Wednesday, March 24, 2021

Perfection Not Required

A long time ago, several years before this blog came into being, there was a seminar/discussion about writing and publishing at the Downtown library. It was free and open to the public, and hosted by several editors from Writers Digest magazine.* I'd always wanted to write Fantasy and Science Fiction**, but at the same time I didn't want to put myself out on a limb and show up as the clueless noob among a bunch of aspiring --and much younger-- writers.

My wife effectively kicked me out the door, saying that "you might as well show up and listen, because that's what you're passionate about". So I took a short jaunt to the Main Library and sat somewhere in the back while the editors presented and took questions from the audience.

The area the seminar took place in had enough chairs to easily hold 100 people, but I'd say it was about 1/3 full with about 10-20 other library patrons wandering in and out, driven by curiosity to stand in the back and listen for 10 minutes or so. What also immediately stood out was that I was very much a minority, both in gender and age, and most everybody else was more ambitious about writing than I was. Selling to a publisher wasn't my primary goal, although that wouldn't hurt one bit; my desire was to actually write a story I was proud of.

I quickly discovered that I didn't have to talk --or worse, present a writing sample-- so I could just listen and absorb what everybody had to say.

And people certainly weren't shy about the craft of writing.

Several of the women there wanted to write and publish poetry, to which my initial thought was "good luck with that". It's not that I didn't think they weren't good enough to get published, it's that poetry is such a niche market that it'd be harder to break into than publishing in general. I silently wished them luck, because I felt they were certainly going to need it.

Others played it close to the vest, like I did, but they did ask about the publishing process. And still others were interested in finding an agent and how one went about doing that.

The editors were knowledgeable, but some things --like catching lightning in a bottle-- they couldn't answer. I mean, finding the next J.K. Rowling or Stephen King is as much a crap shoot as it is an educated guess.

***

But the reason why I bring this up is that one of the editors present, the Fiction Editor for the Writer's Market annual, has since gone on to have a successful writing career of her own. I was reminded of that when I saw an ad from our local independent bookstore about a Zoom interview of her in promotion of her latest novel. Sure, being in the writing industry gave her a leg up in figuring some things out, she still had to break through on her own. Plus, another local author is always a good thing for the local arts community in general.

One piece of advice she did give out to the aspiring writers that day has continued to stick with me: a writer has to write if they want to improve. You can't expect to show up, pound out a few lines, and expect to be hailed a genius. 

For every Mozart or Prince, there are a ton of aspiring musicians who have to work their collective asses off just to be considered "average". 

Okay, I know it's not historically
accurate, but while I admire Mozart
in Amadeus I appreciate Salieri's POV.
Don't approve of his actions, however.
 

And her words have rung true for me. 

Over the years of PC's existence, I've learned a lot about how to write. Or re-write, to be honest. Taking a post and editing it before release is critical to my writing process, and one I had to accept before I could improve past a certain plateau. When I was in high school and college, I used to compose at the typewriter because I hated rewriting. That meant I'd sit there and plot out a paragraph or more ahead of time, working everything out in my head before I would type anything. Yes, I would agonize over every single word I wrote, because I didn't want to rewrite a single thing. It slowed my output down immensely, but (I thought) I didn't have to edit the result. The thing is, while I could pull that sort of feat off in high school and get good grades, in college that simply wasn't happening. My professors ate me alive until I admitted that I couldn't just create a "good enough" result one time through.

Nowadays, I can't just pound out some words and then hit "Publish". I know better. And even then, I still miss things afterward, which explains the "EtA:" on the bottom of a bunch of posts over the years. 

***

This sort of approach --trying something, revising, and trying again-- is also important in gaming. I've been reminded of that in spades on our run through Naxxramas, where the raid team hits a wall, spends time examining data and revising the approach, and eventually finding something that works. Sure, there's a lot of strategies for raid bosses already published, but you still have to tweak it to match your particular raid team and their strengths/weaknesses. Even then, you're not guaranteed victory, only a shot at it. 

But it's not only the approach, but the humility that this approach requires, is what makes or breaks a raid team. We're one of the few raid teams left on our server that is still pushing deep into Naxxramas that hasn't yet killed K'T, and what keeps us going is that we're mature enough to handle setbacks. That doesn't mean we don't get frustrated --oh boy, do we-- but what's important is to not let those frustrations overwhelm you.

I don't drink Jack Daniels, but I still found this funny.




*It's perhaps a little known item, but Writer's Digest is based out of Cincinnati, even though the parent company is located in New York City. 

**I have a copy of Isaac Asimov's Asimov on Science Fiction, a collection of his essays on writing SF, around the house somewhere. I was also inspired by Stephen King's On Writing, which interweaves a bit of his own history of learning to write along with understanding the craft of writing. Both are interesting books, and I highly recommend taking the time to find and read them.

Wednesday, March 17, 2021

It is Mine Now

When I discovered there was no such thing as Azeroth After Dark as referenced in yesterday's post, I decided to jump on it. 

I am now the proud (?) owner of azerothafterdark.wordpress.com. 

What I intend to do with it I have absolutely no freaking idea, but at least it won't suffer the fate that internet users in the 90s will remember with whitehouse.com. Or that time when Dick's Sporting Goods didn't own the dicks.com website.

***

Oh, and Happy St. Patrick's Day! Now you can go have a good cry first....


And then cheer yourself up with a few happy jigs and reels....



Tuesday, March 16, 2021

Close to the Vest My Ass

 I, uh, made an oopsie last night.

No, I didn't pull aggro*, and we were finally able to down Sapphiron. And I landed the T3 robe as well. (Cost me about all my DKP, though.)

But it was after, when a raid friend and I were chatting back and forth and the talk turned to BC that I slipped up. I'd mentioned that I was thinking about cloning Card so that a version of her could remain on a Vanilla Classic server forever, which my friend was thinking of doing too, but then my friend asked me about mains in BC. 

I admitted that I didn't know for sure what I might do, and that I might even end up switching to Horde as a main, which shocked him. I had to explain that my first two toons I leveled [to completion] in Wrath were Blood Elves, and I do know that I'm likely to create a BC Classic version of them. Whether they'll be just an alt or whether I'll make them my mains remains to be seen, however.

Oh well. If word gets around that Card is "going to the dark side", I'll have earned that.

***

Given that I got the Mage T3 robe, my current robe, the one I've dubbed the Spider-mage robe, isn't going to be on me for that much longer. Still, I really love the look and feel of it:

Azshara was empty the night I was
playing around with the look. I'm not one
to do this sort of thing while there's a crowd.

The official name of the robe is the Crystal Webbed Robe that drops off of Maexxna, and according to sixtyupgrades.com it's the second best Mage robe in Classic at the moment. ** However, the personality of this robe is something that you'd think Spider-woman or Spider-Gwen (both from the Marvel Universe) would wear. 

It just has that awesome look like something
that Ashley Eckstein would design.

 

It was while I was screwing around in Azshara with the look of the robe that I discovered that, much like the superheroes I could see wearing it, the Spider-mage robe has a dual identity.

I was wearing an orange shirt underneath the robe, but since orange looks perfect with the aesthetic I never paid it any mind. However, if you look closely at the chest of the first pic you can see where there are a few cross stitching marks where some lacing is. That got me curious, so I took off the orange shirt, and when I did I blurted out "holy shit!"

Uh.... Card?
When did you grow up so fast?

Card turned into a vixen.

Complete with backless look...

...and matching side boob and
spiderweb / fishnet pantyhose
on the arms.

Even in my dreams I wasn't expecting this.

Now, I'll freely admit that Card looks awesome in both looks, but the Spider-vixen look was truly shocking. And I'm not going to say that Blizz shouldn't have designed it this way, but as was pointed out by another friend who I showed this... transformation... to, Blizz does have a history of presenting female gear very differently than male gear. To her (and me), it was the overall lack of choice on a lot of the gear that annoyed her.***

At least with the Crystal Webbed Robe I had the choice to put an orange shirt on and turn Card into a budding superhero, rather than a femme fatale out of Azeroth After Dark.****

And yes, I'm going to keep the Spider-mage robe in my pack, just so I can put it on from time to time to hang around Stormwind or something. Maybe I should make a "vixen" look too, but I don't think I'm ready for that side of Card yet.



*Thanks to an Ignite I got to the top of the aggro stack on Thaddius, even though I'd stopped casting, and the Mage Lead was calling for a drop of Ignite. Luckily the main tank was able to taunt off me, but I didn't touch my cast bar at all until at least one other tank got past me on threat. That was an anxious 10 seconds there, let me tell you, and that was right after we'd been given a lecture about managing threat by the Raid Lead. I wish I could take credit for the aggro, but I had little to do with it. I wasn't even up high until aggro on the MT got shaky and suddenly it was one person, then a second, and then me atop the aggro stack. But we didn't wipe and we only lost one or two people on Thad total.

**The T3 Mage robe is currently best in slot.

***At least this isn't TERA or some other Korean MMO, where this look would be considered tame.

****Knowing Rule 34, Azeroth After Dark is likely a thing. But I'm stating here for the record that I'm not gonna search for it. Nope nope nope.... Okay, whew. It isn't a thing after all. Actually, I'm quite surprised.


EtA: Fixed a clarity mistake and "shirt", not "robe".

Saturday, March 13, 2021

More Chum in the Water, Please

As life has gone on in a post-Naxx release world, the more I'm struck by how much the last two raids, Naxxramas and Ahn'Qiraq, shook up guilds.* While some guilds have gone on to complete Naxx and are in semi-hiatus while waiting on Burning Crusade to drop, others have gotten oh so close to finishing Naxx only to come up short. And there are those who are still trying to finish content in AQ40 to just get to the point of being able to start running Naxx.

And then there are guilds that simply don't have the personnel to get a 40-person raid on their own and have to work with other guilds to just get a shot at clearing content. 

Even within the guilds that have been raiding Naxx, all is not roses and cream. If the guild has enough personnel to have multiple 40 person raids, great. If a guild only has enough to put together one 40 person raid, then there are issues with having a bench to work with, and also keeping that bench viable. I've watched guilds have a constant level of churn trying to keep a bench at all, much less keep those last 5 spots in a raid team filled.**

All of this has me watching and waiting for the other shoe to drop.

***

When a raid team is forced to reduce from 40 to 25 (and later, from 25 to 10) there's bound to be some hurt feelings. 

I've mentioned this before, but I know that I'm not going to be part of the 25 selected to raid when our team goes through this process. For starters, Fire Mages*** aren't as dominant in raiding in BG as they are in Vanilla/Classic. Most of the 25 person raid compositions I've heard talked about for BC have mentioned about 3 Mages max, and I've even seen some raid compositions with 2 Mages. Assuming either composition, I'd be left off the 25 person raid team. On a good day, I'm 4th of the 6 Mages. Most raid days bounce around from 4th to 5th; some of it is my reaction time isn't what it once was, some of it is my lack of gear compared to the rest, and some of it is that I don't have the killer attitude to start DPS almost immediately, trusting in the tank to hold boss aggro. (I've died too many times due to pulling aggro to do that.)

So I'd be going onto either the bench or a "second" raid. 

But here's where it gets weird. When I read the TBC channels in Discord****, people are all talking about what they want to level and what spec is best, etc. etc. Nobody wants to disturb the excitement by asking the hard question: who's getting cut?

It was briefly broached in last Thursday's Molten Core run when someone (can't remember who) remarked that it was sad that with BC so close now that there are only a limited number of times left where we are all able to raid together. And then just like that, nobody said a peep about it. Maybe it was that the reality of it meant that 40% of a raid was no longer gonna be there, but perhaps people already knew where their pecking order was.

And what I expect is that raid teams will potentially fracture not along where the needs are, but where the cliques are. 

***

I've noticed that if you have people who you hang with regularly in a guild, you're going to stick around even if you may be on a raid's bench. But if you don't have that clique or general reaching out to include you in things, you're much more likely to split for greener pastures. It's only human nature after all to want to go where you're valued. And if you're in a guild but don't really know anybody, and people don't make extra efforts to reach out to you, then yeah, you're going to feel like you're not really there for any reason than to fill out a spot.

Looking back on my time in the guild I'm in --yes, the guild that has me as the only active Classic player-- I think I could have done more to play a couple of lower level alts, so I could participate with the slowly declining guild lists. Perhaps if I'd done more, the guild could have lasted longer. But then again, maybe I'm just kidding myself as I'm not only the only regular player but the only guild officer who logs in as well. Even the GM doesn't log anymore, and that says a lot.

But still, I've seen the unintentional lack of inclusion have an impact on various friends in various guilds. You join, you're excited to meet people, they're happy to see you, and then everybody goes back to their own subgroups. And then you wonder what's next. You get kind of stuck into this middle area, and it's quite easy to be present and yet not be "there".

***

So you've got a lot of dynamics in play coming into BC:

  • Are you actively raiding or on the bench?
  • Are you part of a raid team and/or guild subgroup that hangs out together?
  • Are you part of a class that is not going to be as dominant in BC? (Or the reverse?)
  • Is your guild able to put together a single 40 person raid team? Two? More? None?

All of that feeds into what's going to happen in BC when 25 person raids become the mains, with 10 person raids taking over the old ZG/AQ20 style 20 person raid. 

My belief is that while some raid teams will successfully navigate a reduction from 40 to 25, they're going to lose critical pieces because of the cliques. If your Main Tank also has quite a few friends who are going to be left off the raid team, I could easily see that Main Tank joining their friends in starting up another raid team, and maybe leaving the guild altogether. Suddenly that first raid team is in need of a Main Tank and potentially other people to fill the gaps. Did that original raid team stop raiding Naxx before a player finished Atiesh? How that player handles that disappointment is going to be telling, and could potentially fracture a raid team.

So yeah, this is gonna get crazy real fast, whether people like it or not. 

And me, I'm going to be watching and waiting to see what happens. As much as people want to not talk about it, this is going to definitely affect them, like it or not. 

As for my raid team, well, I think I know how some of this will pan out. I'm not gonna say anything, because I've intentionally kept myself out of the guild, but I've a pretty good idea what's going to happen. The real question I have is whether things will be worked out emotionally or not.




*That's setting aside guild drama the has blown up several previously well known guilds on Myzrael-US, such as Azeroth's Redemption and All Quests Matter (I was told by an ex-guildie that the name is from the Vanilla era, but was unfortunately a casualty of current events). And there are other large guilds that have had some pretty big splintering, even though the main guild has remained viable (such as Indecisive breaking away from Sunrise).

**The Guild Recruiting channel on the Myz Discord is good for watching that sort of thing, as well as the recruitment ads in the in-game LFG channel. I hardly ever --evah!-- see a guild recruitment ad in the actual Guild Recruitment in game channel.

***And Mages in general.

****And boy are there plenty on various guild Discord servers. That's how it goes when you're a pugger; you accumulate guild Discord servers like people collect autographs.


EtA: Fixed a "of" to a "or". Makes a bit more sense now.

Wednesday, March 10, 2021

A Short Mid-Week Boost

Courtesy of Shintar of Priest with a Cause (among other blogs).....


She sent it to me with the comment "Everybody who raids Naxx needs to see this..."

And she's absolutely right.

Sunday, March 7, 2021

Miscellaneous Musings on a Quiet, Sunny Sunday Morning

I knew this day would come.

Last night I received my usual invite to Blackwing Lair, helped summon people by being a clicker, made and distributed food and water, and organized the Mage Int buffs.*

Then I turned my attention to the reserve listing, and discovered there was nothing Cardwyn needed. Sure, there were a couple of T2 pieces I'd like to get to finish out the set, but as far as gear I could use right now? Not a thing.

One of the pug Mages last night even whispered me, asking what I'd reserved, and I told him that I was good. "I got the Claw last week, and that was the last piece I needed," I replied.

"Oh cool, congrats."

"Thanks. But yeah, I'm just here to help out."

I still could use enchanting recipes out of Molten Core and AQ20, and there's always the need for idols in Zul'Gurub, but Blackwing Lair is the first raid that Card has semi-officially "outgrown". And when I started progression raiding and my gear needs were so great, this moment seemed so far off that I felt Card was never going to get enough DKP to finally finish the task. But in a weird quirk, the opening of Naxxramas helped me out because the official Friday night BWL raid shut down in favor of an extra day of Naxx raiding. Its replacement, the Saturday night BWL run, used a soft reserve system, which meant I could pick and choose the specific pieces of gear to roll on based on who wanted what. And after the people ahead of me in the progression raid finally got the Tear of Neltharion they'd been waiting over half a year for, my turn came with nobody else to roll against. By then, I'd accumulated the other popular BWL Mage pieces, so all I had left were the Tear and the Claw of Chromaggus. And, in two successive weeks, I got both pieces without any other competition in the reserves.**

So here I was, after six months of running BWL, and I finally "finished" it on Card.

It felt... weird, but also freeing. I grew to enjoy running BWL, the goblin packs notwithstanding. There's an ebb and flow to the raid that is comforting in the same way that a well geared MC run simply works. You can make small talk, laugh, joke, make quips about the various methods of dying to goblin packs (my favorite: blinking away from one bomb right into another), and in general just relax. When you have as many regulars as we have, you know the raid is going to be okay. It's only in the details where we have a few anxious moments, like getting a bear tank for said goblin packs, but we somehow manage to work things out.***

And I'm not planning on giving up my spot in BWL for quite a while. I love it too much.

***

In case you haven't noticed, the MMO blogosphere has simply exploded with talk about Valheim, the latest hotness game. Which, I might add, is still in Early Access on Steam.

Yes, a game from a small publisher --that isn't finished-- is getting a ton of exposure in a way that I haven't seen since, oh, No Man's Sky.

The major difference between Valheim and No Man's Sky is that Valheim is complete enough for people to play via Early Access, so you'll know pretty quickly if it's a dud or not.

And by all accounts, Valheim is good enough, and far enough in development, that there's plenty of blog posts discussing it in such a way that the major AAA publishers wished people would talk about their upcoming releases.

That's nice and all, but PC is one place you're not going to see any Valheim posts for quite a while.

The reason? It's in Early Access.

I haven't bought a game in Early Access, and I'm not planning on starting now. I waited until My Time at Portia was officially released before purchasing it. Same with Pathfinder: Kingmaker, and in that case I waited until the final release was on stable ground before purchasing the game. Since that's my policy, I'm going to do the same with Valheim. That's for one really really good reason: I've got a ton of games already purchased that I can play without needing one that isn't finished. And really, I think it more likely that I'll get a PC of my own before I get a chance to play Valheim.

So I salute all of those who took the plunge and are enjoying the game, but I've been George R.R. Martin-ed enough times for me to not jump in.****

***

As long as I live, I will never understand how multiple meters can come up with such disparate results. 

I'm not often one to toot my own horn, but on last Friday's Naxx run I got top DPS. 

Now, to be fair, the top Mage on the raid team lost her buffs on the first pull when an abomination got loose and wandered into the main raid, killing about 8 of the ranged DPS. And if you've ever played a Fire Mage, just whose name ends up on an ignite is a pretty random thing, so the fact that Card showed up there was just luck.

But hey, I'm not gonna look a gift horse in the mouth. Especially when I had TinyThreat on the threat meters and wasn't paying attention to the DPS meters until I started getting congrats from the other Mages. When I saw the results, however, I felt that I'd finally gotten something right in the Naxx raid. Until I looked at the Warcraft logs.

When I pulled them up, it claimed that while I was the top Mage, I was more back into the middle of the pack. 

Which got me to thinking just how is it possible for the two to be so far off.

The only thing I could figure is that I was out of range for some of the DPS, but that didn't make sense since I didn't really have to move to get into position to cast (Patch came to us instead of the other way around). Now it is possible that the melee DPS started earlier than the ranged, but not that much earlier to make that much of a difference in the TinyThreat DPS meters. For a fight as long as Patchwerk's is, we'd have had to have held off for 20 seconds or more to make that much of an impact. 

So all I can do is shake my head, shrug, and do my best.

***

With all the talk about BC, I thought about revisiting my past and reviving a toon long since retired:

Time to pay the bar tab and get moving.

Yes, Neve will ride again in BC Classic!



*I'm the only Mage designated "Raid Regular" who attends all of the pug raids put on by Valhalla, so I've simply absorbed the job of organizing which Mage buffs which group. (If a guild member attends, I defer to them, but most of the time they're simply happy to let someone else handle this gig.) Once in a while I'm the sole Mage in a raid, such as Zul'Gurub, and when that happens I like to have fun with my posts in raid chat. Such as the time I posted "Mage Int buffs: Cardwyn Group 1, Jaina Group 2, Khadgar Group 3, Rhonin Group 4."

**A soft reserve system means that you can reserve an item (or two, depending on implementation), but other people can reserve that item too. So, if that item drops, the only people who can roll for that item are those who reserved it. Instead of 20+ people rolling, there are far fewer people to roll against, increasing your odds of winning. But for a new L60, a soft reserve system is a godsend: if you DON'T reserve anything, all the gear that drops that doesn't have a reserve on it means that you have first dibs on that gear. There's also no limit on the number of non-reserved items you can win. We've seen in ZG and BWL runs people who are fresh L60s make out like a bandit and take home 6-7 pieces of gear in one setting. And one more thing of beauty about the system is that even reserved people do have a shot at non-reserved gear: all it takes is the non-reserved people to not roll on that first, non-reserved roll, and then a second open roll takes place where anybody who could use the item is invited to roll. It may sound complicated at first, but once you get the hang of it the soft reserve system is fantastic for people needing to gear up. We've accumulated a LOT of regulars to our soft reserve raids because they work so well, even among the most highly rated guilds on the server. I'm also pretty sure that the progression raid as well as Valhalla as a guild has gained people due to Jes' handling of the soft reserve raids. 

***Or rather Jes does. She's a natural leader, and yet she works hard to pull off a smooth raid. She's also pretty well known around the server as one of the go-to people for enchants, so that helps with name recognition, even when she's on one of her alts.

****Can you believe that Patrick Rothfuss' Wise Man's Fear was published 10 years ago? I didn't even realize that until a month ago.

Friday, March 5, 2021

The Weekly Department Meeting Come to Life

Back when I attended college, Fridays at 3:15 PM were reserved for the weekly Physics Department meeting. Classes on Friday ended at 2:50 PM, so it was only natural that the department would schedule their meeting right after that, and once the meeting ended the professors would "retire" to the on campus pub and drink together for a while.

The students --both Physics majors* and any other interested students from the Science and Engineering fields-- were invited, although not that many students actually attended. Since part of the meeting was put on by the Society of Physics Students --and as I was the chapter President my Junior and Senior years-- it fell to me to go bring the donuts and coffee from the student union to the meeting. I'd have to say a few brief remarks ("Glad to see everybody here, we've remarks from the Department Chair and a presentation from so-and-so") and then the meeting would run itself. 

The main portion of the meeting, however, was the presentation put on by a guest speaker, frequently one of the professors or someone from the research division over at Wright-Patterson Air Force Base. And to be frank, those presentations were technical.

Highly technical.

Oh, how I wish the equations were
this simple.

 

By my Senior year I could begin to follow along with the presentations, but my Freshman year? Hoo boy, was I lost. I remember one time I left a presentation with a Chemistry major, and as we walked outside the building he turned to me, laughed hysterically, and said "I have no idea what I just saw. Can I buy you a beer instead?"

"Sounds good to me," I replied.

While I enjoyed the meetings, to this day I still can't explain any of the presentations I saw. The fact that they didn't fire my imagination** was likely an indicator that my major wasn't going to pan out for me, but I could appreciate the work that went into them.

***

I was reminded of those department meetings the other day while I read discussions about DPS and Sapphiron on the raid's Guild Discord.*** The more theorycrafting people worked on, the more my eyes glazed over.

Look, I'm not an idiot, and I do want to optimize my DPS for both my own and raiding purposes. But from my perspective, there comes a point of diminishing returns. There's only so much WoW (or any game) that I can take. Shintar put it well in her post about how the more she plays Shadowlands the less likely she is to read fan commentary about Shadowlands.

I completely understand and I agree wholeheartedly. 

***

Like I described in my About Me section several years ago:

He isn't that interested in the intricacies of Theorycrafting --which he likens to his old Boundary Value Problems class-- but appreciates the results that others have provided.

And really, that outlook hasn't changed. 

I thought I'd be more amenable to Theorycrafting and more WoW (or other MMOs) once the mini-Reds grew up, but the reality is that my gaming time is limited by access to the PC. I share the PC with my wife, and given the current budget situation that isn't going to change. Additionally, on days when my wife isn't around in the evenings, I don't spend all evening playing WoW either. After a while I just say "okay, that's enough" and log out. I just can't push myself to do more WoW if I tried. 

I suppose that doesn't make me sweaty enough, and so be it.

And I'm at peace with that reality.

***

The other day I was asked by someone I knew why I go into Zul'Gurub runs if I don't need anything from there. "To support [the raid leader]," I replied. "To help out."

I don't think that quite computed, as he suggested I could be getting another Idol to use for enchanting purposes, and why wasn't I reserving them? (We use a soft reserve system on ZG runs.) I told him that there were a lot of people already reserving idols and I'd won one fairly recently already, so I was fine with waiting a week.

Again, the desire to play things on my own level and give others a shot didn't quite compute, because he wanted to help me improve my DPS.

And I get his desire to help out, really. But I'm not greedy, either. I don't have to be at the top of my game all the time, and when you reach 50 years old your reaction time isn't the same as what it's like in your 30s (or 20s). In terms of maximizing my DPS, should I be chasing down someone on the server to get a Fire Enchant to gloves? Sure. But do I have the time to spend hunting them down --and making sure I have the gold to cover the enchant-- to make the exchange happen? No, not really, not if I have to constantly farm for mats for potions and other items for raiding. 

I don't mind getting a bit sweaty, but there's limits. And in Azeroth I can pretty frequently reach them without trying too hard.

Now, will somebody point me in the direction of the doughnuts and coffee? Before the next presentation starts, I'd like to make sure I stay awake and well fed.



*Yes, my degree is in Physics.

**With the exception of the superconduction presentation. Yes, I'm old enough that superconducting was a brand new thing when I was a college student. I also remember the entire Cold Fusion debacle, and how the papers by Pons and Fleischman spread like wildfire from university to university in a pre-modern internet world, with students and professors frantically cobbling together materials to duplicate the papers' results.

***Before you ask, I've finally decided that I'm not going to join the guild. (If anyone from the guild reads this, sorry. Cajoling won't change my mind.) I'm going to wait and see how the Burning Crusade Classic shakes out with guilds before committing. I know that dropping from 40 to 25 raiders for a team means 15 people have to find another raid, and I also know I will be one of those 15 based purely on numbers: I'm 4/6 mages, and I believe at best they'll take 3 to the main progression raid. I also don't know whether there will be 2 co-equal progression raids (or more, if you count the 10 mans Zul'Aman and Karazhan) or a main team and a farm team. All of these have the potential to fracture guilds, so I'm not going to commit just in time to watch a guild blow up. Again. 

****Ye Gods, I need to update that.

Sunday, February 28, 2021

Just What is Needed

I discovered something about raiding on Friday night: it is a drug.

I'm not being facetious, but rather kind of honest. After last Monday's raid, I saw two days of not doing much (work on one day and taking my son back to his university on the other), and then one and a half days of farming to get enough pots for Friday's progression raid. Work had been beating on me day in and day out, and progression raiding felt like a job. And I was tired of the grind.

I was giving serious thought to throwing in the towel and going back to just doing occasional raiding and merely goofing around.

But instead of following through, I decided to give myself a week or two before I pulled the trigger. I don't like doing anything rash, and a rough week is still just a rough week. I've been there for people in game if they ever needed someone to talk to, so I decided to reach out to an in-game friend and ask if she had some time to hear me bitch for a bit.*

It turned out that we both had things on our minds, so we both took a while to discuss them and unburden ourselves. I felt much better after that, and I decided that yes, I should give myself a few weeks before I did anything stupid.

And that Friday, I zoned in and we raided at our usual time.

And after about five minutes, I forgot entirely about quitting.

***

Two hours into the raid, I realized just what it was. Raiding is a helluva drug.

If you're in a good raid team, you pick each other up, you laugh, you joke, you have a cameraderie that helps you get through rough days and rough weeks. And this past week definitely qualified as "rough". I'd miss all of the aspects of progression raiding with this raid team, and in spite of the grind I needed this. It felt good to be part of this raid team.

But even outside of the raid, on the drive back from Pennsylvania, I had 6 hours to myself and a bunch of CDs to listen to.** So I listened and sang.

And sang.

For six hours.

The best part was that it was six hours of uninterrupted singing. Nobody to judge my music selection, my (lack of) tonality, or my volume. Because I was not quiet.

When you wanted to sing loud and you're
from the Cincinnati/Dayton area, there was
always Fannigan's Isle. Even on a ballad like this.

 

It felt good to belt out a lot of songs. Therapeutic. And then, when you combine it with the Friday raid, I realized I did the right thing in waiting. It wasn't the raid itself, but the week, and I couldn't see that clearly.

I reached out again to my friend and thanked her for listening, because I really needed that. It got the ball rolling, and music plus the raid itself finished the job. I wasn't going anywhere.

Regardless of what you think of The Eagles
or Don Henley, Heart of the Matter is a great
song. This version was from 2000.




*Well, read. I wasn't going to say it out loud and have anybody else in the house listen in.

**The car stereo only had an analog AUX input, so I decided to use the "old" method instead.

Tuesday, February 23, 2021

Rise and Fight Again

:We fight, get beat, rise, and fight again."

--General Nathanael Greene, Continental Army*

 

I believe I'd been spoiled.

My first full raiding experiences --not counting Zul'Gurub-- were for raids that were already effectively on farm. 

Take the Friday night Molten Core run that introduced me to full 40-man raiding. That first run I spent 45 minutes prior to raid time quickly skimming bosses and trying to figure out what to do without looking like a complete idiot. Actually getting into the raid required me to navigate the auto-invite add-on, which until that moment I never encountered. And when I was told "whisper [name] inv" I thought that was the weirdest message to ever send to someone. I was half convinced that I was the butt of an elaborate prank, but as soon as I sent the message I got the invite and away I went.

But the raid itself? I discovered pretty quickly that the raid was designed for alts and the occasional pugger, so lil' ol' me was surrounded by people who knew the raid far better than I ever hoped to. Because of that, I had an easy time slipping into raiding.

My second 40 person raiding experience actually came with AQ40, as it was on a Monday versus the Friday night BWL run. And that first night the raid team finally downed Twin Emps for the first time, so I experienced success without the pain as well. From that point forward, the progression team made steady progress until they finished all of the nine bosses.

Jumping ahead a few months, and Naxx came calling. The progression team made steady progress once more, and I was confident that process would continue.

And then we ran into Four Horsemen.**

***

I'd never experienced this part of a progression raid: the pounding of your head against a concrete wall.

Spending more than half of a raid night trying --and failing-- to make much in the way of progression against a boss was a humbling experience. I realize that there wasn't much me and the rest of the ranged DPS could do until the complex healing and tanking rotations got themselves straightened out, and that was a long and painful process. 

And I'll be honest in the middle of all of this figuring things out I managed to pull aggro and wipe the raid on two separate occasions. I'm not sure why, but I didn't feel bad when it happened, and I don't feel bad about it now. Perhaps because it was a learning experience my brain basically told my conscience to "shake it off and let's go", or maybe it was that the constant stream of raid wipes had dulled my senses, but I'll never know for sure.

It was at that point that I realized that every raid team has to find a way to climb over that hump, to get past the pesky boss, or be at a risk of the boss becoming their own personal Waterloo. When I saw raid teams --and their associated guilds-- fall apart when they couldn't down Arthas in late Wrath, this is what they faced. The mental strain on raid leadership, not to mention the entire raid team, can be considerable. Cracking under pressure is a very real thing, and I've seen it happen at work.



***

After my nuking the raid last night, that very next try we finally broke through and defeated the Four Horsemen. You could feel the relief in the cheers; we downed our bugaboo, and now we could move forward and bash our heads against another boss. 

This time it is Sapphiron, the undead frost wyrm.

And I will never again take for granted our upward progression. Time to put on a crash helmet and pound my head against a stone wall again.




*Okay, get ready for an info dump on one of my favorite people from the American War of Independence.

Nathanael Greene, nicknamed "The Fighting Quaker", was the person originally charged by George Washington with the job of Quartermaster General: in charge of procuring food and supplies for the Continental Army during the American War of Independence. In the countryside there were bumper harvests, yet the fledgling Continental Army had to beg for scraps. Nathanael managed to somehow keep the army fed, even in the dark days of the winter at Valley Forge, by a combination of persuasion and personal loan guarantees. Without his logistics, the Continental Army would have collapsed long before the entry of the French and the Spanish on the American side.

In 1780 he was given command of the Southern Continental Army, which had been practically annihilated by the British. The first half of the Southern Campaign saw Greene's forces spending most of their time being pursued by the British army, led by Lord Charles Cornwallis, across the Carolinas. Nathanael, like George Washington, knew the importance of actually keeping an army in the field. If the Southern Campaign were to devolve strictly into a guerilla style campaign, the British would never accept the legitimacy of an American victory. Therefore, to win meant beating the British on the battlefield itself, and Greene's forces were badly outnumbered and supplied.

Cornwallis fought Greene on several occasions, beating him on the field of battle, but Greene managed to escape each time and keep the Continental Army largely intact. (At the battle of Guilford Courthouse, Cornwallis' situation was so dire that he ordered his cannons loaded with shot and fired into his own troops, who were engaged in close combat with Greene's.) Once Greene was able to keep his Continentals in the field and safely make across the Dan River to the Virginia colony, Cornwallis turned east expecting support along the Tidewater coastline. You see, Cornwallis' pursuit of Greene's army came at a huge cost, as Cornwallis was forced to abandon his advantage in supplies to chase Greene's more nimble Continental Army.

Once Cornwallis turned east, Greene split his forces, turning south with the majority of the Continental Army to push the British back to Charleston, and allowing his second-in-command, the Marquis de Lafayette, to command of the troops following Cornwallis. The pursued became the pursuer, as Lafayette's forces harassed Cornwallis all the way to the coast, where Cornwallis made his stand at a small town named Yorktown. General Washington and French Forces commander Rochambeau marched their combined armies south, pinning Cornwallis against the coast. When the French fleet defeated the British and closed an escape by sea, Cornwallis surrendered.

The quote above comes from the depths of the Southern Campaign, when it seemed that even Providence itself wasn't cutting the Southern Continental Army a break.

**For some strange ungodly reason, I keep typing "Four Horsement" instead of "Four Horsemen". Beats me why I do that.


Monday, February 22, 2021

Okay, now that the Town Hall is Over...

Blizzconline 2021 has come and gone, and for a change I paid attention to it.

Being able to watch the livestream for free does help (a lot).

In the past, you could pay to watch the livestream --or you could even pay to watch the activities on DirecTV (honest!)-- but even then, I'd only read the commentary from WoW Insider/Blizzard Watch or from my fellow bloggers. So when the "Do you not have phones?" comment blew up, I wasn't around to watch it live.

So yeah, I was a bit concerned about how this remote oriented con would work out, and whether the con would skew more toward one of Nintendo's quarterly updates, or something straddling an authentic in person con experience.

For the record, I was fine with either, as long as Blizz didn't a) shoot themselves in the foot with another "do you not have phones?" comment, b) shoot themselves in the foot with another "tough gamer moment" comment, or c) shoot themselves in the foot by trying to bow and scrape to the Chinese market.

Basically, don't shoot yourself in the foot.

Oh, I get it about China and the CCP: it's the 2000 lb. elephant that will trample anyone who gets in their way. When they can make one of the richest people in China, Jack Ma, vanish, you know they don't mess around. 

And by comparison, Blizzard --and most other gaming companies-- are the tuna out there for the orcas to feed on. So if you want China's market, you have to play by China's rules. The last BlizzCon, and the events leading up to it, made that abundantly clear. 

This time around, however, a global pandemic took center stage and China receded into the background.*

***

I've been working from home for so long that I've forgotten that it takes some time for people to get used to it. So when Blizz people started talking about how they had to get used to conferencing and collaborating remotely, their issues simply did not compute for me. It was only about a minute or two in when I realized that "jeez, they've never done remote work before!" 

Once you get used to it dealing with work from home becomes second nature, and if you've a boss that is flexible in your work habits then you can take time out to be the kids' taxi or make it to a game and then come home and get more work done.** But using collaborative tools like Teams or WebEx can take some time to get used to, and a graphic designer ready setup in the home is probably a whole other level of complexity that I never had to deal with.

These were the sorts of challenges that Blizz confronted, but it seems that they've gotten used to it.*** I suspect that the transition took longer than Blizz' management expected, particularly in terms of work output, but on the flip side they now have a workforce that isn't tied down to Southern California property values. I'm not exactly sure if they'll take advantage of that, but you never know.

***

Work from home foibles aside, I found the info sessions I watched informative but not overly so. I knew going in that the nature of the con meant that the extra time spent getting dynamic feedback from the crowd as well as the natural give and take wasn't going to be there, so that meant that the info sessions themselves were going to be shorter. That wasn't an indictment of the process, it's more of the way it is when you design a presentation: you have to give enough time for the crowd to react and respond before you can continue, and in a virtual environment you don't have that.

The part I was most interested in was BC Classic, and I wasn't disappointed. I felt that Holly spent extra time reminiscing about the old days in order to establish her bona fides, which given the nature of her coming from Everquest I felt it was necessary to pacify certain parts of the WoW community who still think of her as "the EQ person". Still, the info about items such as bosses, classes, and when you can roll a Draenei/Sindorei were spot on. Among those of us who were watching from the Myzrael-US Discord server, we were all in all very happy with the info provided. Could there have been more? Sure, but I suspect they're still aiming for a May release and don't want to get locked into that timeline if something shakes out in the beta.

The "You are not prepared!" was a wee bit dated, but as someone pointed out in our BWL run Saturday night, Illidan is NOT prepared for US.

***

Now, for an old time gamer like me, it was nice to see the repackaging of the old Blizz games, including The Lost Vikings. And the reworking of Diablo II. 

I realize this is the era of remastering games --see the upcoming Mass Effect Trilogy remaster as an example-- but if it is done well then it is a welcome benefit to gamers around the globe. The PC environment especially has changed so much over the years since ME or D2 were released that even without the graphical remaster the code would have likely required a rework to operate properly in the era of RTX 30 series video cards.**** The real kicker is whether the remaster is redone in such a way as to anger the fanbase (Warcraft 3), a reimagining of the game (Final Fantasy VII), or a a faithful but purely upgraded graphical version of the game (looks like D2 and ME for now). It does look like Blizz learned their lesson on Warcraft 3, but we'll see when the remastered D2 comes out.*****

One thing I do appreciate is that the Diablo IV development team is providing regular updates and details of the game's progress, so you know what's going on. Frequently this is too much of a black box --Schroedinger's Cat aside-- and you have no idea as to the details. But that the D4 team is spending the time to communicate with the fans as well as their thought process behind certain developments is a very very GOOD thing. I understand that some of the items the dev team are working on are going to be hidden --story, for one thing-- but understanding details of where they are in the process without throwing out dates is fantastic. The one thing I hate is when the suits announce a release date, because software development is not like building a widget, there will be major setbacks and reworkings that need to be addressed, and that's just your average Monday morning. Assigning a date and expecting a dev team to meet it is a potential disaster in the making, crunch notwithstanding.

***

So in the end, I enjoyed this Blizzconline. And yes, the RPG player in me enjoyed getting a chance to see Matt Mercer and the Critical Role crew in a Diablo esque game on Saturday. 

I am glad that the con went as well as it did, because I'd argue that a hybrid of the strictly in-person con and the online version is the way of the future. Hell, when Metallica came on my wife wandered over from watching the television and said "Hey, Metallica!" 

"Yeah," I replied. "They're playing for Blizzcon."

"Wait, this is live?"

"Well, at least it was done strictly for Blizzcon, but...."

"But that's so cool!!"

Now, if I can get her to watch the intro about how gamers were impacted by Blizz' games over the years, because that was an advertisement for not strictly Blizz' games, but gaming in general. That could have come straight outta GenCon and not missed a beat.




*But not totally gone from people's minds. Kind of like saying Beetlejuice three times and --voila!!-- Michael Keaton appears.

**Yes, I have been the kids' taxi for a long long time.

***I'm perfectly happy working from home. What I've discovered about working at the office is that I spend a lot of time socializing and a lot less time working, so when I need to get things done I don't go into the office. I know quite a few other people in my neck of the woods who think the same thing, and they're content to work from home too.

****I discovered that when I went to install LOTRO on my oldest's new laptop. It still looks for old DirectX 9.x, which you can't download anymore, and the failure to install was driving me crazy.

*****It just occurred to me that there's likely a certain amount of the Mass Effect fanbase that is going to buy the remastered version primarily because of the upgraded graphics in the sex scenes. Oh well.


Friday, February 19, 2021

Just One Request

Please please please.....

PLEASE!!!!

NO "DO YOU NOT HAVE PHONES?" MOMENTS.

 

'K?

 

Thursday, February 11, 2021

When Turkeys Fly

I've mentioned before about our informal Turkey Award, handed out to the person with the most deaths in the progression raids.* And until the other week, I'd successfully avoided taking home that honorary turkey leg.

Well.... The other week that streak came to an end.

I died three times at the beginning of the raid in quick succession, to trash leading up to Patchwerk, and that set the tone for the rest of night. When you don't even get off a cast before an abomination takes you and 8 of your closest friends out, you know things aren't gonna go your way.

That was, ironically enough, the last time I both got Dire Maul Tribute buffs and the spellpower Flask for the raid. 

Obviously those deaths meant my DPS took a big hit --the flask notwithstanding-- but it also meant that I reassessed just what the hell I was doing chasing after all those buffs if I wasn't going to live long enough to make much use out of them. That first death was a fluke, as were the second and third deaths**, but I didn't treat them as one. It was then that I realized a pattern had been forming and I'd ignored it until then: when I got extra sweaty and tried picking up all the buffs, I became more aggressive. When I got the bare minimum number of buffs (Heart of Hakkar and Dragonslayer), I became more conservative. 

The reasoning ought to be obvious: the fewer the buffs, the more likely I wanted to hold onto them, and the less likely I was to charge in on a skitterer pack to try to get to the top of the meters. Likewise, the less likely I was do to something stupid during the Cultist/Acolyte trash pulls and bounce around out of healing range.

It's a simple thing, really: play conservative because you don't help the raid when you're eating dirt. At the same time, you have a conflicting motive to prove you belong, and the most obvious way of doing that is to improve your DPS. And that means buffs, enchants, flasks, etc. etc.

But helping the raid also means getting your Frost Resist gear (Glacial Set, in my case), farming your Tubers for Loatheb, babysitting the bodies for spawning scarabs in Anub'Rekhan, and getting your teammates off the wall in Maexxna. None of which, I might add, are going to enhance your DPS.

***

After a lot of consideration, I decided to step back a bit from my buff pursuits until I could get my survivability back to an acceptable level. I'd still have liked to get flasks for the raid, but the current price of a Flask of Supreme Power is about 180 gold right now, and that's out of my price range.*** I could squeak by at 150 gold, but that was also when everybody and their grandmother wasn't farming Plaguebloom throughout Azeroth.

So, whether I liked it or not, I scaled back my buffing and played it conservatively.

And it worked.

I've not sniffed the top of the leaderboard for the Turkey Award until Monday night, and the only reason I was up there was that I had exactly one death before we started beating our collective heads on Four Horsemen. (We wiped seven times on Four Horsemen, leading to a second place total of eight deaths, shared with 5-6 other people.) And really, death levels outside of Four Horsemen being so low was quite an achievement from my perspective.

I know my DPS suffered as a consequence, but I was fine with that. I was contributing to the raid by being alive, and that was the important part. Now that I've started behaving better, I'm going to start slowing re-adding extra buffs to my pre-raid night routine.

Now if everybody could stop farming Plaguebloom for a for a while, that'd be great....



*We occasionally bring up the Turkey Award for Molten Core and Blackwing Lair raids, but the "formal" Turkey Award is handed out after the progression raids.

**The third in particular was bad because I'd just gotten rezzed up and was drinking when another abomination wandered into aggro range, surprising everybody. The a-bomb hit with an AOE which only dealt a decent amount of damage to everyone. Except me, who didn't have buffs and full health. Alas.

***Spending time and gold getting the Glacial set made sucked up two weeks' worth of farming, not to mention some of the enchants I started farming the mats for. When you run an Undead Set (courtesy of the Scourge Invasion event), a "normal" Fire Mage set, and you start to replace pieces as you get new gear, all those enchants aren't cheap. I can hear the other mages now, saying to not blow your gold on a Flask when you need the enchants, but when you need so much enchanting done (I honestly thought I'd have replaced almost all my gear by now with AQ level gear so I didn't bother enchants then), it's all a bit much.


Monday, February 8, 2021

Wandering in the Dark Wood at Night


Cast your eyes on the ocean.
Cast your soul to the sea.
When the dark night seems endless.
Please, remember me.
--Loreena McKennitt, "Dante's Prayer"*
 
 
Yesterday, I spoke with a friend with whom I'd not played MMOs for about a month. He left Classic after an incident** concerning several issues in raid, and he hasn't logged on since.

He had told me immediately before he left the game that the WoW Classic was becoming less and less fun, so I believe that the incident was simply the last straw before going cold turkey. He hadn't given up on MMOs themselves, just Classic, so I felt that the time away was doing him some good. I don't think that he's permanently given up on Classic, but we'll see.

It was a good conversation (via Discord messages), and I hope to continue it in the future. But it also got me to thinking about the constant churn that happens in both MMOs and real life.

 ***

Churn is to be expected. People move, change jobs, retire, or even pass away. We change over time too, and what we may have once tolerated or even encouraged is no longer accepted by us. 

My friend's departure from WoW Classic reminded me of others who have come into my (virtual) life and moved on. 

Like the friend who introduced me to the L60 5-mans and encouraged me to explore more of the game than I was content to stay with. Months before the Gates of AQ event, we were in Silithus questing, just kicking around on some quests that he had. At one point we stopped by the Gates, and he told me that he would be here when those gates opened. 

Less than 3 weeks later, he stopped logging in. He'd never joined Discord --he said his computer couldn't handle it and Classic at the same time-- so for all intents he simply vanished. 

Or the other friend I got to know while originally leveling Az; he and I ran several instances together, but eventually work started kicking his ass and he had to cut back on playing as he was constantly working the night shift. He eventually lost his spot in the raiding guild he was in due to lack of attendance, and the last time I spoke with him his wife happened to walk by and she --who he used to play with in Classic-- disparaged the whole MMO genre as a waste of time.

I haven't seen him in months, either.

There are other friends that moved to Retail to check it out --or in one case, return home as it were-- and they've spent by far most of their time in Retail. I see them online, and we occasionally chat, but we never get the chance to group up much any more.

***

And it hasn't been lost on me that my focus on progression raiding has meant that a lot of my time spent online has been focused on getting the mats/pots/whatever for prog raiding together. When I just want to run solo and not chat or anything else, I simply vanish online: I don't mark myself online on Discord, turn myself invisible in Battle.net, and unjoin myself from the raid guild chat channels. It's not perfect, of course, since anybody who has marked me as a friend in game will still see me, but its as good as it gets for silent running.

It is very effective, but almost too effective. More than once I've had a casual friend whisper me that they've not seen me in game for a while, and is there anything wrong. No, not wrong; not really. Just.... Well, just unable to do the things I want when I want to do them, I suppose. And that is very much on me.

That's part of the commitment to progression raiding, that you have to give up something in order to keep going at the forefront of raids. But I do miss other aspects of MMOs, such as 5-person instances, questing, leveling alts, and just socializing.
 
I recognize that the easiest solution to the socializing part is to just switch guilds. At the same time, while I've grown comfortable with the gang, I'm definitely not one of them. And swapping guilds will not change that. After my wife's friend's death --and a lot of soul searching-- I was pretty much ready to pull the trigger and go ahead and join the guild. But then some of them just had to make a very public attempt in Discord to cajol me into joining.

And if there's one way to get me to not do something, it's to lean on me to do that thing. 

I am very much a stoic Midwesterner, and I keep a large portion of myself private. I may be social and chatty --especially for an introvert-- but that is very much a superficial thing. I become emotional and open up with very very few people who have built up a level of trust in me. But I also have a very large contrarian streak in me. One of my previous bosses didn't understand me at first, and an ex-coworker stepped in to explain to her that "Red marches to his own drummer; he has a large amount of pride in doing things his way, and trying to force him into doing something simply won't work." Once she understood that, she changed her approach to managing me and we got along much better.

So, knowing that, you can understand why I saw that Guild push and said "Nope, screw that." You might not agree with it, but now you know where it came from.

***

So coming back to the original thoughts on this topic, the churn I've seen in MMOs is part normal, and part self-inflicted. Perhaps I can repair the self-inflicted part, but I also need to accept the "normal" part of the churn.

And for pete's sake stop trying to force me into doing things.




*The album Dante's Prayer is from, The Book of Secrets, is my favorite album of Loreena's. It's most well known for the surprise one hit wonder song, "The Mummer's Dance", and to be fair nobody --not even Loreena-- saw that one coming. However, the entire album is full of fantastic songs, from her putting the poem The Highwayman to song to the instrumental Marco Polo to Skellig to Dante's Prayer. This version shown below is from the memorial service for 100th commemoration of the Battle of Vimy Ridge in WW1 where many of her fellow Canadians perished.



 
**That incident I will not comment on; it is not my place to say, and as I've said before, I'm not a member of the guild I raid with.

Thursday, January 28, 2021

Movement at the Speed of Plot

I entered The Deadmines last night for the first time in months.

With me were my oldest's Hunter, Tasarae, one of the Mage team on his Pally alt, and his daughter's Mage alt. I recruited a friend from Az's old Tuesday Molten Core runs, and she came along on her Bear tank alt.

All of us at level, and one of us setting foot inside for the first time.

We wiped three times --the last time trying to down Cookie after Van Cleef was dead-- and we pulled off a couple of fantastic recoveries after we had a couple of packs of ads on us.

All in all, it was amazing. I'd not had quite as much fun in a while.

***

Tasarae got to learn how Hunter pulls in an instance work, and I learned that I can tank --kinda sorta-- if I need to. My Bear friend had never been in Deadmines with a Bear before, and she was thoroughly enjoying how much fun it was to Bear tank things.* And in spite of me having a couple of levels on her, I simply could not pull aggro from her.

My Mage buddy healed us as best he could, and his daughter's Mage learned to enjoy sheeping things and blasting enemies with fire.

The instance itself, as my Mage team buddy said, was pretty much a perfect introductory instance. You learn the basics here and can take those lessons with you later on. 

I was teasing my oldest about how she was going to be gunning for our raid team's Hunter puller, and she gave me a look that said "oh HELL no". 

"But really," I said, "you're learning the same things that we use in Naxxramas today. That's why I don't like boosting so much, because this is how you learn to play your class."

"I'm still not raiding anytime soon," she replied.

***

The slow reveal of the extent of the weapon of mass destruction was not lost on my oldest. When we reached the final door and blasted our way in with a cannon, she said "Woah! Look at that!" 

She knew there was a boat ahead, as we'd been chatting about it in Discord, but she was stunned by the size of the thing. And the weapons.

And in that moment, the plot came full circle.

This was what the Defias were working toward, and what they intended to unleash upon Stormwind.

***

I suppose it comes as no surprise that in addition to my regular blogging I've been writing about Card's continuing adventures on the side, with an eye toward a climax in the Deadmines.** 

The questing in the Abbey, throughout Elwynn, and into Westfall all point a player toward a reveal as to why the Defias are the way they are, and even then there's plenty of plot points that a toon never knows about, even after the entry into the Deadmines is completed and the note found on Van Cleef's body points a player in the direction of who might be in league with the Defias within the Stormwind nobility. Hell, even once you get to L60 and defeat Onyxia you still don't know everything there is to know.

In that respect, I believe Blizz did a fantastic job of giving the player enough to go on, but not so much that they know everything. In reality, people don't know everything about what's going on --even if you think you do, you don't-- and so the Defias storyline reflects that. A player may find out everything Blizz has written on the subject (including the comics) but the player isn't privy to that information. And besides, you could make the argument that when what happens in WoW Classic contradicts the comics, I'd argue that WoW Classic should trump the comics in that regard. After all, the MMO is what we experience.

And the Defias' story is a cautionary tale as well, when your belief in your own correctness blinds you to everything else. In a way, it's a perfect tale for the past year or two.

Or, to borrow a few lines from what I've been working on...

"We still don't know who threw that rock," Mathias added. "That regicide remains our biggest unsolved case. But the Queen's murder not only crystallized the nobles against the Stonemasons Guild but turned the general populace against them as well. Tiffin was well liked, and unless you were here you'd never understand the jolt her death did to the city."
 
He stared at the floor for what felt like an eternity. "At the end of the riots, Edwin vowed revenge and left Stormwind with most of the Guild members. He hadn't been seen since, but I guess we now know what he's been up to."

I downed my water, wishing it was rum instead. "But why destroy everybody? That makes no sense."
 
"He believes that if you're not with him, you're against him," Mom replied. "That has always been a fault of Edwin's: he sees things only in terms of sharp divides. For him, and those like him, there is no morally gray area; it's only black and white. It's very easy for him to slip from feeling that he'd been wronged into the view that everybody else is an enemy. I look at Edwin and think that could have been me or your father, given the right circumstances." 
 
She looked over at Mathias, her eyes haunted. "It's.... hard for me to be here, Mat," she whispered. "I don't have the control I need any more, and it's taking all I have to not grab a pair of daggers and hunt for Edwin myself. He's earned a death warrant from me, but I know that once I start I won't be able to stop, and I can't risk that."



*Her main is a Warrior Tank, so she's familiar with how.... busy.... it is to be a Warrior tank.

**There's other stories floating around too, such as the Missing Diplomat questline. The Missing Diplomat questline is perfect for someone who has ties to the shadowy underworld, such as a certain protagonist whose family is connected to SI:7. It is also great in that it gets Card out of Stormwind and on the road toward Dustwallow Marsh, where she can begin the quest to assemble her own wand.


Thursday, January 21, 2021

What was that about Old Dogs?

I tend to be, well, a bit hidebound in how I do certain things in MMOs.

I'm not a big fan of "gaming" things for exploitative purposes. I don't mean illegal cheats/loopholes, but taking advantage of a weakness in game to obtain a lot of a certain item. Such as a Mage taking advantage of how mobs track to farm immature venom sacs, for example. I've seen the YouTube videos, and I get the how it is done, but I still grumble at the poor design of how aggroed mobs go after you that I have a hard time in game of actually taking advantage of the poor design. 

For the uninitiated, you can stand at a certain spot in LBRS, aggro a whole bunch of spiders, and right before they get to your toon you can jump up to a stone walkway beside you and that same mob turns around, runs allllll the way back and then gets up on the stone walkway to chase after you. Do this enough times while AOEing, and you can burn down the entire mob.

Yes, it's legal, but it still bothers me that these elite mobs --and spiders at that-- don't understand the basics of climbing a 3 foot wall.

Or the basics of doing single pulls in Maraudon. Again, not a fan of taking advantage of similar weaknesses in Mara to farm Mara.

***

Some other exploitative runs, such as Lasher runs in Dire Maul East, I just don't get. 

I've done Lasher runs before, and after I'm done I sit there and go "That's it? That's all the gold you get for this? That's all the useful herbs you get?" And I shake my head. I was expecting a ton of useful herbs, but all I ever got were a ton of Heart of the Wild, which any Auction House affictionado will tell you doesn't sell that much. I mentioned this to a friend of mine who loves Lasher runs, and he said "it's the grays you get that are worth it."

/sigh

By contrast, I farm herbs in Eastern Plaguelands and Western Plaguelands, and in most normal times I can get some stacks of Plaguebloom, Dreamfoil, and Mountain Silversage and make 90 gold every couple of hours' worth of farming. 

Well, that was before the Mountain Silversage market collapsed a month ago.

***

I look at some people in WoW who accumulate a lot of gold, and wonder just how cutthroat you have to be in order to amass that much gold. How sweaty do you need to be? It's not like there's such a thing as compound interest in MMOs*, so you have to actively go out and sell things in order to obtain gold. Whether it's your services (such as selling water, boosting**, or ports), mats, or finished items, you have to sell something if you want to keep up with the increasing demands of raiding and other activities. 

It wasn't until about 7-8 months ago that I became aware of the concept of the GDKP raid. The "G" in front of the more traditional DKP term means "Gold", as in people bid gold to win items in raids. To join this "raiding of the rich and well heeled" you have to have a certain minimum amount of gold, and the raid leads inspect you to determined if you've got enough gold to play. Which sounds more than a bit like Casino Royale, but in WoW. Just let that sink in a bit: there's raids out there only for those with enough gold to join in.

Still, it's not like I'm the only perpetually poor person in our raids. I know a Warrior who barely makes enough gold to repair his gear between raids.*** And apparently there are a lot of people in our raid who need enchants, which means needing the mats + gold as well. 

***

I realize that this sounds like whining, which is why I'm talking about it here rather than on Discord or in WoW. But I believe a lot of this due to my approach to playing the game. If I wanted to earn gold, I'd do it the Gevlon way, which would likely earn me gold but also have some of my in game friends disappointed in my greedy methods. And while I'd like to think that changing my approach to farming in WoW wouldn't change me, I'm not so foolish as to believe that. 

How we play is a reflection of ourselves. That doesn't mean that we don't learn or grow while playing a video game, but it does mean that how we approach the game, how we interact with people in a game, and the emphasis we place on in game activities are a window into our own psyches. People who say "I play to blow off steam" and then proceed to act like an asshole in game are showing to the world what they are really like without the constraints of society.****

***

Nevertheless, I have begun changing my approach to farming gold in WoW. 

Instead of farming for raw materials, I've instead begun to focus on the finished items. I used to dip my toe into the tailoring market, but my lack of sales there dissuaded me from that approach. But potions? That's something I can work with. I know way too intimately just how much potions cost for raiding, and now I'm taking that knowledge and applying it to Az's potion making. Potions such as Greater Firepower, Mageblood, and Greater Shadow Protection sell well on the Auction House, and I'm focusing on what I can sell based on what I can farm. Sure, the market will change, but if I can can do this, I'm sure I can change with it. I don't need to go crazy while farming, spending all of my spare hours just trying to get enough gold for the next Naxx run, but I do need to be mindful of the lure of gold.

Now, let's just see if this old dog can internalize these new tricks.



*At least ones that I play, anyway.

**Another service I find distasteful. If you already know how to play your class that's one thing, but boosting to merely get to "where the game begins" misses the point. The leveling experience gives you the opportunity to learn to play a class, and you apply those lessons at endgame. Having to learn tanking at L60 when the only times you set foot in an instance were when you were being boosted is, well, a lost opportunity.

***Or so he claims. It's gone on long enough that its now a meme.

****Or maybe within societal constraints. After all, the past four years have been very educational in how people behave when they realize they can get away with anything.


Wednesday, January 13, 2021

Differing Touchstones

Last Fall I discovered just how out of touch I was with pop culture while waiting for a Molten Core run.

I can't remember the specifics of the conversation, but there was a comment made about surreal comedy, and I piped up and mentioned "Oh, like Andy Kaufman."

There was radio silence, and then a "who?"

"You know, Andy Kaufman, the guy who was the subject of the movie Man in the Moon."

"I don't really remember that movie."

"How about the REM song from the early 90s?"

"Card, you're not helping yourself any with that reference."

Well, shit.

 

For reference, here's the REM song.


Finally, another raider who was about my age spoke up. "Yeah, Andy Kaufman was in Taxi as Latka, and he did that routine where he challenged that pro wrestler to a fight."

"Yeah, he was kind of nuts to egg that guy who was twice his size on, just like his Elvis impersonations were so out there that you never forgot it."

At least I got the chance to make a semi-graceful exit.*

***

I was reminded of that generational disconnect once more while I was listening to a playlist on YouTube the other day. At one point the old Spinners song "Rubberband Man" came on, and I was bopping along. One of the mini-Reds happened by, and she said "Oh, that's the Guardians of the Galaxy song."

Not having seen anything past the first Guardians of the Galaxy movie --yeah, I'm a bit tired of superhero movies these days**-- I was surprised. "Really? The NBA used to play that song for highlights of players from the 70s and 80s, like Doctor J, Michael Jordan, Jerry West, Kareem Abdul Jabbar, and the Big O."

At least the kids knew who the Big O (Oscar Robertson) is, because he played at the University of Cincinnati and then in the NBA for the Cincinnati Royals. I've told them the story several times about how my dad used to ride his bike to go see the Royals play at the old Cincinnati Gardens, and how Oscar was easily the best basketball player he ever saw.

The statue of The Big O outside of
UC's Fifth Third Arena. My photos turned out lousy,
so I borrowed this one put out by UC.

***

Why mention this? Well, because people --and gamers-- are a product of their generation. To the longtime MMO players who spent years in the old days of WoW (and now WoW Classic) have a completely different view of Azeroth than those who are new to the game.

I can't tell you how many times I've heard over the years that "XXX sucks!" Like my own personal bugaboo, Belsavis, in SWTOR. I can't stand that zone because it just keeps going on and on and on. Just when you think you're about to finish the planetary story, you go through a tunnel and reach yet another mini-area to explore and quest through.

Or the oldest mini-Red's personal dislike, Corellia. She has major issues finishing the final planet in the "vanilla" SWTOR zones because the warzone imagery depresses her so much. 

I was reminded of that disconnect when her baby Hunter, Tasarae, reached Darnassus for the first time. Of the Alliance cities, Darn has the reputation of being the most disliked. It's hard to get to, it's very spread out, and it's difficult to find anything without inquiring from the guards.

But when Tasarae walked through the open pathways with her new pet owl, she gushed about how beautiful Darnassus was. And when she arrived at Auberdine, the rugged shoreline and evergreen forests of Darkshore captivated her. 

It is the seeing of things with new eyes that energizes me. Just like when --very soon-- Tasarae will arrive at Westfall and head out on the questline that leads inevitably to the Deadmines and a confrontation with Edwin Van Cleef, the Stonemason whose thirst for justice led him down a dark path where everyone else was an enemy, and only he and his followers were in the right.

I'm looking forward to this. Tasarae doesn't know what's ahead for her, but I do. And I will once again be able to see this world through her, with new eyes.

 

 

*Thanks for covering my ass there, Zwak. 

**Not to mention all of the freaking gatekeeping by a subset of geekdom.

Friday, January 8, 2021

Return of the.... WoW in the Wild

 It's been a while, but I caught sight of this ol' minivan once more at the mini-Reds' high school:


And, I think, the same Columbus Crew MLS sticker.

Oh yes.

 

And it turns out they live in our neighborhood, as I was behind the minivan all the way back home.

Given that I've seen Horde stickers around the University of Cincinnati, I'd have to hang around there more frequently if I want to see more WoW stuff, I assume.

However, here's what my oldest's significant other gave me for Christmas:

Beer not included.

Yes, the Lion of Lordaeron etched on a beer glass, complete with "Redbeard" on the bottom.

Have I mentioned lately that I love my oldest's SO?

Now I need to find out where they ordered it from, so I can get some others made. Maybe a "Cardwyn" or an "Azshandra"....


Sunday, January 3, 2021

Bears as Far as the Eye Could See

Well, not really, but there was an impromptu Druid Bear form dance party at the Myzrael-US Stormwind Fountain last night. From what a couple of people had told me, it just kind of happened. A few Bears started dancing around the fountain, and then others showed up until the entire fountain area was crawling with them.

And the one player who tried to join in while shapeshifted into a Firbolg.

Alas that I wasn't there to get a pic*, but I did see some of the pics that my friends took, and it was one of those spontaneous moments of pure fun that make playing an MMO worthwhile.

Kind of like this, when I landed in Ironforge and ran to my usual spot:

There were actually two more at first,
but they began galloping around the area.

It turned out that I knew one of the people there in the reindeer lineup, and she waved at me. I waved back, and we had a chat while the reindeer patrol looked all nice and proper. One thing led to another, and I was invited to go to AQ20 they were putting on as they didn't have enough people to raid Naxx that morning.**

Just one of those things that you simply can't plan on.
 

 

 

*I suppose I could have asked if I could use one of the pics, but I try very hard to keep my blogging relatively unknown. It's not that I talk shit about the people I play with --I don't-- but I don't want my blogging general knowledge either. I know it's a bizarre opinion to have of a blog, since it's a public endeavor, but I've found being such an obscure blogger very freeing in its anonymity. Here's a link to a post back in August 2020 as to my opinions on the matter, but if you just click on the "blogging" label and you can see the numerous times I've mentioned this particular phenomenon.

Nevertheless, there are a few people on Myzrael-US who do know I blog, but I'm very confident in saying that those who do know don't exactly spend a lot of time reading the blog either. (Or at least they've never mentioned any of my blog posts to me.) Which is perfectly fine with me.

**Card was already committed to another AQ20, so I went on Az. I didn't need any of the drops, but I enjoyed the run. Apparently my friend hadn't seen what the Perdition's Blade looked like, so she was asking me where I got that weapon (off Raggy in MC), and how cool it looked (oh yes, it looks awesome).


Wednesday, December 23, 2020

Oh, for Pete's Sake, 2020....

One of the few guildies left in my current guild actually put in an appearance today. He'd been consumed with binge watching a television series or two, so he'd been away from WoW Classic during that time. But what really pushed him into logging back in was that he is kind of in "rest mode" due to injury.

He broke his pelvis skydiving.

As he put it, there was a malfunction in the skydiving equipment, so he took the landing harder than it should have. When he landed, the force of the landing drove his femur up and into his pelvis, blasting through it to the other side. So he had to have the pelvis repaired and the joint reconstructed.

By the miracle of modern medicine, he was up and walking with a walker 3 days later. 

He still has a 3+ month road back to health, however, but at least he's moving in the right direction. It could have been worse --much worse-- but at least he's expected to make a full recovery.

I blame 2020 for this, as he'd skydived tons of times over the years, so this should have been a no-brainer.

And as an ironic aside, if I'd have left the guild, I'd have missed this story. So go figure; 2020 is conspiring to keep things exactly the same as they are.