It goes without saying that Shadowlands is the talk of the blogosphere these days. Even blogs that rarely dabble in WoW at all have cast their eyes upon the upcoming WoW expac and have created posts on the level squish, the experience getting to L50, and discussions about the late (somewhat unlamented) expac, Battle for Azeroth.
This is not one of those posts.
If anything else, the hype feels like a huge case of deja vu*.
Like, oh, Cataclysm.
Or for those of us who are pencil-and-paper RPGers, the Pathfinder/D&D 4e split.
All of these events promised us major changes in the game played, and yes, that was a completely accurate promise. But I also wonder whether the changes became a case in "be careful what you wish for, because you might get it".
Cataclysm revamped the original two continents of Azeroth, but at the cost of making the storyline disconnected from the Burning Crusade and Wrath zones. The revamped story in Azeroth made sense to older players, but left new ones scratching their heads in plenty of spots, wondering just what on earth they missed. In effect, Blizzard cut off their supply of new players by the Cataclysm revamp.
Wizards of the Coast looked at the D&D 3.0/3.5 landscape, saw it was getting inundated with splatbooks and overloaded with feats and skills and whatnot, and decided to blow it all up with D&D 4e. 4e promised a total revamping of the system, and WotC delivered. Unfortunately, for many the "video game" nature of abilities in 4e drove long standing RPGers nuts, leading to the rise of Pathfinder**.
Pathfinder promised a similar, yet more streamlined system from D&D 3.5, and they delivered. But they also kept up the splatbook treadmill, which ended up with them back in the exact same problem that D&D 3.5 found itself in all those years ago.
So I look at Shadowlands as --effectively-- Cataclysm 2.0. It is Blizzard trying to forget their greatest advantage over every other MMO --the gigantic world of Azeroth itself, complete with questing and story and all sorts of other quirky things each zone has-- in favor of focusing on the newest expac.
***
I know exactly what at least someone will say in response: all of that stuff is still there, and anybody can access it after having gone through the new intro zone and BfA.
To which my response is: really? Do you really think that a new player is going to go back and examine all of the other areas after they get done with BfA and they get railroaded toward Shadowlands? Especially after you're so overleveled that your toon makes a mockery of the in-zone experience from previous expacs. Trying to make sense of the overall story in the Old World alone, so many expacs later, will cause an enormous amount of head scratching. Trying to figure out Burning Crusade vs Warlords of Draenor alone would be a huge problem.***
No, I don't think that is going to happen, and neither does Blizzard. They point you at Shadowlands because that's where they want you. Oh sure, they'll happily take your money**** for a subscription --they do that from me already, courtesy of Classic-- but they want you at Endgame. They want you doing all the things in Shadowlands, because they know that in WoW the game begins at Endgame. And every little subgame or whatnot that Blizzard introduces into WoW via Shadowlands becomes just one more thing that you have to do to get better at Endgame.
And if you're not happy with Shadowlands, there's Classic ready just for you: fewer races, fewer classes, no Cataclysm 1.0, no phasing, no proliferation of mini-games, etc.
*Or in this case, "deja vu all over again," as the late baseball player Yogi Berra once said.
**Known colloquially among pencil-and-paper RPGers as D&D 3.75.
***Then again, Marvel and DC have made their living on 'alternate Earths' for so long, maybe nobody will notice.
****The longer I've worked in Corporate America, the more obvious it's become that anything to increase profits is on the table when it comes to product development. My enjoyment of Classic aside, if I thought that Blizzard was doing this out of the goodness of their heart, I'd be next in line to buy a bridge in New York City. Blizzard likely views Classic as a hedge against the inevitable dropoff that comes when people get to max level in Shadowlands and the Trade Channels start becoming inundated with cries of "I'm bored!!"






