I guess that player right next to Card is into Iron Maiden. |
Thank goodness. |
Ah... Better. |
You can go back and talk to the Innkeeper again and re-enable the buff:
And there it is. |
I guess that player right next to Card is into Iron Maiden. |
Thank goodness. |
Ah... Better. |
And there it is. |
Just how important are achievements to the Retail community?
It may not seem like big deal, but I wondered about it today because I was thinking about the "arms race" that Blizz found itself engaged with addons such as Deadly Boss Mods. According to far too many videos and blog posts I've come across over the past couple of years, the complexity of raids has amped up by Blizz in an attempt to counter DBM --and other third party addons-- providing a counter to the already existing boss mechanics. DBM provides alerts on certain mechanics, so Blizz makes them more complex, so DBM adjusts to compensate for the complex mechanics, and so on and so forth.
But I wondered about achievements for a pretty simple reason: Blizz has the ability to sense third party addons and if it detects them Blizz has the ability to encode a change to WoW to block Achievements based on the presence of said third party addons.
Think of it this way: you push hard for a World First kill, and you finally GET IT, but Blizz denies you the Achievement because you were using addons.
Or certain types of addons that wait for certain flags and act on those flags.
Such as DBM.
***
I'd presume that the WoW Community would be a wee bit upset about that, but just how upset is something I have no insight on.
If WoW wanted to kill off addons, that's one way of achieving that goal without resorting to an official ban on addons, that's for sure. Of course, Blizz would have to dial back the boss mechanics if they wanted to give raids a fighting chance against them, but still...
Yeah, I think the "popping of the DBM bubble" like the Fed raising interest rates is probably an extreme solution to the problem, but I have no idea just how raids would function in a "no addons allowed" WoW environment. It obviously works in other MMOs, such as FF XIV and SWTOR, but WoW is an MMO built upon third party addons like DBM and ElvUI.
Discuss.
EtA: Changed some grammar.
"Nice to see we're both on the same page, Sir." --Quintalan |
"Who the hell stuffed a ship up there?" --Linna |
"In order to raid with my guild, I first had to get to level cap in about five days. This was necessary so I could do end game dungeons and start grinding renown. I had to look up a class guide so I could pick out the best talents, the best covenant and find the best gear. I had to look up a legendary guide to help me identify the best legendary for Fire Mages and which dungeon or wing of Torghast I had to grind in order to obtain it. I had to look up a guide to tell me what my weekly checklist should be in order to make gold, stockpile anima, get soul ash, and farm consumables for myself and my guild. I had to look up guides to the Castle Nathria boss mechanics and make sure I was aware of what my role would be to counter them. I had to look up guides on my ability rotation as a Fire Mage and how to maximize DPS as a caster while constantly on the move in the raid. I had to download a list of add-ons that gave me a number of advantages that are necessary to perform at a raiding level... ...All of this just to join my guild in our attempt to complete the entry-level difficulty for Castle Nathria. Just this preparation was a commitment, and you know what? Even after doing all of this I was still third from the bottom on the DPS meter. My guildies were much more dedicated and skilled than I was."
--All-Trades Jack, "This Game Wasn't Meant For You | World of Warcraft vs. Casual Players"
Narrator: For the leveling Shamans, they became familiar with the term 'New phone; who dis?'
“And yeah, players will still complain about anything that slows them down because players want to consume as quickly as possible, but complaining is just what MMO players do. Really, modern MMO players are so goal oriented that they never seem to consider what’s actually fun. Players just chase their goals and hope fun will follow as a consequence.”–Neverknowsbest, from “How to save the MMO genre once and for all”
It's a safe bet to claim that Cardwyn is the toon I love the most, and doubtless due in no small part to my attempts at writing fiction, but of my old toons, it's pretty much a tie between Neve and Quintalan.
Since that's the case, I created Neve on the Wrath Classic Beta because I'm more familiar with a Mage than a Paladin at the moment.*
I accidentally selected a more auburn hair color for Neve than brown, but I'll handwave it off to being out in that Outland sun all the time.
Of course you can't tell what her hair color is with that helm on. /sigh |
Since I knew the drill on creating a Beta version of Cardwyn, I opened up talent trees and filled in all the Frost tree that I could. Then, I set about filling in my bar and...
"Where are my portals/teleports?" I blurted out loud.
Blizz kind of missed them when they created a Beta L70 for Neve. Card may have only been missing the ports for The Exodar, but Neve was missing ALL OF THEM.
So, my first hour in Wrath Classic Beta on the Horde side was spent shuttling back and forth to the various capital cities --plus Stonard and Shattrath-- and collecting the port/teleport spells.
Then it was back to Orgrimmar and onto a zeppelin bound for Northrend.
My first trip to Northrend back in original Wrath was not to Borean Tundra, but rather to Vengeance Landing, the Forsaken outpost on the other side of the continent. Why? Because Souldat, my erstwhile co-blogger, thought it was more interesting than Borean Tundra. So I flew in to Vengeance Landing, and tagged along with Soul and his wife while we quested. Although to be perfectly honest, I fell behind on questing as they were cruising along --Soul was about midway through the L70s at least, and his wife was a couple of levels higher than me-- and I just kind of made a mental note to go back on my own and make up for the quests I hadn't finished.**
Although it wasn't my first time into Northrend, when I did hop on Quintalan some days afterward and actually ride to Warsong Hold, it was obviously the far more dramatic entrance into Northrend. And it stuck with me all these years later.
So here was Neve's chance to have that big dramatic entrance, and she as a decorated Magistrix made the most of it.
She was originally stuck with a kodo --a kodo!-- and I made a slight detour and corrected that. |
The foghorn sounding as the zeppelin comes to a stop still gives me a thrill. |
"Yeah, about that. Can I please report to Saurfang instead?" |
Walking through the Hold... |
...because that's what is expected of a Magistrix. |
"High Overlord, requesting permission to put Young Hellscream in the corner for a time out." "/sigh Request denied." "Damn. How about a good spanking?" "Really, Magistrix?" "Sorry." |
*I'm pretty sure that Linna is feeling a bit pissed by that observation.
**Now you know where my reticence toward "holding back" people I'm grouping with comes from. That ol' Midwestern "I'd rather not be a bother to people" thing.
So... I got an interesting little email last evening...
Uh.... |
I guess they're letting every Tom, Dick, and Harry into the Wrath Classic Beta if they let me in. Especially since I didn't try to get a beta key either.
"Unforgiving cold of Northrend"? Haven't you ever heard of Hoth? |
Anyway, my questing buddy was already knee deep in the Beta, so she actually squealed with delight when I shared the screencap with her on Discord.
"Want to play on the Beta tonight??"
I couldn't say no to that, so I downloaded the Wrath Beta and started it up:
Instead of porting a toon over, I created yet another Cardwyn.
I swear those shoulders look like they're made of metal. But I like the look of her robes. |
Yes, I've kind of gotten used to doing that.
I logged in, putzed around in Stormwind while I waited for my questing buddy, and realized that Beta Card was missing the Portal/Teleport spell for The Exodar.
"Oh, that won't do at all!" And away to Azuremist I went.
On the way up there, by questing buddy logged in, and I told her that I was getting the Portal for Exodar.
"You didn't import your original Card???"
"Yeah, I figured it's not a big deal. And one bonus is that Blizz gave me more gold than what Card 1.0 actually has!"*
"LOL!"
I got to the Exodar and grabbed the spells, then I headed for Alterac.
"Where are you going now?"
"Alterac."
"Why?"
"Because I've always wanted to do this:"
...and have it be relevant, too. |
Once I was finished, the next couple of hours were spent putzing around and questing around Northred with my questing buddy. I thought I got more screenshots in than I actually did, but when I got off the ship to Valiance Keep, it felt like I was coming home. I can't wait to take the zeppelin from Orgrimmar to Warsong Hold, because when the zeppelin flies into the hold.... Wow. Just wow.
But even though Card 1.0 took TBC Classic off, and (story wise) she spent her time at the farm dealing with her PTSD, it actually hit home when the early quests were happy to see you because you're considered a known entity. This first time, in Wrath, it feels good. Card defeated Onyxia and Nefarian. She was there when C'thun was defeated.
And she's back to finish the job with Kel'Thuzad.
This acknowledgement by NPCs that you're pretty damn good at what you do doesn't feel so old like it does by the time you reach Mists.
I'll be poking around a bit more with my questing buddy, but I wanted to leave you with this screenshot:
Ah... My old friend. |
Remember this? The beginning seed quest for the entire Coldarra questline, which also leads into The Nexus, The Oculus, the Malygos raid, and Dalaran.
I wonder what Haleh would have thought of this?
*1.0 has about 150 gold, while Blizz gave Beta Card about 950-ish gold.
EtA: Corrected a grammar error.
The other day I logged in to Briganaa to putz around for a few before my slate of morning meetings, and the discussion among a few of us that were on in guild was whether the patch for TBC Classic was going in this week or next week. Then, naturally, the downtime alerts showed up.
Well, crap, I thought.
"Hang on a sec," I replied in gchat, and hopped onto Cardwyn.
"Done," I said in gchat.
"Huh?" asked my old Mage Lead.
"Finished."
Before anybody asks, yes, I did say "thanks". |
Probably was over four weeks, but I wasn't about to go fact check when the server was being shut down.
After a few more congrats, I dropped and hopped on Neve.
Because Mages stick together. |
There was nobody on my Horde guild at the time (I think), so there was no reason to say anything, but the morning crew was well aware of my long grind to L70 on Card. Their congrats were very much worth it.
And now I get to train, use the Tomes I've acquired (on Card; Neve doesn't have any), and start figuring out what lingering old quests are out there that need finishing.
EtA: I can't believe I missed the "to" ON THE FIRST SENTENCE. /sigh
...the Monday raid came to an end.
After last night's raid, where they failed to down Kalecgos, there was an announcement in Team Loki's chat that the raid leadership had made the difficult decision to shutter the Monday raid. It was becoming too difficult to recruit given that Alliance players were abandoning Myzrael-US in droves, and while there was an option floated about moving the Monday raid entirely to Atiesh-US for next week, apparently enough people didn't want to move that it would be difficult to replace them on the fly.
I know that things were difficult in keeping a single day/week raid going --I mean, I was in the Monday raid up through Phase 2, so I know this personally-- but I also know that the grind as well as the perception that the Monday raid team was somehow "less than" hardcore enough that it became mentally taxing to a lot of people.
***
Yes, I was aware of how mentally taxing the perception that the Monday raid was a bunch of "casuals" was. I kept my mouth shut about it in general, both here and in guild, because it wasn't my place to say anything as I was no longer progression raiding*, but I knew it really became a thing when we were unable to get people to come to our Saturday afternoon/evening Zul'Aman runs.
That becomes a self-fulfilling prophecy, of course. If you avoid running with people because they're "not hardcore enough" then they have to backfill with undergeared alts who can't clear content quickly enough, so the perception is reinforced that "they're too casual" or "they're not good enough". Rinse and repeat.
Sure, there were other issues with the Saturday ZA raids, such as other raids happening that would suck away personnel and we were caught in the crossfire, but perceptions are hard to shake.
***
Now that the Monday raid is well and truly dead, I guess I'll have to come to grips with the small(ish) fantasy I had that somehow I could get back into progression raiding before Wrath Classic dropped.
I mean, I now have the time on Monday nights to be able to raid again, but I am so far behind --both in gear and more importantly in understanding the fights-- that there's little chance of me catching up in time. As my questing buddy put it the other day, by the time the Shamans were really needed in progression raiding (in Mount Hyjal), there were so few left of the original group of leveling shamans that it was essentially worthless to make them run through the gauntlet at the beginning of TBC Classic. All it did was burn them out and cause them to quit.
Gear drops --or a lack thereof-- also hurt the Monday raid. For most of Phase 2, we got so few decent drops out of SSC and TK that it really hurt our DPS and Tank output. When your Pally tanks and Warlocks are both competing for the same tier gear, and both need the same drops off of Vashj and Kael'Thas, then that's going to hurt your raiding quite a bit. Chasing the BiS gear --and not getting it-- was mentally taxing on my questing buddy too. I did my best to try to support her and the others with the Friday Karazhan raids (badges, you know), but I was pretty limited in what I could do without burning her out further.
***
At times like this, I just wish I could have done more to help out and keep the raid running. Even though I know intellectually that you can only do so much, that doesn't stop those feelings from coming. You never really stop caring, and when you say you've stopped caring that's probably when you actually care the most.
Yes, there's a selfish element to all this, because I'd love to be able to stick it to the doubters, and even more than that I'd love to finish my personal goals in TBC Classic. But part of being an adult is that while I can keep my dreams, I can also acknowledge reality.
*It was brought up with raid leadership as well.
While I've been roaming around Atiesh-US --and on the Horde side of Myzrael-US-- I've come across, well, a lot of creative guild names. While I was out questing, I was inspired by Njessi's Hawtpants of the Old Republic and her periodic posts on Bad Fashion and her Hall of Shame to take screenshots of some of these guilds.
Yes, a lot of them are walking Dad Jokes...
I always wondered what a group of Karens was called. |
I guess I know what wands their casters use... |
I think I found the guild the people in those Viagra commercials are members of... |
"And top o' the mornin' to ye!" |
Uh... thanks? |
"...because I learned it from you, Dad!!" |
I can get behind this. |
Boy, do I. Thanks a LOT for reminding me. |
What if you're TWO tiers behind? |
At least it's well identified. |
"I think I can... I think I can..." |
I've met plenty of happy or crazy or loopy gnomes, but sad ones? |
Shinies for everyone!! |