Thursday, July 25, 2024

What Might Have Been

This YouTube video was posted only this morning (my time), but...

The Baldur's Gate 3 music is kind of surprising.
They could have gone with, say, Elwynn Forest
and it would have been better in my opinion.

Yes, I realized that it was done in the same vein as Baldur's Gate 3, but I have to admit that this little 2 minute video underscores just what an RPG set in the Warcraft universe would look like.

The thing is, I'm not sure whether Blizzard could actually create a good CRPG based on WoW. What your character is --and is capable of-- in WoW is vastly different than in an RPG such as Baldur's Gate. You're practically a walking demigod in Retail WoW, whereas you'd have to scale back everything to you being pretty much a nobody in a Warcraft CRPG for it to work well.

I'm not trying to put my biases from Retail WoW here, it's more that I've played a few pencil-and-paper RPG campaigns where you start out as a big ol' hero and... Well, it just doesn't work well. It's much easier to build yourself up from zero to hero and have a satisfying campaign rather than essentially starting out as high level (or high society) and trying to figure out the world when you're already supposed to be an expert. When you start like that, the DM ends up doing a lot of the heavy lifting as you get up to speed, and you frequently feel like you're watching the DM play with themselves for hours at a time. 

If Blizz were to swallow some humble pie and create a story that starts with a bunch of nobodies or lowbie types and follow an arc like in one of the Baldur's Gate, Pillars of Eternity, or Neverwinter Nights CRPGs, yeah, that'd work. Although knowing Blizz, they'd probably model it after one of the Divinity games but amp up the power scaling very very quickly.


EtA: Corrected grammar.

No comments:

Post a Comment