Monday, September 22, 2014

One More Post on Gaming and Misbehavior

I wanted to point out a couple of new articles on internet shaming and worse:

By Karen "Shayalyn" Hertzberg From Ten Ton Hammer:  Shaming and Gaming - This is Not Okay

By Spinks (Woo hoo, Spinks is back!) From Welcome to Spinksville:  Guild culture, game culture, gamer culture (with notes on GamerGate)

"Enjoyed" isn't the right word for this, but they were very thoughtful posts and I am very glad they were written.

Thursday, September 18, 2014

Facepalm City

As you may have heard, Microsoft is buying the developer house Mojang, which owns Minecraft. Unless you're more plugged into gaming circles, you'd also know that the creator of Minecraft, Markus "Notch" Persson, left Mojang the same day, citing how he'd like his life back.

Between this and other recent gaming related items, the term "we eat our own" comes to mind.

But this article by the Washington Post's Andrea Peterson, How the Gaming Community Destroys its Heroes, really hits home.

Thursday, September 11, 2014

Arguing With Myself

Sir Lancelot: [Sir Galahad the Chaste is being seduced by an entire castle full of young women] We were in the nick of time. You were in great peril.
Sir Galahad: I don't think I was.
Sir Lancelot: Yes, you were. You were in terrible peril.
Sir Galahad: Look, let me go back in there and face the peril.
Sir Lancelot: No, it's too perilous.
Sir Galahad: Look, it's my duty as a knight to sample as much peril as I can.
Sir Lancelot: No, we've got to find the Holy Grail. Come on.
Sir Galahad: Oh, let me have just a little bit of peril?
Sir Lancelot: No. It's unhealthy.
Sir Galahad: I bet you're gay.
Sir Lancelot: Am not.
--From Monty Python and the Holy Grail*



I don't smoke.

I used to occasionally light up a cigar (on the average of once or twice a year), but I gave that up years ago.

The tipping point for me was noticing a change in how I really REALLY wanted to smoke another one within a day of the last one. If you ever smoked a cigar, that last half of the cigar has that harsh blech taste that typically acts as a damper on lighting up another one, and when I caught myself holding a pen like it was a stogie, puffing away, I realized I was very close to a tipping point.

It's been over a decade since I experienced that sort of craving. Sure, there's that feeling of euphoria when you walk into the dealer hall at GenCon and see all of the game vendors waiting to take your money, but that wears off fairly quickly when you immerse yourself in the crowd.**

This past month, however, I've been dealing with WoW withdrawal, which until I actually unsubbed I would have laughed off.

I've been at work, sitting through meetings, when I've had the urge to go run Alterac Valley. And when I mean urge, it's not a "oh yeah, it'd be cool to do XXX," but more like "I NEED TO DO THIS NAOW!!!!"

I've been cooking and cleaning around the house when I really really wanted to stop and go sneak into Eversong Forest on my NE Rogue and watch the new toons out and about.

I've been tired and ready for bed and I've thought "Hey, what about changing my rotation a bit," and gone halfway down the stairs before I realized what I was thinking.

I've found my fingers twitching, mimicking my rotation, at odd moments of the day.

I've had a conversation with myself, eerily mimicking the Monty Python moment above:

"You know, it's not a big deal. You can resub."
"No, I've got good reasons for not doing it. I like having less drama in my life."
"Yeah, but I do miss playing Alterac Valley."
"There are other MMOs that have PvP, so cut it out."

"But it took you how long to get good at WoW's BGs? You'd have to start over with more drama. Why not stick with what you know?"
"Did you not get the 'less drama' part? I was sniping at the kids that past few months before I quit."
"That's on you, not the game. Come on, man up and resub."
"No, and that's final."

***

If you'd have told me that I'd have experienced this when I unsubbed, I'd have thought you were crazy. I take WoW breaks of a week or three all the time, so I figured this would be easy once I actually pulled the trigger. But the thing is, that's a false analogy; even if I took a break from the game, the game was still there, ready for me to play. Now, having actually cut the cord, I don't have that security blanket.

I'm hopeful that this, like the cigar thing, will fade with time. There's plenty of other games out there, and I'm sure that I'll find them interesting once I, you know, actually start playing them.





*Courtesy of IMDB.com. I have it in a book somewhere in the basement, but I didn't want to spend over 1/2 hour looking for it.

**And you also look at the prices and realize there's no way you can afford to buy ALL THE GAMES.


EtA: Added reference to IMDB.com.

Wednesday, September 3, 2014

Toon Naming Rule #1...

...DON'T name your toon right before dinner.

In the span of 15 minutes this evening, I saw toons named "chuckroast" and "marsh'mallow" on Tython.

So, if you're wondering what to name that new Jedi Knight or Bounty Hunter, don't take a whiff of the smell from the kitchen and decide that the name "beef'stew" is appropriate.


Tuesday, September 2, 2014

Game Developers Strike Back

Just in case you missed the latest brouhaha in the gaming world, Anita Sarkeesian released a new entry in her Tropes v Women series, which was accompanied by what is becoming the all too familiar scene of bile thrown in her direction. Including the rape and death threats that some trolls seem to think are warranted.

This was the video that was the straw 
that broke the camel's back.



Well, between that and the Zoe Quinn incident, some game developers have had enough of this behavior.

Independent game developer Andreas Zecher has posted an open letter calling for this sort of disgusting behavior to stop, and quite a few development houses --including Bioware, Ubisoft, and XBox-- have signed on.

You can find the open letter here.

Thursday, August 28, 2014

A Thursday Quick Hit: Girls on Games

Deftig's wife passed this Kickstarter along to me, and I figured I'd share it.  I recognized quite a few of the games that were shown in the Kickstarter, and I'd be interested in hearing their stories.







EtA: Changed the title to make it actually reference the Kickstarter, like I'd originally intended, before I pressed the Publish button by mistake.

Wednesday, August 20, 2014

Gen Con 2014: And Lo, there were Gamers as far as the eye could see...

On a day with leaden skies and the omnipresent threat of rain, we piled into the van* and drove up to Indianapolis for Gen Con 2014.

Having made the trek for several years now, I made sure we were prepped the night before.  Yeah, even though it was a day trip, I know the routine fairly well: someone will want a certain shirt to wear, and someone else will be trying to find their misplaced list of vendor spaces to check out.

And I will want a good night's sleep, so that I don't konk out on the way back home. Which isn't a good thing if you're the driver.

We met up with my brother-in-law**, got our badges, and headed inside to the big hall.

***

Unlike prior years, there wasn't anything in particular that I wanted to see. Unfortunately, I didn't take very many pics either, although there were a lot of cosplayers in attendance.  Among the better cosplay outfits were a couple in Black Cat and Spider-man outfits, a woman dressed up as the Ranger on the front of last year's program book, a pack of Timelords (primarily Tom Baker and Matt Smith), and a family dressed as (Adam West era) Batman, Supergirl, and a little Supergirl.  Sure, there were the pro cosplayers, such as the Rebels and Imperials near the Fantasy Flight Games booth, the Gandalf roaming around in the outer hallways, and the Wolverine cosplayer who picked a fight with Darth Vader***, but for every Soda Pop Minis woman who did an exacting job on her outfit there were about a dozen or so kids dressed up as superheroes and Star Wars characters.

The biggest cosplay laugh I had went to the guy who ran around in a scruffy t-shirt and jeans, holding out a cardboard sign "Will GM for Beer".  My wife and I applauded that one, and he took a bow.

The Mayfair Games' sponsored Training Grounds, where kids could play board games and put crafts together, was absolutely packed. Yes, this was Family Fun Day, but seeing a couple of hundred families happily playing whatever game was available was an awesome sight.

I tried to not take any pics of the kids, but instead
I focused on the sign itself. However, imagine about
200 kids and parents between me and that sign...

As is traditional, in the exhibit hall there were a lot of demo areas for you to try a game out for a few rounds to see if it was something you liked. I really really wanted to check out some of the new offerings from Fantasy Flight Games, such as Star Wars Armada and Star Wars Imperial Assault, but those tables were almost impossible to get to. My wife and I checked out a lot of the family oriented booths for deceptively simple games that play quick, and we found a few at the Maranda Games booth. One of the games I particularly liked was called Eternas, which is a twist on the old Connect Four game.

Eternas, from marandaenterprises.com.


Instead of a grid to work with, you're presented with pegs in a circle, and each player has a limited number of wooden beads to use. The pegs only allow up to four beads at a time, and there are no edges, but for the most part it plays like Connect Four. However, you can't play to a tie: once you run out of beads, on your next turn you must select a bead of your color from the top of a row and move it to another location. It's a subtle change, and one that makes the game a lot more cutthroat.

There were other games that I found interesting, such as Freedom, which is a cooperative game depicting the Underground Railroad. It had won numerous awards this year from The Dice Tower, yet I somehow missed any discussion of it. And if you thought that the Freedom is some sort of lighthearted board game, the cards and events will disabuse you of that notion.

Freedom: The Underground Railroad, by Academy Games.


***

Geek Chic always manages to make me cry a little whenever I stop by their booth.

This is from 2012's Gen Con, but it's still accurate.

That... is what they call The Sultan.  Do you see those wooden edges?  They fold down.  Like this:

From geekchichq.com
The Sultan starts at $12,950 (US), and can go up to $16k (US).

This is one of those "If I win the lottery" items.

***

The main exhibit hall added an extra section this year, which allowed the overall exhibit space to grow by about 20-25%. And it was still packed.

That back section near the addition, which was filled with Kickstarter backed demos and products, was extremely hard to get through. However, whomever decided that the main card vendors should be there, next to the card playing area, should get a raise. I saw people go into the playing area, come out a while later, and go straight to the card vendors.

There are some very interesting games in the Kickstarter area that made it worthwhile to peruse, such as Clever.



***

Among the more traditional gaming companies, Paizo (the makers of Pathfinder) and Fantasy Flight (the makers of a ton of different board/card/RPGs) were running out of stock. Fantasy Flight had a sign at the entrance to their area so you could find out what was already sold out before you went in their space.  Both of these companies as well as Mayfair (the creators of Settlers of Catan, among other games) had lines so long they snaked around their entire areas.

A small portion of the Paizo booth. And my finger.
Another view of the Paizo booth. Five minutes after taking
this picture, the line for checkout (on the right) snaked
around the poster of Seoni and doubled back toward me.


Fantasy Flight Games' Report from Day 1 of Gen Con 2014

There were plenty of demo tables available for gaming companies such as Days of Wonder (makers of the Ticket to Ride family of games), Z-man (makers of Pandemic), and Queen games (which tend to be more hard core Eurogames, such as Alhambra and Aqua Romana).

RPG companies not named Paizo were well represented too.

While Fantasy Flight is more well known for their boardgames, they were well represented in the RPG area with the release of the beta of the third volume of their Star Wars RPG, Force and Destiny.**** This third volume covers the Jedi and the Sith in an environment around the events of the Original Trilogy, so any force users out there will be (for the most part) on the run from the Empire. This beta release was so popular that FFG sold out of it by Sunday, and players were queueing up to try out the game at their demo tables.

Pinnacle Entertainment had their Savage Worlds products out in abundance, as did Catalyst with their Shadowrun RPG, and the Shadows of Esteren team with their RPG. There were even some really old time RPGs, such as Flying Buffalo's Tunnels and Trolls and The Design Mechanism's version of Runequest.

But what about Wizards of the Coast and the 5th Edition of D&D?

"Gonna need a bigger boat," my ass.
From dnd.wizards.com


WotC had an entirely separate hall to themselves this year, and it was packed with gamers trying out the new 5e. You could purchase the game there as well, but given the discounts via Amazon, there weren't as many people queueing up to purchase the new Player's Handbook right then and there.  However, there was a huge release party on Friday night outside of the convention center.

***

There seemed to be an increase in the LARP vendors this year, as opposed to other years. I'm sure someone probably got all huffy about the corsets for sale being too stereotypically feminine, but given the amount of steampunk cosplayers wearing them, the vendors were just giving the people what they wanted.

***

According to the press release after the con finished, there were 56k+ attendees this year, and Gen Con has doubled in size since 2009. Things seem to be building up toward the 50th Anniversary in 2017, but now the question becomes whether Gen Con can maintain its momentum while remaining a fun con to attend. I think they can, and seeing the crowds of families and kids enjoying themselves on Sunday gives me hope for the future.

If you're looking for more coverage of Gen Con, you can find plenty of pics at Zachary Houghton's RPG blog:

Gen Con Blog: Gen Con Eve
Zack's Gen Con Blog: Day 1
Zack's Gen Con Blog: Day 2
Zack's Gen Con Blog: Day 3
The Best of Gen Con 2014

The Roo Sack Gamers have a podcast of interviews of some of the vendors at Gen Con this year:

Side Hop 8: Gen Con 2014 Interviews*****

In addition to the first YouTube video listed above, Fantasy Flight Games have a production of each day at Gen Con. No, you won't find us in the video this year (unlike in some prior years), but they still capture a bit of the zaniness at Gen Con:

FFG at Gen Con - Day 01
FFG at Gen Con - Day 02
FFG at Gen Con - Day 03
FFG at Gen Con - Day 04

And finally Drive Thru Review has a playlist of various games that they'd demoed during Gen Con.

Gen Con 2014





*Without air conditioning, as it is on the fritz.

**Who also runs the actual play podcast Roo Sack Gamers (look to the right for the link). What is an actual play podcast? It's a podcast where a gaming group records their gaming sessions for post later. The Roo Sack Gamers --so named after the roo sack dice bag (don't ask)-- run RPGs that are on the more narrative end of the RPG spectrum, such as Burning Wheel, Dungeon World, etc, that could use a little attention. Why listen to an actual play podcast? Well, if you want to run or participate in an RPG but you're not quite sure how the game will play out, you can listen to an actual play podcast and get a feel for things.

***All in jest, and it would have made for an excellent pic but I came out of the exhibit hall just in time to see them leaving.

****From what I've been told off the record, there's a LucasFilm requirement for any release --beta or not-- to be done via print. I'm not entirely confident about whether this is truly the case, as I'd prefer more evidence, but the reality is that FFG had come out with a print version only for every beta release.

*****And yes, before you ask, the kids that were interviewed at the end of the podcast are the mini-Reds.


EtA: Forgot the Paizo pics.
EtA: The Roo Sack Gamers had to re-upload the podcast, so I had to fix my link.

Thursday, August 14, 2014

Mark Your Calendars

Warlords of Draenor will drop on November 13th, 2014.

Here's the trailer:



All done?  Good.

Given the focus of the cinematic, I think it's pretty plain we're back to a Horde-centric story.  It also feels like, well, a bit like this:



That doesn't mean that all that's old is new again and we're back to the original Warcraft stuff, but it is definitely a throwback in design.

But I just can't get excited for it.

No demons here, move along. Nothing that says "the Alliance will play an integral part of this expac," either.

Welcome to Draenor 2.

Tuesday, August 12, 2014

Play it again, Sam...

There's a Change.org petition for Blizzard to immortalize Robin Williams in WoW.

I would like that, but within the past hour it was announced that Lauren Bacall has passed away today as well.  If Blizzard does immortalize Robin Williams at the World's End Tavern, I would also like them to have Lauren Bacall and Humphrey Bogart at a table nearby, watching the show.




EtA: Yes, I know that my title is a) a misattributed quote, and b) from Ilsa Lund in Casblanca, played by Ingrid Bergman. However, it didn't feel right referencing a bar such as World's End Tavern without using that quote. I suppose I could have used "You know how to whistle, don't you, Steve?", but that scene isn't from a bar.

Monday, August 11, 2014

RIP, Robin Williams


Robin passed away today, the victim of an apparent suicide.  While he was most well known for his comedy and acting, he was also an avid gamer. He played Warcraft 3, D&D, sand table tin soldiers, and a variety of video games.

He battled his demons, depression and drug addiction, until the very end.

Robin, you will be missed.


Saturday, August 9, 2014

"I attack the darkness!!"

In honor of the release of the fifth edition of Dungeons and Dragons, I figured I'd post an oldie but goodie from the Dead Alewives, their classic Dungeons and Dragons sketch.*



And, well, whaddya know.  Gen Con is next week. I'm looking forward to checking out the games, watching the crowd, and seeing the previews with the family.  Among what I'm hoping to see are a preview of Fantasy Flight Games' new Star Wars miniatures game, Armada. I've always wanted to yell "IT'S A TRAP!" during a game, and now it looks like I'll get the chance.

THIS.  This looks cool. From fantasyflightgames.com.






*I have to confess when I first heard it, I cringed because I lived through the Satanic Panic back in the 80s, but then the transition to the gaming happened, and I lost it. If you replace Mountain Dew with Milwaukee's Best Light, then you have my gaming group from back in college...

Wednesday, August 6, 2014

Meanwhile, back on the planet's surface...

I'd been taking a break from gaming for several days, figuring that the time away from the computer would do me some good. No big surprise, really, since every time I go through my blogroll I'm reminded that I kind of need to come up with a new theme for the title graphic among other things.

But a week away is long enough, and I logged into SWTOR for the first time in a while.

I'd been trying to keep from leveling too far with some of my toons that are at the end of Chapter One so I could play with my kids, so I figured that I should either try something new or work on the Chiss Bounty Hunter I've got.*  The Bounty Hunter isn't a bad option at all, and I do like where the story has been going in Chapter 2 (I'm up to Hoth now), but there was one glaring class omission from my list that I decided I should rectify:

The Imperial Agent.

My son had started an Agent but gave it up because the Empire asked him to do things he felt uncomfortable doing.  I can respect that, but after having played a few Imperial toons --and one to max level-- I figured I could handle the Agent's story.

I spent more time than I usually do creating a character, mainly because I was trying to get a look that would allow the toon to seamlessly integrate into various Hutt and Republic areas. I also figured that an Empire that emphasized pureblood Sith and Human races over others would likely send a human to perform their espionage activities. Finally, I decided on a female toon, because I had 4 male and 3 female toons on this server, so things ought to balance out.

In the end, I realized afterward that I created a Black Widow lookalike**, but with a bit more 80s style hair.

The first several quests were designed to ingratiate me to the local Hutt in control of this portion of Hutta, but were nothing special.  I could see certain conflicts lining up, and I had a basic feel of the progression this story would take.  Still, I had this feeling in the back of my head that since this was Bioware, things were about to turn sour fairly soon.

And I was not disappointed.

I reached that part of the questline where a Sith intervention (naturally) led to... Complications. I was then asked to turn around and kill the person I'd spent some time aligning myself with.

While it was not unexpected --the one thing I've learned on the Imp side is that the Sith can wreck just about anything-- I still blurted out "You have got to be fucking kidding me."

I then realized what it was that caused my son to quit his Agent.

And, to be honest, I've not touched my own Agent since receiving that quest.

Maybe curiosity will eventually get the best of me and I'll go to complete the quest, but I simply can't go and kill somebody like that. It's not like anybody in the Hutt's palace is free from some sort of blood on their hands, but killing a person not because of something they did but because of something the Sith did to their family and you don't want them to find out, that's a different matter entirely.

I guess that means I'm too much of a good guy to play an Agent.  So much for that edgy bad-boy image I've been cultivating.





*Apparently he has a "melty look", according to Mako.

**Scarlett Johansson version.

Wednesday, July 23, 2014

Not With a Bang, but a Whimper

That's how my WoW subscription ended.

With a 12 hour server downtime.

I thought it was going to end today, but apparently it ended yesterday. So much for those last few items I threw on the auction house.*

I also had hoped to drop in on Ancient, to get a snapshot of Cat and I hanging out in DB North in Alterac Valley, but that wasn't to be.**

The night before, I came across the same Night Elf warrior from Moonrunner in multiple AV runs, and since the two of us were on the backcap team, we got to chatting. I'm now kicking myself that I didn't mention that I knew some people from Moonrunner, in Business Time. Another moment of pure serendipity lost.

However, I did manage to cross a couple of items off of my list, things I wanted to solo before I no longer had the chance to.  Like all of the Vanilla and BC raid instances. Or how far could I get in a Mists 5-man instance solo as a rogue?  (Answer, not very.)

I don't miss the Trade Chat, however.  In the couple of weeks since Durotan-US merged with Ysera-US, the Trade Chat has exploded with both factions being complete and total asses to each other. It hadn't reached Area-52 levels yet, but it was certainly trending in that direction.

If there was any indicator that the (don't call them) server merges were needed to keep major gathering places relevant, the merge between Durotan and Ysera were Exhibit A. I would have counted on two hands the number of people in Ysera at Shrine of Seven Stars on most days, and after the merger the place looks filled and active again.

Anyway, the stress and frustration is now behind me. New challenges are ahead.




*Which makes me wonder, if my account is suspended, do any auctions that are still open disappear too? And does the mail from any (un)successful auction disappear after 30 days as well?

**We could have hid throughout the entire battleground and nobody would have noticed, Ancient. The Alliance steamrolls that often enough that you could go AFK.

Monday, July 21, 2014

You Could, You Know.... Ask...

The MMO music podcast Battle Bards had two listener request shows recently.  When they put out a call for requests, I forwarded along my pick to Battle Bard Syl of MMO Gypsy:


The Theme for Rohan, composed by Chance Thomas*, and featuring Taylor Davis on violin, encapsulates what I like the most about the Riders of Rohan soundtrack for LOTRO.  It's very straightforward, yet the playing is very emotional. The Celtic overtones, with the bodhran and tin whistle, add to the emotional impact of the music.

In addition to the pick, I'd also griped to Syl about my inability to find any MMO sheet music out there other than WoW's.**  Syl took my commentary and added it to the feedback section of the second podcast. Battle Bard Syp, also of Bio Break, suggested a couple of things, but the one which was a classic 'Doh! moment was to simply contact the composer(s) and ask if sheet music was available.

Of course, I'd been operating under the assumption that the game companies owned the soundtrack (and the sheet music), but hey, it was worth a shot.

I contacted Chance Thomas, composer of LOTRO's more recent soundtracks, and asked him if sheet music was available for purchase for any of the pieces.  He wrote back to let me know that while most of the music was owned by Warner Brothers, he was able to give me the solo violin part for Theme for Rohan.

The mini-Reds were excited.

My oldest informed me that a few notes in the piece go too low for her oboe to reach, but I don't think that'd deter her from making an attempt at it.





*Congrats to Chance for his invitation to conduct Theme for Rohan at the Utah Symphony!

**I've since discovered an arrangement of some Age of Conan pieces in a suite for wind ensemble, but the cost is over $395 EUR, which is a wee bit out of my price range.


EtA: Got my commentary order messed up.

Sunday, July 13, 2014

Did I just see that? Yes, yes I really did.

Okay, in case you've not seen this before, this is the Ohio State University Marching Band playing a medley of classic video game tunes at the Nebraska / Ohio State football game on October 6, 2012. It was a bit of a FB sensation when it and other videos found their way to YouTube.*



Okay, that was cool. But I'll wager you weren't expecting this:


Yes, that is a high school marching band playing three World of Warcraft pieces for a band competition in 2012.

Yes, you can actually find WoW sheet music for a marching band.

***

Which brings me to a gripe of mine. Why is it so hard to find sheet music for MMO soundtracks not called World of Warcraft?

Sure, if you're good enough you could transcribe --my kids do that enough as it is-- but it would be nice if there were a way to get (non-WoW) MMO soundtrack sheet music.  It was easy enough to find sheet music for WoW --we have it somewhere buried under other sheet music in the house right now-- but hours of searching for, say, LOTRO or SWTOR sheet music have yielded nothing.

Those two examples are hampered quite a bit by being part of popular movie franchises, but still I've not much luck at all with finding sheet music for any MMO outside of WoW.

Which is kind of sad, given that video game music has a built in audience, and would be ideal for encouraging kids to play an instrument. You can find plenty of Mario and Zelda and other console games' sheet music, but nothing for MMOs.




*I know there's several other videos out there of other college and high school marching bands with a video game medley, but my oldest was seriously impressed by the footwork involved in the OSU production. (Having a marching band flutist in your house helps with video selection.)  And no, we do NOT cheer for OSU. I prefer the University of Dayton, thank you very much.

Sunday, July 6, 2014

Just Make it Quick

Max: [Pig Killer's leg been impaled to the door with a spear]
[Max grabbing the door]
Max: Okay, we're going to count to three. One...
[Max rips open the door, freeing Pig Killer's impaled leg]
Pigkiller: [whimpering, in pain] What happened to two...?
--From Mad Max Beyond Thunderdome



The irony doesn't exactly escape me.

Rob Pardo announced he was retiring on July 3rd, but I didn't notice it until today, a day after I decided to take a hiatus from WoW.

I'd been on the fence for quite a while, and I very nearly pulled the trigger when Rob's commentary regarding adding women to the development staff exploded onto the scene. Still, I found that WoW's hooks were still very deep inside my psyche and weren't going to be pulled out so easily.

So what did it for me? I grew sick of growing lack of attention to ridding the game of asshats and racists and bots.

You could always find asshats in WoW.  For pete's sake, all you have to do is watch trade chat to discover that. Area-52 (US)'s Horde trade chat was so full of racists and sexist bile that that was the explicit reason behind my telling my kids that they were not allowed to play WoW. Ysera (US)'s Alliance trade chat is better, but not exactly a model of decorum.  By comparison, SWTOR's and AoC's gen chat --particularly so outside of the fleets-- is much cleaner.*

But what I've found is that in the past year, the sheer volume of asshattery has gone up in WoW space.

I used to occasionally see people with guild names** or toon names referencing offensive material, but now it seems that it's okay to have all sorts of offensive toon names out there. I've caught myself reporting close to a third of the toon names in an average Arathi Basin game for obviously racist references, and I've been musing as to the cause with a guildie of mine.

"Maybe they're just not interested in policing people anymore," he suggested.

"I'm wondering if they don't have the staff," I replied. "If you're laying off personnel, low end and easily replaced people are the first to go."

"The L90 boost may have something to do with it too."

I thought about that a moment. "You know, you're right. Starting out at a low level means that a toon name will be seen by a lot of people who will have a chance to alert admins to offensive material. Going straight to L90 and jumping into BGs means they bypass all that filtering."

***

The incessant botting in battlegrounds hasn't exactly gone away either.

I've complained about it before, but the bots aren't going away. In fact, they seem to be getting worse as the sub numbers have gone down. That could be simple arithmetic --the number of bot accounts remains the same, but due to the decline in subs they comprise a larger percentage of players than before-- but I also think that admins are overworked and too few to maintain a reliable presence in BGs.

And the fact that every time someone has an issue with another person's play the response is to flag the toon as a bot means that admins have to verify all of those "false positives" as well as the legit botters.***

***

The result is a game that right now isn't a lot of fun to play at the moment.

But what I found unsettling is that while I've felt that way for months, I've continued to subscribe, login, and play anyway.

Last week, after an Arathi Basin game where one player had a boatload of great gear but also had rez sickness****, I finally said out loud "What the hell is wrong with me? Why am I playing something that gets me so frustrated about things that I've no control over?"

So I decided to finally pull those hooks out and end my recurring subscription.

***

Before anyone asks, no, this isn't the end of PC.

After all, I do still play a lot of other MMOs, and there are MMOs that I'd like to try out again. I have a Fantasy gap in my MMO stable, and while Age of Conan is interesting enough for me to play in bursts, I'd like another game to hang my hat on.  I'd like to try Neverwinter seriously once more, as well as GW2.

And I'm not so foolish as to think that WoW might not lure me back in again, either, because there are way too many cool people I know who still play the game.

But the time has come for a change, and playing WoW for almost five years has been a long time for me. My oldest has gone from elementary school through middle school and is entering her second year of high school, and our youngest will be entering middle school this fall. My oldest will be driving before Christmas. My son set himself a goal to make it to the national finals of the National Geographic Bee (he made it to the state finals this year), and he's got one more shot this year before he loses eligibility. All three kids are geeks and gamers, and they are the next generation who play MMOs and RPGs.

Were it not for me playing WoW, they'd never have picked up LOTRO. Or SWTOR. (Or, um, other games that I've got posts in my head.)

I've got a few weeks before my paid sub runs out, and then the hooks will be gone. Not so fast as what Mad Max did, but quick enough, I suppose.





*No, it ain't perfect, and there are plenty of idiots wherever you go in MMO space, but I don't have to cringe quite so often when I see SWTOR's gen chat.

**A few years ago, right after news of the Tiger Woods sex scandal broke, a guild named "Do It Like Tiger" appeared on A-52. It didn't last long.

***This makes me think that an admin for Xbox Live must be the most thankless task in the world.

****He was a DK and had only 264k health due to the rez sickness. Several people politely asked him to leave, because they pointed out he wasn't going to be any help at all until his rez sickness expired, and his response was "Screw you! I can do whatever the fuck I want to." As you can guess, we lost that BG pretty badly.


Wednesday, July 2, 2014

Riddle Me This One, Batman...

Why on earth is this the case?

Finnish Hearthstone Tournament isn't Accepting Female Entries

It's not like there are any physical differences at play here; it's HearthStone, not the Ironman Triathlon.




Wednesday, June 25, 2014

As Seen on TV!!

PvPers!

Tired of being stuck in a Warsong Gulch run with a 0-4 healer imbalance?

Does your Eye of the Storm have six Rogues in it?

Did you just discover that half of your Twin Peaks team has below 400k health?


Well.... Has Blizzard got a deal for you!!!

No longer are you saddled with either sticking out a painful loss or having a 15 minute deserter debuff! That's right, Blizzard has slashed the timer on the deserter debuff!

If you port into a BG that hasn't started yet and decide to drop, you get a 5 minute debuff. If you do it again within 20 minutes you get an additional 5 minutes tacked onto that debuff (until you reach a maximum of 20 minutes.)

***

Given that I'm often forced into taking a random I know we have no chance in or being saddled with a debuff that will last longer than the game, this is a sanity saver.

Of course, the SMART thing is to level out the teams more so that gear levels and healing components are more equal, but I doubt Blizz is going to do that any time soon.

Monday, June 23, 2014

About those TPS reports...

It's been a quiet week in Lake Wobegon, out there on the prairie...
--Garrison Keillor, A Prairie Home Companion (pick an episode, any episode)


Yeah, it was a quiet week last week.

I ran some battlegrounds and perused another MMO (watch this space for more info), but other than that, not much happened.  Well, in MMO gaming space, anyway.

Last week was a week more for getting things done around the house: painting the kitchen, painting an adirondack chair (with another one to be built on the docket), replacing the 20 year old entertainment center with a more modern design* that had "some assembly required", and some annual cleaning of the heat pump and the porch/deck.

Yeah, Summer is here in the Midwest.

I did break my "only AV and IoC" battleground credo after finally getting what I consider to be enough Prideful gear (meaning I finally had enough Conquest points to get the Prideful weapon), and I promptly regretted it. There were so many bot filled games that it makes you want to pull your hair out, and to add insult to injury the Alliance was back to bad habits, where I as a (at best) partially Conquest geared Rogue was in the top 3 in health on most of the games I played.

If you're a fresh 90 and you're just chain running regular BGs, you're doing yourself and your team a disfavor. If you're Alliance, queueing for AV and IoC will get you a full Honor set much more quickly than the "queueing for random" strategy.  If you're Horde, just go ahead and pick anything OTHER than AV and IoC; hell, I think I've won Silvershard Mines as Alliance only once the entire expac, and why any Horde would queue for anything else for free honor is beyond me.

***

Overheard in MMOs:

In Eye of the Storm (WoW):

Me: Just how many bots do we have?
Other Rogue: Well, there's you and me at least.
::silence::
Other Rogue: Oh, that's not good.
Me: I don't know about you, but I'm going to hang out around FR for a while.


In Warsong Gulch (WoW):

Hunter: Blizz loves bots, you know.
Me: Okay, I'll bite. How do you figure?
Hunter: They keep their sub numbers up. They used to ban more of these bots but they stopped when their numbers started dropping this expac.
DK: Plummeting, you mean.


In Republic side Taris (SWTOR):

Player 1: Aaaaahh! When will this planet end?
Player 2: I don't like it either.
Me: What's not to love? Jedis and zombies. Er, ghouls.
Player 3: Zombies!
Me: Yeah, but movie zombies act like ghouls.
Player 4: OMG, you play D&D. I can tell.
Me: Guilty!


On Republic side Alderaan (SWTOR):

Mini-Red #1: I don't like politics.
Me: You're still on the opening zone, aren't you.
MR1: Yes, and I don't like the politics!
Me: It gets more interesting starting in the second zone.
MR1: AAA! I can't stand House Thul or Organa or the other guys!
Me: Just relax, kid. It's not a big deal. It's not like Belsavis, anyway.
MR1: Is there politics there too?
Me: No, the planet never seems to end. Just when you think that you've reached the final zone, there's ANOTHER freaking zone to travel to. And that's not even the Bonus Series.
MR1: ...


In Republic side Taris (SWTOR, whispered conversation):

Player: You get to have Risha as a companion?
Me (realizing I had Risha out): Um, yeah.
Player: When does that happen?
Me: Not for a while yet. I don't want to give out spoilers.
Player: Oh, come on!
Me: I'll tell you this much, it'll be in Chapter One sometime.
Player: Like that helps a lot.
Me: It's worth the wait. The Smuggler story is the best one Republic side, IMHO.




*Which is step one in eventually replacing our old --and I'd like to emphasize the 'old' part-- 25" RCA television with a new digital model.