Wednesday, June 16, 2010

Waaaay too Short and Sweet

I was on this morning to get my daily PuG run in, and only a few minutes after throwing my name into the hat I was able to port in.

The Old Kingdom was the destination.

The port finished, and...  I died.

What?

"Well, that was a fine how-do-you-do," I said in party chat.

The healer, warlock and I began running back.  "Are you guys coming?" the tank asked.  "We're up to the Prince."

We got back to the area before the Blood Prince and surveyed all of the trash mobs walking around.  "We can't," I said.

"How come?"

"There's Geists in the way."

"Wait a second," the healer said.  "How did you get there?"

"We were sneaky."

"But you can't get to Taladram without taking care of the orbs first.  The barrier is still in place."

I should probably have dropped group then, but I decided to stick around.  Silly me.

The warlock summoned his void walker, and it kind of weakly tanked us through most of the trash on the main floor.  After the third set of mobs, the tank tried going back to us and died.  We waited about halfway up the ramp to the first orb while the tank ran back.  At least there were four of us now.  While we were in this holding pattern, I watched the last pack of Geists roaming around.  They hadn't made it to us yet, but I was still uneasy.  I could probably take the pack of them by myself, but I preferred having a bona-fide tank around.

The tank arrived, ran up the ramp to the trash awaiting us, and before I could finish switching to Frost Aura he began pulling them back down the ramp.

"Huh?" said the warlock.

I began to type something, but abandoned that as the tank pulled the trash down the ramp and was met partway up by the Geists.

Oh.  Crap.

At least I could say that I lasted the longest.  The healer was caught from behind and died almost instantly, the lock close behind him.  I tried taking out the Frostbringers, reasoning that they'd kill the tank and me quickest, but I couldn't pour the DPS on fast enough.

Before I could even release, the healer and lock dropped group.  I waited until I got back into the instance before doing the same.

For all I know, the tank and the mysterious other DPS are still there, hoping that someone ridiculously overpowered will come along and save them.  Who was it that said "you can't heal stupid?"  Well, this scenario definitely qualified as stupid.

4 comments:

  1. That is, indeed, an incredible degree of stupid. It's so stupid I can't even work how they managed to get into that degree of mess to begin with.

    ReplyDelete
  2. I have no idea how they did it either. Reminds me of that Winston Churchill line about it being impossible to make something foolproof because fools are so ingenious.

    ReplyDelete
  3. That is hilarious. I'm kind of like you... there are signals that you should just run, that the deserter buff is worth it... but instead, you give it a try. Maybe it won't be that bad. Ahh naive optimism...

    And about the "you can't heal stupid" comment, it is so funny because our raid healer says that all the time. She is very nice, but kind of dry in her humor. And when people do something stupid, she lets them die and says "I don't heal stupid". It is wicked funny.

    ReplyDelete
  4. @NaturalGamerGirl: In that particular case, the debuff would have been completely worth it. I felt like I wasted 10 minutes of my life on that, and it never occurred to either of them that maybe they wouldn't have been in this predicament if they'd used their noggin.

    ReplyDelete