Thursday, November 22, 2018

The Steam [Don't Call it] Black Friday Sale has Arrived

You know a big sale is going on when I open up my email and find a "25 Items From Your Steam Wishlist are on Sale!" message in there.
I wish the Autumn colors looked like that around
here. It was hot until way late in Fall, and then
suddenly switched over to cold weather, with the
leaves not giving much color at all.

I'm personally debating as to what to do with Steam sale; whether to wait for the Winter Sale or pounce on this one. There are a few games I'd like to nab when they're on sale, such as Pillars of Eternity 2: Deadfire, but there are also some others that I know I'd be tempted to purchase for the mini-Reds.*
Deadfire, because chasing after a rogue
god can be fun. From GameRevolution.


There is the Pathfinder: Kingmaker game out there that I'd really like to try, but I keep saying I'm going to wait until the release is a lot more stable. It seems to be getting there, but I'll likely wait until December before moving forward with P:K.
Well, I'll have to wait a bit longer before
having Pathfinder Barbarian Iconic character
Amiri in my party. From the Kickstarter.
Then there's also a discount on ESO: Summerset, even though I'm likely not to reach there on my ESO main for quite a while.
Because you can't have an ESO expansion
without everyone's favorite Morag Tong
agent tagging along for the ride. From
playstation.com.

Or maybe I'll go purchase a game I'd purchased ages ago for a PC back in the Vista days, such as Total War: Medieval, that no longer plays on current machines because of graphics code changes.** Before you ask why I'd want to play the first version of The Creative Assembly's Medieval games, it's because Medieval 1 is a completely different design than Medieval 2. Medieval 2 follows every design after Total War: Rome and has armies roaming through the maps in fine detail --you can go across terrain and roads, for example-- while Medieval 1 is an area control game in the same way that Risk is. Sometimes you want to play one style, and sometimes you want to play the other.

Sometimes you just wanna slam down some
armies and say "Egypt is MY territory!"
From steam.com.

But you know, I realize that whatever I choose I'll have time for playing later, as we've got the Steam Winter Sale coming in about a month. And I'm fine with that.






*Well, except for the fact that they don't need distractions heading into the final weeks of the Fall semester.

**When that first arose when I'd replaced the graphics card on my old Athlon system, both NVidia and The Creative Assembly pointed fingers at each other, but it turned out that it was NVidia at fault, as they chose not to support an older graphics ruleset. The net effect was that I was no longer able to play the first Medieval: Total War (before they changed the name around) until the Steam version appeared.

Thursday, November 15, 2018

The End Comes for Nirn

I finished the endgame for the original portion of The Elder Scrolls Online yesterday. While the final battle at the endgame --and afterwards, your personal story-- took about 8-10 hours of playing time* for a player experiencing it for the first time, the overall storyline for ESO from your initial starting zone through to the end was much faster than I expected. By comparison, my original toon on SWTOR** took probably about 4 months of steady play, and WoW.... Well, lets just say that WoW took considerably longer to get to L60.

But I now know the reason why the opening up of the other faction's zones was so critical to ESO's future: the original game was too short compared to other MMOs.

Believe me, I'm not a "I'm bored, there's nothing to do!!" person, because MMOs by their nature have a lot of side items such as crafting and whatnot, but when I finished the original game I thought, "Huh. That really was too short!"

The story did have a taste of Mary Sue-ness to it at the end, especially given that your character pretty much came out of nowhere to do some amazing things at the end. However, to Zenimax's credit they weren't afraid to let some NPCs die in that final assault. Oh, it wasn't George RR Martin level of bloodbath, but a couple of NPCs that I really kind of liked didn't make it at the end.***

ESO did use a heavy amount of what I'd call personal phasing --where the story provides phasing while in plain sight of other toons, who obviously can't see what you're seeing-- to make the final assault more interesting. This is a grade up from what WoW implemented in Wrath through Mists, and it really takes some virtual sleight of hand to pull this off. Kudos to the dev team for doing just that.

Choice did have a bit of an impact on who shows up in the final assault. If you chose one group over another in the Coldharbour zone, that group was the one that showed up. (Sorry, I'm not giving spoilers away.) That happened numerous times in Coldharbour, and in at least one case making the "right" choice meant a critical quest sequence went a lot more smoothly. But whether it was the right ethical/moral answer, that's a different story.

The one thing that I found most interesting, however, was the impact that the so-called "good" Daedra have on Nirn. I'm pretty much used to Molag Bal, Sheogorath, and company having an impact, but the good Daedra have a pretty large impact as well. I kept wondering just where the Aedra are, and why they're not very active. In that respect, I felt that the world of The Elder Scrolls was more akin to a Swords and Sorcery setting --such as Age of Conan-- where the gods really don't seem to give much of a crap about the Conan's world, but the demons and demon gods certainly do.

Is it worth it to play? Yes, it is, if for nothing else than the voice acting alone. I was geeking out when I heard both Kevin Michael Richardson (Sai Sahan) and Jennifer Hale (Lyris Titanborn) as companions in the same way that their characters in SWTOR were (Jace Malcom and Satele Shan, respectively).
The two in the middle....
(From elderscrolls.wikia.com)
...are the same as these two.
(From wattpad.com.)

The one thing I'm not exactly sure of is just how active the game really is. It certainly seemed active, but there's apparently only one Megaserver for North America, so I don't know how active it truly is. Besides, I'm not playing in Summerset, which is the current expac, so there's that as well.

Anyway, I'm seriously glad that Zenimax opened up the other alliance zones, because otherwise I'd find myself in an uncomfortable situation of saying "this was way too short for me".





*That also included a few extra side quests in the final battle zones --in the same zone as the vampires-- which didn't take terribly long. Maybe it was an hour combined for those side quests, as the delve was fairly straightforward, but I tend to lose track of time when doing some of these side quests.

**This was 2012ish, and that meant all the original side quests were firmly in place and pretty much a requirement if you wanted to gear up your companions.

***And in true MMO fashion, the moment you walk out of the last phased story zone, there were all the NPCs back doing what they were doing.

Tuesday, November 13, 2018

More Consolidation is in Order

In other CRPG news, Obsidian Entertainment agreed to be bought out by Microsoft.


I'm not sure what to think of this. On one hand, it's nice from Obsidian's standpoint to not have to worry about where the next set of paychecks is coming from, but I do wonder at the cost to independence and culture.

Obsidian's forte is the CRPG, having been involved with the genre for 20+ years*, so I'm not sure what Microsoft is expecting out of Obsidian, given that the XBoxOne's (and PS4's) forte is more heavily graphically oriented than what Obsidian works with. Don't get me wrong, an isometric CRPG can work well in a console format**, but that's more the exception than the rule for console games. And, truth be told, console gamers aren't exactly clamoring for a CRPG design style that dates back to 1998 and Baldur's Gate with the original Bioware Infinity Engine.

Still, what CRPGs like Pillars of Eternity and Tyranny have is story, and if Microsoft wants to take Obsidian's world building and storytelling, throw in some current-gen console magic, and whip up a new CRPG franchise, that's fine with me.

All I ask of Microsoft is to let Obsidian do what Obsidian wants to do also, because that independence will reap dividends in the long run. Yes, yes, I know Microsoft says that they will, and I'm sure that they'll try to at first, but the thing is that very few companies retain that independence over the long haul. By giving Obsidian the chance to fail without fear, Microsoft will be giving a software studio a chance to dare to reach even higher.

And who knows, maybe that'll provide Microsoft with the next Dragon Age or Witcher franchise.





*Obsidian was formed by former members of Black Isle, who'd created Icewind Dale, Planescape: Torment, and Fallout 1 and 2.

**Just look at Blizzard's D3 port to consoles for an example.


EtA: Fixed a confusing grammar error.

Monday, November 12, 2018

A Life Well Lived

The end comes for everybody, even Stan Lee.

Stan passed away today at the age of 95.

Stan with some of the X-men.
From media.comicbook.com.

Sunday, November 4, 2018

Made The Big Time At Last

Watching the world go by
Surprising it goes so fast
Johnny looked around him
And said "Well I made the big time at last."
--Shooting Star by Bad Company

I was watching some college football yesterday* on ESPN. If you've ever seen a sporting event on ESPN, you'd know that a staple of ESPN's coverage is the ubiquitous ticker at the bottom of the screen that every other sportscast seems to have added to their own coverage. The ticker covers all sorts of sports, and a measure of a sport's popularity in the US is whether it gets a line on the ticker. For example, about 20 years ago you'd never have seen soccer on the ticker outside of MLS scores, but now there's coverage of the Premier League, La Liga, the Bundesliga, and Italy's Serie A.**

Even knowing this fact, I was surprised to see this on the ticker yesterday:



I know that eSports has been broadcast on ESPN and other channels in the past, but this took me by surprise. Oh, not that FNatic lost --I don't follow eSports enough to know whether FNatic had won any LoL Championships since xPeke left the team-- but that League of Legends was even on the ticker at all.

Well done, eSports. You've now made it to the big time.

And I'd love to have been in a bar somewhere watching a bunch of college football fans when THAT showed up on the ticker for the first time.





*Yes, American football. And "watch" is a relative term here, as I was cleaning and doing the laundry.

**As a measure of soccer's penetration into the US monolith, NBC broadcasts the Premier League, FOX Sports the Bundesliga, and ESPN will show the occasional Serie A and La Liga match. ESPN and FOX also share broadcast rights for MLS, and ESPN streams the second tier US league the USL over its ESPN+ service. Even the National Women's Soccer League gets airplay on ESPN, and anyone who says that the women's league doesn't have quality soccer hasn't watched a match. Quite a few players on the US, Canadian, Brazilian, and other national teams play in the NWSL. While I doubt that soccer will ever displace American football in the national consciousness, soccer is rapidly closing the gap in popularity between it and the other "big four" American sports leagues: baseball's MLB, basketball's NBA, football's NFL, and hockey's NHL.

Saturday, November 3, 2018

So, When Does Drusera Show Up?

In addition to the announcement that Her Universe will be designing clothing for Overwatch in additionto WoW, Blizz introduced another Overwatch character, Ashe.

The animated short, Reunion, I found fascinating because while there's a lot of Blizz in the short, there's also quite a bit of Wildstar. I was not expecting to get that Wildstar vibe as much as I did, but the short was a Western / SF mashup, so maybe that's it.

Regardless, here's the short:


Friday, November 2, 2018

At the Intersection of WoW and Fangirls

Ashley Eckstein, known among Star Wars fans as the voice of Ahsoka Tano, Anakin Skywalker's apprentice*, is also known for the geek clothing company Her Universe. She saw a need for clothing for fangirls, and she built Her Universe into a globally recognizable brand. Although Hot Topic now owns Her Universe, Ashley retains creative control over the brand**, and she remains its most visible champion.

As such, when this dropped on the Her Universe FB page, I sat up and took notice:

From the Her Universe FB page.

This is going to happen sometime today (November 2nd, 2018), so this should prove to be a very interesting panel discussion at BlizzCon. I may not play WoW any more, but I really love this. (Besides, I'm banking on WoW Classic to pull me back in.)

If you want to skip anything about the panel and just go check out the WoW gear Ashley and Co. have designed, go to the Her Universe website.

Oh, and Happy BlizzCon, con-goers!

Sure, stick Saurfang next to the Devil.
Because Orcs, I suppose.



*Sorry, no spoilers here.

**I'd asked her FB page about that when the buyout was announced, and she said she explicitly wanted control if Hot Topic acquired the company. She was excited about the prospect of teaming up with Hot Topic over geeky stuff going forward.