Following the lead of other MMO companies that are reliving their early days, Standing Stone is creating Legendary Servers for LOTRO.
The idea is to start with only the up to L50 --the Shadows of Angmar quests-- are unlocked, and slowly unlock new areas over time. Like Rift Prime, the Legendary Servers are only accessible by subscribers (VIP Members) or lifetime VIP members.
While some items will be old school --no PvMP play or legendary weapons (at the start), for example-- other items such as the available classes and races are current. So yes, you can play as a High Elf on the Legendary Servers. And if a zone was reworked over the course of time, the reworking remains intact. I suppose that is a good thing, because having to go back and put back in klunky zone layouts and quests (such as Mines of Moria before the reworking several years ago) would have been labor intensive.
It's not a Vanilla server in the same vein that Rift Prime or the upcoming WoW Classic were, but that's fine. Standing Stone is more interested in recreating the feel of starting fresh in LOTRO's story, without any of the temptations of zipping along and bypassing everything to get to the current state of things.
It's also a way to entice people to subscribe to experience the Legendary Servers, for a relatively low amount of personnel and server costs. Now, just as long as Standing Stone isn't on their last legs....
The idea is to start with only the up to L50 --the Shadows of Angmar quests-- are unlocked, and slowly unlock new areas over time. Like Rift Prime, the Legendary Servers are only accessible by subscribers (VIP Members) or lifetime VIP members.
While some items will be old school --no PvMP play or legendary weapons (at the start), for example-- other items such as the available classes and races are current. So yes, you can play as a High Elf on the Legendary Servers. And if a zone was reworked over the course of time, the reworking remains intact. I suppose that is a good thing, because having to go back and put back in klunky zone layouts and quests (such as Mines of Moria before the reworking several years ago) would have been labor intensive.
It's not a Vanilla server in the same vein that Rift Prime or the upcoming WoW Classic were, but that's fine. Standing Stone is more interested in recreating the feel of starting fresh in LOTRO's story, without any of the temptations of zipping along and bypassing everything to get to the current state of things.
It's also a way to entice people to subscribe to experience the Legendary Servers, for a relatively low amount of personnel and server costs. Now, just as long as Standing Stone isn't on their last legs....
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