And it even has "you meet in a tavern"! From Pinterest. |
I guess being a courier IRL is good training... From Reddit. |
Ah yes, quest weirdness. From ifunny.co. |
Pick a quest... any quest... From knowyourmeme.com. |
And it even has "you meet in a tavern"! From Pinterest. |
I guess being a courier IRL is good training... From Reddit. |
Ah yes, quest weirdness. From ifunny.co. |
Pick a quest... any quest... From knowyourmeme.com. |
Truth. From makeameme.org. |
"Mmmm.... Eat turkey, you will..." From geeksandgamers.com. |
From munofore.com. |
And for my son, a Warhammer Thanksgiving. From warhammer-community.com. |
We've gone from this... |
...to this. |
Much better than being "dragon dinner", I suppose. |
And this is why Hogger should be a raid boss. From ifunny.co. |
This is why Wrath of the Lich King gives you that frosty feeling. From Pinterest. |
Forget the dice, I want to know what the hell Cambridge Naturals is, and whether I should be concerned if it's a NSFW site or not. From Pinterest. |
They're more menacing that the White Dragons I knew and loved, but hey, still accurate. From diy.despair.com. |
If you've spent any time at all in front of Karazhan from TBC through Wrath (at least), you've seen this interaction on repeat. |
Fun With Phasing. |
When I last encountered the Mage-ocracy of Dalaran in the World of Warcraft, it was 2010.
Sure, I’d parked the original Neve there, retired from adventuring and permanently having a drink at The Legerdemain Lounge, but there’s a big difference between hanging around at a tavern and actively using a place as your home base.
Back then, I had little idea as to what Dalaran really was. I knew where it should have been; you can’t miss the Dalaran Crater if you quest through Alterac and Hillsbrad Foothills, and I was so confused when I’d see Souldat’s location as “Dalaran” when I checked out the Social tab that when I hit L70 I went back to the Crater to see if something had changed.
Narrator: It hadn’t.
You bet your ass I'm bringing this screencap back out. |
It was only when I began playing through Northrend that I began to realize that Dalaran was actually up in Northrend itself, hence the crater.
In fact, reaching Dalaran was also my first exposure to phasing in World of Warcraft: Soul was escorting me (on Quintalan, my Paladin) on the way from Sunreaver’s Command in the Dragonblight, and when we drew close to the Kor’koron Vanguard he vanished.
“Uh,” I said in Vent, “You disappeared.”
“I did?” he replied.
“Yeah, you just faded away.”
“Let me backtrack.”
A few moments later, he reappeared.
“That’s weird,” I said, doing my best Captain Obvious impression.
“Oh, I know why,” he realized after a very long pause, “you haven’t done The Wrathgate yet.”
“The what?”
“Don’t worry, you’ll get there. For now, just go up to the flight point at the Vanguard, grab it, and then head east. I should reappear shortly.”
Sure enough, Souldat reappeared once we got far enough away from the Kor’kron Vanguard, and we continued up into the Crystalsong Forest.
For some reason, I was ignorant of the quest at L74 to enter Dalaran, because when we got to the teleportation crystal on ground level beneath the city I couldn’t use it.
There was a long pause while Soul checked something out. “Oh,” he said finally, “You can’t get there until you’re L74. Well, that sucks.”
My memory is hazy after that, so I don’t know if I either waited until L74 to get the quest or we got Soul’s wife –who played a Mage—to port me to Dalaran. It’s probably the latter, because I don’t recall the quest until my next series of toons, Tomakan and Neve, made it to Northrend after Cataclysm was released.
Upon my arrival, I looked at Dalaran as simply another home base in much the same fashion as Shattrath was before it: a place for the Horde and Alliance to congregate before heading out to do stuff in Northrend. It was a safe hub in a PvP world (on a PvP server) and this was where you could get access to some of the daily quests, such as the cooking and fishing dailies. I was ignorant of anything resembling Dailies for instances (I believe the Heroic ones were replaced with the automated LFD dailies that didn’t require an official “Daily” quest), raid gear, or even that this was where you could purchase Heirloom gear.*
I’m sure that today, in Wrath Classic, that’s what Dalaran is to most people: just a place to hang out and crafting stuff done.
But to me, I've found myself reluctant to be inside Dalaran in Wrath Classic.
***
As I told my questing buddy a couple of weeks ago, she's probably seen all the times I've been in Dalaran, because it's a place to open a portal to after an instance (or a raid). The city is centrally located, so if you're trying to get somewhere after having run an instance on the edge of the map, such as Gundrak or Halls of Lightning, it's easier to have your Friendly Neighborhood Mage (tm) open a portal to get to Dalaran first.
The few times I've been in there, the place hasn't changed: the streets, the lights, the sounds, the NPCs. Everything is still as it was back in the day.
Then why don't I like hanging around Dalaran much?
I changed. Or rather, my circumstances changed.
Back in the day, I hadn't any concerns about things such as guilds, raiding, or endgame in general. The servers I was on, first Stormscale-US and then Area-52-US, were huge servers with a good sized Horde population. A-52 was approximately 10:1 Horde back then (the ratio is much worse now), and more importantly there was no such thing as layers, so a crowded Dalaran was just that: a huge mess of a crowd.
Normally I'd avoid crowds anyway because I dislike them, but I quickly discovered that crowds as found on A-52 brought anonymity with them. Nobody knew me, and using the automated LFD tool meant most people I found via the tool didn't know me either. Since I didn't raid, I had no titles next to my name. No Gearscore to worry about, either, since that was only utilized in reference to pugging raids. I mean, if you had people looking for Gearscores of 5000 to run Heroic Halls of Lightning, they likely wanted to be carried. Even the non-"friends and family" guild I eventually joined with Soul and his wife, The Grey Death Legion, was small potatoes compared to the rest of A-52.**
Now, in Classic, the script has been flipped.
Atiesh-US is a much larger server than A-52-US ever was, but due to layering there aren't many crowds in Dalaran. You'd think that was a good thing for an introvert who doesn't like crowds much, but because so many people from Myzrael-US migrated to Atiesh-US, I always see people I know the few times I enter into Dalaran. Especially ex-guildies.
It's a constant reminder to me that I left Valhalla by remaining behind while everyone else migrated to Atiesh-US, and I fully intended to remain mostly on Myzrael-US until I was recruited into the 10s raid that I'm presently in.*** So here I am, mostly on Atiesh-US these days despite my original intentions, and while I've made it plain that Deuce is not OG Cardwyn, people still whisper me periodically about how I'm doing and whether I'll join the franken guild.
Yes, I'm doing fine. No, I'm not joining.
So far, my explanation that Deuce predates any migration (or even the announcement) from Myz and I wasn't planning on Maining her until I got recruited into a raid has been enough to satisfy people who inquired. However, I do know at least a few people who --if given half a chance-- are going to ask "why?" and won't take a simple "It's a private matter" as an answer.****
I've seen enough guild drama to last a lifetime, and I'd rather not cause any more.
***
That aside, there's a larger reason why I don't hang around Dalaran: it doesn't feel like home to Cardwyn.
This is 100 percent due to my fiction. Card has been around; she's traveled, she's fought against powerful enemies, and she's even spent time away from the fray due to PTSD from the fight against Kel'Thuzad. Her initial idealism about Mages was deflated early on in her career and replaced by a certain degree of cynicism. This has been encouraged by her first teacher, Evelyn, who grew up in Dalaran and saw the shades of gray and blindness in that community that allowed a Kel'Thuzad to grow and flourish before his betrayal and creation of the Cult of the Damned.***** The full extent of Evelyn's involvement with Dalaran is unknown to Card (before you ask, yes, I know what it is) but Card knows enough that she can see beyond the utopian veneer presented in the avenues and shops to acknowledge the reality that Dalaran is not what it seems.
To a Mage who is not part of the Kirin Tor, Dalaran can feel... well... like your know-it-all "Golden Boy" sibling who, despite their best intentions, always feels like they're perpetually mansplaining things to you. What'd be especially grating is that in the aftermath of the rise of the Scourge and the destruction of the Northern Kingdoms, Dalaran turned tail and hid behind it's own bubble, belying all their lofty aspirations.
"Oh no," a Dalaran Mage tells you early on in the Nexus War questline, "We're not allowed to torture people to extract information from them. But you can." The implication --that we can't get our hands dirty performing tasks that are beneath us-- would grate on Cardwyn.
"Either you believe in torture or you don't," Cardwyn would have replied. "Just because I act as your proxy doesn't mean you're absolved from any guilt, so don't give me any of that 'holier than thou' bullshit."
That little exchange could have set the scene for so many more "shades of gray" interactions with the Kirin Tor that I'm disappointed that Blizz didn't head in that direction. Instead, that quest was a bit of an outlier in the whole "We're magical Paladins!" feel that I got out of interacting with the Kirin Tor this time around.
It all boils down to whether Cardwyn would want to be associated with a society like this, and based on Card's backstory and personality, I'd say no. Or maybe grudgingly so.
***
Finally, there's one picture that came out of Retail several years ago that haunts me to this day:
This is Disney in a nutshell. |
That pic, from Legion, looks like it'd be something out of Spaceballs.
Or maybe a Disney Channel mashup of Star Wars and Cinderella's castle.
Darth Vader: Where are the plans to make a Genie's Lamp?
Cinderella: I don't know what you're talking about. I'm on a diplomatic mission to see Captain America!
Vader: You are a member of the Princess Alliance and a traitor! Take her to the Black Pearl!
Either way, it has to be one of the sillier things I've ever seen.
Monday night my raid team ventured forth to do battle with Malygos (again) and then to the only raid instance I'd yet to see in Phase One of Wrath Classic, The Obsidian Sanctum.
Once again, I hunted around for a quest --any quest-- that pointed people in the direction of the seedy underbelly of Wyrmrest Temple, but I rolled a "1" on my Intelligence check.
"Is the redone Onyxia [raid] out yet?" I asked in voice.
"No, it still says L60 if you go visit her," our Warlock replied. "I think the redone Ony dropped around the time of Trials of the Crusader."
"Then I'm trying to figure out why we're here. I couldn't decide if Blizz decided to redo Ony after it created Obsidian Sanctum, or before. It feels like this raid [Obsidian Sanctum] came first, then Onyxia's revamp, but unlike Ony there's absolutely no reason for us to know this raid exists in game."
"Oh, this definitely came first," the Raid Leader replied.
"Yeah, but unlike Eye of Eternity and Malygos, there's no quests at all for the reason why we're here. At least the Nexus War had a big long thingie for it."
"Thingie?"
"Whatever it is. Brain fried from the time change."
But that's the point, really: there is no reason why we're at The Obsidian Sanctum. If it weren't for Blizz saying "Hey, this is a new raid," you'd have no reason other than pure curiosity as to whether there's something underneath Wyrmrest Temple.
***
Blizz has mentioned in the past that they're already looking, storywise, a couple of expacs ahead. I've always thought that was something they did later in WoW's lifetime, but I suspect it was happening even back in the "ancient days of WoW", pre-Cataclysm.
After all, the evidence is right in front of you when you walk into The Obsidian Sanctum: Three Twilight Drakes.
Years before we got to know them well in Cataclysm, there they were beneath Wyrmrest Temple. No explanation, no nothing. Just... there. Arrogant as hell, even as drakes they feel superior to Sartharion, and their presence there make the raid totally chaotic.
So I'll give kudos to Blizz thinking ahead, but without any in-game reason why the raid is there, it's just, well... disjointed.
***
Oh, the fight itself?
Uh... I died. A lot.
I'd never been in the raid before, so of course they wanted to try killing Sartharion with two drakes up.
I very quickly became acquainted with what "two drakes up" meant: you can kill Sartharion with anywhere from zero to all three drakes alive when you first attack Sartharion, but the more drakes you leave alive before you start the fight the better the loot that will drop.
And the more chaotic the fight gets, too.
The basics of the fight are simple: kill Sartharion. However, Sarth summons fire elementals to pester you and whelps to hound you. Oh, and there's this thing called a Lava Wave (or something to that effect) where walls of lava come rushing at you like you were out surfing in Hawaii, with a gap that you can stand in if you're fast enough.
I was frequently not fast enough.
Oh, it's not that I couldn't see the gap, or that I dropped casting (I did), it's that I often chose a gap too far away from me to try to make. And with my Blink ability frequently on cooldown because I constantly had to move to avoid mobs/AOE/whatever, I had to hoof it a lot.
That's a type of mistake that I'll fix the longer I'm exposed to this fight.
Yeah, starting out on the second highest difficulty setting for 10 person Obsidian Sanctum wasn't the best introduction to the fight. The Raid Leaders finally decided to dial it back a bit and take down Satharion with only one drake alive before the boss fight began, which made things much easier to process for me. Whereas before I saw only chaos, I was able to understand the mechanics of the fight better because I wasn't constantly running for my life.
As is what I've discovered in the Phase One raids, I do better when I can stand and cast. Fire Mages' abilities don't lend themselves well to fights where you have to be on the move: our instant casts are pretty piss poor, damage wise, and even if a Fire Mage was standing, my damage output is definitely inferior to an Arcane Mage.* However, I can do better --and have more of an impact-- with AOE damage for all of the adds that spawn. Get them down, and the fight is much easier.
***
Like the Onyxia fight back in Vanilla/Vanilla Classic, The Obsidian Sanctum is organized chaos. It is also the most difficult fight in the Phase One raids for 10 people. Yet despite that, it is the one raid that has the largest disconnect from the entire expansion. Kind of like how Blizz shoehorned in a Troll Raid (Zul'Aman) into a Burning Crusade expansion that had nothing to do with Trolls at all.
*More on that for another post.
Here in the US we set our clocks back one hour this past weekend.
Again.
The older I get, the more annoyed I am at having to do this on an annual basis. My body complains more and more every year about this, and the discernable benefits --to the outdoors industry anyway-- don't help my own personal health much.
Trying to explain to my oldest's guinea pigs that there's a time change simply doesn't work. I tried. From imgflip. |
I've got coffee going, and if it weren't for me likely getting scalded, I'd be doing this. From Houston Chronicle. |
Then again, this was my body on Saturday night. From imgflip. |
Of course, this is me for the next week. But I've got enough friends to remind me when it's raid time. From imgflip. |
As I alluded to in my previous post, we cleared Wrath Naxxramas over the course of two nights, with plenty of time to handle Vault of Archavon and the Eye of Eternity. While we didn’t get to Obsidian Sanctum this first week of my raiding participation, the raid team did clear it the week before. That means there’ll be a third post on Phase One Wrath raiding when I visit Obsidian Sanctum, so you have been warned.
After dealing with the Uncanny Valley Effect in Wrath Naxx, the two other raids were completely new to me. I mean, I knew of them back in the day, but as I wasn’t a raider back then I never actually saw them. During Mists I considered trying to go in and solo the Malygos fight, but I was vaguely aware that there were drakes involved, and if I were required to use a drake’s abilities for a decent portion of the fight then it would be impossible to solo. But Vault of Archavon? I really don’t know why I didn’t care about soloing that raid, but it just wasn’t something I was interested in seeing.*
After we turned Kel’Thuzad into a puddle of goo at the end of Wrath Naxxramas, we ported out to Dalaran and flew over to Wintergrasp.
“Everybody should have the flight point,” someone in the raid said.
“I don’t,” the raid lead said.
“Nor I,” I added. Given that the only way to get to Wintergrasp is via flying, my purchase of Cold Weather Flying the day before meant I didn’t have that flight point. I wasn’t planning on short circuiting the storyline and grabbing all of the flight points available just because riding wasn’t as fast as flying.**
I tried flying over to Wintergrasp –and yes, I got turned around on my navigation and initially went the wrong way-- but because I was also one of the few people without an epic flying mount the rest of the raid made it ahead of us and summoned us over.
“Don’t ask me to navigate,” I grumbled to myself, dismayed at how low my map reading skills had fallen from the days of being the family’s navigator when we went on vacation.*** “Maybe I should reread that book on orienteering that I bought back in high school.”
We went inside and I followed the crowd to the raid entrance. I’d never been inside the building before, so I was surprised to see another location where you could queue for battlegrounds. As if there weren’t enough of them already.
***
People call Vault of Archavon VoA for short, which gave me flashbacks to my shortwave radio days as VoA is also short for Voice of America, the long running international broadcast of the US Government, in much the same way as the BBC World Service or Radio Nederland or Radio Moscow were for their own countries.
Or it reminded me of a few songs from the 1980s…****
As for the raid itself, there’s not a lot of ‘there’ there.
I knew absolutely nothing about the boss fight, but neither did I die nor did I feel like I was in any sort of danger of dying. It was pretty much a typical spank and tank fight, with an AOE effect that you could move out of, and that was that.
The gear dropped was, well, PvP epic gear. No big deal, but hey, better than I was wearing at the time. I won the pants, so that was worth the fight, I suppose.
Then it was off to Coldarra and the fight I really wanted to see.
***
Malygos the Spellweaver, despite the very poorly written reasons as to why he began the Nexus War in the first place, was the collision course we’d been on from practically the moment we arrived in Northrend.
From the “Why doesn’t anybody believe me?” initial quest (on both factions), through your first “don’t piss me off or I’ll eat you” interactions with the Red Flight, the Keristrasza tragedy, and becoming the messenger of the Kirin Tor to the Dragon Queen, everything led to this.
I made the entire Nexus War personal for Cardwyn with that short fictional piece, but it also underscores the genocidal nature of Malygos’ “solution” to the problem of overuse of Arcane magic. When you decide to control the overuse of magic by “limiting the supply of Arcane users” one way or another, you’re essentially authorizing the slaughter of children with a talent for the Arcane. And entire families who may have one Mage in the tree, because talent is inherited. (My interpretation.)
Despite every valid reason to limit the overuse of the Arcane, Malygos’ solution is far worse. And Blizz’ crappy reasoning for creating the conflict in the first place aside, for a being supposedly as wise as a Dragon Aspect, it feels incredibly small minded to have settled on “Kill them all” as the solution.
The Lich King couldn’t have cooked up a better conflict if he’d have tried.
When we arrived at Coldarra, I was nervous, having only briefly skimmed the fight, but ready to go.
Except for me almost entering The Oculus’ instance by mistake.*****
Yeah yeah yeah, the old "I'm invincible!" speech. |
We wiped about 3 times on Malygos before we got all of the mechanics down, but this fight definitely does not play to my strengths. The first phase does, but the second phase has those adds all over the place and my tendency to strike the one closest to me ends up poorly, with me as a dead Mage lying around. Once I resisted the temptation to simply wail away at random adds, I was able to survive that phase and enter into the "Drake Phase", where the ground crumbles beneath you and you're rescued by Red Dragonflight drakes, who then turn and fight Malygos (with you riding them, naturally).
It was an interesting fight, but not that memorable. What really made it less than epic was the voice acting itself. I described listening to Malygos in raid as being voiced by an Accountant lecturing on tax law; maybe it wasn't quite that bad, but the voice actor was absolutely not what I expected the Spellweaver to sound like. Maybe some reverb or other vocal manipulation would make Malygos sound a bit better, but for a gigantic Dragon Aspect the voice simply didn't fill the space like the Spellweaver himself did. Compared to Nefarian's and Vaelastrasz's voices, Malygos' voice is very uninspiring, which by extension makes the raid encounter weaker for it.
It's not just a problem with the Spellweaver. Alexstrasza and Keristrasza both sound "less than" as well; although to be fair I thought the acting of Keristrasza in The Nexus good enough, but it just doesn't sound "dragonlike". If this were Keristrasza fighting us in her polymorphed human form that's one thing, but she's fighting us as a dragon. Maybe Blizz is having difficulty making the vocals sound like they're coming from something as gigantic and epic as a dragon in their true form, but my belief is that the difficulty lies in adjusting a woman's voice to make her sound like a woman and yet inhabit the full throated cavernous power of a dragon in their natural form.
Now that I think about it, this is not a problem confined to the dragonflights, but those who are simply gigantic compared to us. The Keepers' and Watchers' vocals in The Storm Peaks are pretty hit or miss, although to be fair they tend to be closer to the mark than a lot of the dragons in their true forms sound. But when you hear the petty shrillness of the Hyldnir's vocals, which are pretty much the opposite of what you'd expect of those who remained loyal to Thorim all these years, it is nothing but grating to the ears.
***
It's a shame that the Eye of Eternity was so underwhelming to me, because I'd hoped for an epic battle to close out that chapter in Wrath Classic. Much like how I found Wrath Naxxramas to be "close but not quite" like the real thing, the Eye of Eternity could have been great but just was... pretty good.
*It probably had something to do with that there was no real backstory behind that raid. From my perspective, it was the “PvP raid”.
**Yes, I’m one of those people who would have used the “pity mount” in Storm Peaks rather than purchase Cold Weather Flying. I remember being able to navigate a lot of The Storm Peaks –the Norse Mythos inspired Thorim questline notwithstanding—via a riding mount back in the day, and I realize now that a lot of that is due to what faction I played. More on that in an upcoming post.
***And yes, growing up in the 70s and 80s meant we drove everywhere for vacation. In a station wagon. No, not one with the “gun turrets” in the back, but a mid-sized 1980 Chevrolet Malibu.
This is very similar to the one we had. The paint is the same, the interior as well. Only difference is this had the V6 engine, while ours was a 267cc V8. From smclassiccars.com |
That wagon became my second car when the old 1976 Plymouth Volare finally kicked the bucket.
****Before you ask, yes, I have both albums from back in the day. Sammy Hagar’s VoA I have on cassette (!), and Asia’s Astra on CD. The latter was one of the first CDs I’d ever bought, and I bought it from a secondhand record store near UD called Second Time Around.
*****No, I hadn’t been to The Oculus at the time of that raid. It appears to not be everybody’s favorite instance, and I tend to go with the flow in that regard.
Oh. |
There is no joy in MudvilleFor Mighty Casey hadstruck outburned out on dailies--Casey at the Bat - MMO Version
Fun fact: you don't have to go to Dalaran to pick up Cold Weather Flying. This was obviously a post Naxx pic, if you notice the gear Deuce has on, but this screen cap was merely for demonstration. |
Just enough for repairs. I think. And yes, I still have the Spectracles from TBC Classic in my bags. Don't judge me. |