Thursday, August 22, 2024

It's Midnight, do you know where your Succubus is?

If you're busy in Blackrock Depths, you just might know the answer to that question...


Good ol' Private Rocknot, he of the "I love my ale so much I assault kegs for more" behavior in the watering hole in Blackrock Depths, seems to have found his love.

Although... a Succubus? 

I mean, Mistress Nagmara does seem to be nice enough, and we did help her out with that love po...

::BLINK BLINK::

Oh.

Now that I think about it, how is it that the Private didn't drink the love potion and fall in love with the kegs of ale instead?

Ah, well. I wish them luck!

#Blaugust2024

Wednesday, August 21, 2024

Why Don't I Play more Characters in Video Games?

I've been asked this question periodically in MMOs by a variety of people, especially when we need someone like a tank or healer in a group format, and I've typically waved the question off with a "I just like playing Mages". 

Of course, when I started playing WoW back in 2009, the answer would have been that I just liked playing Paladins --I think I have three in Retail at this point in time*-- but by the time I quit playing Retail in 2014 I'd switched to playing Rogues. That style of toon persisted through Age of Conan, Elder Scrolls Online, and into my early forays into Classic WoW, but I have since returned to being primarily a Mage or Mage-like player and I don't deviate from that very much at all.

If you'd have given me the opportunity to play an Elemental Shaman in TBC Classic --and I did request that-- I would have likely continued playing that Shaman a lot longer. After all, of the three specs a Shaman has, Elemental is the DPS caster type**, the most Mage-like of the Shaman specs.

But when I hear about people who, to get ready for a new expansion to whatever MMO they're playing, plot out the leveling and preparation process for all of their toons, I simply don't grok that. If you like that, great, but to me that looks too much like work. 

From this WoW Forum thread.
From Imgur too.



***

Maybe it's because I simply don't love these games as much as other people do.

Me: We've discussed this already, Card.
I'm not saying I dislike you.


My reasoning for that conclusion stems from my deck work.

In order to figure out how to renovate the deck, I had to do quite a bit of research to make sure that not only could I accomplish this task, but the order in which I was going to accomplish it. As my kids have pointed out to me on numerous occasions, I do love to research a topic when I'm going to do something. 

On Friday, I was at the auto dealer while our old '97 Accord was getting regular maintenance taken care of***, and I was writing out what steps I need to perform to complete the deck renovation sometime next year. After that was finished, I began jotting down other projects that I'll be working on the next few years --there are quite a few-- since the kids have left the house and I don't have to worry about waking them up in the morning while I'm working. Before I finished, I'd already plotted out a basic timeline and potential costs and pitfalls before judging the priority of each project.

So why do I research projects such as these, I thought suddenly, but I refuse to do so for video games? 

Well, that one's kind of easy: I'd rather figure that out myself since, by and large, whether I fail or succeed at a video game won't directly affect my life. 

But screwing up a deck rebuild just might, especially if it collapses while I'm standing on it.

That's fair, I decided as I left the dealership. Despite the opinions of a certain subset of gamers, games don't rise to the level of seriousness found when you're doing repairs or a project around the house. If you've ever had to pay a plumber to show up and fix your fuck-up, you know what I mean.

By extension, if I like playing MMOs, why don't I do more than play one or two toons?**** I just play pretty much one character in a type of game that encourages multiple playthroughs with different types of characters, so why don't I follow along?

Looking back on my game playing, once you get beyond my stand by games such as Sid Meier's Civ series, some of the Total War games, and some other city or civ builder games, I really pretty much stick to a couple of characters. The only real exceptions to this are Stardew Valley and SWTOR; the former you could argue doesn't rise to the story level of a BG3 or World of Warcraft, and the latter I did play through (almost) each class once just to see all of the stories.

(Confession time here: I never finished the Imperial Agent's story in SWTOR; I'm at the end of Taris as far as the story goes, and I kind of left it at that and haven't been back since. So... 8-10 years, maybe? Then again, the reason why I don't play SWTOR much at all has to do with the broken companion pathing, and since that hasn't been fixed in at least 5 years I doubt it will ever get fixed.)

***

The funny thing is, I don't feel like I'm not enthusiastic about video games, it's just... Well, if everybody does it, why should I do it? 

It's not as if I haven't leveled new characters before. I went through the stage of starting a new toon for each new expansion in WoW, and I quickly discovered that if I wanted to examine content solo, that was the way to go. By the time the two toons I was leveling in Cataclysm reached their first L80-81 zones, they were mostly empty. And Mists... Well, Pandaria was worse, because Pandaria really was empty. The only exceptions to that were the areas where there were farming dailies and location of that Black Dragon who gives out the legendary questline (whose name escapes me); beyond that there were times when the number of people in a zone were less than 5. Believe me, that starting area once you land in Pandaria would have been a lot easier if I had some more bodies around, but starting out with quest greens from Deepholm and Uldum (which was where I dinged L85) and jumping straight to Pandaria wasn't a fun time either.

I suppose that my experiences leveling those toons in a post-Cataclysm world may have something to do with my lack of desire to level multiple alts, but at the same time game companies have come up with all sorts of ways to speed up the leveling experience itself. Less pain all the way around, right? That might work if you're inclined to level multiple toons and the leveling itself is getting in your way, but... I'm just not really interested.

***

I've seen it bandied about that when you play WoW, you're a WoW player. There's not much room for another game when you play WoW, because playing WoW will consume all of your available time. I do have a bone to pick with that assertion, as I know plenty of people who play multiple MMOs and play other video games on a regular basis. That being said, there's more than a kernel of truth to that statement. If you plot out leveling all of your alts so that you have all of your professions covered and/or all of your potential mains raid ready, well, that takes time. And all of the speedy leveling experiences in the world won't eliminate the time sink of maxing out a half dozen or more toons over the course of an expac.



(Somewhere an altoholic laughed until they wheezed, because they likely have 30 toons to level in the upcoming Retail WoW expansion.)

I guess it comes down to what I want to do with my time. Do I enjoy the leveling experience so much that I want to repeat it a dozen times over? Or even a couple of extra times? And even if I do, will I want to speed along at the pace offered me, or do I want to poke around, doing it my way?

Bender is missing that middle finger,
and we're missing "Don't You Forget About Me"
playing in the background, but you get the idea.
From Tumblr. And The Breakfast Club.






*In an era of dozens of potential toons 3 may not sound like a lot, but when you consider that the toons I've played to a significant degree in Retail WoW are only 6, then 3 is about 50% of my WoW toons.

**The other two being melee DPS (Enhancement) and Healer (Restoration/Resto).

***Before you ask, while I'd like to do this stuff myself, I don't have the tools to make it happen. And I'll be honest in that a car built in October 1996 could decide to give up the ghost at any moment, so I'd rather bring ol' Putt-Putt to a shop that actually has people who have worked on this generation of Hondas before.

****Or replay long story driven video games like other gamers do? Such as finishing Baldurs Gate 3 then restarting the game with a different main character and a different class. Or one of the Mass Effect stories, but with a different person to romance. Or replaying one of the Diablo games ad infinitum. 

EtA: Not sure what happened, but was missing half of a sentence. Corrected. Also, corrected a formatting error.


#Blaugust2024

Tuesday, August 20, 2024

Sigh. Really? Again?

Sometimes oddball stuff just happens.

Saturday night, I wasn't doing much, just hanging out in Darnassus in between Alterac Valley runs. 

Or a raid. Or a dungeon run. Or...
You get the idea.


Until this happened...



I looked up from my typing and found this:


Yeah, your eyes don't deceive you, she was up close in my grill:



I wasn't planning on moving, but I certainly entertained the thought. Of course, that could be what she wanted, so I flirted back just to call her bluff.

But nothing happened. She didn't respond, and neither did I. Since I knew the Alterac Valley Battleground was going to pop in probably 5 minutes or less, I decided to just stand there and watch a YouTube video with WoW up in the background until that happened.

It was an uncomfortable silence.


But then the BG finally alerted, so I winked and went to the Battleground:



I haven't seen her since.

Good riddance.

#Blaugust2024

Monday, August 19, 2024

Meme Monday: Geeky Midwestern RPG Memes

Since my oldest is now going to be a Wisconsinite*, I figured that this Meme Monday ought to deal with some of the quirks --gaming and otherwise-- from my fellow Midwesterners.

Yes, we passed Lake Geneva on the way to Milwaukee.
Lake Geneva is the home of Gary Gygax, the co-creator
of D&D, and the original home of both TSR (the publisher of
D&D) and Gen Con. 

That's a 'Draw Four' I could get behind.
From The Chive.


Yes, it's funny, but it is also not a joke.
I've seen it done.
From Cheezburger.

Yeah, tornadoes and other severe weather
events (minus hurricanes) are pretty much a staple here.
From Cheezburger.






*See yesterday's post for the details.

#Blaugust2024

Sunday, August 18, 2024

The End of an Era

Most of this past week, I wasn't working.

Or at home, for that matter.

This week, we moved my oldest and her partner up to Milwaukee. 

Her partner had gotten a job up in Milwaukee, and so they both moved north of Chicago farther up along Lake Michigan.

My job was driving the U-Haul from Cincinnati --where we added some of my oldest's stuff-- up to Dayton, where we loaded her partner's boxes and whatnot.

This was early on in the loading process.

I was met up in Dayton* by my youngest, who was lugging up from Louisville an old kitchen table her boyfriend was unloading, and we put that in the truck as well. Then we went back home to Cincinnati, leaving the truck up north, to get some rest before the epic trip.

Early in the morning on Wednesday we drove up to Dayton, and I settled into my seat for the next several hours.

It's a Ford E-Series engine (something you'd
find on a Ford Econoline). It's not well known
for being a quiet engine, and the sign saying
"the floor will get warm" didn't endear me to the cabin. 

Having driven a U-Haul across town back home when I moved my son into his and his partner's apartment, I knew what awaited me: noise.

Sure, THAT U-Haul was a Dodge and this was a Ford, but it still was going to be a noisy ride. I did have one saving grace: I put on my earbuds and plugged into my smartphone, so if people tried to get a hold of me I could talk without fumbling for the phone. The earbuds cut out most of the noise, and I could listen to music and podcasts along the way.

Gentle, my ass.

We took off, and my oldest and her partner, her partner's sister, and the guinea pigs quickly pushed ahead. My wife and youngest were in our Honda CR-V and followed suit, and I lumbered along behind in the U-Haul. At least the U-Haul had air conditioning and automatic transmission, because it was not the most pleasant thing to drive. There was also no cruise control, so between the rough steering and constant need to put my foot on the accelerator, I had no opportunity to get distracted.

Okay, I wasn't driving a big rig, nor did I have
a CB radio, but it certainly felt like what I was
doing as I followed the semis heading west.


The trip west to Indianapolis, and then north to Chicago, reacquainted me with the Indianapolis highways in a way that the trip up I-74 to Gen Con never did.

THIS!!


As soon as we crossed the border from Ohio to Indiana on I-70, the roads almost literally went to shit.

I bounced along like I was driving a trampoline, and I was eternally grateful that I moved the container of cleaning materials from the top of a mountain of boxes to the floor, right next to the truck's sliding door. And what had to have been a cruel joke, all of these signs along I-70 kept proclaiming that Indiana was building "Next Gen Roads".

"How about making your roads CURRENT GEN instead of these pieces of shit!!!" I shouted more than once.

Nevertheless, I pressed on while listening to an episode about Elizabethan Spycraft from Professor Suzannah Lipscomb's Not Just The Tudors podcast. Yes, I am SUCH a nerd.

Somewhere before I reached Indianapolis itself, I discovered another truth about U-Haul trucks: they are thirsty bois.

Putting it on the truck doesn't make it true.

I filled up the gas tank before I reached Indy, and again before I reached I-94 up at the northern edge of Indiana. Holy crap was that tank gigantic, and even more than that was the hole in my wallet after each pit stop.

After that last pit stop --with a short break for lunch sandwiched in between at the exit for West Lafayette, the home of Purdue University-- I spent a miserable time driving through mid-afternoon traffic in Chicago.

There wasn't a point where I was at a standstill, but I crept along just slowly enough so that I couldn't take any pictures of the sights, such as the downtown skyline or a view of Lake Michigan. Or this building:

I was not expecting to see this in Chicago.
From LinkedIn.

I knew Steelseries is a Danish company, so when the Steelseries building in Chicago appeared in front of me, I was surprised. Again, I had to fight the truck the entire way through Chicago, so there was no moment where I could take a pic of the building itself.

My drive through Chicago was made more painful by the reality that I didn't want to deal with the toll roads. If I were driving my own car I'd have no issues paying the tolls, but I was driving a rental and I wasn't dealing with anything that might cause me to have to pay U-Haul some extra money. So... I ended up getting off of I-94 out of Chicago and onto US Route 41 until we reached the Wisconsin border. Once there, no tolls awaited us so we got back onto I-94 and away we went.

***

Even though Wisconsin and Ohio are both part of the Midwest, you knew you were in Wisconsin when the first billboard I saw was for a place called "On The Border", a "Gentlemen's Club" in Franklin, Wisconsin. 

"Wow," I said to myself. "You don't see that in Ohio."

Not that those clubs don't exist in Ohio, but that they had actual billboards for them on the highways. At worst you'd see the occasional billboard that says --and I kid you not-- "Love Stuff up ahead". I always imagined 'Love Stuff' being said with Isaac Hayes' low voice, which is something I simply can't imitate.

There's another thing that let me know that I was in Wisconsin:

Yes, they take their cheese seriously in Wisconsin.
Again, too busy to drive to take a pic.
From Wikipedia.

The Mars Cheese Castle is very much a thing --we visited it once when we were up for a friend's wedding back in 2004-- and given that my oldest loves cheese, she'll likely become a regular customer.

Milwaukee itself wasn't what I expected. Throw out any images in your head that were driven by old episodes of Laverne and Shirley --or even the knowledge that breweries such as Miller, Pabst, and Schlitz call Milwaukee home-- because they don't really fit the reality. The downtown skyline doesn't look as impressive as Chicago, Cincinnati, or Cleveland, but the layout is much nicer and cleaner, and there are tons of old buildings still around. The weather was in the upper 70s with a nice breeze blowing off of Lake Michigan, and people were out and about in both downtown and along the lake shore. Parks covered the shore, as well as marinas and a beach and the Milwaukee Art Museum, and joggers and families were enjoying the early evening.**

I took this photo of the Milwaukee Art Museum
after we dropped off the U-Haul. Yes, your
eyes don't deceive you, it looks like a yacht.


The apartment itself was in the upstairs of a renovated building that dated from 1913, less than a mile from Lake Michigan. The first floor contains shops while the upstairs floors all had been renovated into modern apartments. My oldest completely lucked out in how nice the entire neighborhood looked. Sure, there's the obligatory Starbucks, but there was also a small bookstore, several nice restaurants, some quirky shops, and even a small repertoire movie theater. Oh, and a hospital is about 1/2 mile away, so there's that as well.

Now, all I had to do was park the damn truck.

It took a while to find a spot, and I became very acquainted with the narrow roads and the beautifully maintained century old houses ringing the neighborhood, but I finally "created" one by parking in a "private parking only -- violators will be towed" spot behind the apartment and emptied the truck. Then a short trip back through downtown Milwaukee --which included the beautiful Historic Third Ward-- and to the U-Haul spot to drop the heap off, and that was that.

***

The guinea pigs did survive the trip, although the weren't so sure about the new place until the very end of our stay. By then, they were happily munching on treats and begging for more.

As for us, we grabbed some dinner at the end of the block at a local bar, and set out for home.

We originally intended to get through Chicago and then grab a hotel for the night, but after making it that far, we decided to rotate drivers and just push on to home. I won't bore you with the details, as it involved a lot of dozing along the way when I wasn't driving, but we made it back home at around 8 AM EST. My youngest and my wife grabbed showers and then slept, but I simply konked out. Several hours later, my youngest went back to Louisville, where she was working that evening assisting with the front ensemble for one of the local high schools' marching band, and we began our career as (semi) empty nesters. I say "semi" because our youngest is still in college and may yet come back home after graduation, but we'll see.

***

So now you know what I was up to this past week.

Since I was determined to basically keep a low profile, I wrote up a bunch of posts beforehand and scheduled them to post over the course of the week.

Now, when we go back to Milwaukee to visit, I ought to see about getting a six-pack of Schlitz just to say that I tried it. And for those who remember how Schlitz' owners pretty much destroyed the brand by trying to go cheap with the brewing process, the original recipe is back and is being made in small batches. 







*Technically speaking it was Huber Heights, a suburb just north of Dayton, but nobody outside of SW Ohio knows much of anything about Huber, so let's just say it's Dayton and leave it at that.

**Not to put a damper on this, but I'm sure that by winter this weather will be rather brutal.

EtA: I corrected some grammar and the missing link to Laverne and Shirley's theme song, which includes highlights from the show. In case you didn't notice, Laverne and Shirley worked at mythical "Shotz Brewery", a riff on Schlitz Brewery.

#Blaugust2024

Saturday, August 17, 2024

RTS and Relaxation

I've played my share of RTS games such as Age of Empires and its descendants, and while some require more hands-on activity* than others, I've found that the RTS that focuses on civ and/or city/settlement building is the right sort of RTS for me.

Such as Madruga Works' games Dawn of Man and Planetbase.

Part of my first base in Planetbase. I need to
design better so that I don't have too
many chokepoints.


Dawn of Man is pretty much as it sounds: an RTS where you guide a settlement from the Paleolithic through the Iron Age. In addition to the traditional RTS problems with occasional baddies showing up to attack your settlement, there are issues with food, shelter, clothing, wild animals, and religion to contend with.

My little settlement is doing so well it now
has a satellite fort to the north.


Planetbase is actually older than Dawn of Man and it involves building a settlement on a remote planet. The difficulty can scale up if you unlock enough gameplay in your current difficulty level, but I don't think it's necessary to do that to enjoy the game.

I know the biggest downer that people have with both games is that the pacing may be so relaxed that you have to frequently speed up the game to keep moving forward. Yes, you can manually switch the game speed, and if you've got downtime of a season or so in Dawn of Man, for example, speeding up the game is a really good idea.

Another issue you have to manage that I forgot to mention is that of resources: mines can get played out and crops can contract diseases. People can become sick and die, and if they're a critical person (such as the only person who knows how to repair a robot in Planetbase, for example) that becomes a huge problem that could sink a settlement. Or, perhaps most insidious of all, is having too much of a good thing and have so many people come to join your settlement that your production and crops can't keep up.

Still, for those who --like me-- are happy with a relaxed pace to a game, both titles are worth pursuing. I'd pick them up when on sale --as always-- just to see if it's worth the purchase.




*And stress, especially when there's a zerg rush going on and you don't have quite enough defenses ready to handle it. 

#Blaugust2024

Friday, August 16, 2024

Thoughts on Leveling in WoW Part 2: What if we go off the rails a bit...?

Here's an interesting thought: what if Blizzard simply eliminated leveling entirely in Classic Plus and made everything skill based?

As in: if you do something --blacksmithing, fighting with a sword, casting spells, etc.-- your skill ranks go up. If you get high enough skill ranks, you can wield better gear, but that gear doesn't impact your abilities nearly as much as your own skill ranks do. The primary focus of the game is doing things so you get better at them. 

But here's the kicker: you can't get better at those things in instances or in PvP. You have to get better at your skills by doing quests out in the open world. Each quest is assigned a skill level --for example, the quest to kill Defias Pillagers in Westfall would be a skill rank of 30-- and if your weapon skill you're using to kill the Defias Pillagers is less than 30, it would be harder to accomplish because the Pillagers would have more weapon skill than you. But if you head back to beating on lesser enemies for a while to get your skill up, you'll find that those Pillagers are a lot easier since you are now equal to or higher than their own weapon skill. In one respect your skills are similar to class levels, but your skill ranks don't go up after completing a quest (you do get gear and/or gold for that). You go up in skill ranks by performing actions out in the world irrespective of whether you're doing the quests.

If you want gold or gear, do the quests. If you just want better skill, go beat on enemies out in the field.

If you want to gain skill ranks faster, kill enemies above your skill rank or perform actions that stretch your capabilities. People are used to that if they try to farm something in WoW (such as ore or herbs) and fail. If you only stick to killing enemies worse than you, you gain skill ranks more slowly or not at all. And if you're grouped up, the number of hits you make on an enemy determines your skill rank adjustment, so you can't join a group where one person pulls the entire dungeon, killing enemies so you get the XP.

That would eliminate the boosting process, because the only way you would be able to get better and yet not be the person doing the work would be to have someone take over your account and do it for you, which would not only be dangerous to your personal finances but likely a violation of your Terms of Service. 

However, that would also require compelling gameplay and story to drive people's interest in playing, and let's be fair, Blizzard has had its ups and downs as far as crafting a good story.

I'm probably overthinking this, because Blizz is never going to deviate from their tried and true methodology of levels and XP acquisition, because there are too many people who like it just the way it is. They may complain about it --okay, WoW players complain about everything-- but when push comes to shove they aren't giving it up one bit.

#Blaugust2024