- I've discovered the Joy of Kiting. Paladins aren't really made for kiting, since you preferably want a ranged attack that you can slow your opponent with. My current spell list for a Shadow Priest isn't the greatest for kiting either, since the spells that I've got with a speed reduction (Mind Flay) end once the spell ends. A mage -more specifically a frost mage- is much better suited for this fun little pasttime with Blink, Frostbolt, Ice Nova, Ice Barrier, and Frostbite to play with. I spent a half an hour yesterday kiting bears and whatnot into the range of the Tarren Mill Deathguards while I was in between coats of paint, and although I don't have it quite down yet, it's rather fun watching the Deathguards hack the spiders to bits. (Yes, I was doing this instead of watching paint dry on the front door.) I've read stories about groups kiting bosses all the way to major cities, and I can definitely see the appeal.
- Shadow Priests are more mana efficient than Fire and Frost Mages. I expected a Shadow Priest to be more mana efficient than a Fire Mage, but the Frost Mage surprised me. That Spirit Tap comes in handy more than I care to admit. I haven't tinkered with an Arcane Mage, but I suspect that at this level (low 20's) it doesn't really matter.
- A Mage -particularly one with Ice Barrier active- handles damage better than a Priest. Yes, I know that Priests have the healing spells, but in a PvE questing environment that Ice Barrier spell keeps a Mage's cloth armor (or a sissy robe, as Tamarind on Righteous Orbs puts it) nice and clean.
- Running a Paladin is easier than either a Priest or a Mage. A Paladin -particularly a Ret Spec or a low level Holy Spec version- is a "run up and hit something" type. There's not a lot of variety to the Pally's attacks in the 20's. A Shadow Priest or a Mage, however, has a wider arsenal to work with. Keeping track of those extra spells can be quite a challenge if you're not ready.
- That little Emerald Boar trinket comes in awfully handy soloing 5 man elites in Outland. It's rather nice getting a virtual tank for 30 seconds, allowing Quint a short breather from the steady flow of damage. Too bad the sucker isn't an epic level trinket.
Monday, March 15, 2010
Random Musings
None of these rise to the level of needing a separate post, so here they are.
Labels:
musings
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment