Showing posts with label WoW Classic Anniversary. Show all posts
Showing posts with label WoW Classic Anniversary. Show all posts

Tuesday, April 7, 2026

We've Gone to Irrelevance Speed

I suppose that it's inevitable that I would have more thoughts about being in Outland for the third time.

Okay, it's not the third time ever, to be certain, but going there fresh as part of either a first time through WoW (back in 2009) or through WoW Classic when the TBC portion was current (2021 and now 2026).

It's definitely not my first rodeo in Outland, but it's my first time going there in a fresh context in almost 5 years. This is also the first time I'm heading to Outland --period-- without a further goal in mind. In 2009 it was to get to Northrend and to the current expansion to meet up with Souldat and his wife who got me into WoW in the first place, and in 2021 it was to get to max level and ready for the initial tier of raiding within a specific time limit. Here, in 2026, I don't have any further goal other than exploring Outland and just getting to L70. No raids, no Endgame, no Heroic Instances, nothing more than the Journey itself.

Late Sunday I got Briganaa 2.0 to Zangarmarsh, the second zone in Outland. There's one questline I refuse to do in Hellfire --the one that eventually leads me to killing Maghar Orcs-- so I was largely finished with Hellfire Peninsula. I arrived at the Cenarion outpost in the marsh, collected a bunch of quests, and ran up to the initial Alliance base in the zone and did the same*, then a strange sensation began to take hold of me, so Monday over lunch I dusted off Card and sent her over to Outland to see if that sensation went away.

Yes, getting the Robe of the Archmage sewn
was one of the goals I'd set before she crossed over.

The Burning Crusade questing feels like it's designed to push me into going faster, and I can't shake that.

It's all relative, of course, but it certainly feels less organic than Vanilla questing does. Some of this is explicit to the Anniversary servers, where the sparklies that indicate that something is the object for a quest is now present on the Anniversary servers**, which completely eliminates the need to look around with your eyeballs on the screen and remember what the quest text said. Considering that I'm practically the only person on the Anniversary servers to not use Questie*** I'm probably the only person to notice, but it's pretty obvious to me that Blizz said "here you go: you want it, you got it" and there it is. Quest markers all pop up on the mini-map just like they did in Wrath Classic, so I've suddenly found myself staring at the mini-map far more than actually paying attention to where I'm going, which is never a good situation to find yourself in when there's Fel Reavers wandering around. 

When you combine those quality of life changes with the questing hub changes, it's become far more explicit that Blizz is streamlining the leveling process further than in 2021. Wrath brought in the concept of the zone stories, complete with phasing, so that's not present in TBC, but it's only when you decide the journey is the destination do you begin to realize that the pace of the journey changed. 

***

It did feel that while Brig was leveling in the Old World she was almost effortlessly moving forward, but not so quickly as to outlevel her ability to pay for training, gear, and consumables. When the Joyous Journeys buff made an appearance in late TBC Classic in 2022, it was tuned to level you so quickly that you'd outstrip your ability to make gold to pay for those associated costs. I found that similar to the leveling process on the original WoW Classic Seasonal servers, Season of Mastery. When you can't afford even the basic spells for L10 because you leveled so damn fast, then yeah, you've got a problem. Apparently Blizz tuned the Anniversary servers better without creating an explicit buff, so that while the leveling was faster in the Old World, it wasn't so fast that you couldn't afford to level so quickly. 

But now, in Outland, everything seems tuned just enough to make it easier and quicker to go through the leveling process. Mobs do seem to respawn faster (except named mobs, as one of my friends noted the other day), they go down quicker, and the XP feels... chunkier, maybe? That last one I'm not sure of, but I do know that when you combine these changes with the TBC-specific tweaks to the concept of quest hubs****, boy do I get the urge to just keep going and not pay attention to things such as sleep, food, etc.

At first I wanted to describe the leveling in Outland Anniversary Edition as hollow or boring, but that's not it. It feels like the leveling is being pushed toward irrelevance by speeding it up. Given that TBC Anniversary will only be around for a year, I guess it's not that great of a surprise, but it certainly shows that speeding up the leveling process doesn't make for a better experience by itself. Leveling on these Anniversary servers is merely a means to an end, and you're in the wrong place if you want to enjoy leveling itself.

If there's a Wrath Anniversary Edition coming this Fall, then we can expect some further streamlining going forward. It wouldn't surprise me if the concept of Follower Dungeons gets ported back to the Anniversary edition, in a bizarre reversal of Retail being the testing ground before being added to the Old Game. However, that will only come into play if we have a repeat of the collapse of instance grouping as happened in 2021, and the No Changes crowd has sufficiently been cowed into submission.

***

*Blink blink*

I just thought of something. 

Could it be that the "big thing" that Holly Longdale teased in the Community Update video be a release and support of "official" private servers for Vanilla WoW?

It's most definitely NOT Classic Plus, but it would eliminate the private server problem in one fell stroke.




*Plus getting the flightpoint.

**It was in Wrath where that first began showing up.

***If there's somebody out there who doesn't, I've not seen it yet. Whenever I'm in a group, and I'm talking about every single time, if someone gets all the items for a quest the Party chat immediately is spammed with an announcement saying that they're done. Another reason to not want Questie is that it can snoop on you and share your progress with others in your group, providing they also have Questie installed. 

****Unlike Vanilla WoW, the quests are congregated more completely into centralized quest hubs. If you go into Ashenvale as Alliance in Vanilla, quests are scattered throughout the zone and you're constantly running back and forth across the entire length of the place. However, if you go there in TBC and Wrath, several of the quests for the eastern part of the zone are moved out of the Shrine of Aessina area and to Forest Song, which becomes a fully developed quest hub. Blizzard centralized things further in Outland, where the questing equivalent of "one stop shopping" allows a player to blow into a quest hub, grab everything, and head straight on out into the field.

Thursday, April 2, 2026

Space Goats Coast-to-Coast

Thankfully, I've not run into my griefer the past several days.

That doesn't mean I've not been in instances over that time --I have been in two-- but my little friend was not a participant.

However, Briganaa 2.0 has made it to L60*, and after working on getting a few skills up to snuff, this happened early on April 1st:

Some things never change.

Given that the date was April 1st --aka April Fools Day-- I avoided posting anything yesterday lest people think I was pulling their leg.

I've noodled around Hellfire Peninsula a bit...

It almost got me, but here's proof that it didn't.

Killed a few things...

Sorry I didn't get a more dynamic screencap, but
I was a bit busy actually killing him. That green thingie
is an moustache-twirling Villain saying "You killed
my minion! I'll get you next!"

And I have a few thoughts.

  • Outland is easier in 2026 than in 2021.

    That's not just a generic impression left to the nerfing of the Heroic 5-person instances and the raids, but fighting out in the field. As I explained to my Questing Buddy, whereas she had PvP gear when she crossed over (her Tier 3 gear was all healing stuff so it wasn't useful for questing) I had pretty much the same gear when I crossed over in 2021: a mix of quest greens with a decent amount of dungeon gear from Zul'Farrak, Maraudon, Sunken Temple, and Blackrock Depths. And about half of those items have already been replaced by quest greens from Hellfire Peninsula, so I'm definitely on similar footing with what I had back then. I even have the same Class (Shaman) and Spec (Enhancement) that I had in 2021.

    And to me, it's pretty obvious that the mobs aren't as difficult as they were in 2021. 

    The Expedition Armory, the ghost area directly south of Honor Hold, was a place that bedeviled me back then. This time around, I have no issues single pulling an enemy at a time, and even holding my own with two of them at once. The road toward Shattrath City, which is crawling with Ravagers, were also no problem at all.

    Could this be simply due to experience? Perhaps, but I doubt it. It's been 5 years since I last was in Hellfire Peninsula, and I have forgotten a few things in the intervening time.** I have been playing as if I were in 2021, taking my time and being cautious, but I certainly feel like I can move faster if I chose to. I also suspect the XP rewards are higher than in 2021, because the leveling seems quicker as well. I'm almost to L61 and I'm not even halfway through the zone itself.

  • There are people here, but not even close to what you'd expect in the early part of an expac.

    Seriously.



    The only place where I was constantly running into too many people were in the initial quests just outside of Honor Hold, where I found an L70 killing mobs for an L58-L60 toon --who said boosting was dead?-- and over on the path toward Hellfire Citadel. Aside from that there was plenty of space to spread out. I also noted plenty of queries for group quests in Gen Chat, but not so many that it was overwhelming.

    There was also ample evidence that during the day the crowd was not very large, as the layers were about 6 deep:


    But did balloon back to 10 deep at night:


    There were some people who were hanging around, showing off their flying mounts (no, I didn't get a screencap of them), and there was a steady flow of activity around the PvP locations in Hellfire Peninsula***, so when you add that activity and the L70s going to raid or run instances at Hellfire Citadel, it seems more active than it is. Most L70s are likely raid logging at this point, although once I reach Shattrath City I'll get a chance to test that theory.

  • Finding some gathering nodes are easier than others.

    Brig 2.0 is a Skinner/Leatherworker --and, uh, I need to work on the Leatherworking side of things-- so she doesn't have any issues killing beasts and then skinning them as part of her questing activities. I've also seen plenty of herbs around, just waiting for people to pick them.

    But mining nodes? Good luck with that.

    Every time I've been close to a mining node, someone comes swooping down from above and farms it within a few minutes. That's kind of crazy, given that Hellfire Peninsula isn't exactly where you'd expect the Miners to be congregating at right now; they're probably at Blade's Edge Mountains or Shadowmoon Valley if I'd a guess.

    I'm also aware on an existential level that the bot farms are fighting back against the current state of anti-bot behavior with the WoW Classic team by mass reporting so-called "legitimate" farmers as bots, and letting the (presumably) Copilot-driven AI automatically ban them. At least one member of my Questing Buddy's guild has been banned (and then unbanned when he complained) by a bot farm for farming the same area the bot farm wanted for themselves.

  • The more I read Gen Chat in Outland, the happier I am not joining the Rat Race.

    If there's one thing I've learned over my raiding experience from 2020-2024, it's that raid teams and raiding philosophies are always in flux. No matter your stated goals for a raid, they never remain static. There is always a trend toward either more hardcore raiding or being a "farm team" for another raid. If you're a good raider, you'll get contacted by someone from another raid to snap you up and join their raid team as that raid team loses people to other raids. 

    That's the lie that nobody talks about: you can play with friends, but how long will those friends play with you if they hear the siren song of faster progression or a better raid team? I've watched my raid team fall apart due to regular defections from the best players, who even though they knew the pace we were going to run at decided to push for changes almost immediately after joining the raid. I've also seen friends leave because they were also members of another raid team and that raid team demanded faster progression out of them. So, when push came to shove, friendship wasn't quite as important as that other raid team.

    Maybe after a decade of raiding with the same people (as in well-established raid teams in EQ/Retail WoW/etc.) you have had all of those issues shaken out, but I've yet to see that happen. 

    As much as I hear my Questing Buddy downplay how hardcore her raid team is, I can speak as someone looking in from the outside that they are very hardcore. While they may not have explicit raid materials requirements that other raid teams do, the expectation is implicit because they utilize Loot Council to distribute gear: If you're not pulling your weight, you won't get gear. It's quite amazing how that tends to focus the mind if you want to progress. 

    Are they a top guild on the server? No, absolutely not.

    Are they hardcore enough that the only places that people can go to are either sideways (skill-wise) or to a top guild? Yes. There's not very many levels between them and the top guilds, so if you want to leave their raid team to go to a "better" one, you're going to end up on one of the top guilds' raid teams. They also have an advantage in that they're one of the few raid teams that raid on Pacific Time as opposed to Eastern Time (or China Standard Time), so they will attract the top players for their time slot.

    Now, the $100,000 question: would I like to raid again?

    Yes, but only on my terms. 

    I know what the pressure of expectations are, and I'm sick of it.**** I don't play video games to get all the best gear, I play for the satisfaction of having done a good job my way. (Or, given the circumstances, a good story.) I'm not interested in speed runs or what the meta is, because both of those assume you can not only understand what needs to be done (yeah, I can do that) but have the physical skills to accomplish that (I'm in my upper 50s; I know my limitations). I was one of the oldest raiders on the Valhalla raid teams, and despite my Mage Class Lead being happy with my performance, I used to get harassed by people who wanted to "help" me play better because I was always a step or cast slower than the others.***** And my experiences in Wrath Classic with our little 10s social raid taught me that --no matter what-- I was always going to be a step slower than everybody else. Therefore, I'm not going to force myself past my limits just so I can raid and make my friends uncomfortable with my inability to keep up with them. 

    But would I like to put my ghosts to rest? Absolutely.

I've successfully navigated things this far, and once I crossed the Dark Portal and settled in, I began to relax. Another ghost vanquished.

This encounter was even closer, as I had to
transform into a Ghost Wolf and run away from
a fight, but the Reaper er, Reaver never got me.

And it needs to be said, I'm glad I haven't ended up on a Fel Reaver's specimen listing...







*I didn't get the "Ding!" screencap because I forgot.

**I don't use Questie or any other quest aids, so I'm utilizing only the game's default settings.

***There were pretty regular complaints in Gen Chat about "The Horde is not playing by the rules", to which I laughed. I've seen the same complaints on the Horde side in the past, so I think it's safe to say that both sides are violating The Shattrath Convention, as I tongue-in-cheek call it.

****I get that IRL at work, so why should I want that at home?

*****This continued into my progression raiding in 2021 TBC Classic. I was always middle of the pack in DPS, and always a cast or physical attack slower than the other Shamans on the raid team. The only one who was comparable to me quit pretty early on in the Phase 1 raids in 2021, because TBC Classic didn't turn out what she hoped it would be. And she was one of the few people in my age range (she was a few years older).


EtA: Corrected a couple of misspellings and some grammatical errors.

Sunday, March 29, 2026

This is Getting Ridiculous

Last night I happened to be in Western Plaguelands, finishing up the Key Quest for Scholomance, when I got a whisper out of the blue.

"Hey, our Mage split, are you interested in joining a Scholo run?"

I didn't hesitate.

"Ironically enough, I just finished up the key quest for Scholo. Sure."

After I received the invite and joined, it occurred to me that they might want a Mage after all, especially given that zombie room at the end of the instance.* I offered to switch to Cardwyn, and the Lead (a Paladin) said he was fine with me as-is. So I took a quick peek at the classes we had while I ran over: Paladin, Warlock, Shaman, Hunter...

Hunter? Wait just a fucking minute. Is that...

I bit back a scream. 

"You have got to be kidding me!" I growled.**

Yes, it was that Hunter. Again.

Since I'd not been here at the beginning of the run, I couldn't demand that the Group Lead get rid of the guy, and since my immediate dropping would be a bad look in general, I decided I was merely going to keep an eye on that Hunter and call out any shenanigans. Besides, the rest of the group seemed decent enough.

The group had already cleared through to Rattlegore, so that made things pretty straightforward. We go kill the lich Ras Frostwhisper, head back to the last section where the final seven bosses are, and finish things up. That was when I discovered that for a few people in the group it was their first time: first time tanking in Scholo, first time healing (ever), and my first time in Scholo on this toon. The Warlock was there for the stage of the Warlock's mount quest (something I've never done), and thankfully for us she was L61. That meant we had someone who could bring decently big damage numbers to the group.

It was then that I made the decision to help out the tank by describing the mechanics for each boss and room so we wouldn't wipe. It also meant that once I put the right mechanics out there, if the Hunter did any crap it would be caught immediately. 

Bottom left. That's the guy.


We muddled through, with only two of us surviving the zombie room, and we eventually managed to down Alexei Barov with only the healer still standing. I kept telling the ranged people to move farther back***, but the Hunter kept moving in close --taking a lot of extra damage-- and distracting the Healer.

Still, we survived the rest of the dungeon and I complimented the group for their work. "Especially since we were a bit underpowered for run," I added.

The group lead whispered me:


After the Lock had left, I whispered to the group lead to kick the Hunter, and then I explained to the two remaining what my experience was in BRD with that guy. It turns out our "friend" had been doing terrible numbers again all night, so we were effectively 4-manning Scholo with only one group member able to bring big damage numbers. Also, while I was a group member I noted that the Healer got their healing upgrades without any surprise Needs from the Hunter. I'm sure that my presence helped a bit, because he likely knew he wasn't going to get away with misbehavior from that end. 

Still, I have to stop running into this guy. It's not good for my mental health.




*For the uninitiated, there's something like 20-30 so-called "Unstable Corpses" in one of the rooms, and if you attack one they all come after you. They don't have a lot of health, but when you kill them they go BOOM! and explode for lots of damage. So yeah, not a very fun room to do if you don't have the ability to dump a lot of damage.

**Not that loud, because it was after 11 PM and my wife had gone to bed.

***Alexei has an AoE damage that radiates from himself; the farther away you are the less damage you take. The tank and I had to be in close to melee attack him, but everybody else was ranged so they should moved way back to minimize the damage.

Friday, March 27, 2026

Is This Groundhog Day or Something?

Maybe I shouldn't have posted yesterday about my experience in Blackrock Depths.

Last night's BRD run ended up only slightly farther than the one before it, but we had an issue in the Tavern once again. This time we somehow had the entire bar aggro against us, which led to several wipes until we finally cleared the entire tavern. During this time one player would repeatedly drop and we'd have to replace them, which led to one disgruntled person whispering me that our group leader was an ass. If there was stuff going on via whispers, I wasn't seeing it, but I did know that our Healer and one DPS were L50, both of whom could only be carried so far. 

However, at one point during the eternal replacement process a new player joined and I immediately bit back a scream.

It was the Hunter from the night before. 

I immediately whispered the group lead to dump that guy, and he obliged. I had been telling the group about that Hunter the night before, so when I mentioned in group chat that THAT was the guy, the tank spoke up that the Hunter was a known griefer.

So. Not a bot, but someone worse.

Oh yay.

Thursday, March 26, 2026

Restoring the Balance

I was due for a bad experience, I suppose.

After all, I'd been playing on the Anniversary servers since late 2024, and I'd had overall a good time grouping with people for instances. Unlike the pugs I'd been in from TBC Classic and Wrath Classic from 2021-2023, I found it far more enjoyable in a relaxed setting since the crowd that rushed to the end had already gotten to max level ages ago. Even now on the Anniversary servers with the Dark Portal having only been open a short time, that crowd was already steamrolling Karazhan instead of working a new toon up to Outland. 

So I was a bit unprepared for what happened last night.

I'd gotten to the point where Briganaa 2.0 could finally go to Blackrock Depths*, so I started looking for a group. Within 10 minutes I found myself in one, and I headed over to Searing Gorge to lope to Blackrock Mountain.

The first indication that something might be amiss was when I began seeing "No, you're summoning me, summon Brig" in Party Chat. Then a minute later, "No, NOT me. Click on Brig, then click the stone."

I eventually did get a summons to inside the mountain, and we waited on the tank to go repair and our healer to get some more water. Both tank and healer reappeared, and we all ran down together and into the instance. 

Except for the Hunter.

"Help me," the Hunter eventually called out.

So we ran outside, expecting to see Dark Iron dwarves beating on him just outside the instance, but nope. Instead of following us down, he ran up and was wandering in the outer ring at the entrance of Blackrock Mountain.

Uh oh.


I had no idea why he decided to wander off, but there it was, Strike One.**

We eventually corralled our wayward Hunter and restarted the instance.

The group was doing okay, making progress, but I did have my concerns. We didn't have a lot of AoE damage in the group, which meant that the quick respawn room, where hordes of Dark Iron conscripts wandered about in packs of about 8-10, would be a big issue. But before we could even think about getting there, however, the Warrior whispered me, "Shouldn't the Hunter be at the top of the meters?"

Knowing how Hunters as a group tend to be infatuated with big DPS numbers, frequently to the point of ripping threat away from the tank, I replied with an affirmative.

"He's only doing 78 DPS right now."

Now, for full disclosure, while I use the Details DPS Meter add-on, I typically use its TinyThreat option to manage my own threat. I've learned since 2019 to not bother looking at my DPS output, because it would merely depress me, but at that moment I thought about switching back to the DPS tab just to see what our Hunter was doing.

But still, our slow but steady progress suddenly made sense. If the Hunter was putting out barely any damage, we were effectively 4-manning a 5 person instance. 

I thought about inspecting the Hunter, just to see what his gear was, but I became too focused on keeping up with the group and managing totems that I let it slide.

That was Strike Two.

Then the Hunter started rolling Need on gear that was most definitely NOT for him.

The Hunter won some Leather gear that multiple people could have used --myself included-- so I didn't complain about that. Hey, that's the breaks of rolls, right? But when the Hunter rolled need and won a pair of Leather healing gloves, I said something. 

"Hey, that's Healer gloves, not Hunter gloves."

I got no response.

After that point, I began keeping a close eye on what the Hunter was rolling Need on. We didn't have any obvious gear that the "Everything is a Hunter Weapon" stereotype would have rolled on, so I began to consider this just a mistake and that the Hunter simply didn't have English as his first language.

Then this dropped off of Golem Lord Argelmach:

I hadn't seen this drop since I first began
playing Classic in 2019, which is saying something.
I have seen Hand of Justice several times, but not this.

I immediately congratulated the Healer on his luck, because this thing has something like a 3-5% drop rate, and is a fantastic trinket for Healers.***

Then I saw "Unc NOOO" in the chat, and I realized what had happened: The Hunter had rolled Need on the trinket and won it.

Strike Three.

The rest of us immediately began telling the Hunter that was simply not a cool thing to do, and I floated in whispers the idea of kicking the Hunter, because he seemed to simply have no remorse at all. He eventually said "sory" (spelled like that), but I didn't buy it. The only real problem was getting another player as replacement, since it was well past my usual bedtime and we were pretty far into the instance. 

We reached the tavern in Blackrock Depths, and we ran over to the storeroom where Hurley Blackbreath's casks of ale were stored. You can start the Hurley fight by destroying the casks, or you could start a fight with the Goblin Ribby Screwspigot and pull him into the storeroom to prevent him from aggroing the nearby bar patrons. The tank ran out of the storeroom to pick a fight with Ribby, and just as he came back inside I suddenly saw our Hunter begin destroying the nearby casks. 

"NOO!!!" I yelled. "STOP!"

The Hunter ignored me and destroyed the rest of the casks, and Hurley ran in while we were up to our eyeballs with Ribby. 

Oh crap.

The Hunter then proceeded to shoot at and pull a bunch of nearby Bar Patrons and then dropped group. 

We might have been good enough to handle some Bar Patrons and one boss, but not both bosses and the Bar Patrons. It was about 12 versus 4, and we quickly wiped.

"Why did he do that?" The tank asked.

"That [expletive redacted] did that on purpose," I replied. "We called him out and he wiped us in response."

"He was barely doing any damage at all," the Warrior added. "The healer was doing more than him."

"More than me? I wasn't attacking at all!"

"Probably totem damage," I added. "Besides, he stole that trinket from you."

"I lost the trinket and the gloves to him."

We gamely made an attempt to finish the Hurley Blackbreath fight, but we discovered that he runs out the back of the Tavern if he defeats you, and by the time we got to the Tavern the random mob that shows up at the back entrance was already there. We tried to kill the mob, but we inadvertently pulled more Bar Patrons, and that was that.

***

I was initially certain all of this was done maliciously and from the standpoint of pure greed, but after a night's sleep I now think that the Hunter was actually a bot. 

The lack of damage output, the rolling Need on blue items that a Hunter could use (but not on gear a Hunter could not equip), the lack of response other than "help me" or "sory" or "lol" out of him, and him following very specific patterns (starting the Hurley Blackbreath fight instead of Ribby, which is the "traditional" pattern for a BRD run), and using multi-shot which pulled nearby Bar Patrons are all things a bot could now be programmed to do. 

After the group broke up, I'd checked to see if the Hunter had vanished completely, but I noted he'd immediately gone to Felwood, not only a level-appropriate questing zone but also a zone where bots are well known to farm Felcloth and other materials.

So yeah, I think we were taken in by a bot who did just barely enough to keep us guessing. None of us also wanted to jump to the immediate conclusion that he was actively sabotaging our group, and our initial reaction to the gradual escalation of anti-social behavior was that it was a language barrier. It was only when it had become obvious did we call him out, and I guess the bot's controller decided it was better to split before anything else. 

Or, as the Warrior put it, "He took advantage of us trying to be nice."

I did tell the rest of the group that I enjoyed running with them, and hopefully I'll see them in Outland. 

Just not that Hunter.




*I typically look for a group to run an instance when I've accumulated enough quests to visit the instance. In the original Vanilla leveling design, you gain access to the quests (and are marked as "yellow" on the Quest Log) when you're the right level for a dungeon. The biggest exception to this rule are the Scarlet Monastery instances for an Alliance player, because the Alliance gains access to a seed quest that leads to Scarlet Monastery at Level 35, easily past the level requirement for the first wing of SM (Graveyard) and on the high side for the requirement for the second wing (Library). Ideally, you'd want to visit Graveyard around L30-32, not L36 (which is what you'll end up at by the time you complete the seed quest on the other side of the planet and head over to Southshore). Library is more about L33-36, so while L36 fits it just barely does.

**The baseball analogy is highly appropriate today, as it's Opening Day for Major League Baseball in Cincinnati. Being the home of the oldest professional baseball franchise, the Cincinnati Reds (Est. 1869), Opening Day includes a parade and all sorts of pagentry. Kids frequently skip school to go to downtown with their parents to watch the parade, see the game, and (hopefully) celebrate an Opening Day victory.

**I don't care if the "official" drop rate is something about 8-12%, because my experience is that it's more aligned with what the community sees as 3-5%.

Tuesday, March 24, 2026

The Joy of Random Encounters

It's kind of strange how fast I'm leveling on the Anniversary servers given that I'm not actively trying to slow it down. I'm not trying to affect how I play, either, it's just happening on its own.

"If I could walk on water..."
I'm sure Eddie Money never thought of this...


Of course, this is all relative. Being at L51 right now in late March, about 1.5 months after the Dark Portal opened on the Anniversary servers would be considered frightfully slow if this were Retail WoW or even among those who wanted to raid on the Anniversary servers, but compared to how I've leveled in the past* it seems extremely fast.

I'm doing this while still finding the time to just do stuff I find interesting.

The other day I was heading south from Desolace to the primordial forests of Feralas when I came across a Blood Elf Hunter well under the average level for the zone. She appeared to be heading toward Camp Mojache, the Horde base in the center of the zone, which I can completely understand. I personally would have approached this from the east, where the lower level mobs for the zone were, but I can't assume that this player would have known that. 

So anyway, she was riding south and I passed her not too far away from the Ruins of Ravenwind when she'd paused for a moment. For some reason my Spidey-sense went off and I swung the camera around just in time to see her get attacked by a bear out of the brush. She was Horde, but she was also about 8 levels under that bear that jumped her. 

I quickly realized she was in deep trouble, so I went back and attacked the bear, ripping threat away from her and dispatching the bear in short order. 

What to do now? 

Well, I switched back to ghost wolf and escorted the Hunter all the way to Mojache.

I love the name Callindaria. It feels like
a fantastic name for a Sindorei.


At first I think she believed I was waiting for an opportunity to attack her, but eventually she just kept going once she realized I wasn't turning off to go to either Feathermoon Stronghold or Dire Maul. The ghost wolf form isn't as fast as even a basic mount, so when she'd get decently far in front of me she'd pause to let me catch up. When we were close to Ogre camps along the way, she let me take the lead until the danger was behind us.

We passed several other Horde players heading the other way, but nobody turned around to help her along the road. 

Once we got close enough to Camp Mojache where I could see the pair of Tauren guards at the entrance, I stopped and waved goodbye. I think she was confused, as she turned back and looked at me for a few moments, but I sat down and waited until she swung around and rode off toward the base.

"Go on, kid. It wouldn't end well if I got any closer."

It's just little encounters like that, which only take about 5-10 minutes tops, that make my day. I get far more out of a random encounter than any other aspect of an MMO.

***

In other news, I've been a baaad WoW player. 

I have had the music turned off for the longest time; not because I don't like it, but because I listen to other things while playing. Sometimes I'm in Discord, and others I'm just listening to a podcast or other music. 

To be fair, sometimes your encounters in-game don't really mesh with the game music, such as the music for The Lion's Pride Inn not exactly meshing with the reality of Goldshire in Moon Guard.

I sure hope that the pink glow is accompanied
by a healthy dose of Lysol to clean the place.


And there are times when music I find online actually fits much better for my mood. 

Leyna Robinson-Stone is a tin whistle musician on YouTube who has plenty of music videos for the tin whistle. When I became re-acquainted with the whistle a couple of years ago I discovered her work and subscribed to her channel

This particular short is a duet with another whistle player,
CutiePie, who also has a a LOT of instructional videos.


One of her posts from over a year ago recently appeared in my feed, and I found her original piece fit the wilds of Feralas incredibly well. 


Going from Eddie Money to atmospheric tin whistle in one post. Go figure.




*Even back in my time on Retail in 2009 - 2014. My first experience on WoW, I literally didn't know any better (and I was leveling a Holy Paladin, so a big strike against me), but my later experiences were leveling to pursue different goals that were most definitely NOT optimal. Nobody goes leveling via Battlegrounds thinking it was going to be quick and easy.

Tuesday, March 17, 2026

Okay, Break's Over

One thing I learned while I was away from MMOs for a week was that the world doesn't end if I stop playing.

Okay, that's a bit of hyperbole, but given how FOMO-driven video games tend to be these days, you'd be forgiven if you thought that the weight of the (virtual) world rested on your shoulders.*

That's the sort of quip that I could see Seth
McFarlane make. From Reddit.

I have wondered whether I have the willpower to give up playing WoW again, especially given that I do have an active circle of friends in-game, which is something that simply did not exist in 2014.** That wasn't why I took the break, but the knowledge that there were people who would notice if I weren't around certainly kept me on edge to a degree. 

Sure enough, after the weekend I got pinged by my Questing Buddy to see if I was doing okay. While we hadn't actually played together in-game for close to a year now --she having gone down the hardcore route to complete all the raids (and even managing to get an Atiesh)-- we do still chat regularly, and she and the rest of the group had noticed my absence even though it was only 3-4 days at that point. After assuring her I was fine, just doing other things for a while, I concluded that I couldn't simply vanish unlike 2014 (and to a lesser extent in 2022). 

From The Simpsons (via Tenor).


So when I felt ready to login once more last Friday evening, I discovered a few items of note: my friends were doing their own thing as they always had, and that the active population on the Anniversary servers had shrunk.

The former wasn't a surprise to me at all, since everybody in our friends' group has their own goals and are currently pursuing them, but the latter was. After a few weeks of upwards of 20 layers' worth of active players on the Anniversary Servers, we were down to 9 or 10 layers over this past weekend. 

The layers as of 6:51 Server Time
on Dreamscythe-US on March 16, 2026.



Now admittedly I'm not sure if people in instances count against layers, but given that players were chain-running 5-person instances once the Dark Portal opened, I really doubt there'd be much of a change in population simply because Karazhan, Gruul's Lair, and Magtheridon's Lair had opened up. I think what is currently happening is that people either burned out rushing to L70 and getting attuned as quickly as possible, or that people are merely raid logging because they can. 

I haven't been to Outland yet, but given that the main hub there, Shattrath City, is connected to the other major cities via Trade Chat, I know that people haven't been pulling out the "I'm Bored" complaint as is often found in MMOs, so I suspect it's merely raid logging for now. 

***

Well, I'm refreshed. 

And I'm back to doing the same thing I had been doing, which was leveling Briganaa 2.0, and to a lesser extent my Blood Elf pair of toons. If the in-game population of the Anniversary servers continues to decline, by the time I reach Outland I will have the place to myself as everybody will be raid-logging and not doing much else. I won't know for certain until I get there, but I expect that the people running TBC 5-person instances will have dried up just like in 2021, victims of burnout due to following the meta. 

To be honest, that would suit me just fine. I don't need the crowds, and I'm happy doing what I should have done 5 years ago. Live and learn, I guess.




*I'm quite familiar with how FOMO is used to make people play and purchase in-game currency with my limited experience with mobile games. There was a mobile game --whose name escapes me now-- that I played via PC that I simply refused to purchase anything for, but the psychological tricks utilized to try to entice me to purchase currency to buy better items for defense gradually ratcheted up to the point where I simply had to walk away or I knew I'd have broken down and bought stuff just to try to keep up with other players. I'm sure my castle or city is a smoking ruin right now, years later, because of other players who ran roughshod over it in the intervening time. But it was incredibly hard to both walk away and not buy things to improve my standing in the game. And that was.... 2014? 2015? Mobile games have gotten MUCH worse in that regard in the past decade.

**Yes, I had my blogger friends, and you know who you are, but except for the rare direct interaction we didn't play WoW together. Vidyala once offered me a spot in her guild, but as I was quite aware that she'd be making an exception for me as a non-raider I turned it down. I didn't feel it was right for the rules to be bent just because she and I knew each other outside of the game itself. 

Wednesday, March 11, 2026

This'll Be Your Big Chance To Get Away From It All

Outside of checking out a few cities in Retail (as seen in the previous post), I took the past several days off from playing WoW.

I'd like to say that I had projects that had priority over any video game playing, but that wasn't the case. I simply didn't feel like logging in and playing on my Alliance toons. I did check the bank alts a couple of times to make sure I wasn't losing anything via in-game mail*, but beyond that, I didn't do much.

This is but one page of my "junk" mail.

This sort of break is a necessary part of any endeavor, and because I have no external pressure to complete anything in-game** I can take as many breaks as I need. This was something I sorely missed in 2021, and I fully intend to take advantage of my lack of commitment right now.

So. 

What have I been doing?

Thinking about this...

No, this is not my house. From a
reviewer at The Home Depot's website.

Yes, it's creeping toward gardening season, and I've already obtained some seeds for this year. And this year, I'm actually going to put in a couple of raised beds in the backyard so I can plant a vegetable garden in the yard, the first one since the mini-Reds were little. (Here's to hoping the deer won't be that hungry...)

Outside of that, I've just been taking a mental break. Goofing around, doing this and that, and catching up on some of my writing.

By the time this posts I might be back into WoW, but whether or not isn't that great of a concern. What's important is that I enjoy what I'm doing.




*If you're like me and have far too much accumulated junk for a bank alt or two, you just move stuff around via in-game mail. In WoW at least, you have 30 days before the mail (and attachments) returns to the sender, and then 30 days it can sit in the sender's inbox before it's automatically removed. So, if you keep up with juggling in-game mail, you can move a ton of stuff around.

**Relatively speaking, of course. My friends group would want me to get to Outland and level faster --it's not quite so overt right now but it's one of those generally understood things-- but I'm being my contrarian self right now and am actively resisting that.

Tuesday, March 3, 2026

News and Notes From My Adventures

Alas, Quintalan's hardcore run on the Anniversary servers has come to an end.

RIP...


He made it within a half a level of 20, which exceeded the other two. I knew he was in trouble when I had two Scourge from the Dead Scar on me and I missed 2-3 times in a row on attacks. For the record, the pair of baddies were lower level than me, but when you miss enough times in a row you're going to be in trouble. I'd already used my "Get Out of Jail Free" ability, so when I was at 50% health I faced a decision to either cut and run or heal myself.

I tried healing myself, but I kept getting pushback while casting to the point where I had to try to bolt and run when I was at much lower health. And... that was that.

***

My Enhancement Shaman, Briganaa 2.0, continues to level much quicker than expected. 

That's all relative, of course, because if this were 2021 she'd already be in Outland, but compared to my experiences in the Vanilla version of Operation: Spread the Love she's positively rocketing forward at L36. Part of the reason why she's leveling so quickly is that she has absolutely no problems at all finding groups to get into dungeons with. That doesn't mean I'm leveling using dungeons, but I only consider it when I reach the correct level range for a dungeon and have done enough quests out in the world. Still, being an Enhance Shaman means that tanks love me for the bonuses I can bring to the team, and casters love the Mana Totems I can put down. 

And what's most important is that nobody bitches about whether I'm optimizing myself or not. 

From The O.C. (and Yarn) Remember that show?


***

When I'm not putzing around on the lowbie toons, I've been prepping the L60s for when they go to Outland.

How, you may ask?


Cue Theme from The Andy Griffith Show.

Or this...

Yes, doing quests that I'd left in my Quest Log.

Now, to be fair, I'd have put "Cooking" or "Leveling First Aid" here, but the "Person is Cooking" or "Making Bandages" animations don't look very exciting. (So, they are not here.)

I'm also trying to get all of my professions to their max level --okay, not Enchanting, because if I wanted to do that I'd be stuck in the Old World until November-- but everything else is fair game. Hmm... about Blacksmithing... Uh, yeah, maybe I'll add that to Enchanting.

It works for me, and keeps me from crossing the Dark Portal until I'm good and ready. 

***

As far as Retail goes, Stormwind on Moon Guard is still really empty...

As of last night.


But I did see this little item in my chat window, which amused me to no end...



Considering I was running from Goldshire to Stormwind, I had a good laugh. 

And let's just say that most of the Lion's Pride crowd must be at whatever the new max level is, as they were back. 

No, I didn't take a screenshot this time, and let's just leave it at that. There were... reasons... why I didn't take a screencap.


EtA: Corrected a formatting error.

EtA: Corrected some grammar.

Tuesday, February 24, 2026

A Compliment is Sometimes the Best Thing

There are days when you just feel too ordinary for an MMO...


Whether you're just wandering the streets...


Or maybe just speaking to an auctioneer...


Or maybe you're just not exotic enough in all the right wrong ways...


But sometimes, you get a compliment that makes your day.


Yes, that 'epic sham' is me. 

And yes, I'd been out of mana on that 4+ minute fight since about 40-45 seconds in. This was a fight nobody wanted, because we kept getting runners that kept pulling other mobs, and things got out of hand really fast. I'm still not sure how we made it through that one.

Considering I was merely doing my job and trying not to get killed in that dungeon*, it's nice to see that someone thought I did pretty good.

And before anybody asks, I'm doing fine leveling Briganaa. I'm not pushing myself at all: I'm just relaxing and leveling at my own pace, which has been faster than I expected, but I'm not letting that get to me.



*This was Razorfen Kraul, if you're interested. There are plenty of spots in that dungeon where things can get so spicy that you'd think there were ghost peppers in that salsa.

Saturday, February 21, 2026

Some Things Never Change

Last night I figured that I'd take Briganaa into The Stockades, since she was about at the right level and I knew that there were plenty of toons around to run the instance. 

Don't quote me on this, but Blizzard had apparently made some changes to how damage and experience are calculated if someone who has a much higher level is grouped with you, specifically designed to stop the Classic WoW practice of boosting by a max level toon basically pulling and killing off low level dungeon baddies while everybody else stays at the entrance.*

So theoretically there ought to be plenty of unboosted players wanting to get into a Stockade run, and it only took me about 5-7 minutes before I got a whisper.

Typically it's a "Want to run Stocks?" or something to that effect, but this one was:

"Spec"

I blinked. I mean, Deadmines is commonly the second dungeon that an Alliance player would run; would what spec my Shaman is really matter?

Oh why the hell not. "Enh," I replied, meaning I was the melee Shaman subclass, Enhancement.

I immediately got an invite to group.

"If this guy thinks that I can put down a Windfury Totem at L26, he's in for a surprise," I grumbled.**

At least this tank didn't ask me about it, so I threw him a bone and instead of providing a totem giving a bonus to armor, I put down a Strength of Earth Totem (which gives a bonus to Strength and consequently damage) and just rolled with it. 

Okay, I'll admit the dungeon run was fast, and the only death was at the end where the healer had been stunned and couldn't heal the Mage to save her***, but I was constantly drinking trying to get mana back while the tank kept running ahead. It's one thing if you're a Mage and you have to stay back anyway to cast spells from distance, but it's bad form if you're melee DPS is constantly running up about 5-10 seconds after you've pulled. Sure, I didn't have to worry about pulling threat, but come on, man. It's not a big deal to finish a few seconds slower.

As soon as humanly possible I dropped group (after thanking people, because that's how I roll). I honestly don't think the tank really learned anything about patience, but attempting to min/max a low level dungeon like this is... well, really quite ridiculous. When I grumped about this to my friends who were online tonight, my Questing Buddy agreed said that no, it didn't make sense in such a low level instance. 





*I understand the desire to stop boosting of bots and whatnot, but it isn't really a good look if you ban boosting but turn around and say "you can legally boost to L58 as much as you want for $60 a boost".

**A Shaman doesn't get access to the Windfury Totem until L32. Windfury is a buff prized by melee and tanks because of the often extreme bonuses to melee attacks it can generate.

***For the record, I rezzed the Mage while the healer ran out of the instance. Bad form in my book.

Thursday, February 19, 2026

One Step at a Time

If you'll recall, my time in the 2021 version of TBC Classic did not end well. I got a "promotion" to one of the raid leads, which necessitated some changes in how I approached playing WoW Classic. When you throw in that I switched from a Mage to a Shaman as my raiding toon --which in turn forced me to level extremely quickly*-- yeah, there was already a lot of stress from the beginning, and it got worse as people left the raid team because "we weren't raiding enough"**.

Oh, and I had my little hospital adventure in the middle of this, which forced me to reevaluate how I approached all aspects of my life.

And my job changed, which meant I could no longer be functionally brain dead the first hour or two in the mornings (having done the same job for 20 years has its advantages), so that was the final push that led me to giving up progression raiding.

I still lingered on, raid leading a Friday Night Karazhan run, which was stressful mainly because it was difficult getting 10 people together on a regular basis for that raid on a Friday night. Once the raids began, it typically was a chill time and a blast, but actually getting to that point was the source of far too much stress.

There was also a few weeks where we tried Saturday afternoon Zul'Aman runs, and to be completely honest that bombed big time. We never had the right composition of classes to make the runs a success, people who signed up didn't make the raids, and some people would show up in quest greens expecting Zul'Aman to be just like Karazhan in terms of difficulty. Hell, even I was undergeared for those Zul'Aman runs because I mainly had Tier 4 level gear on my Shaman, which may have been fine for Karazhan but most definitely NOT fine for Zul'Aman. 

So yeah, I was wondering why I was back here in 2026 on the Anniversary Servers' TBC Classic implementation. Am I just a masochist or something?

You and me both, Brig...

I will freely admit that part of the reason why I'm here --a big part-- is that I like my friends' group. Yes, we all have our quirks which means there are parts of them I might not agree with, but all-in-all we get along well together. Once they finally understood that I wasn't going to go rush out to Outland and get involved in the leveling experience just yet, things settled down a bit. 

***

Last night I'd taken this new Anniversary version of Briganaa to The Deadmines, and my Questing Buddy was surprised there were even people running Deadmines in the first place. She told me she figured everybody was in Outland.

"Oh no," I replied, "I had no trouble getting into a run at all. I've even had no trouble getting into a Ragefire Chasm or DM run on the Horde side."

As I've said numerous times, "it's not a dungeon
run until the Mage bites it." As our healer didn't have
the ability to Rez, Neve had to run back to the dungeon.
Thankfully the graveyard she spawned at was the closest
to the instance, and not close to the closest Horde settlement.

I guess the legendary end-game bias that WoW has, coupled with the ability in the Anniversary servers to use paid boosts on Blood Elf or Draenei toons, meant that people exclusively in Outland think that everybody is there. The thing is, there were 12 active layers in Westfall alone, so you just need to know where to look to find the players leveling out in the Old World. 

***

Despite everybody's first impressions, I'm not anti-social when playing MMOs. I do tend to immediately reject random people if they simply throw me a grouping-up invitation without asking first, because I strongly believe in following social conventions rather than blithely assuming everybody is trying to rush through leveling. However, if I'm out leveling alone, I tend to prefer playing alone unless I need to group up. 

Solo play has allowed me to survive my expected PTSD leveling Briganaa to a surprising degree. When I ran RFC on my Orc Shaman when the Anniversary servers first dropped, it was not a pleasant experience at all. It felt like I was back in Serpentshrine Cavern, struggling to maximize my damage output despite juggling many hats and raid drama and everything else. When I got out of that last RFC run, I had the shakes and I decided to shelve that Shaman. 

This time around? It was a bit chaotic as I needed to get back into the groove of dealing with totems, but I was happy just being a regular player. With all the sweaty players already in Outland, those of us left behind in the Old World tend to not be min/maxers, so nobody cares if you're not doing things exactly perfect. 

And to those who might read this and say that "your friends don't care about how you play and you can go into Outland and not have those issues", I have a one word answer: bullshit.

You see, what may be said and what is done are two entirely different things. If I held a mirror up to my friends and their style of play, most of them are min-maxers and all of them play in a sweaty manner. They know what gear they need, they go after said gear, and they're pretty straightforward in what they want to do and where to go. And yes, they may say they they want to play with me, but if I'm not going to min-max that will be a source of friction when we play together.

They also play and quest faster than me, because they all use the Questie addon (something I refuse to utilize along with most other addons), and I tend to take my time and read the quest text as well as take my time to restock and do other things in between questing hubs.**** So, when I'm grouped up, my lack of Questie works to my advantage and I simply stop working on my own quests so I can keep up with them, then I'll go back later when I'm solo questing and finish them at my leisure. 

***

Another thing that has saved me (so far) is that I'm not exclusively leveling Briganaa, either. I've been working on trying to get some of the professions on my already L60 toons to the max for the Old World (300). Of course, that does mean fighting gold farmers for things such as herbs and mining nodes, but outside of the first couple of days when the Dark Portal opened it hasn't been that bad.

I've also been re-engaging with my first max level toon, Quintalan, in his Anniversary Server edition:

Yes, he's a bit of a cad. And he knows he's got
the looks (and the locks) to match.

Amazingly enough, he hasn't died yet. I figured he'd be dead already, but he's at L15 and still hanging in there. 

IIRC, the first time I did this quest back in 2009
I died on it. So... that he survived is a testament to
how much I've learned in the 17 years I've been
playing MMOs.

I'm definitely taking my time with Quintalan, because I want to see how far I can go before I kick the bucket. That might mean delaying the last quest in The Ghostlands for a while, as Dhar'khan is a bit of a tough guy to kill at-level, even in a 5 person group.

But I've got time. I've got 8.5 months before whatever happens next will happen. I know that PTSD is still out there, lurking about, but as long as I stay true to my goal of taking my time and not rushing, I think I'll be okay this time around.




*At the rate of 3 levels/day just to get to L60 and then head out to Outland. When you couple that with almost no support ("New phone, who dis?") from the guild once the Dark Portal opened, it was a stressful and grating experience. It was then that those of us who leveled Shamans (or BE Paladins) back then realized what their guilds really thought of them.

**Despite our official 1 day/week raiding schedule being completely present from the beginning, from the start we had members of the raid team agitating for us to switch to 2 days/week. It was as if they felt that once we got started we'd switch to 2 days/week just to keep up with everybody else. The Raid Leadership held fast to that 1 day/week schedule, and we lost a lot of our best raiders who jumped to more sweaty raid teams. I'd say "good riddance", but we had an increasingly hard time finding good players as the expansion went on as people began fleeing the server for more populated servers, and a lot of those that were left congregated in the sweatiest of the hardcore raid teams.

***The astute among you will recognize that the chestpiece she's wearing in the first screencap is the quest reward from killing the end boss in that dungeon.

****Such as take screenshots. LOTS of screenshots. I really ought to figure out a way to copy them regularly to a location that's backed up with the rest of my data onto a separate hard drive. No, I don't trust OneDrive at all, since it's not a true backup solution, but rather a "cloud solution" where all your data is stored in a central location for all your devices. As long as you know that's what it is and that's what you want, fine, but I don't want that. I want backups of my local data, not a replacement of my local data with cloud storage that can go *POOF* if I decide to stop my subscription. 

EtA: Fixed a few pronouns.