Thursday, March 5, 2020

One Final Lesson -- Part 2/6


Previous installments:  




Traveling through the portal was one thing: first we were in our barn and then we stepped into a long room with stone walls and filled with bookshelves. But the sensation of moving was akin to a wave washing over me, stripping away all weariness and stress.

"Ah," Mistress Evelyn said. "That rush never gets old."

I felt around to be certain I still had my clothing, and just as I breathed a sigh of relief that I wasn't naked I realized we weren't alone.

Men and women in various colored robes milled about the room, some reading, others talking in small groups, and some few surrounded by larger numbers of people. All seemed to ignore the fact that two disheveled women --one old, one young-- just popped into their midst.

Evelyn tugged at my sleeve once more. "Let's move," she said. "It's not polite to block the portal."

I took a step or two forward, glanced behind me, and nearly tripped over myself. A huge ring of metal with glowing runes carved in it, at least 10 feet high, stood behind me. Within the ring was a swirling mist of green, brown, and white, obscuring anything else. Standing beside the ring was a woman in robes and holding an ornate staff, watching.

"Welcome to Stormwind," she said in a carefully neutral tone. "Please clear the portal for other arrivals."

"Thank you," Evelyn replied, and yanked at my sleeve a bit harder this time. "Try not to look like you were living out in the Hinterlands," she whispered to me.

I gulped and nodded.

"Just follow me," she said a bit louder. "I know the way."

We walked toward the far end of the room, where another portal awaited. To my right, staring at a bookshelf, stood an impossibly tall woman wearing a blue, black, and gray robe with gold trim. My head barely came up to her chest, but what drew my attention were the long, vertical ears that poked out from above her golden hair and angular face. She glanced our way and did a double take. 

"Evelyn!" she cried, crossing the distance between us in two long steps and embraced Mistress Evelyn. "It's been years! How have you been?"

"Elsharin," Evelyn replied with a smile. "My bones complain a bit more, but the years since we last met have been too long."

"I would imagine," Elsharin replied. She spoke in an accent I'd never heard before. "I can see you're in a hurry, so I won't keep you." She then turned to me, her grin turning mischievous. "Is this your apprentice? I thought you'd retired."

"I did retire, but I do still teach non-arcane subject matter for the most part. Cardwyn here is the daughter of friends."

"I'm sure she is. Greetings to you, Cardwyn," she added, folding her hands together in a formal manner.

I mimicked her action. "Greetings to you, Elsharin."

Her smile grew even wider and nodded, as if I'd passed some test. "I'm certain we'll see you two around here again. Please do stop by when you're finished with your business here; we've a lot of catching up to do, and I'd love to get to know young Cardwyn better."

Wednesday, March 4, 2020

One Final Lesson -- Part 1/6

(This is a rarity for PC: an actual work of short fiction. A month or two before I thought about writing this post, I pondered character motivation and backstory for my toons. Az would be a really tough nut to crack, given all sorts of contradicting issues regarding The Rogue Life with Darnassian society, but I thought there was something I could write about for Cardwyn. When the time came to actually start writing, I thought it would be a short piece in the same vein as my sole other work of fiction on the blog, but Card had her own thoughts on the matter. A month and a half and waaaay too many words later, this is the result.

Okay, part of the result. Rather than do a dump of the entire story, I decided to break it up into six parts so that any reader wouldn't be confronted with a wall of text. I also decided I was going to finish the entire story before posting, because I wanted to make sure I was going to see this through to the end. I inserted breaks because, well, it'd likely overwhelm the blog otherwise.

Some final notes: This is a work of fiction; any resemblance to any people, living or dead, is purely coincidental. Any characters created by Blizzard for WoW Classic remain their property. Kitwynn appears courtesy of Tome of the Ancient. This work of fiction uses WoW Classic as the reference point, no other version of WoW. This was written by Redbeard of Parallel Context, 2020.)




One Final Lesson

Mom looked out the window into the fields, her jaw set. Her hands kept up their steady pace kneading the dough, with only a slight tremor betraying their emotion.

Fold, turn. Fold, turn. Grab a scant handful of flour and dust the dough before folding once more.

I always wondered how she could keep up this work for what seemed like hours on end, as baking day wore me out by noon.

"We could use the gold, Mom," I began.

Her eyes flicked back to me for a moment, silencing me, before returning to the wheat growing beyond the fence.

I turned back to the oven, inserted the long wooden paddle, and nudged a rapidly browning loaf away from the coals. Tired or not, Mom would make me turn over the manure in the yard this afternoon if I burned one. "It's not like I was joining the army."

"Ah yes, the army," she spat. "Go and see the world, meet people, and get turned into a ghoul. Or worse."

My knuckles turned white as I clenched the handle. She didn't need to bring up Uncle Aeron this early in the argument.

"Where is the army, anyway?" she continued. "You'd think that they'd be back home now, especially since the Plague is now some someone else's problem."

I noted that her "someone else's problem" conveniently left out just whose problem the Plague was.

"But Mom," I said, "I'm talking about our home. With the army not here, we need all the help we can get. Did you see those people the other day? Even Dad was shaken last night. And Kira says—"

"I know what your sister says. I'm talking about our home too." She tore her gaze away from the window to set the finished loaf to one side, covering it with a damp cloth, before grabbing another wad of dough from the large bowl.

She dusted the dough with flour and began kneading. "Did Evelyn put you up to this?" she continued.

"No, Mom. I came up with it on my own." Well, that was only partially true, and we both knew it. Mistress Evelyn talked about Lordaeron and the gleaming towers of Dalaran whenever she would visit, and that the beauty of Dalaran put the Mage Tower in Stormwind to shame. Her faded Tirisfal accent made her stories more believable as well has her lessons more bearable: a touch of the exotic in a world of crops, food, family, and neighbors. The occasional trip to Goldshire was a poor substitute.

Mom grunted as she continued to knead.

"You can ask her, Mom. She'll be here this evening."

If anything, Mistress Evelyn would prefer I do something else entirely. "Very few outsiders ever joined the Kirin Tor, you know," Evelyn frequently said when I was younger, "but if you applied yourself to your studies, Cardwyn, I would sponsor you." I was skeptical as to how arithmetic and grammar would help me join the most powerful Mages in all of Azeroth, but I kept those misgivings to myself.

"Hmmpf." Mom attacked the dough with a vigor that said we'll see about that.

Despite her outward resistance, I felt that Mom was at least considering the idea. She and Dad, among many others in Elwynn, were veterans of the Second War, when we nearly lost everything to the Horde. The Third War was, to a large extent, someone else's war, despite us all being part of the Alliance of Lordaeron. Dad would be a tougher nut to crack, as he'd had his fill of fighting after the Second War and had a long and healthy distaste of what "those Light damned nobles" were cooking up in Stormwind. But if I could get Mom on my side...

"Hey!" Mom's shout shook me out of my reverie. "Get that bread out before it burns!"

I shoved in the paddle and pulled loaves out to the edge of the oven. My eyes narrowed as I focused on the bread and the oven's heat, whispering a sing-song that Evelyn had taught me. I then grabbed the loaves, which despite the shimmering heatwaves felt nice and cool, and tossed them into a basket. The scent of freshly baked bread filled my nostrils as I lugged my catch over to another table and set each loaf out. Steam curled off of the loaves as I flipped each over, inspecting them for blackened sections. Not too bad for someone who wasn't paying attention, I thought, nodding with satisfaction.

"We'll talk about this later," Mom said, dismissing me with a glance. "And go check the manure pit."

Tuesday, March 3, 2020

Conan Exiles -- TL DR: Wow, is this a Brutal Game

I downloaded and began playing Conan Exiles the other week.

When they say it's a brutal game, they're not kidding. I think I died more in two 1.5 hour sessions than Az died from her WoW Classic creation through Scarlet Monastery, and I'm not really exaggerating much.

And, I should mention, this was on the single player game.

Yikes.

If there's one thing I will say about Conan Exiles, Funcom got the Sword and Sorcery world of Conan pretty much dead on.

I'll have to collect my thoughts a bit later, given that I've not had enough time in-game to get everything squared away, and also that I have to go and read more online about whether my hunch of simply just killing animals and avoiding people for a long while is the right strategy. I suspect it is, because all of the NPCs seem to have metal weapons, and I'm stuck with pointy sticks at the moment.

I feel like I'm in a Conanesque version of Lord of the Flies.

Friday, February 28, 2020

Maybe I'm Overthinking This

 Okay, I KNOW I'm overthinking this....

One of the items that I've puzzled over the years were character backstories. I don't mean the multipage life history that some people write for their D&D characters*, but rather the motivation a character has to go adventuring in an MMO.

Now, LOTRO actually does a good job of this, because the entire intro zone --and the entire starting sequence-- for a player centers around why to go adventuring. The late MMO Wildstar also did a good job of this as well, but unless there's a private server out there Wildstar isn't coming back. But other MMOs kind of just plunk you into the starting zone --maybe with a brief narration, in the case of WoW-- and that's that.

Take the case of the Human starting zone: Northshire Abbey. You've answered the call for assistance as the army is elsewhere, yadda yadda yadda. But where's the motivation? The "why" behind the answering of the call?

For Humans, at least, there's the Three Wars, and for a Human adventurer the Second War is the War your parents would have fought in, and the Third War was only a few short years ago. But the Night Elves have a completely different motivation. I've not seen a Night Elf child throughout my wandering in Classic.** But I have seen Human and Orc children out and about. I suppose that means the focus is on Humans and Orcs, but given that Night Elves were (until the end of the Third War) immortal, if they had children at the rate Humans and Orcs had they'd be dealing with incredibly bad overpopulation problems.

So by extension, any Night Elf adventurer likely has been an adult for a pretty long time, and therefore has a different motivation for going out and adventuring than, say, a Human or Orc.

By contrast, some players such as Gnomes and Darkspear Trolls have built in motivations. Gnomes lost Gnomeregan, and Trolls are dealing with a potential usurper in the Echo Isles. A direct threat has a way of motivating people far more than a vague "come help us protect [insert locality here]". And once the direct threat is over, people who have had a taste of the adventuring life will keep going. Motivation solved.

But for me, the real conundrum is also the class itself. Warlocks are going to want power, Mages could go for power or knowledge, Warriors have that military/guard thing going, and Paladins have the Knights of the Round Table vibe. Druids have nature as their motivation, and Hunters... well... you kind of get the idea there. Priests do have the "tending the flock" prosleytizing motivation too. And Shamans I could see as a rough equivalent to Priests in that regard. But Rogues? They're a puzzle, especially once you try to combine a Rogue and a Night Elf. You'd think that any Night Elf with Rogue tendencies would have ended up in a Darnassian jail cell, and the same goes for a lot of the other races. There are those who go for the secret agent angle, but given that SI:7 is primarily a Human outfit, the non-Human Rogues really don't have an equivalent motivation until the Alliance ones (at least) get a quest to go visit SI:7.

I suppose these speculations are all just that, given that anybody can come up with a motivation and backstory for their character, but it does serve to make me wonder why Az does what she does.

And I can almost hear her say "I do what I do because I'm good at it," intentionally deflecting any attempt at understanding her.




*Not to downplay those, but I've gone back and reread some of my old backstories from my pencil and paper RPG campaigns back in the day, and boy do they make me cringe. I may have thought I was being edgy, but with the years of experience later what I thought was edgy was merely bad writing.

**Same with Dwarves, Gnomes, Tauren, etc....

Monday, February 24, 2020

We Pause the Blog for a Special Announcement

A year ago on February 23, my friend and fellow WoW, SWTOR, and Neverwinter blogger Shintar was married. I can't tell you how happy I am to wish her a Happy Anniversary!!

You know, I'm always surprised when
I see a real pic of Shintar that she doesn't
have the Cyber-thingie over her head.
From Shintar's Twitter feed.

Now, go wish her on her blogs (pick one, they're linked above) or her Twitter Feed (I linked that on her name) a Happy Anniversary!!

Wednesday, February 19, 2020

You Knew This Was Coming...

...when Warcraft 3 Reforged was released to a completely disastrous result. Here's the Honest Game Trailer of Warcraft 3 Reforged.


Monday, February 17, 2020

I Can Handle Low Key

The WoW Classic Valentine's Day event is pretty much low key, which is perfectly fine with me.
You're wondering if the Dwarf had
forgotten about you? And you're
dressed like that? Lemme explain
a few things about guys....

As far as I can tell, there aren't any raids to deal with, just general hijinks regarding giving the equivalent of Valentine's Day cards to people, a few candy-esque goodies, and a rather simple quest chain that ends with a short epiphany on seeing through the purely physical to the soul of what it means to love.

I'm not here to spoil the event, but I will say that it was kind of a fun, low key event that --at worst-- had some temporary items that took up bag space.* Not a big deal all around, but a brief diversion nevertheless. And yes, I did burn the temp items as quickly as I got them, because I wasn't about to lose out bag space for mats and other junk I can sell to vendors when I come back from questing/instances.

I guess you could opine on how love doesn't require people to have, well, stuff to make love work. People give candy and flowers for Valentine's Day all the time, and those are at best temporary. Even jewelry isn't that important if you really love someone, it's just an item that people don't frequently wear in their everyday lives** when you really think about it. But it's the thought that counts, I suppose, and that's what makes Valentine's Day meaningful to people.





*And one piece of non-stat gear formal wear, which is great for roleplaying or just hanging around one of the major cities. (Or Goldshire, I suppose.)

**Unless it was an engagement ring given as a gift!