Friday, September 20, 2013

They Keep Dragging Me Back In, Part Whatever

In between running BGs on WoW, poking around Makeb (finally!) on SWTOR, and some occasional forays into other MMOs, I felt a strange tug.

Perhaps it was me passing by a bunch of In Nomine RPG books when I was at one of our local game stores.  Perhaps it was watching the Doctor Who episode The Angels Take Manhattan with the kids. Perhaps it was me watching Illidan's "You are not prepared!" sequence on the BC trailer.  But whatever the reason why, I had a sudden hankering to see this again:

Nothing like a pair of wings to attract attention

Yeah, I know.  You'd think that after I said Aion wasn't for me that would have been the end of it, but like White Castle hamburgers, I got a sudden craving to login to the game again.

Instead of using my Elyos "light side" character, I created a "dark side" Asmodian just to see what that looked like.  To say that they appeared akin to darker reflections of Elyos is pretty accurate, plus they have a furry, almost tail-like growth on their backs.  "Oh great, they're "Furry Angels", I muttered and left it at that.

The Asian MMO nature of Aion means that you get creatures with names like "Sparkie" out there, but that isn't different than the Elyos side out there.  The major difference between factions is illustrated from the beginning questlines:  on the Elyos side you're defending communities from raiders, while on the Asmodian side you are the raiders.

Gold spammers were in full force in the chat areas, which once again rendered them practically useless.  This makes me wonder whether NCSoft actually encourages gold spammers, given how effective ArenaNet, Bioware, and even Blizzard have been at gold spam reduction.

I will freely admit that the best part of the game is the graphics, but still the immersion is ruined by the Nintendo factor:  the goofy enemy names, the tendency of some players to use mushroom heads instead of realistic looking designs, and the obvious JRPG nature of the female toons' graphics.

Part of the Aion v4.0 "Dark Betrayal" promotion pics.
A long time ago, I once had an apartment neighbor who wore leather outfits
like the woman on the right.  She was not one to be trifled with.
In the illustration above, the woman on the left makes me vaguely uncomfortable.  I don't know how such images are perceived in Asia, but over here she leaves the impression of a 12-13 year old dressed up in a sexualized outfit.  This creeped me out, given that I have kids in that age range.  I simply don't see the need to go there.  As much as some people complain about the Dragon Aspects' bikini looks, at least they dress like adults.  (And the Aspects give you the sort of look that says "if you piss us off, you're breakfast."  You don't get that in Aion.)

Aion is popular enough, given the number of toons online, but I wish it would take itself more seriously.

Oh, and I wish it would make the mouse selections the same as on (almost) all other MMOs.  Why decide to do things differently when all you did was kinda-sorta reverse some of the mouse functions?

I suppose I should be happy that Aion hasn't enraptured me, because the last thing I need is another MMO to split my time.  But man, Aion just feels so close to something I'd like, it's a shame that it doesn't.

Thursday, September 12, 2013

A Miss in the Pattern

I find it interesting that we're on the last raid patch of Mists of Pandaria but we still don't know about the next expac.  Consider the following:


  • Wrath was announced in August 2007, before the Sunwell and Zul'Aman raids dropped.
  • Cataclysm was announced in August 2009, before the Icecrown raid dropped.
  • Mists was announced in October 2011, before the Deathwing raid dropped.
  • And now we have the Siege of Orgrimmar dropping, but no expac announcement as of this date.*


I presume that Blizz is waiting for BlizzCon to make the announcement on the next expac, but given that Blizzard likes to follow patterns, this isn't a good sign.

Unless, of course, the Siege of Orgrimmar isn't the last patch in the Mists saga.

If 5.4 is the last Mists patch, then Blizzard might be setting themselves up for a big problem:  a huge length of time where nothing is going on in-game.  Last time, Blizzard softened the blow to subscriptions by creating the annual pass, which included access to Diablo III.  What will Blizzard do this time?


  1. Move up any release date to Q1 or Q2 of 2014.  This is the most likely solution, given that any expac Blizz is working on has been done in secret.  However, after the long lead in to Mists, including the massive beta, any push to release so early will be seen by some pundits as a sign of desperation on Blizzard's part.
  2. Introduce a bridge raid (or two).  This is IMHO the second most likely solution.  The only thing that keeps this from being the most likely solution is the lukewarm reception the last bridge raid (Ruby Sanctum) received.  Blizzard would need to devote a lot of time to these raids, which would impact any release of the next expac.
  3. Take WoW F2P.  An intriguing possibility, but one that I have to question in its soundness.  Blizzard makes a lot of money on WoW subscriptions, and taking WoW F2P would mean that they'd have to either eat that money or make up for it in other ways.  They'd have to severely restrict access to endgame content if they wanted to keep subs up, because WoW's model is based upon "the game starting at max level".  That would be at best a temporary fix, but an intriguing one nonetheless.
  4. Announce Titan.  This is possible, but given the "back to the drawing board" announcement in August, I suspect this is the least likely of all options.

Anyway, this is pure speculation until the announcement comes at BlizzCon.




*Ha!  "By the powers of Murphy, I summon the expac announcement!"

Wednesday, September 11, 2013

Don't Overthink This, Okay?

When you play an MMO, you have to just accept certain things.

Like when you kill an enemy and gear drops, it'll actually fit your toon.


Or that a kite will carry you great distances.*

Or that you can have almost nothing on and still be able to climb that frozen mountain peak.**

Yeah, I know, if you're playing a Fantasy MMO (or SF MMO, in the case of The Old Republic) it can be kind of silly drawing the line at whether armor fits your character when there are dragons in the sky. But still, I think it's a matter of risk/reward more than immersion.  If you were playing a Dwarf, for example, and you had to wait for Dwarf sized armor to drop, that could really suck if the drop rates were based upon the percentage of people playing a Dwarf.  It was bad enough waiting for gear you could use to drop, but having to add the extra problem of having it fit you?

Back in the day, the old Moldvay D&D Basic Set had a rule of thumb that any armor found was human-sized unless it said otherwise.  The reason was because there were level limitations on races other than Humans because those races had additional abilities that Humans didn't have.  (This was back when you could select "Elf" or "Dwarf" as your class, before AD&D introduced multiclassing.) 

Maybe I'm showing my age, but this was my first RPG.
Courtesy of a Christmas present.

If your DM were running a homebrewed campaign --which, back then, formulated the majority of such campaigns-- they would often generate treasure and whatnot randomly, but still they'd be careful to make sure you'd find gear your player character could actually use.  Even so, the published campaigns had gear and weapons that the enemies themselves would be wielding.  Unlike, say, Bronjahm when he drops Robes of the Cheating Heart in The Forge of Souls; you won't see him wearing those robes.***

But a DM can be picky, while an MMO has to handle a wide range of races and classes.  

Remember the "good old days" of Vanilla WoW, where you'd go on a 40-man raid of Molten Core as the Horde and you'd get Pally gear as the drop? MMOs have gotten better at the sort of gear that drops, tailoring it toward keeping the player going forward rather than wasting weeks at a time.

So, some of the immersion in the game suffers, but it is balanced out by enabling players to improve themselves in a matter of weeks rather than months.  And in an age when I can no longer devote a lot of time to playing video games, I'm grateful for that.

And could you imagine a female Night Elf trying to fit into armor made for a Gnome?

On second thought, forget I said that.




*Just the other day, I was taking a flight point to the Alliance's PvP vendors when my son stopped by to watch what I was up to.  "A kite?" he asked.  "How are you able to fly on a kite?"
"Just accept it," I said.  "Makes no sense, but just accept it.  If it is big enough, it could turn into a glider, but that kite is far too small to be a glider."

**Courtesy of Age of Conan's social clothing.

***Unless Bronjahm does a turn as the Preacher in Blues Brothers Goes WoW.  Yes, the Sex Machine himself was the inspiration for Bronjahm.