I've always wanted to play a spy, because it is the ultimate acting exercise. You are never what you seem. --Benedict Cumberbatch
The 60's era spy genre, as interpreted by the SWTOR Agent class story, has all of the classics covered: danger, double crossing, sex/romance, an insidious enemy, and a dashing, heroic character at the center.
And no easy choices.
Although it was before my time by several
years, I'm familiar with this tune by Johnny Rivers.
I'm about at the end of Chapter 2, and I recognize all of the signs for a big reveal and/or turning point that sends me on to Chapter 3.* But the more I've thought about the class story that I've seen so far, I've been impressed with how clever Bioware has been to humanize the story and get you on the agent's side.
(Spoilers after the break)

