Alright... I'll start this off by saying I'm a tank. Pretty much what ever class I'm playing I seem to gravitate towards the tank role.
I realize that by not being in a guild currently I have to suffer the fate of finding pick up groups (pug) to run dungeons my level. Why must the random pug always be such a headache?
Level 70 Warrior - Protection Tank Spec (myself)
Level 70 Deathknight - Blood DPS spec
Level 70 Shaman - Enhancement DPS spec
Level 70 Mage - Arcane (I think?) DPS spec
Level 70 Druid- Restoration Healing Spec
Here I am. My first Northred dungeon on my warrior. I have high hopes for this run. I remember back to a few weeks ago I did one night of Outlands dungeon runs with a group similarly composed to my current one and we did very well.
First few pulls went ok. I noticed the mage pulling aggro a bit so I placed Vigalance http://thottbot.com/ta148 on the mage which took care of that.
The run generally went pretty smoothly up to the first boss. The one pull where you get two spell casters and two melee mobs to fight was rough. The shaman died and reincarnated himself and the death knight died also. I felt bad for letting this happen and apologized to them.
We killed the first boss successfuly, though losing the deathknight again.
On our way up to the second boss I started feeling more comfortable with the rotation of using my abilities again and started watching my group members. They were attacking who ever was closest to them with out a care in the world.
Trying to maintain aggro on all of the mobs in the pack pulls was a complete mess by the end of the run with the each of the three dps picking their own mob to try to kill.
I'm pretty sure I know how to aoe tank. Charge in, thunderclap, back pedal a bit to group up mobs and unleash a shockwave followed by a demoralizing shout, and then a succession of tab targeting to apply devastate and cleave when rage allows.
I was like a mad man trying to maintain aggro on all of the seperate targets at once.
Now two realizations hit me here:
1) Why oh why can't PUGs assist the tank?
I think I know. Paladins and DeathKnight tanks have lovely lovely AOEs that give them great front loaded threat on the various targets. So much so that you can just, that's right.... set it and forget it. As having played both a level 80 Paladin and Deathknight as tank specs I cannot recall having to worry about group pulls pretty much ever.
Warriors can get this too, but it requires a bit more work because you have to make sure you position your shockwave to hit all the targets. Now being lower level I realize I don't have all the tools in my back of tricks yet to help assist grouping the targets up, but ARGH was this frustrating.
2) Perhaps leveling my DeathKnight alt (once the wife catches up) will actually prove less frustrating that the constant struggle I would face in my current predicament of haivng to find PUGs.
Why, then, does playing my deathknight feel like cheating somehow?