passed away. The fact that it is raining outside is somehow appropriate.



EtA: Fixed some grammatical issues.

Saturday, June 4, 2016

The Greatest Has Fallen

The year 2016 continues to be hell on icons.

Some people remember him as that D-Con Fogger pitchman.

Others remember him from Saturday cartoons.

Others remember him from the movie starring Will Smith, or the When We Were Kings documentary.

Others still remember him from his moment in the sun at the 1996 Olympics, his body shaking violently from Parkinson's, as he held aloft the Olypmic torch.

Some still remember him as Cassius Clay, the young man who won the Light Heavyweight Boxing gold medal in the 1960 Olympics.

But for those who saw him fight in the ring, he was always Muhammad Ali, The Greatest.

And if you didn't think he was The Greatest, he would tell you he was. And use poetry to back it up. Yeah, and his fists, too.

Ali knocking down Sonny Liston in 1965.
From The Guardian.

But Ali finally succumbed to a respiratory ailment overnight, and died at the age of 74. I'm certain that Parkinson's disease, that he battled for over thirty years, helped do him in.

***

Back when boxing was found on national television --without the need for pay per view-- Muhammad Ali conquered the media. As the undisputed Heavyweight Boxing Champion, Ali was more than just a celebrity. He had a quick and sharp mind, using it to recite his own poetry and to comment on all sorts of things. Oh, and to also get into the heads of his opponents.

He was past his prime when I was a kid, and my first memories of him were that of a poster child for staying on longer than he should have. Thankfully, time has erased those last years of his boxing career, focusing instead on his finest moments in the ring. And his humanitarian efforts.

Muhammad Ali was one of those larger than life personalities that you simply never forget.

Rest in peace, Ali.

Friday, June 3, 2016

Did Somebody Call for a Hammer?

In case you lived under a rock the past week --or didn't know anything about Activision Blizzard-- you'd know that Overwatch was released into the wild.

And now they've begun throwing the ban hammer around.

According to The Daily Dot, Blizzard has banned roughly 1500 accounts out of China as part of their attempt to stay ahead in the cheating arms race.

While others are applauding the swift action to keep people from cheating on the game, I'm skeptical whether they can keep up the pace with cheaters without devoting a lot of resources to constantly monitoring the situation.

Judging by my experiences with a certain MMO from Blizzard, I'm not exactly sure that they'll be able to keep up over the long haul. I'm sure I'm not the only one, but I'd frequently report toons with racist/sexist names or people who behaved badly in the game. But as time went on, I began to realize that the reporting did little good: when a person with a overtly racist toon name is L76 and playing in a battleground, that means that either nobody reported them or that the admins didn't bother dealing with the issue. And with people who leveled in the days before the instant L90 (or whatever it is now), they couldn't avoid people even if they tried.* And for that person to be playing in BGs....

I am glad that Blizz is starting off strong, but they now have to commit to follow through for the long run. And judging by at least one of their other properties, I'm not so sure that commitment will be there.






*And if anyone knows about that, it's me. I'd play at odd hours, serverwise, and even if you leveled simply by node farming or killing monsters out in the field you will still run into other people from time to time.

Friday, May 27, 2016

Friday Funny

Okay, after kind of a rough week at work, here's a YouTube "Honest Trailer" that I've been laughing at. It's a couple of years old, corresponding with the release of Warlords, but it is still accurate.


Thursday, May 26, 2016

This Is Not Good

I'd been channeling my inner Leia when I first saw the trailer for Warcraft: The Beginning.

"I have a bad feeling about this" was my mantra whenever it would pop up on my blogger list as well as my Facebook feed. I remember how I really really wanted the Dungeons and Dragons movie* to succeed, but all it really did was become a punchline on how stupid the game must be to create a movie this bad. The mini-Reds would laugh at the occasional D&D Movie snippet that they'd find on YouTube, from Jeremy Irons' dreadful overacting to the actual use of the D&D metaterm "low level" in a description of a Mage in the movie.

Don't say I didn't warn you.

But still, I knew that there was a possibility that the Warcraft movie might turn out pretty good. For me, the major issue was going to be not whether they could find decent acting or direction, but whether the movie was going to be written primarily for the fans or for the wider audience. The former would go no matter what, but the latter were needed for sequels to happen. And for that to work, you needed to perform your world building gradually, following the example of Peter Jackson with the Lord of the Rings Trilogy.**

The worst thing that could happen? That you'd be required to perform research in order to understand and enjoy Warcraft: The Beginning.

What I didn't expect was to have a reviewer compare Warcraft not so favorably to the John Travolta adaptation of L. Ron Hubbard's SF pulp story Battlefield Earth.

The reviews aren't looking so good at the moment, with Rotten Tomatoes' Tomatometer sitting at 33% positive critical reviews.

And that doesn't even include the bad review that Kotaku published.

The commentary that I've been reading isn't exactly helping matters. When you've got fans hollering about how people should have done their research or played the game in order to appreciate the movie, that's not a good thing. That's the equivalent of telling fans of the Marvel Cinematic Universe that they should have read all of the backstory in the comics before they went to go see Captain America: Civil War.

Gee, thanks, Comic Book Guy.
From quickmeme.com

Things might change once more reviews are released, but right now it's not looking good for the Warcraft franchise.

Will I see the film in the theater? Not likely, as I rarely go to see movies in the theater***, but that doesn't mean that I won't hope for a decent turnout. But at the same time, the movie has to earn the turnout by being a good film that is accessible to the general public, and I'm not sure that Warcraft: The Beginning has what it takes.





*It it was at all possible, there were two sequels to the D&D movie. One went straight to the (then) Sci-Fi Channel, called Curse of the Dragon God, and the other... Let's just say that the other one --The Book of Vile Darkness-- is so bad that while it is listed in IMDB as a "TV Movie" I never saw it released onto television at all. If it did, I'd say it escaped more than was released.

**Even then, there were plenty of people who couldn't follow the details in the movie, but still liked it for the spectacle. And that was for an Academy Award winning trilogy. The problem with The Hobbit? Peter didn't follow the world building pace that he did in LOTR. Sure, a lot of the stuff was found in the LOTR Appendices, but it wasn't necessary to expand The Hobbit into three full movies.

***I typically don't have that much time to block off for a matinee, and that kind of leads into the second reason: it costs too much. I'd rather buy or rent the movie for little more than the cost of a theater ticket than have to deal with the decline in movie theater going etiquette. Oh, I've got stories to tell about theater and concert experiences.....

Friday, May 20, 2016

A Short FYI

Google has gotten around to enabling https connections to PC and other Blogger sites.

Therefore, if you want a secure connection, you can use https://parallelcontext.blogspot.com instead of the traditional http connection.

Carry on, good people, and Happy Friday!!

Happy Hour at the Prancing Pony

But Sam turned to Bywater, and so came back up the Hill, as day was ending once more. And he went on, and there was yellow light, and fire within; and the evening meal was ready, and he was expected. And Rose drew him in, and set him in his chair, and put little Elanor upon his lap.

He drew a deep breath."Well, I'm back," he said.
--The Return of the King, JRR Tolkien


Last week I finally finished the original Epic campaign in LOTRO, the Shadows of Angmar.

It's been a while, probably since the original time through the SWTOR Smuggler story, that I've been reduced to sitting and looking at the screen, saying, "Wow."

Yes, I'm a bit of a (lapsed) Tolkien geek, so it was only natural that I figured out who certain baddies were long before the game started bashing people over the head with obvious hints.*

I'd also quipped to the oldest mini-Red that while this was supposed to take place prior to the Fellowship leaving Rivendell, you can tell that this was designed for "MMO Middle-earth", as there'd be no way a player could get back and forth from Ered Luin to Rivendell to Angmar to Forochel in anything resembling a "short" 2-3 month time span.

But that's fine. You can't expect a game to maintain it's dramatic tension by adhering religiously to the full scope of Tolkien's creation. "Moving at the speed of plot" is the watchword here.

What stood out the most to me about Shadows of Angmar was that the LOTRO development team wasn't afraid to make one of the big baddies a woman, and a clever, cunning, yet complex woman at that. It is something that you'd not see in Tolkien's work itself, outside of perhaps Ungoliant or Shelob, but in a game designed for the 21st Century it worked very well.

I can see the Tolkien purists not liking the Shadows of Angmar epic questline, but then again I can also see them disliking LOTRO itself in the same way that they dislike the LotR movies: if it doesn't religiously adhere to the books, then it must not be worth playing/watching. What I do believe, however, is that you can remain faithful to the source material while expanding upon it. The devs made logical conclusions based on the source material, and that enhance the overall MMO experience. Even when the source material indicated some things, such as the Dunedain of the North maintaining some settlements in The Angle** after the fall of Arthedain, that didn't detract from the story driven placement of the hidden Ranger encampment of Esteldin in the North Downs.

***

The funny thing is, even with some revisions to zones such as the Trollshaws, LOTRO is still decidedly an Old School style MMO. The Epic questline takes you back and forth across Eriador in a way that is simply not done in WoW these days. While such trooping back and forth isn't realistic due to the timeline involved, it does provide an epic scope to the story.

Another thing that made my leveling easier was my familiarity with MMO tropes. While the mini-Reds will do their own thing and collect quests here and there, I'm so used to MMO-style quest collection*** that I just leveled very quickly without intending to. I'd not exactly say I power leveled, because to me power leveling is something that takes you from L1 through L50 in a week or two, but the mini-Reds kept remarking on how quickly I shot up to the low 50s. "When seven years playing MMOs you reach, leveling as fast you will" was my reply.

I also had the benefit of them having used my account for their initial forays into LOTRO, so they'd unlocked some areas --such as Forochel and Angmar-- without me needing to use my steady collection of Turbine Points to keep moving forward. But for me the biggest boon was that they unlocked the gold cap, which helped me out a LOT. Especially when I finally had to dip my toe into the auction house to buy a weapon, as my (then) current weapon was woefully inadequate for the zones I was in.

***

When the Epic storyline is complete, you really have a sense of accomplishment. It may not be THE epic storyline of Middle-earth at the end of the Third Age, but you can be satisfied that you struck a blow against the Shadow in the North.

But the best part? You didn't need to raid to complete the story. Sure, you can raid, but it's not the necessary to finish the Shadows of Angmar. I can see where this is the genesis of SWTOR's idea for the original class story to be completely separate --and designed for solo play-- away from the rest of the SWTOR stories. Sure, you can get a fellowship to help, but if you play it smart you can solo the Epic questline courtesy of the Inspiration buff.

Now, I suppose it's time to grind a bit to unlock the Moria expac....

And go back to SWTOR, too, I suppose.





*Well, to me they were obvious.

**Just south of Rivendell. It's location would be ideal to have the protection of the House of Elrond without drawing attention to itself.

***You know, the type that focuses on a single area from a quest hub and then you move onto the next quest hub. LOTRO isn't so neat and clean in that regard, but compartmentalizing the story by focusing on a single quest hub at a time speeds things up considerably. Besides, why would you want to kill all those bears twice??