Friday, July 4, 2025

2004 vs 2025

I keep up with YouTuber WillE's videos, because he does spend a lot of time on the Classic WoW side of the house. On Monday, he posted this video...


Which was filled with ways how people have turned the game into speedruns, leveling boosts, and whatnot compared to what it was like back in 2004. The game mechanics are the same, but how we play it is completely different than 20+ years ago.

All I could think of while watching this was "...and here I am, plodding along, eschewing most things that resemble a 'modern' approach to Classic, much less a Retail mentality."

It seems kind of strange that I'm now a rebel and a hipster for wanting to do things the old way. 

I'm not "that guy" who wants to RP as a Hobbit in Molten Core, not wearing boots; since I know that there are expectations placed on you if you raid, I'm eschewing raiding. I do work hard to acquit myself well in group content I do enter into, but I refuse to play the rush-rush-rush game. 

The people who do the behaviors that WillE highlighted in the video are having fun, or at least I hope they are, because I'm having fun playing my way. I'm enjoying playing classes I'd never touched before, and because of that I'm learning how to better play as a Mage. I'm learning how a Feral Druid rotation works, and because of that I know better when I can push as a Mage and when I can dial it back. I understand better the symbiotic relationship a Warlock and a Shadow Priest have, where one complements the other and enhances their overall damage output. 

***

Also this week had the Mists of Pandaria Classic pre-patch drop. One of my little group is all gung ho for it, and I wish her the best, but I'm not touching that place.

I remember three things about Mists: WoW Pokemon, Let's Blow Up Theramore Just Because, and Battlegrounds were horrible. Well, there's also the insane gear scaling, wherein a Mage player I knew had 4-5 TIMES the health my leveling Rogue had because she was wearing raid gear from the second(?) raid from Mists.* And now that I think about it, I stopped playing any instanced PvE content in Mists as well because I got into one instance after an insane multi-hour wait, the tank pulled everything, died, and dropped group, followed by everybody else.**

WoW had turned into a game where I saw nobody out in Pandaria, the guild I was in died due to people leaving WoW, and Blizzard thought it an absolutely banger of an idea to force PvE players to have to go win the Mine Cart BG to progress in the legendary questline. Oh yeah, there were also the tons of bots in BGs, the Alliance had almost no chance to win anything other than the 40 person BGs, and the gear treadmill on both PvP (and I presume PvE) meant that by the time I became barely relevant in BGs the goalposts got moved and I had to start all over again.

And that's not even counting all of the quality of life changes, the so-called*** talent tree rework, and the Scenario content that I already wrote off when I wrote off 5-person instanced content. I mean, if people are silent toxic assholes in 5-person content, why won't they do that in the 3-person variety?

I guess I realized that WoW had strayed too far from the version of the game I fell in love with in 2009, and if the horrible BG experience was just making me angry all the time, why should I keep playing?

So yeah, I'm not going there. I much prefer Vanilla Classic and the relaxed pace (well, my relaxed pace, that is). Speedrunners need not apply.




*Not sure what the second raid patch was, but I know it wasn't the third or the first.

**To this day I still don't know what I was supposed to do in that instance, and what exactly happened and whether it was my fault. There was absolutely no discussion, even after I mentioned this was my first instance in Mists.

***If they're trees, I'm a duck. ::quack::

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