Sunday, March 29, 2026

This is Getting Ridiculous

Last night I happened to be in Western Plaguelands, finishing up the Key Quest for Scholomance, when I got a whisper out of the blue.

"Hey, our Mage split, are you interested in joining a Scholo run?"

I didn't hesitate.

"Ironically enough, I just finished up the key quest for Scholo. Sure."

After I received the invite and joined, it occurred to me that they might want a Mage after all, especially given that zombie room at the end of the instance.* I offered to switch to Cardwyn, and the Lead (a Paladin) said he was fine with me as-is. So I took a quick peek at the classes we had while I ran over: Paladin, Warlock, Shaman, Hunter...

Hunter? Wait just a fucking minute. Is that...

I bit back a scream. 

"You have got to be kidding me!" I growled.**

Yes, it was that Hunter. Again.

Since I'd not been here at the beginning of the run, I couldn't demand that the Group Lead get rid of the guy, and since my immediate dropping would be a bad look in general, I decided I was merely going to keep an eye on that Hunter and call out any shenanigans. Besides, the rest of the group seemed decent enough.

The group had already cleared through to Rattlegore, so that made things pretty straightforward. We go kill the lich Ras Frostwhisper, head back to the last section where the final seven bosses are, and finish things up. That was when I discovered that for a few people in the group it was their first time: first time tanking in Scholo, first time healing (ever), and my first time in Scholo on this toon. The Warlock was there for the stage of the Warlock's mount quest (something I've never done), and thankfully for us she was L61. That meant we had someone who could bring decently big damage numbers to the group.

It was then that I made the decision to help out the tank by describing the mechanics for each boss and room so we wouldn't wipe. It also meant that once I put the right mechanics out there, if the Hunter did any crap it would be caught immediately. 

Bottom left. That's the guy.


We muddled through, with only two of us surviving the zombie room, and we eventually managed to down Alexei Barov with only the healer still standing. I kept telling the ranged people to move farther back***, but the Hunter kept moving in close --taking a lot of extra damage-- and distracting the Healer.

Still, we survived the rest of the dungeon and I complimented the group for their work. "Especially since we were a bit underpowered for run," I added.

The group lead whispered me:


After the Lock had left, I whispered to the group lead to kick the Hunter, and then I explained to the two remaining what my experience was in BRD with that guy. It turns out our "friend" had been doing terrible numbers again all night, so we were effectively 4-manning Scholo with only one group member able to bring big damage numbers. Also, while I was a group member I noted that the Healer got their healing upgrades without any surprise Needs from the Hunter. I'm sure that my presence helped a bit, because he likely knew he wasn't going to get away with misbehavior from that end. 

Still, I have to stop running into this guy. It's not good for my mental health.




*For the uninitiated, there's something like 20-30 so-called "Unstable Corpses" in one of the rooms, and if you attack one they all come after you. They don't have a lot of health, but when you kill them they go BOOM! and explode for lots of damage. So yeah, not a very fun room to do if you don't have the ability to dump a lot of damage.

**Not that loud, because it was after 11 PM and my wife had gone to bed.

***Alexei has an AoE damage that radiates from himself; the farther away you are the less damage you take. The tank and I had to be in close to melee attack him, but everybody else was ranged so they should moved way back to minimize the damage.

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