Sunday, September 8, 2024

Red Needs Water Badly

On September 4th we received our next batch of wood for the deck.

The guy delivering the wood warned me about
some of the pieces. He didn't pull them, but if
he had he'd have gotten me better boards, as he
builds decks as a side job on the weekends.

That meant I worked on the deck this weekend.

I have 42 rows to replace, so I bought enough wood for 21 rows plus a bit extra to compensate for any bad boards.

So today, I put down nine rows.

One more row here will barely fit within the
length of a 16 foot board, and then I'll have to use
combinations of 8 foot and 12 foot boards.

It was also quite the adventure, given that I dropped a couple of things that fell down under the deck, so I had to crawl under it to get to the drill bit and screws. I was sure not going to go on another trip to the hardware store for another countersink bit.

The hardest part of the deck work has been ripping out the old boards:

The damage.

I'm going to have to break those down and safely remove/bend the nails before I can get too much farther along. These 4 inch-wide boards may look pretty, but there's a lot more of them than there would have been if the previous homeowner had used the more commonly used 6 inch wide boards. Sure, I could have replaced the 4 inch boards with 6 inch, but that would have required me ripping out all of the boards so I could properly do it. And I really wasn't going to do that and leave the deck in an incomplete state for a couple of months.

The weather today was fantastic. Almost too much so, because in my focus on my work I neglected to hydrate and even eat some lunch. (I did have a handful of nuts, so I wasn't completely crazy.) Right now, I'm paying the price by nursing a headache while I drink water. 


EtA: It's countersink, not counterstrike. /sigh

Wednesday, September 4, 2024

Not For Lack of Trying

In case you didn't know, Retail WoW has a new expansion out...

This was what I saw when I logged in on
Sunday night, and it's not the first pop-up
I've had either. I think that this is the second
or third one in the past week or so.

Even on Monday evening, when you login to Battle.Net your main screen on WoW Classic is this:

Just in case you missed it, you know...

I'd say they're hyping the hell out of the new expansion. Not exactly sure just how much interest they're going to get from the various shades of WoW Classic players (the first Classic-oriented news bit is the fifth article on the main page and it's about Cataclysm Classic), but they are trying.

Although I will say that the WoW Classic community is probably not Mythic Dungeon Invitational and the Arena World Championship's target audience. Just a hunch.

Kind of like this, but replace
'MMORPG' with WoW.
From Quickmeme.


Tuesday, September 3, 2024

How Much Choice is Too Much?

One of the reasons why I prefer an MMO such as WoW Classic Era is that it simply doesn't have that much choice when it comes to in-game activities.

Sure, you can go wherever you want in the two continents, you can go into dungeons, Battlegrounds, and raids (if high enough level), and you can even do some repeatable quest grinding out in Silithus if you're so inclined. Or just hang around and fish or just kill things. It sounds like a lot, but compared to a lot of other MMOs it isn't.

Even compared to other video games it isn't that much.

In the early part of the Summer, I played through My Time at Sandrock, the sequel to My Time at Portia. 

That was about the best I could do to create
another Redbeard. Considering I was supposed
to be a "youngster" of about 18-20-ish, it'll do.


Compared to the original game, the new one has several quality of life advancements and presents more of the post-apocalyptic world than ever before. The story, while a bit grimmer than that found in My Time at Portia, is well done.* If you've ever played a sort of building / creating game such as My Time at Sandrock, you know that romancing and potentially marrying a character is a big part of the game. 

And that, my friends, is where I fell down on the job.

There are potentially 21 romanceable options to choose from, and based on my own personal preferences I've whittled it down to 9.** Well, I couldn't make a decision, so I kept putting it off and putting it off, and then... The game ended. 

Damn.

That wasn't what I had in mind. I was going to focus on someone, but I found the options presented to me so appealing that I couldn't make a choice before the game ended.*** All of the characters spoke to different aspects of my personality and what I found attractive, yet no single option presented itself above all others. 

Again, in my experience real life doesn't operate like a video game in that manner --the Tinder-fueled appeal of hookups notwithstanding****-- so when you get right down to it, I had nine options to choose from and I couldn't select one. When everything has a certain level of appeal, trying to decide which option to choose leads to a form of analysis-paralysis.

***

This is not a new phenomenon, as it's been studied before. One of the more recent studies, conducted by researchers from the University of Buffalo's Department of Psychology, discusses how trying to make a choice between options that have a high level of importance make people freeze with indecision based on the number of choices presented. Maybe selecting what you want for dinner from a menu may not be a life altering choice, but if you present it in the context of a first date or a business lunch with a client, the stakes are raised and selecting poorly may cost you in other ways.

Or, to put it another way, take a look at Covenants in a recent Retail WoW expansion, Shadowlands.

You'd think that Blizz or Wowhead would have a usable
graphic, but nooo.... I had to go to a boosting service's
website, Boosting Ground, to find a good version.
Still, just remember that you're DEAD if you're looking
at this. Well, theoretically so, and handwaving is involved.


When you reach the end of the main questline where you have visited and quested in all four Covenants, you're asked to choose one. One of those four would provide a good buff to your abilities, but if you choose the wrong one, you originally had to work hard in-game to be able to switch Covenants to the "correct one". 

If you don't have any knowledge of which Covenant to select --"What is this Wowhead you speak of?"-- you kind of just have to wing it. Knowing WoW players as any MMO player worth their salt does, if you don't pick the "correct" one you're going to get crapped on in group content. And let's be honest, switching Covenants as originally designed would have put you far enough behind any friends you play with that, well... Yeah, the stakes are pretty high here.


Sucks to be you, homie. 
                    --Blizzard, probably

So while the number of choices isn't high, the stakes were high enough that the potential was there to simply freeze with indecision.

Blizzard eventually learned their lesson and eased the restrictions on Covenant selection, lowering the stakes a bit, but one place where they haven't really learned their lesson is in the volume of activities found in Retail WoW.

***

In Retail WoW you don't suffer from a lack of things to do.

This is no means an exhaustive list, but off the top of my head as a Classic Andy here's what you can do in Retail WoW:
  • Quests
    • Main Questline
      • Leveling Questline
      • Max Level Questline
    • Side Quests
    • Daily Quests
    • Weekly Quests
    • Monthly Quests (are these still a thing?)
  • Grind Reputation(s)
  • Darkmoon Faire
  • Transmog Collecting
  • Professions
    • Crafting Orders
    • Weeklies (no more dailies, is that correct?)
    • Just craft/gather to sell (or wait for a queue to pop)
  • Delves
  • Dungeons
    • Normal
    • Heroic
    • Mythic+ (Coming soon!)
  • Raids (Coming soon!)
    • LFR
    • Normal
    • Heroic
    • Mythic
  • Battlegrounds
  • Arenas
    • Various 2x2 through 5x5
    • Solo Shuffle (have I got that right?)
  • World PvP
    • Marked as PvP (or whatever it's called now)
    • Duelling
    • Are there flying races that could technically be put in here?
  • Pet Battles (Is this still a thing?)
  • OLD STUFF
    • Things to do from previous expansions
    • Level an alt
    • Sit in a capital city and talk smack on Trade Chat
On the face of it, all of this choice must be good, right?

But to me, I look at this list and kind of mildly freak out. It's like going to Jungle Jim's here in Cincinnati and trying to figure out what hot sauce to buy:

Look, this is only half of their display; the other
side has just as many different hot sauces.
From Reddit, but since I go several times a year,
I can confirm that this is accurate.

If you know what you want, great. If you're planning on following whatever Wowhead or Icy Veins tells you to do, kudos. If your guild has already mapped out what you should do --and you're fine enough with being told explicitly what you're supposed to do with your time-- go for it. But if you're new, interested in trying something new, or you have no particular choice in mind, well... Good luck with that.

Yes, this list above does cover a wide range of activities, but if you're new/returning to the game, the number of choices alone can induce analysis-paralysis.

Or you feel like you have to do all the things, and that induces burnout. Just ask Battle for Azeroth or Shadowlands veterans about all of the activities you were expected to do if you were on a raiding team, as if you were just checking off boxes on a daily checklist at work, and they'll tell you the burnout was real.*****

All of these choices might not be readily apparent to long-time players, because they've slowly been added to over the years and as a consequence they're used to them. It's only when you take a step back, walk away for a while, and then return do you realize just how much there is to do and how it can easily confuse people. And that's not even counting all of the systems changes over the years. 

The problem is that the game is going to be 20 years old in a few months, and 20 years is a long time for a video game to acquire baggage. But every time Blizzard actually cuts things from the game --didn't this happen with trimming abilities back in Warlords or Legion or something?-- you get a certain subset of the player base who goes absolutely ballistic. 

The thing is, to grow the game Blizzard will have to do something about this huge list. Something will have to get trimmed out, and some players are going to get butthurt about it. Otherwise, Blizzard will only cater to those who have kept up with the game, and that's a finite number of people. Those people over the years have already prioritized and ranked what they're going to focus on, so they don't have the analysis-paralysis that new or returning people will have. 

Unless someone already has things planned out for you...

To be honest, I'd imagine that there will be
a Generative AI solution for all of this work
in a year or two. Just have an addon play
the game for you and do all of the busy work
before you need to re-engage in time for raiding.
From Maru and Reat via Reddit.





*I can see that --in terms of gameplay-- people may look at Sandrock and think it's pretty much exactly like Portia. That being said, story-wise there's quite a few differences. Well, that and the personalities involved. The moment I arrived at Sandrock, I took an instant dislike to my new boss and I liked the other new builder, which was the reverse of what I experienced at Portia. There are twists and turns to the story, and there were at least a few times where it went in a direction I didn't expect. 

**Of course, real life doesn't work like that, but bear with me on this one.

***Yes, the game does apparently continue after the credits, but... Come on. The game ended. That's like the "Just one more turn..." option in Civ IV after you win the game. You've already ridden off into the sunset, so to speak, so whatever you do doesn't really change anything.

****I could go into a long post on how my psyche works in terms of the hookup culture and how on the surface it might seem fun but that hookups aren't appealing to me, but that's not something I'm going to talk about. Besides, My Time at Sandrock isn't a hookup-fueled game anyway; you first have to become a friend with the person and then you can move into a relationship. That is, if the person agrees to do so, as some of your romance options can push you off and say "nope, not now, I'm busy" or "maybe later" or something to that effect. In that respect, that can be more representative of real life than the "you hit 8 hearts and now they'll say yes" that you get in some games such as Stardew Valley. Even if you do enter a relationship, there's no guarantee that they'll agree to marry you in the end either. (I found that out in My Time at Portia.)

*****As in most expansions, if you come back to it after it's been supplanted by newer expacs, you'll find things not that bad. That confuses the point, however, since you don't have to grind and grind and scrape your way through upwards of two years of doing similar things on an endless treadmill, so yeah it feels better. I discovered that doing the Quel'Danas grind was not my cup of tea in TBC Classic when you have people in guild and outside of guild yelling at people to DO YOUR DAILIES! to progress the story in the Isle. But when I did it on my own back in Cataclysm, I had fun just noodling around Quel'Danas. My past self would never have believed you if you told him what happened in TBC Classic.

Monday, September 2, 2024

Meme Monday: Miscellaneous Memes... Uh, just how many of these are there now?

I figured that for the US Labor Day holiday, I was going to take a break from Meme Monday and post some miscellaneous memes that I've hung on to but haven't put into another post (yet).

So, here you go...

This one is for the old folks like me.
Us old farts know this is Peter Frampton,
and yeah, he is totally bald today.
From Ridiculous 70s Memes.


Truth.
This was a riff on those old Jack Chick
Christian comics that warned of the evils of
D&D. Seriously. From Demotivational.


Don't ever change, Dork Tower.
From John Kovalic.


Uh, yeah. Sure. I'll agree with that.
From.... Well, I'm not exactly sure. I didn't
mark it down. Whoops.



Sunday, September 1, 2024

Wake Me Up When September Ends*

We are now into September, but as far as weather goes that doesn't mean much.

What it does mean is that Blaugust is over, and I participated without ever signing up or mentioning it directly in a post.

Yeah, it's kind of hipster-ish to participate by not participating, but I've found that when I do explicitly participate in something by signing up for it --I'm looking at you, NaNoWriMo-- I never actually get close to actually doing much. Therefore, I decided if I was going to try to post once per day for an entire month, I was going to do it my way and without drawing any sort of attention to myself.

When you throw in the several trips that I've had this month, including the Big One up to Milwaukee, I'm surprised that I pulled it off. Another funny thing is that since I don't play Retail WoW, I didn't rely upon the new expansion's release to fill my content. Based on the tags I put out, I only had four posts that referenced Retail WoW, the second one being the only one that addressed my dislike of the direction the Modern game has taken.**

I kind of wrote about things that were of interest to me, such as re-discovering some of the radio material in storage and some of the adventures I had as people returned to Classic Era and began playing Alterac Valley once more. 

What you don't see very much of are adventures pertaining to more "traditional" MMO activity, such as leveling, questing, raiding, dungeon running, etc. I don't level alts much at all, which I already covered, and I don't really want to bother with a regular raiding schedule either. I'm fine with simply hanging around and not doing much; this is a form of social media that I'm fine with. If I did play Retail WoW right now, I'd probably be one of those people who would just level a toon by fishing, because I really don't need to rush out and do all the things (or see the content).

I mean, I am that guy who leveled a toon to max level in TBC Classic by not setting foot in Outland.

I still have the proof of that.



Actually, that does bring up the question as to how slow can you intentionally level in Retail WoW and still be considered to be "leveling"? I know of DoubleAgent and their factionless Pandaren who has leveled to max level by just gathering herbs and ore in the Pandaren starting zone, but is that really the slowest way to level? Can you go even slower? If you go even slower, you could probably level so slowly that by the time you get to the starting point for the current expansion the price of The War Within would be 75% off or more. When I last was in Retail, I leveled the original Azshandra from scratch at the beginning of Mists, and by the time I was ready to head out to Pandaria it was nine months or more after release. Actually, if you level slow enough, you could level so slowly that you don't even have to pay for The War Within, because the pre-patch for the next expac would be released.

Hmm... I wonder...

Of course, I could just fish in Classic Era and do effectively the same thing.

***

Still, looking ahead, September is going to be busy all by its lonesome. I'll be working on the deck some more, probably going to at least one of my youngest's concerts down at UofL, and my wife is already getting itchy to visit our oldest up in Milwaukee.

And somewhere in the middle of all that I'd like to actually relax a bit.



*Holy crap. That Green Day song is 20 years old.

**As for the 'Green Eggs and Ham' crowd of 'try it and you might like it', I've seen enough cutscenes to know that I don't like it without playing the game at all. (In fact, I didn't 'play' the game much from early Cataclysm until I officially stopped playing in 2014, but I instead only played Battlegrounds.) My dislike of the PvE game has nothing to do with how a class feels or the quest design or systems or anything like that; I'm sure if you play that you'll like it. I simply don't like playing a godlike character. Well, that and after 20 years I begin to ask the "doesn't this seem like an awful lot of world-ending events to happen to one world over the course of 20 years?" type of questions. I'm sure there's some in-game handwaving there too, like "well, all the other titans are dead so Azeroth is this one special place where they can be birthed once more." (I'm going off of The Last Titan as the name of the last of the trilogy of expansions; I have no understanding of anything regarding the story since... probably late Cataclysm?)

EtA: Grabbed the wrong screencap. The original screencap was for me hitting L68, as proof that I could go to Outland. I replaced it with the one for L70 itself.

#Blaugust2024




Saturday, August 31, 2024

Nothing Lasts Forever

I don't know what life is like where you live, but we've been in the middle of a drought that's gone on for about two months. We did have several days' worth of rain right in the middle of the drought, but it wasn't enough to actually break it. The occasional thunderstorm hasn't exactly helped much either, since the rain simply rolls off of the hardened earth and down the storm drains.

The heat hasn't been unbearable --save for this week-- it's just been dry. 

So with that in mind, there haven't been a lot of reasons for me to work outside much.

I've been taking a couple weeks' worth of break from working on the deck because I needed to recover from helping my oldest move, and I wasn't planning on baking outside in that heat this week.

So, what have I been up to?

Cleaning. And organizing.

Not exactly fun work per se, but it is satisfying to see some of my stuff finally get organized. 

We also have an electronics recycling coming up in a couple of months, so I finally decided that it was time to clear out some spare parts and whatnot that I won't be using ever again. Such as 15 year old graphics cards from our old Microsoft Vista machine that is also going away. That PC missed the last recycling day because I hadn't properly wiped the hard drive, so I'm not going to take any chances and will do that work sometime in late September. 

That cleaning was how I rediscovered my old scanner, and I've also found some of the doodads you need to set up a shortwave antenna outside. As I organized the parts, I noticed I was missing a few items so I hopped on to my go-to site for all things shortwave, Universal Radio, to see what the prices were to fill in the gaps on my supplies. Universal is in the suburbs of Columbus, a couple of hours' drive away, so I always felt good about supporting the semi-local economy when I bought items from them.

Alas, this is what I found when I went to their online catalog.

You have to expand it to read it properly.


I knew that this day might come, but November 2020? How did I not know this before now?

***

This isn't the first store that I've supported that has closed its doors for the owners' retirement. Boardwalk Hobby Shop on the east side of town shut down in 2020-2021, and if I had the money I would have loved to have bought the place to keep it running. Since I knew I didn't know beans about actually running a business, let alone a game store, I had to pass.

I first walked through that door in 1991,
not knowing what to expect.
From Davion M. via Yelp.


It hurts seeing this.
From the Mt. Lookout Business Association.


But still, I spent a lot of time in that store. My kids grew up going there with me, and Marilyn --one of the owners-- used to hold the kids when they were infants. 

Myra's Dionysus, a small Mediterranean inspired restaurant near the University of Cincinnati, was a fun place to eat at. 

From this article by CityBeat that came
out a year before Myra's closed in 2014.


It was in the storefront of a century old building, a hole-in-the-wall place, really, but it was one of the first places I'd ever eaten at that had a heavily vegetarian menu. When my youngest decided to become a vegetarian, Myra's became more than just a place to eat at, but an inspiration. When Myra's closed because she was in her 80s and wanted to retire, that hurt. I couldn't begrudge her retirement years, but I really miss that place. At least Myra's daughter has begun posting some of Myra's old recipes at Myra's Kitchen Legacy. I've made the hummus, and it is dead on for what we used to eat at Myra's.

***

These are all memories now.

I never quite understood when people my grandparents' age used to talk about places that don't exist, such as some of the theaters downtown, but I do now. It's both a blessing and a curse of aging, I suppose, to see things change and long for what once was. But time does move on, and new memories are always made. We don't live forever, so we shouldn't expect our world to remain constant either.

#Blaugust2024


Friday, August 30, 2024

A Short Ponderable For a Friday

One of the things I've just gotten into the habit of doing is logging into CurseForge before I enter into WoW. Considering that it only takes a few seconds to make sure my addons are updated, it's not a big deal.

But yesterday, I just realized that something is a bit out of date:



No, not my Addons.

She's nice and all, but why hasn't Alexstrasza been replaced by that elf that looks like a purple female version of Kael'thas?

Either someone at CurseForge is lying down on the job or Blizz hasn't provided a new graphic for use. I remember that when Dragonflight released, this graphic was already set at about a month before the Dragon Isles opened up.

#Blaugust2024