One of the things about WoW Classic is that in it, like Vanilla*, your reputation as a player matters.
If you act like an ass or a jerk, you'll find yourself being shunned.
Oh sure, there's plenty of people on an individual server, and there's --on average-- nothing that keeps you from finding other people to group with. That doesn't mean that word won't get around, however. Guilds can spread word among members, and outlets such as Reddit can spread word about people who act like an ass.
And then there's just word of mouth.
I was waiting for the ship from Menethil Harbor to Theramore, when I saw a player jumping around and challenging people on the dock to a duel. And yes, he eventually dropped a duel invitation to Azshandra, currently sitting at L35.
The toon in question was L56 Warrior.
I immediately declined. He could wipe the docks with my carcass with that level disparity.
The toon didn't care, as he just went to the next person in line while we piled onto the ship for Theramore.
"It takes a real jerk to challenge someone significantly lower than yourself," said someone out loud.**
The toon ignored her and challenged an L46 Pally.
"Just how old are you?" the Pally responded, and declined the duel.
And the toon came right back to me. I declined again. "He could kick my ass all over the place," I whispered the Pally. "What's the point in that?"
"He's probably a kid," came the whispered reply.
"Or maybe he came from ArcheAge or something."
The ship to Theramore docked, and we disembarked. The Pally gave me a Blessing of Might, which I thanked him. "Hey, if you're looking for a guild, let me know," he said. "We're a bunch who behaves like adults."
"Thanks for the offer," I replied, "but I'm going to stay independent for a while. I've been involved in some pretty spectacular guild breakups in Wrath and Cata, so I'm reluctant to get back in one."
"Sure, np."
Being guildless means that I get a lot of guild invites. While that may sound like I'm being barraged by random toons out there spamming people with invites, it's not like that.
Okay, it is to an extent, but not like what it was being guildless in Wrath.
Let me explain.
When I was guildless in Wrath or in parts of Cata, the sheer number of guild invites --at least 2-3 every session in late Wrath-- forced me into turning on the Auto Reject for Guild Invites.***
I don't have that issue now. I do get the "WoWGold111----whatever" Chat Channel invite on an average of once or twice a week, but that's not that bad. And I've only had a handful of direct guild invites to reject as well.
But what I do get are people asking me to join their guild via whispers.
A lot of them are exactly what you'd expect, a slightly more polite version of a guild recruiter spamming Guild Invites. I'd say that all of the random invites took my polite "no thanks" for an answer, which is a good thing because I'd rather not have to block people.
The rest are guild invites that I'd actually consider, because they arose organically out of grouping up with people. A successful 5-man instance, random grouping out in the wild because people need assistance, and other groups that came out of sheer serendipity would end with an exchange of Friending and/or a guild invite. Those are the ones that are hard to say no to, because those came out of respect and appreciation for the accomplished task.
And yes, I have been grouping up in MMOs, far more than I've ever done since roughly 2015 or so. Classic has done that to me.
I think that part of it is that the people coming into Classic are more open about requesting help in Zone Chat, but it's also the knowledge that there is no LFG option in Classic that forces people to group out in the open. Sure, there will be the guild groups out there, and the larger guilds won't have trouble getting people to join to fill out an instance, but the smaller guilds will struggle and will need to go onto Trade Chat or Zone Chat to get slots filled.
For the most part, however, I've yet to join a guild group to work on an instance. But I've discovered that the Golden Rule**** applies in Classic far more than it did once LFG appeared in Wrath.
As an example, the other day I was holding my own in Arathi Highlands, picking and choosing my quests/enemies based on whether I was over/under leveled against them. Someone in Zone Chat asked for help in taking out Myzrael, as the adds were a big problem. I knew that I ordinarily too low a level to help out, but I figured that I was just a meatbag in a fight like that and if I died, no big deal. So I said as much in Chat and got an invite to the group. The decision was made to ignore the adds and simply burn down Myzrael as quickly as possible, and one of the group volunteered to heal. We started the quest, Myzrael spawned and declared her treachery --bad move, Big Lady-- and we beat her to shreds.*****
Afterwards, we all went on our merry way, and I eventually ended up working on the Witherbark Troll quest. I found a Mage there on the same quest, and we agreed to team up to finish the quest more quickly. To get the Shadow Hunter trinket as part of the quest, we eventually made our way into the cave, and we accidentally pulled an extra Shadow Hunter at the same time a Headhunter wandered into the fight. Things looked grim for us when another player appeared and helped us beat off the Trolls. Who was the other player? The player I helped earlier with Myzrael.
This doesn't mean that there aren't bad PUGs out there, and I've been in 5-man groups that got frustrating because there were issues with Hunters rolling need on everything, people wanting to go without waiting on the casters to drink, etc. But for the most part, I've found those to be far more the exception rather than the rule in Classic.
I think that it's the knowledge that people are --by and large-- working together has made Classic more enjoyable than I expected. My main desire with Classic was to see the zones and quests as they were originally meant to be, but I've discovered that the community that people loved to talk about "back in the day" actually is present. I consider that a bonus, but something that'll keep me playing longer than I expected.
*And to a lesser extent BC and early Wrath. Once the dungeon finder dropped, all bets were off.
**I'm paraphrasing here, and likely editing the language.
***The guild invites were very much a WoW thing, as in LOTRO the mini-Reds and I have our own guild, and with other MMOs (SWTOR, ESO, AoC, etc.) I never got hit up for guild invites. I'd say the most often I'd ever see as far as guild invites goes was in the early days of SWTOR, but even then that was a rare event.
****"Do unto others as you would have them do unto you." Or, in it's Internet equivalent, "Don't be a Dick."
*****Having two Rogues provide interrupts on a regular basis helped a lot, too.
If you act like an ass or a jerk, you'll find yourself being shunned.
Oh sure, there's plenty of people on an individual server, and there's --on average-- nothing that keeps you from finding other people to group with. That doesn't mean that word won't get around, however. Guilds can spread word among members, and outlets such as Reddit can spread word about people who act like an ass.
And then there's just word of mouth.
I was waiting for the ship from Menethil Harbor to Theramore, when I saw a player jumping around and challenging people on the dock to a duel. And yes, he eventually dropped a duel invitation to Azshandra, currently sitting at L35.
The toon in question was L56 Warrior.
I immediately declined. He could wipe the docks with my carcass with that level disparity.
The toon didn't care, as he just went to the next person in line while we piled onto the ship for Theramore.
"It takes a real jerk to challenge someone significantly lower than yourself," said someone out loud.**
The toon ignored her and challenged an L46 Pally.
"Just how old are you?" the Pally responded, and declined the duel.
And the toon came right back to me. I declined again. "He could kick my ass all over the place," I whispered the Pally. "What's the point in that?"
"He's probably a kid," came the whispered reply.
"Or maybe he came from ArcheAge or something."
The ship to Theramore docked, and we disembarked. The Pally gave me a Blessing of Might, which I thanked him. "Hey, if you're looking for a guild, let me know," he said. "We're a bunch who behaves like adults."
"Thanks for the offer," I replied, "but I'm going to stay independent for a while. I've been involved in some pretty spectacular guild breakups in Wrath and Cata, so I'm reluctant to get back in one."
"Sure, np."
***
Being guildless means that I get a lot of guild invites. While that may sound like I'm being barraged by random toons out there spamming people with invites, it's not like that.
Okay, it is to an extent, but not like what it was being guildless in Wrath.
Let me explain.
When I was guildless in Wrath or in parts of Cata, the sheer number of guild invites --at least 2-3 every session in late Wrath-- forced me into turning on the Auto Reject for Guild Invites.***
I don't have that issue now. I do get the "WoWGold111----whatever" Chat Channel invite on an average of once or twice a week, but that's not that bad. And I've only had a handful of direct guild invites to reject as well.
But what I do get are people asking me to join their guild via whispers.
A lot of them are exactly what you'd expect, a slightly more polite version of a guild recruiter spamming Guild Invites. I'd say that all of the random invites took my polite "no thanks" for an answer, which is a good thing because I'd rather not have to block people.
The rest are guild invites that I'd actually consider, because they arose organically out of grouping up with people. A successful 5-man instance, random grouping out in the wild because people need assistance, and other groups that came out of sheer serendipity would end with an exchange of Friending and/or a guild invite. Those are the ones that are hard to say no to, because those came out of respect and appreciation for the accomplished task.
***
And yes, I have been grouping up in MMOs, far more than I've ever done since roughly 2015 or so. Classic has done that to me.
I think that part of it is that the people coming into Classic are more open about requesting help in Zone Chat, but it's also the knowledge that there is no LFG option in Classic that forces people to group out in the open. Sure, there will be the guild groups out there, and the larger guilds won't have trouble getting people to join to fill out an instance, but the smaller guilds will struggle and will need to go onto Trade Chat or Zone Chat to get slots filled.
For the most part, however, I've yet to join a guild group to work on an instance. But I've discovered that the Golden Rule**** applies in Classic far more than it did once LFG appeared in Wrath.
As an example, the other day I was holding my own in Arathi Highlands, picking and choosing my quests/enemies based on whether I was over/under leveled against them. Someone in Zone Chat asked for help in taking out Myzrael, as the adds were a big problem. I knew that I ordinarily too low a level to help out, but I figured that I was just a meatbag in a fight like that and if I died, no big deal. So I said as much in Chat and got an invite to the group. The decision was made to ignore the adds and simply burn down Myzrael as quickly as possible, and one of the group volunteered to heal. We started the quest, Myzrael spawned and declared her treachery --bad move, Big Lady-- and we beat her to shreds.*****
You can tell that this is WoW Classic as opposed to, say, TERA, because Myzrael is clothed. Or at least more clothed than some other MMOs. |
Afterwards, we all went on our merry way, and I eventually ended up working on the Witherbark Troll quest. I found a Mage there on the same quest, and we agreed to team up to finish the quest more quickly. To get the Shadow Hunter trinket as part of the quest, we eventually made our way into the cave, and we accidentally pulled an extra Shadow Hunter at the same time a Headhunter wandered into the fight. Things looked grim for us when another player appeared and helped us beat off the Trolls. Who was the other player? The player I helped earlier with Myzrael.
***
This doesn't mean that there aren't bad PUGs out there, and I've been in 5-man groups that got frustrating because there were issues with Hunters rolling need on everything, people wanting to go without waiting on the casters to drink, etc. But for the most part, I've found those to be far more the exception rather than the rule in Classic.
I think that it's the knowledge that people are --by and large-- working together has made Classic more enjoyable than I expected. My main desire with Classic was to see the zones and quests as they were originally meant to be, but I've discovered that the community that people loved to talk about "back in the day" actually is present. I consider that a bonus, but something that'll keep me playing longer than I expected.
*And to a lesser extent BC and early Wrath. Once the dungeon finder dropped, all bets were off.
**I'm paraphrasing here, and likely editing the language.
***The guild invites were very much a WoW thing, as in LOTRO the mini-Reds and I have our own guild, and with other MMOs (SWTOR, ESO, AoC, etc.) I never got hit up for guild invites. I'd say the most often I'd ever see as far as guild invites goes was in the early days of SWTOR, but even then that was a rare event.
****"Do unto others as you would have them do unto you." Or, in it's Internet equivalent, "Don't be a Dick."
*****Having two Rogues provide interrupts on a regular basis helped a lot, too.
For me there is a huge difference and I keep wondering if my original server is just a nasty one or if its the people who like Classic or a combo.
ReplyDeleteA few of the guild invites even responded politely when I said thanks but I'm fine.
I wondered about that too, but I'm also convinced that a lot of it is that I joined in Wrath on a couple of servers that had been established, and people were pretty jaded at that point.
DeleteStill, I'll ride the wave as long as it lasts.