Wednesday, February 17, 2016

The Curse of Success

I spent part of last night watching a documentary by the PBS show Frontline. If you've never watched a Frontline documentary, they're very much worth the time.* This particular time, however, the Frontline documentary was on daily fantasy sports. Called The Fantasy Sports Gamble, it talks about the explosion of daily fantasy sports into the popular consciousness, whether daily fantasy sports such as Draft Kings and Fanduel are gambling or "games of skill", and how "normal" online gambling subverts US law to cater to US players.

While I'm not exactly planning on playing any of those games**, I did note one almost throwaway comment toward the end of the episode. One of the people promoting a lesser known daily fantasy sports site was emphasizing the growth aspect of some of the "lesser" sports in the US, such as cricket and eSports.

That got me to wondering just how we truly know that eSports are legit.

My quick conclusion is we don't.

Unlike, say, other sports or "sporting activities", such as football (both varieties), basketball, auto racing, and even extreme sports, there's a physical gamespace that people have to compete in. While the space could be tampered with, that tampering affects all competitors equally. But with eSports, the gamespace is virtual, and controlled by a central system. That central system becomes more of a black box, where you have to assume everything is equal for both sides***.

But what if it isn't?

And, more importantly, how can you tell if it isn't?

You have to assume that the code compilation for eSport games didn't include any tweaks to the code designed to adversely favor a specific build at a specific time, but with growing amounts of money involved, you can bet that organized crime is trying to find a way to game the system in their favor.

I'm not talking about players being paid to throw matches, as can be found in this article from Den of Geek, but the employees at the company from being paid by organized crime to make very small code tweaks that will favor one style of play over another. Between two evenly matched teams, just a small tweak of a cooldown or a very slight manipulation of a crit size would be enough to influence the game. Or, to put it another way, if there was a code tweak in a Mario Kart Tourney that someone playing Rosalina would have a larger than normal chance of getting a lightning bolt or a Bullet Bill. It may not ensure victory, but it would certainly tilt the game in favor of someone who plays Rosalina.

And what organized crime would want is not exactly a sure thing, as that would cause speculation, but a decent chance at a sure thing.

***

If you follow auto racing, some leagues enforce more standards than others. Formula One racing is at the "let 'em play" end of the spectrum, while NASCAR is at the "rules lawyer" end. But that "rules lawyer" end of the spectrum means that NASCAR spends a lot of time measuring and testing the cars and other equipment of their participants to ensure there's no funny business going on.

The reason why I bring this up is obvious: without extensive testing, that black box is more mysterious than ever.

It's not as if gamblers will not stop sniffing around what they feel is a sure thing. The sheer chutzpah of some gambling sites to sponsor soccer teams (such as Stoke City having Bet365 as their primary sponsor the past few years) shows that other places around the world have a different view towards gambling than the US'. But still, as eSports will become more popular and more money flows in their direction, there will be more attempts to manipulate the system for profit.

It goes with the territory, I suppose, just as long as eSports doesn't have their own version of the 1919 Black Sox scandal.


"Yeah, I'm gonna play some 2x2s tonight. Wanna come?"
From the movie Eight Men Out. From moviefone.com



*You can watch Frontline shows online for free, and they're definitely worth it. One of the best ones from last year, League of Denial, talks about the concussion epidemic in the NFL, and inspired the Will Smith film Concussion.

**Full disclosure: I have played Fantasy Football in "leagues" when I was in college and upwards of 10 years ago, but I've not played in years. I no longer even fill out a bracket for the Men's and Women's NCAA Basketball Tournament, because I tend to be lousy at picking who will win.

***Not counting individual build and toon differences; there's a reason why Blizz and other PvP-centric companies are constantly tweaking class and racial abilities to prevent the "new hotness" from cleaning up on the Arena or Battleground for too long.

Monday, February 15, 2016

Activision Hit By Layoffs

According to this gameinformer post, Activision's weaker results in the previous quarter have resulted in some layoffs and reorganizaton.

My previous speculations that Activision Blizzard is going to focus more on mobile and eSports games seems to be coming true, but at the cost of Skylanders and Guitar Hero.

Whether or not Skylanders is superior to the competition, Disney has heavy hitters and name brands in its' Disney Infinity line*, and LEGO has both name brands** and... well... LEGO it it's LEGO Dimenions line. This is one of those times where Activision is going to take a hit.

This makes me wonder whether Skylanders might have done better if it had a tie-in with other Activision Blizzard properties, such as characters from WoW or Diablo. Of course, those characters alone would push Skylanders away from its current family friendly space, but it might have also brought in more profits.

Will this impact Blizzard's end of things? That is uncertain, but given the downturn of Activision Blizzard's profits, there will be likely greater outside push for improving next quarter's --and next year's-- numbers. Overwatch and WoW are going to be in the crosshairs as investors will demand to see improvements to A-B's bottom line, and if they don't get it, I'd expect for Activision Blizzard to start hearing calls for more reorganization and spinning off properties that are work intensive yet not as profitable as they could be. With a lack of subscriber numbers to go by --Activision Blizzard no longer publishes those, remember-- that might include WoW.

Not that Legion didn't have enough pressure on its release.





*Disney has pulled out the stops for Disney Infinity, with Star Wars, Marvel, Disney classic movies, and others.

**Not counting LEGO specific lines (like NinjaGo), there's DC Universe, Ghostbusters, Jurassic World, Doctor Who, Lord of the Rings, Back to the Future, and The Simpsons. At least; I'm sure I missed a few non-LEGO properties here and there.

Thursday, February 11, 2016

How To Feel Old, Part Whatever...

It's been a slow week or so here at Red Central.

Sure, I've played a bit of SWTOR and Jade Empire, but I've been both busy with work and making the first of what is sure to be many university visits.*

Our first campus visit was similar only in the sense that it
was ON a university campus. The temps were below freezing,
and it was only an hour or two after sunrise. I also managed to
embarrass myself by missing a step and falling down.
The oldest mini-Red was mortified. (from alamy.com.)
I did ask about internet connectivity --because it's important to be able to access your online gaming school work-- and it seems that for universities with lots of older dormitories, wifi has been a godsend. Not so sure about speeds, given than you've got potentially the entire student body using the same pipe at the same time, but at least there is internet.

***

There is a gaming angle to this, as on the ride back home the mini-Reds pestered me to create a character on their new LOTRO server, just so that we could hang out.

So I did.

Not surprisingly, I created another Elf Champion with the exact same name as my old main on LOTRO, because I can still do a Paladin-esque melee figher. Alas, the graphics for the buttons on the UI are still red and green and are as hard to read as ever.

It's kind of like this, only a lot fewer attacks (obviously), as I've only an L3 toon:

From lotro.com forums. A whole lot of red and green.
If you're red/green colorblind, this can be really bad.

Or, if you're just like me and have a hard time reading all the details, it can drive you nuts.

Still, the scenery is as beautiful as ever. Alas that the toon graphics don't match the scenery quite as well.

But for sheer immersion, LOTRO is hard to beat.

Now, to actually find the time to, you know, play the game. But with the mini-Reds around, I get the feeling time will magically appear...





*Where did the time go? Oh, right. Anyway, two years for mini-Red #1, then we go right into two years for mini-Red #2, and #3 is right after that. Six years of the college application process. Oh yay.

Sunday, January 31, 2016

If I Could Jump Like That, I'd be in the Olympics

Origin has had another of those classic free games available that fell under the "yeah, I've kind of wanted to check this out" header: Jade Empire.

From origin.com. And yes, the freebie is Special Edition.

Thankfully, this 2005 release will run on modern widescreen monitors --even though the cutscenes are all 480i-- so it doesn't seem too out of date.

Yes, the old Bioware engine is a bit ancient compared to today's software, but the story is all there. And yes, it is a really good story.

(Well, duh. It's Bioware, right?)

After having played MMOs for so long, reacquainting myself with the "Save" feature was a bit of a shock. As well as dying on the second or third fight.*

Unlike its Bioware predecessors, Baldur's Gate 1 and 2, Jade Empire is made for the console controller first and the keyboard second. It has that Neverwinter design of using keys to move around and the mouse buttons to shoot, and after a couple of days my knuckles have begun aching. I think I'm going to have to break down and get a replacement XBox 360 wireless controller unit for the main PC, as the old one simply stopped working about 3-4 months ago.

Aside from those quirks, Jade Empire is shaping up to be a satisfying RPG.

I do wonder how Jade Empire would look if it were updated graphically to match the modern designs, however.

***

The reason why I bring up Jade Empire is that it's another property that makes me wonder how it'd work as an open world MMO.

Of the current AAA designs, the only one that has an explicit Wuxia connection of any sort is WoW's Pandaria expansion. I don't count Final Fantasy XIV, which is high fantasy (mixed with some steampunk), and I never played the Age of Conan expansion into Khitan. Other JRPG-influenced MMOs, such as Aion, don't cross into Wuxia territory.

There are some martial arts MMOs out there, such as Swordman and Age of Wushu, but neither command the level of interest that even SWTOR or LOTRO have. There was also 9Dragons, but it is shutting down in February 2016.

Still, it seems very odd that a genre that people are very familiar with, courtesy of Asian martial arts movies, the occasional breakout film**, and the numerous martial arts fighting video games, is underrepresented in MMO space.

***

One last non-related note:

Apparently Splatoon's Squid Sisters, Callie and Marie, have been branching out beyond providing the "news" when you login to Splatoon. To wit: they held their own Vocaloid concert recently, and there is a YouTube video of the event.



No, really. Apparently these Vocaloid concerts are a thing in Japan.





*I also reacquainted myself with some more esoteric language in my vocabulary.

**Like Crouching Tiger, Hidden Dragon. Or even the Kung Fu Panda trilogy.

EtA: Added the video.

Wednesday, January 27, 2016

Hold on Loosely

When you shall these unlucky deeds relate,
Speak of me as I am; nothing extenuate,
Nor set down aught in malice. Then must you speak
Of one that loved not wisely but too well;
--Othello, from Othello, Act V


I've learned to not become that emotionally invested in RPG characters the hard way.

You know, by having your heart (metaphorically) ripped out and stomped on by events beyond your control.

My old WoW Mage, Nevelanthana, got her name from a D&D character I played in my current D&D 3.0 campaign. She was a bookish type, a scholar who didn't suffer fools, and for a while our only spellcaster. But she'd met her end when a group of harpies ambushed our group, mind controlled another player, and he attacked Neve. The player proceeded to roll three 20's in a row, resulting in instant death by decapitation.*

After finally getting a Wizard for our campaign, she was effectively one-shot.

While I couldn't control that game**, I allowed Neve to live on as a Sindorei Mage in WoW. 

While not exactly how I imagined her, this old screenshot
of Nevelanthana does picture her in her element:
a professor's living quarters, books and scrolls included.

She got to max level in the Cataclysm expansion as a Frost Mage, and in my own mind I envisioned her as the younger sister to Quintalan, my first character I leveled with back in Wrath.

As this was an MMO, Neve died numerous times while leveling, and with MMOs you just learn to accept character death as part of the game. Sure, games such as Baldur's Gate or Jade Empire have a "you die the game is over" situation, but there's always the save file to recover from. The game is just that, a game and not a novel, and I've learned through countless slogs that you can't become that emotionally invested in your main character.

So I was shocked when I found myself becoming invested in the latest SWTOR expansion, Knights of the Fallen Empire.

I'm not going to reveal any spoilers, and there are a few surprises in the main storyline, but for me, seeing this for the first time in a cutscene got me surprisingly emotional:

Chewie, we're home.

My comment above pretty much sums it up: We're home. 

The starship provided a true first home to you, and reaching the end of the first wave of KotFE Chapters and getting your starship back was such an incredible feeling. You may have lost everything else, but getting back your old starship gives you a grounding that you never knew you needed.

I don't know where the supporting cast found it, and right now I don't care. My starship is back, and I can breathe once more.

Who knew that I could learn to love again?






*I still can't believe he rolled like that, but what really got my goat was that he then proceeded to giggle insanely, while the rest of us were just stunned. This particular player doesn't play in our game group anymore, and I can't say I'm sorry to see him go. To this day, I still think he was just looking to sow chaos and to want to "do" as many female NPCs as he could find.

**This being D&D, after a few years of her being a ghost and doing whatever it is that ghosts do, she was recently given a new lease on life by the rest of the party, who had to travel into (effectively) the Underworld to barter with a Priest of the Dead to bring her back.


EtA: Edited the second last line to avoid saying "again" at the end of two sentences in a row. Things like that irk me.

Sunday, January 17, 2016

I Was Afraid of This

Last evening, I finally decided to take my Inquisitor into the Knights of the Fallen Empire expansion for SWTOR.

For just an hour or two, you know.

High Justice Vaylin from the Knights of the Fallen Empire.
Free hint: do NOT mess with her. (From swtornetwork.com.)

After playing for what seemed just a little bit of time, I looked up and realized it was 5 AM.

Um, oops.

And the worst part? I wasn't even tired.

***

The expac itself? Good. Really really good.

They cover the "how on earth you end up in 5 years in the future" fairly well, and that led to a classic Star Wars-esque getaway. Even then, the first several chapters felt like they flew by.

I'm not going to review the expac, because I don't want to keep saying "I can't talk about this because of spoilers!" But I will say that the pacing is great, and the gameplay + story sucks you right in.

As I've remarked before, I've a great tendency to play light side characters. However, due to the events in the first chapter, I've got more balanced in my outlook. Even so, I expect that over time I'll likely skew light side anyway, but the events in that first chapter were too fresh in my mind for me to not go dark on a couple of occasions.

It was kind of odd, however, seeing companions from other classes showing up in my Inquisitor's story. Yes, I'm fully aware how the story works in KotFE, but there's a huge difference between knowing that it happens and actually seeing it happen.

I'd read this warning several times over the past few
months, and hesitated. I'm glad I went back and tinkered
around a bit, but I shouldn't have been so worried.
(From pixelkaffe.com.)


Until I played SWTOR, my experience with Bioware has been limited to Baldur's Gate 1 and 2, and Neverwinter Nights. There's plenty of story in those D&D games, but not unlike an MMO the mechanics can drag out the story somewhat. With the KotFE expansion, however, the story moves at what I like to say "the speed of plot", disengaging from the game mechanics and instead emphasizing the story itself. That doesn't mean that the story supplants game mechanics entirely, since you still need to fight, choose your companions, and make decisions, but Bioware really decided to de-emphasize the standard MMO mechanics to tell the story the way that they felt it should be played.

I still love the original game for SWTOR, especially the class stories, but I find myself really falling in love with this expac.

Oh, and for those people who whined that "there's nothing to do" after they blow through the first six chapters or so, go chill somewhere. Yeah, I get that you want the story to keep going, but it's not like you don't have instances to run, ops to run, dailies to do, and all sorts of other things to tinker with once you've caught up to where the story is current.

Me, I'm happy that the expac turned out better than I hoped it would.

Maybe I ought to try the Dragon's Age games after all. Or Mass Effect.

But man, I also like to get some sleep in....


Friday, January 15, 2016

What Hath I Wrought?

I'm sitting at my work laptop*, listening to the Star Wars d20 group that my oldest is DM for*, while they contemplate their latest mercenary conquest.

Yes, a gaming group of about 8-10 teenagers is overwhelming the size of our kitchen table, playing pencil and paper RPGs. They are playing as (effectively) mercs in a Star Wars campaign set in The Old Republic (SWTOR Era).

It's been a long time since I gamed in a teenage group, and hoo boy, are they boisterous.

I may a be an old fuddy duddy compared to that bunch, but I'm glad they're having a blast.





*Mainly because I died in Wildstar, and I have to wait a while to be able to rez in place. And I really really REALLY don't want to have to walk all the way back to take on Vorion the Corruptor.

**And my son is a player in, as well.