That really is one of the most ridiculous things I've heard. And they say, "Our top priority is to promote e-Sports in the best ways we can." Well they're certainly doing a horrible job.
Yeah.This hasn't exactly been a stellar summer for the video game industry --or at least the MMO portion of it-- and we're not even to the Fourth yet, which is (roughly) Summer's midpoint.
That was an eye-opener!The IESF responded to this problem of their own invention yesterday, and thankfully their fix now allows "all genders" to take part in the tournament. But quaintly, they still retain a "female division". So in future, events may be open to all, or open to women only.
Right. This should be a no-brainer, because we're not talking obvious physical skills where the average man would have an advantage of the average woman. (And, to be honest, it still wouldn't matter unless you're at the top eschelon of ability, too; my sister-in-law could kick my ass in distance running/walking, even if she were paired up against my old high school hurdler version of myself.)But that this even needed to be pointed out showed how much of a boys' club some of this really is.
I saw they "fixed" it, and it was a bit stupid - but I think from now on EVERYBODY would know better.
I wish I had your confidence, Navi, but every time I think the lesson has been learned, another one of these things comes to pass.
I saw a post that does a good job considering the nuances of having a separate women-only competition vs open entry to all. Obviously the men-only comps were a terrible, terrible idea, and should have never made it to the public. Especially when they included more games than the women-only comps! I mean, if they both had the same games then it would not have been so bad, but still worthy of discussion.But anyway the post basically makes the point that to make women feel welcome in these events they need to see that they aren't alone (visibility), and to do that means that right now, women-only comps are the best way to heighten visibility for elite women gamers. However, that is only phase one, once visibility is high enough then phase two is to merge the comps and make them open to all.It's an interesting position, and I find myself conceding the short term drawbacks for long term gains.http://evilasahobby.com/2014/07/05/the-trade-off-for-female-pro-gaming-visibility-versus-meritocracy/