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| From Yelp on August 10, 2026. |
Tuesday, August 25, 2026
The Bastards Won
Wednesday, August 19, 2026
Writing and Re-Writing
“Hmmph.” My sister sat down next to me and stared out over the pond.
If she thought I was going to overshare, which was the sure sign of a guilty conscience, she was going to be waiting for quite a while. Still, I figured I’d lay out the one thing that Linna likely most feared. “I’m going to have Zarg do it.”
“Do what?” She tore her eyes off the far end of the pond to look me over.
“The investigation that needs to happen. I’m not an idiot, you know, and I’m quite aware I’m not healthy enough to do it myself.”
Linna’s face twisted; not quite disgust, and not quite disapproval. “And you’re going to let her do it.”
“Yes. She knows a lot about the Cult, after all, and people always underestimate her.”
My sister involuntarily glanced over at the slumbering Neve.
“I already cleared her,” I supplied. “What about your Draenei friend?”
“She’s safe as well.” Linna had a long pause as her face went through a myriad of emotions.
“You’re thinking of that place, aren’t you.”
Her expression settled on anguish. “Card…”
“They don’t know her like they do me, so it’s safer for her to do it.” I felt strangely at peace with that admission. I’d always done things myself, and relinquishing the responsibility for investigating my curse was a difficult step to take. It was also going to be quite dangerous, dealing with the Cult of the Damned, but if there was one thing I was confident about it was that Zargala could handle herself. “If you get a chance, can you carry a note from me to Mathias? He deserves to know about what happened here.”
“Yes.” Another pause. “I don’t want to lose you.”
I nodded. “Nor I you. But you have to trust me.”
“You don’t make it easy.”
“My name wouldn’t be Cardwyn if it was.” I looked around. “Carys should be back soon.”
“I told her she could come back when I was done talking to you.”
“I bet you didn’t make sure the other two weren’t snooping.”
Linna stared at me for a moment. “Shit,” she blurted and split.
I heard her footfalls fade, then I turned my focus back to the pond. “Okay, Lewys, I know you’re out there. Come on out.”
There was a rustle in the brush, and a very guilty-looking nephew emerged.
I raised an eyebrow as a smirk crept across my lips. “Sorry to disappoint you, but I’m not going to explain what we were talking about.”
“But…”
“Sometime later, but not now.” I patted the ground next to me. “Sit.”
He dragged his feet a bit, but Lewys eventually sat down. “Take my other rod,” I told him. “I loaned it to Briganaa, but she’s not here right now.”
Lewys picked up the fishing rod and began casting with me. “Aunt Linna was really mad at you,” he finally offered.
“Yeah, I know.”
“How come?”
“Why does everybody think I’m going to tell them that?” I sighed. “Okay, I’ll give you this much: she was scared.”
“Scared? Aunt Linna?”
“Yes, she was. She was scared of what I might do, because I sometimes do things without thinking. And in our little talk that you so conveniently eavesdropped on, I assured her I wasn’t going to do anything like that.”
“Oh.” He made a face. “This is all hard.”
“Yeah, life is hard. Even when you’re all grown up.”
"That doesn't seem fair."
"It isn't. But I'll let you know if it ever does turn out fair; I think I'd like that every once in a while."
Friday, July 31, 2026
I Didn't Have THIS on my Bingo Card for This Fall
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| From Instagram, but really all over and likely originally from Wizards of the Coast. |
Tuesday, July 7, 2026
Situation Normal All Effed Up, Part Whatever
Tuesday, June 30, 2026
State of The Redbeard, Summer Edition 2026
I spent this weekend at ARRL Field Day 2026, which is put on by the American Radio Relay League, the largest Amateur Radio organization in the US. I'll post more about it later this week, but the TL;DR is that it's a contest/activity that's intended to get hams and clubs out into the field and away from their home locations to try to make as many contacts as they can. Just like guilds in MMOs, some clubs are far more hardcore about this than others, but I'm grateful my club is NOT one of those.
Anyway, I wasn't playing MMOs much this weekend --only a couple of hours playing WoW this afternoon-- so I got the opportunity to take a step back and consider what I want to do with my MMO playing.
Well, the first thing I did was to admit that I haven't really been playing LOTRO much at all since the great 64-bit server migration. My oldest, who also had been playing LOTRO far more than me, hadn't been playing much either. We haven't set up a new Kinship house --and in my case I haven't even bothered with setting up a new personal house-- and all I've done the past few months was to login and wander around Bree for a few minutes at a time.
This theme also follows what I've been doing in ESO, where I'm so out of practice that when I do go out and about and fight any sort of enemy I almost end up dying. That's kind of embarrassing, given that I really used to love ESO's and GW2's limited ability bars, but that's the reality of me not effectively playing either game over the past 6+ years.
| I'm the plain looking Dunmer to the side. All sorts hang out around a bank vault, I guess. |
That leads me to SWTOR, where I bowed to reality here and decided to cancel my in-game subscription. I've gone from logging in once a week and doing stuff in the Vanilla SWTOR zones to logging in more like once a quarter. I can trace my decline in interest with SWTOR directly to the change that impacted companions' pathing, but I also think that the success of Classic WoW lead to the realization I liked the pre-expansion Vanilla version of SWTOR more than its current iteration. If the dev team were to come out with a "SWTOR Classic" with a pre-Rise of the Hutt Cartel version of the game available to play, I'd be all for it. I still love the Vanilla storylines, and I'll miss them a lot,* but paying a subscription to a game I'm not playing is pretty silly.
Some of the other games I've played in the past, such as Neverwinter and Age of Conan, I've uninstalled from my PC. I'd login, look at my toon for a moment, and just logout. The former I couldn't get into after a certain level (I think it was mid-20s) and the latter is still a buggy mess that requires grouping up to finish the main storyline, and I honestly don't know anybody who plays it anymore. That the talent tree for AoC is so obnoxiously huge --it makes Rift's talent tree look really basic by comparison-- I have absolutely no idea what my options really are. If you've ever heard about analysis paralysis, I met that head-on in AoC.
Speaking of Rift, there's so few players --especially in the low level zones-- that you really can't do much. You can quest in a zone to an extent, but the grouping that is expected to happen in fighting Rifts or whatnot in the open world simply doesn't happen. You need a critical mass of players to do that, and that's just not happening anymore. I haven't tried their automated LFD tool, but given my experiences with automated tools in other MMOs I'm very reluctant to try it and group up for their equivalent of a dungeon.
| Like most days when I poke my nose in Rift, nary a person in sight. |
I do login to Star Trek Online a bit, but like LOTRO, I just wander around and maybe take a trip from Earth to Vulcan. If I were subscribing to STO, it would have also been on the block for unsubscribing.
And now let's circle back to the elephant in the room, the various forms of WoW.
At this point in time, WoW is the only MMO I'm actively subscribed to. Well, kind of: I buy 60 days' worth of WoW at a time, which forces me to review whether I'm enjoying myself every couple of months. And so far, that has been the case.
Among the versions of WoW I've played, the Classic Anniversary servers are what I've played the most. I still poke my nose into the Retail and Era servers, but I've not touched the 2019 WoW Classic progression servers since 2023 or so. About the only thing I did do there was to occasionally login so I knew what my toons originally looked like when I recreated them on the Anniversary servers.
***
So, that begs the question: what have I been doing?
The most obvious answer is that I've been doing non-gamer things: amateur radio, gardening, repairs around the house and cars. And eventually I'll get back to making more outdoor furniture since the weather has finally heated up.
But what about gamer stuff?
Oh, single player games: Civ IV, Stardew Valley, Stellaris, Age of Empires.
There's a few other games scattered in there, but I've stayed away from long games that require a lot of attention, such as any of the isometric RPGs (Baldur's Gate 1/2/3, Icewind Dale, Divinity Original Sin 1/2, Disco Elysium, etc.). I simply don't have the time to devote to those games, and I realized that when I came to the conclusion that my BG3 playthrough was long enough in the past that I can't even remember what I was trying to do at the time. Maybe I'll get a chance to play these longer form games another time --I'm looking at you, Planescape: Torment-- but that's not about to happen right now.
| Yeah, buddy. I'm done with trying to figure it out, so you'll just have to wait and I'll recreate you later. |
That's the biggest drawback to video games made over the past 10-15 years or so: the hours to completion has become so large that you'd have to devote a significant amount of your free time to playing them, and that in the end works against my enjoyment of the game. While I no longer have kids around the house, that doesn't mean I'm swimming in spare time. And these 100+ hour video games demand enough of your spare time that it becomes increasingly difficult to justify devoting that much time to a single endeavor. If I read a book about an hour a night, for books not named Don Quixote** that'd take me about 40-50 hours to complete. So, somewhere between 1-2 months. But a game such as BG3 or The Witcher 3, with their playtimes of well over 100 hours each***, can take me a lot longer than that. I think that when I played the original Baldur's Gate back in 1999 it took me somewhere around 4 months, and that didn't include the expansion.****
There are other games I do want to play, such as Dispatch and Stray Gods, but I suspect that I'll get so invested in the story that when difficult choices come along (and from what I understand, you're given a very short period of time to make a choice in these Telltale-type games) I'll likely freeze and simply stop playing. The old line from the Rush song Freewill "If you choose not to decide you still have made a choice" looms large over me whenever I play one of these games. Maybe its my acknowledgement that there are no objectively good or bad solution in these games that causes me to freeze like that, but I do feel bad for all participants in a video game when push comes to shove and I have to let someone down.
Does that mean my MMO playing days are winding down?
Not really. Just like everything else, it evolves around here. I expect that as Fall heads toward Winter my MMO playing will go up a bit as I'll be doing less and less outside. Still, you never quite know around here. Who knows what Microsoft might be up to this Fall? More cost cutting? Same thing goes for all of the other game companies, as the "good times" in the post-pandemic world come to an end.
I guess we'll see.
*You know, I still never finished the Agent's storyline. I got mid-way through Chapter 2 and... Just stopped. That's when the pathing issues kicked in, and I couldn't stand it.
**Unabridged version. The abridged version is significantly shorter.
***And I'm here to tell you I do NOT operate at the same speed as the "average" player; I spend way too much time enjoying everything and contemplating my choices before I move forward. What, you thought that I only did that in MMOs?
****I was loaned the copy of BG1 that I played, so I returned it when I was finished. The guy who loaned it to me kept pestering me to finish it, but I was like "Dude, I have a newborn at home, I'm working 50 hours a week, and I'm wiped. I'm moving as fast as I can."
Friday, June 19, 2026
How to Find Yourself in a Video
Tuesday, May 5, 2026
Layers Upon Layers
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| Thanks a lot, Shrek; onions and people are the same. From Yarn (and the movie Shrek). |
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| From the Etsy store for SPESMedievalMarket as a Wool Cotte for Men - 13th and 14th Century Woolen Kirtle. Uh, don't look at the price, but if it is hand-made, that explains a lot. |
| Here's the Patreon link. Seriously, the webseries is really well written. |
Wednesday, April 22, 2026
A Solved Game Forces You to Respond to It -- Whether You Like It or Not
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| Eurogamers aren't very fond of randomness in boardgames either. From Pinterest. |
Tuesday, January 20, 2026
Cranky Red Being Cranky
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| No, not these seasons, although this is pretty accurate. From Reddit, ifunny.co, and NBC 4 in Columbus, OH. |
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| This is ESO's 2026 Seasons road map. From neowin (and Zenimax). |
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| From The Office. And Yarn. |
You see, I've dealt with "seasons" before, in Retail WoW. When you run Battlegrounds like I did in Cataclysm and Mists of Pandaria, the gear grind was organized around gear acquisition (and rankings). I never bothered with rankings and arenas/rated battlegrounds, because I was more of a casual PvPer. However, when people would sprint ahead and acquire gear quickly (due to winning regular/rated BGs) and you were merely doing your thing, playing in random BGs was a nightmare for a few months until you started to get the PvP gear that you needed. It always seemed to me that once you became barely geared enough to survive without getting one-shot, the PvP season would end and a new currency/gear set would open up and you'd have to start over. This led to one of two options: Git Gud (play more), or Drop Out. Given I didn't have the time to play to such extreme levels to effectively 'git gud', I eventually dropped out in frustration.
Since that time, I've come to understand that the way the seasonal content is designed, this is a feature and not a bug. Companies want you to login as much as possible (and spend real life money on stuff in cash shops too), so seasons are designed to maximize FOMO without turning off the player base en masse. There's a fine line between utilizing FOMO to get people to constantly login and buy stuff without pushing them at all or too much, and over the years the more successful games have figured out where that happy medium is.
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| HINT: That happy medium is much too FOMO-driven for my liking. From Dean Signori. |
It's the consumption-based society placed in a video game. However, instead of keeping up with the Joneses with cars or computers or power tools or spouses*, it's skins and bling and pets and gear and mounts and weapons. And titles; can't forget the titles part.
"If money is all you love, then that's what you'll receive."--Princess Leia, Star Wars
"Do you not havephonesfriends?"
--Possibly apocryphal
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| From Choice of Games. And the Pythons, of course. |
Wednesday, September 10, 2025
It's That Midwestern Mentality
A deeply religious man, whom I will call Dave, finds himself in dire financial trouble. He prays earnestly to his God to help him out of his predicament. "God, I'm about to lose my car. Please help me. Let me win the lottery." Lottery night comes, but sadly, Dave is not the winner.Things go from bad to worse. Without a car to get to work, Dave loses his job. Without a job, his mortgage is foreclosed on, and he loses his home. Without a home, his wife leaves him, taking the kids. After each horrible step in the mounting crisis, he pleads with God to let him win the lottery, but he never does.Finally, broke, hungry, living on the street, he tries again. "God, please, my life is a wreck. I have no car, no home, no family. Please let me win the lottery just this once so that I can turn my life around. I beseech you."Suddenly, a flash of light rends the sky, and the voice of God echoes down from the heavens. "Dave, meet me halfway. Buy a ticket."
**The late North Carolina University head basketball coach Dean Smith built a culture that emphasized teamwork. After one of his players would score, that player would turn and point to his teammate who passed him the ball. It was a visual acknowledgement that the basket was a team effort, not simply an individual one.
***No, I don't play games on my phone. To me, my phone represents the 24x7 on-call nature of my work, and I try to use it as little as possible. However, my kids are far more used to utilizing their phones for keeping in contact than I am, so I've grown used to smartphones in my life more than I'd like. Although I primarily use a smartphone to listen to music and/or podcasts when I can't have access to my stereo or PC.
Tuesday, July 15, 2025
Beware Strange People Bearing Whispers
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| I don't know where half of these portals go nowadays. |
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| Wait, I thought Cardwyn was your only apprentice. When did all this happen, and does Card know about this? |
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| *SIGH* |
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| Whiskey Tango Foxtrot... |
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| Ahh... Much better. |
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| Well, at least this looks normal. Full Disclosure: I ran back last night to get this screencap, because I forgot to take one on Sunday. |
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| Holy crap. |
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| "Do I really want to know what your rates are for a room, Sir?" |
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| I'm almost 100% certain that person wasn't talking about Enterprise Resource Planning. |



























