I was perusing May's posts when I realized that my May 2021 has been an eventful month. The blog posts alone show a ton of activity, where I went from just another raider who preferred his independence as much as possible to being part of a raid lead team on a guild I had no real intention of joining when May began.
And that doesn't even touch on the personal events that took place this past month, such as the oldest mini-Red's Senior Recital and university graduation, and the youngest mini-Red's high school graduation and commitment to attend the University of Louisville to study Music Therapy.*
Or my son's official decision to major in History.**
The emotional roller coaster that was May extended into June as I took stock of the reality of my leveling situation, I gritted my teeth, and plunged into the twin purposes of grinding out levels as quickly as I could but at the same time learn how to play a class I only had vague recollections of when I played Retail.
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The thing about the WoW Classic leveling experience is that you get your abilities piecemeal, so you can learn to integrate them into your playstyle. Once you get those abilities internalized, you then add more. Oh, and your older abilities get newer skill ranks, so you can customize your playing strategy as needed. I'd call it elegant, but by the time that Wrath came around the talent tree system was pretty clunky and in dire need of an overhaul. Still, in both Classic and BC the system worked well enough to prepare a player for instances as well as end-game raiding.
Unless, of course, you defeat the system by bypassing it entirely.
One of my favorite instances, and one that prepares people for end game instances and raiding without their realizing it, is the Scarlet Monastery: Cathedral instance. A player learns about tactical pulls, enemies with various abilities that need to be countered, and multi-stage boss fights. Sure, the instance can take a while to clear, but when you're done with Cath you know how to handle pulls that become useful in Blackrock Spire and Blackwing Lair, Molten Core, Dire Maul, and all sorts of other group content. Another favorite, The Deadmines, teaches low level players the basics of group content in a single path instance that somehow manages to entertain and educate at the same time.***
But what if you skip those instances? How will you learn such nuances of group content? Well, you get to learn more about group content later, in the instances you didn't skip.
And if you skipped them all? Well....
That is the dilemma of boosting.
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Boosting has its place.
It is a leveling shortcut for people who want to get a toon (relatively) quickly up to the level cap. Hey, if you've leveled a Warrior already, and you want another, then great. Boosting is for you.
But if you've never played a particular class?
Before you shrug and say "how hard can THAT be?" I'd argue that learning your class appears easy until it becomes hard.
It is easy to get the basics of a class down: for a Mage, spam Scorch and then switch to Fireball, hitting Scorch periodically to keep fire vulnerability up or keeping an Ignite going. But knowing the details? That's not so easy.
Such as knowing that Ignites no longer share a stack among mages in TBC Classic. Or when to sheep someone. Or when to recognize that you'd better bust your ass in close to a boss to handle a Decurse.
Reliance upon the DBM addon or the Raid Lead to tell you when to do things is, well, not a good strategy in the long run. DBM can break, and DBM or the Raid Lead doesn't necessarily understand all the details involved in playing a class.
It's not so much the first 70% of playing a class, it's that last 30% that distinguishes an okay player from a good one. To be blunt about it, that 30% comes from experience, whether it is done in instances, in questing, or in raids.
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And now we come to it: I have to level fast, and I have to learn to play a class I've never played before. One is the pro-boosting argument, the other, an anti.
Personal feelings about boosting aside --and boy do I have them-- this is my dilemma.
If I am to be leading a raid, I have to get up there and leveled on my Shaman quickly. But if I'm also to be leading a raid, I'd better freaking know my class and can play it at a high level.
Or as I put it to someone the other day, "I don't want to be learning how to Shaman in group content on the first pull in Karazhan."
"Well, that's not gonna happen, Red," I can hear people say. "You'll get your chance to learn in group content."
When, exactly?
Briganaa sits at L33 right now, up from L24 just two days ago. With the exception of two instance boosts in Scarlet Monastery, those nine levels since I started leveling in earnest came from grinding it out in the field. Typically with me pushing myself, attacking enemies 2-4 levels higher than my own, or trying to handle a mob of 3 or so at 1-2 levels higher than my own. I recognize that leveling speed will slow down the higher I get, so that means that boosting becomes more tempting.****
So let's say that by some miracle I get to L58 by the end of next week, which is the same two week pre-patch period that other new toons had.
By then, I expect most of the raid team that didn't switch mains to be at (or very close to) max level, because they're going to basically be running dungeons until they level cap.
So, to catch up to them, I'd then need boosting in TBC instances too.
And the idea is to have people having run Karazhan a few weeks before we start running 25-person Gruul and Magtheridon, which in turn means if I want to make it to the late July expected 25-person start date, I'd have to be Karazhan-ready by the end of June. Not just attuned, which is gonna be a chore, but actually Kara-ready, gear wise.
And remember, Karazhan has a weekly lockout, not a 3-day one, so that means I'd get only about 2-3 cracks at Karazhan itself before we start up the 25-person content. Additionally, Kara being a 10 person raid means I have less margin for error in getting my playing skill up to snuff. Carrying one person in a 25 or 40 person raid? No big deal. But in a 10 person raid? Very big deal.
So when, exactly, do I get to figure out how to play a Shaman in group content?
In that last week or so before I roll into Karazhan.
And that's if everything goes right.
Call me skeptical, but I'd be surprised if everything did go right.
*Yes, two college trained musicians in the house.
**At his university the students only commit to a major during their sophomore year. A chip off the ol' block, as I minored in History when I attended university.
***All it takes is for one person to forget about the packs that come from behind after boss fights....
****There's also the problem that the people doing the boosting, those in TBC Classic right now, will quickly get to max level, so they're actually going farther away from my own level the longer they stay in Classic. That level disparity will make boosting even less effective than it ordinarily would be.



